viewer#2889 Fix water's normal map being ignored

master
Andrey Kleshchev 2024-10-31 21:27:58 +02:00 committed by Andrey Kleshchev
parent 8dfc1d0447
commit cbd713037e
1 changed files with 2 additions and 2 deletions

View File

@ -133,8 +133,8 @@ void LLSettingsWater::loadValuesFromLLSD()
mWave1Dir = LLVector2(settings[SETTING_WAVE1_DIR]); mWave1Dir = LLVector2(settings[SETTING_WAVE1_DIR]);
mWave2Dir = LLVector2(settings[SETTING_WAVE2_DIR]); mWave2Dir = LLVector2(settings[SETTING_WAVE2_DIR]);
mNormalMapID = getNormalMapID(); mNormalMapID = settings[SETTING_NORMAL_MAP].asUUID();
mTransparentTextureID = getTransparentTextureID(); mTransparentTextureID = settings[SETTING_TRANSPARENT_TEXTURE].asUUID();
} }
void LLSettingsWater::saveValuesToLLSD() void LLSettingsWater::saveValuesToLLSD()