Featrue table update:
-Removed changing AntiAlising settings when changing graphics levels, except on linux (defaults off, max is 4 for stibility) -Changed terain LOD based on graphics settings -Don't enabled shadows by default on linux and windows XP -Fix sculpty LOD not correctly setting to 3 on ultra on some OSsmeow-7.2.2
parent
ff7c7f47e5
commit
cb32caa1d8
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@ -43,13 +43,13 @@ RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 4.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVBOEnable 1 1
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RenderVBOMappingDisable 1 1
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RenderVolumeLODFactor 1 2.0
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RenderVolumeLODFactor 1 3.0
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UseStartScreen 1 1
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UseOcclusion 1 1
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VertexShaderEnable 1 1
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@ -62,9 +62,8 @@ RenderShaderLightingMaxLevel 1 3
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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RenderShadowDetail 1 2
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WatchdogDisabled 1 1
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WatchdogDisabled 1 1
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RenderUseStreamVBO 1 1
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RenderFSAASamples 1 16
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//
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// Low Graphics Settings
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@ -84,7 +83,7 @@ RenderObjectBump 1 0
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RenderLocalLights 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1
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RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderUseImpostors 1 1
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@ -95,7 +94,6 @@ WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// Mid Graphics Settings
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@ -114,7 +112,7 @@ RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 1.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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@ -125,7 +123,6 @@ WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// High Graphics Settings (purty)
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@ -144,7 +141,7 @@ RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 3.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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@ -155,7 +152,6 @@ WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 4
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//
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// Ultra graphics (REALLY PURTY!)
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@ -173,7 +169,7 @@ RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 4.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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@ -184,7 +180,6 @@ WLSkyDetail 1 128
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 4
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//
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@ -43,7 +43,7 @@ RenderNightBrightness 1 1.0
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RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 4.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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@ -58,11 +58,11 @@ WLSkyDetail 1 128
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Disregard128DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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RenderTextureMemoryMultiple 1 1.0
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RenderShaderLightingMaxLevel 1 3
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RenderShaderLightingMaxLevel 1 3
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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RenderShadowDetail 1 2
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RenderFSAASamples 1 4
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// Low Graphics Settings
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@ -82,7 +82,7 @@ RenderLocalLights 1 0
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RenderObjectBump 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1
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RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderUseImpostors 1 1
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@ -112,7 +112,7 @@ RenderMaxPartCount 1 2048
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 1.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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@ -142,7 +142,7 @@ RenderMaxPartCount 1 4096
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 3.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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@ -153,7 +153,7 @@ WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 4
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RenderFSAASamples 1 0
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//
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// Ultra graphics (REALLY PURTY!)
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@ -180,10 +180,10 @@ RenderVolumeLODFactor 1 3.0
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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RenderShadowDetail 1 2
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RenderFSAASamples 1 4
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// Class Unknown Hardware (unknown)
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@ -26,7 +26,7 @@ list all
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RenderAnisotropic 1 0
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RenderAvatarCloth 1 1
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RenderAvatarLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderAvatarMaxVisible 1 12
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RenderAvatarVP 1 1
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RenderCubeMap 1 1
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@ -43,15 +43,15 @@ RenderNightBrightness 1 1.0
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RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 4.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVBOEnable 1 0
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RenderVolumeLODFactor 1 3.0
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RenderWaterReflections 1 1
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RenderVBOMappingDisable 1 0
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UseStartScreen 1 1
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RenderVBOMappingDisable 1 0
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UseStartScreen 1 1
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UseOcclusion 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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@ -61,16 +61,15 @@ Disregard96DefaultDrawDistance 1 1
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RenderTextureMemoryMultiple 1 1.0
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Disregard128DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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SkyUseClassicClouds 1 1
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SkyUseClassicClouds 1 1
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RenderShaderLightingMaxLevel 1 3
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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RenderShadowDetail 1 2
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RenderDeferred 1 1
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RenderDeferredSSAO 1 1
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RenderShadowDetail 1 2
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WatchdogDisabled 1 1
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RenderUseFBO 1 1
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RenderDeferred 1 0
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RenderUseStreamVBO 1 0
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RenderFSAASamples 1 16
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RenderUseFBO 1 1
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RenderDeferred 1 0
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RenderUseStreamVBO 1 0
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//
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// Low Graphics Settings
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@ -91,12 +90,12 @@ RenderLocalLights 1 0
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RenderObjectBump 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1
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RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderTextureMemoryMultiple 1 0.5
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RenderTextureMemoryMultiple 1 0.5
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RenderWaterReflections 1 0
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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@ -105,7 +104,6 @@ RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// Mid Graphics Settings
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//
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@ -123,10 +121,10 @@ RenderMaxPartCount 1 2048
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 1.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderTextureMemoryMultiple 1 0.5
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RenderTextureMemoryMultiple 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderWaterReflections 1 0
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@ -136,7 +134,6 @@ WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// High Graphics Settings (purty)
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@ -155,7 +152,7 @@ RenderMaxPartCount 1 4096
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 3.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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@ -167,7 +164,6 @@ WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 4
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//
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// Ultra graphics (REALLY PURTY!)
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@ -186,7 +182,7 @@ RenderMaxPartCount 1 8192
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RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 4.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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@ -198,7 +194,6 @@ WLSkyDetail 1 128
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 4
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//
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// Class Unknown Hardware (unknown)
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@ -43,7 +43,7 @@ RenderNightBrightness 1 1.0
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RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 4.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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@ -62,9 +62,8 @@ RenderShaderLightingMaxLevel 1 3
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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WatchdogDisabled 1 1
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WatchdogDisabled 1 1
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RenderUseStreamVBO 1 1
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RenderFSAASamples 1 16
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//
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// Low Graphics Settings
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@ -84,7 +83,7 @@ RenderLocalLights 1 0
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RenderObjectBump 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1
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RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderUseImpostors 1 1
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@ -95,7 +94,6 @@ WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// Mid Graphics Settings
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@ -114,7 +112,7 @@ RenderMaxPartCount 1 2048
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 1.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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@ -125,7 +123,6 @@ WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// High Graphics Settings (purty)
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@ -144,7 +141,7 @@ RenderMaxPartCount 1 4096
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 3.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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@ -154,8 +151,7 @@ WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 2
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RenderFSAASamples 1 4
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RenderShadowDetail 1 0
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//
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// Ultra graphics (REALLY PURTY!)
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@ -174,7 +170,7 @@ RenderMaxPartCount 1 8192
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RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 4.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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@ -184,8 +180,7 @@ WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 2
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RenderFSAASamples 1 8
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RenderShadowDetail 1 0
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//
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// Class Unknown Hardware (unknown)
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Reference in New Issue