SL-16421: Unify LLAppViewer class declaration alignment.
Use hard tabs as most of the class declaration already uses those.master
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bc95529003
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cb85a4aaee
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@ -67,13 +67,13 @@ public:
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LLAppViewer();
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virtual ~LLAppViewer();
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/**
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* @brief Access to the LLAppViewer singleton.
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*
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* The LLAppViewer singleton is created in main()/WinMain().
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* So don't use it in pre-entry (static initialization) code.
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*/
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static LLAppViewer* instance() {return sInstance; }
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/**
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* @brief Access to the LLAppViewer singleton.
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*
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* The LLAppViewer singleton is created in main()/WinMain().
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* So don't use it in pre-entry (static initialization) code.
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*/
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static LLAppViewer* instance() {return sInstance; }
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//
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// Main application logic
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@ -91,12 +91,12 @@ public:
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void earlyExit(const std::string& name,
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const LLSD& substitutions = LLSD()); // Display an error dialog and forcibly quit.
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void earlyExitNoNotify(); // Do not display error dialog then forcibly quit.
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void abortQuit(); // Called to abort a quit request.
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void abortQuit(); // Called to abort a quit request.
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bool quitRequested() { return mQuitRequested; }
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bool logoutRequestSent() { return mLogoutRequestSent; }
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bool quitRequested() { return mQuitRequested; }
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bool logoutRequestSent() { return mLogoutRequestSent; }
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bool isSecondInstance() { return mSecondInstance; }
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bool isUpdaterMissing() { return mUpdaterNotFound; }
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bool isUpdaterMissing() { return mUpdaterNotFound; }
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void writeDebugInfo(bool isStatic=true);
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@ -110,7 +110,7 @@ public:
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virtual bool restoreErrorTrap() = 0; // Require platform specific override to reset error handling mechanism.
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// return false if the error trap needed restoration.
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static void handleViewerCrash(); // Hey! The viewer crashed. Do this, soon.
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void checkForCrash();
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void checkForCrash();
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// Thread accessors
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static LLTextureCache* getTextureCache() { return sTextureCache; }
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@ -121,37 +121,37 @@ public:
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static U32 getObjectCacheVersion() ;
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const std::string& getSerialNumber() { return mSerialNumber; }
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bool getPurgeCache() const { return mPurgeCache; }
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std::string getSecondLifeTitle() const; // The Second Life title.
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std::string getWindowTitle() const; // The window display name.
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void forceDisconnect(const std::string& msg); // Force disconnection, with a message to the user.
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void badNetworkHandler(); // Cause a crash state due to bad network packet.
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void forceDisconnect(const std::string& msg); // Force disconnection, with a message to the user.
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void badNetworkHandler(); // Cause a crash state due to bad network packet.
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bool hasSavedFinalSnapshot() { return mSavedFinalSnapshot; }
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void saveFinalSnapshot();
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void loadNameCache();
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void saveNameCache();
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void loadNameCache();
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void saveNameCache();
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void loadExperienceCache();
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void saveExperienceCache();
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void removeMarkerFiles();
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void removeDumpDir();
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// LLAppViewer testing helpers.
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// *NOTE: These will potentially crash the viewer. Only for debugging.
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virtual void forceErrorLLError();
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virtual void forceErrorBreakpoint();
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virtual void forceErrorBadMemoryAccess();
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virtual void forceErrorInfiniteLoop();
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virtual void forceErrorSoftwareException();
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virtual void forceErrorDriverCrash();
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virtual void forceErrorCoroutineCrash();
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virtual void forceErrorThreadCrash();
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// LLAppViewer testing helpers.
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// *NOTE: These will potentially crash the viewer. Only for debugging.
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virtual void forceErrorLLError();
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virtual void forceErrorBreakpoint();
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virtual void forceErrorBadMemoryAccess();
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virtual void forceErrorInfiniteLoop();
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virtual void forceErrorSoftwareException();
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virtual void forceErrorDriverCrash();
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virtual void forceErrorCoroutineCrash();
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virtual void forceErrorThreadCrash();
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// The list is found in app_settings/settings_files.xml
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// but since they are used explicitly in code,
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@ -184,7 +184,7 @@ public:
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// *NOTE:Mani Fix this for login abstraction!!
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void handleLoginComplete();
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LLAllocator & getAllocator() { return mAlloc; }
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LLAllocator & getAllocator() { return mAlloc; }
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// On LoginCompleted callback
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typedef boost::signals2::signal<void (void)> login_completed_signal_t;
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@ -199,7 +199,7 @@ public:
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S32 updateTextureThreads(F32 max_time);
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void loadKeyBindings();
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// mute/unmute the system's master audio
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virtual void setMasterSystemAudioMute(bool mute);
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virtual bool getMasterSystemAudioMute();
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@ -211,7 +211,7 @@ public:
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// llcorehttp init/shutdown/config information.
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LLAppCoreHttp & getAppCoreHttp() { return mAppCoreHttp; }
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void updateNameLookupUrl(const LLViewerRegion* regionp);
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void updateNameLookupUrl(const LLViewerRegion* regionp);
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protected:
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virtual bool initWindow(); // Initialize the viewer's window.
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@ -222,7 +222,7 @@ protected:
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virtual bool sendURLToOtherInstance(const std::string& url);
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virtual bool initParseCommandLine(LLCommandLineParser& clp)
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{ return true; } // Allow platforms to specify the command line args.
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{ return true; } // Allow platforms to specify the command line args.
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virtual std::string generateSerialNumber() = 0; // Platforms specific classes generate this.
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@ -250,22 +250,22 @@ private:
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void processMarkerFiles();
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static void recordMarkerVersion(LLAPRFile& marker_file);
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bool markerIsSameVersion(const std::string& marker_name) const;
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void idle();
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void idleShutdown();
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void idle();
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void idleShutdown();
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// update avatar SLID and display name caches
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void idleExperienceCache();
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void idleNameCache();
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void idleNetwork();
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void idleNetwork();
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void sendLogoutRequest();
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void disconnectViewer();
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void sendLogoutRequest();
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void disconnectViewer();
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// *FIX: the app viewer class should be some sort of singleton, no?
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// Perhaps its child class is the singleton and this should be an abstract base.
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static LLAppViewer* sInstance;
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bool mSecondInstance; // Is this a second instance of the app?
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bool mSecondInstance; // Is this a second instance of the app?
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bool mUpdaterNotFound; // True when attempt to start updater failed
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std::string mMarkerFileName;
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@ -296,8 +296,8 @@ private:
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boost::optional<U32> mForceGraphicsLevel;
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bool mQuitRequested; // User wants to quit, may have modified documents open.
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bool mLogoutRequestSent; // Disconnect message sent to simulator, no longer safe to send messages to the sim.
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bool mQuitRequested; // User wants to quit, may have modified documents open.
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bool mLogoutRequestSent; // Disconnect message sent to simulator, no longer safe to send messages to the sim.
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U32 mLastAgentControlFlags;
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F32 mLastAgentForceUpdate;
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struct SettingsFiles* mSettingsLocationList;
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@ -311,12 +311,12 @@ private:
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bool mAgentRegionLastAlive;
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LLUUID mAgentRegionLastID;
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LLAllocator mAlloc;
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LLAllocator mAlloc;
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// llcorehttp library init/shutdown helper
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LLAppCoreHttp mAppCoreHttp;
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bool mIsFirstRun;
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bool mIsFirstRun;
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};
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// consts from viewer.h
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