Automated merge with ssh://bitbucket.org/lindenlab/viewer-release

meow-7.2.2
Nat Goodspeed 2016-07-13 10:44:40 -04:00
commit cd1c64d689
25 changed files with 319 additions and 329 deletions

View File

@ -1454,9 +1454,9 @@
<key>archive</key>
<map>
<key>hash</key>
<string>faa1e5b7cf70c143caabe190fa5588ce</string>
<string>fddd634dec5ec03924d62cc774f7f8ea</string>
<key>url</key>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearance_viewer-update-llappearance-utility/rev/304432/arch/Linux/installer/llappearance_utility-0.0.1-linux-304432.tar.bz2</string>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/p64_viewer-llappearance-utility/rev/317266/arch/Linux/installer/llappearance_utility-0.0.1-linux-317266.tar.bz2</string>
</map>
<key>name</key>
<string>linux</string>

View File

@ -51,7 +51,7 @@ int main(int argc, char **argv)
return 1;
}
app.mainLoop();
app.frame();
app.cleanup();
LL_INFOS() << "Crash reporter finished normally." << LL_ENDL;
return 0;

View File

@ -114,7 +114,7 @@ void LLCrashLoggerLinux::gatherPlatformSpecificFiles()
{
}
bool LLCrashLoggerLinux::mainLoop()
bool LLCrashLoggerLinux::frame()
{
bool send_logs = true;
if(CRASH_BEHAVIOR_ASK == getCrashBehavior())

View File

@ -36,7 +36,7 @@ class LLCrashLoggerLinux : public LLCrashLogger
public:
LLCrashLoggerLinux(void);
~LLCrashLoggerLinux(void);
virtual bool mainLoop();
virtual bool frame();
virtual void updateApplication(const std::string& = LLStringUtil::null);
virtual void gatherPlatformSpecificFiles();
virtual bool cleanup();

View File

@ -172,12 +172,12 @@ public:
virtual bool cleanup() = 0; // Override to do application cleanup
//
// mainLoop()
// frame()
//
// Runs the application main loop. It's assumed that when you exit
// this method, the application is in one of the cleanup states, either QUITTING or ERROR
// Pass control to the application for a single frame. Returns 'done'
// flag: if frame() returns false, it expects to be called again.
//
virtual bool mainLoop() = 0; // Override for the application main loop. Needs to at least gracefully notice the QUITTING state and exit.
virtual bool frame() = 0; // Override for application body logic
//
// Crash logging

View File

@ -57,7 +57,7 @@ public:
LLSD constructPostData();
virtual void updateApplication(const std::string& message = LLStringUtil::null);
virtual bool init();
virtual bool mainLoop() = 0;
virtual bool frame() = 0;
virtual bool cleanup() = 0;
void commonCleanup();
void setUserText(const std::string& text) { mCrashInfo["UserNotes"] = text; }

View File

@ -31,6 +31,7 @@
#include "llstl.h"
#include "llhttpconstants.h"
#include <stdexcept>
const std::string CONTEXT_HEADERS("headers");
const std::string CONTEXT_PATH("path");
@ -92,8 +93,9 @@ LLHTTPNode::~LLHTTPNode()
namespace {
class NotImplemented
struct NotImplemented: public std::runtime_error
{
NotImplemented(): std::runtime_error("LLHTTPNode::NotImplemented") {}
};
}

View File

@ -41,7 +41,7 @@
@property (retain) NSString *currentInputLanguage;
- (void) mainLoop;
- (void) oneFrame;
- (void) showInputWindow:(bool)show withEvent:(NSEvent*)textEvent;
- (void) languageUpdated;
- (bool) romanScript;

View File

@ -69,7 +69,7 @@ typedef const NativeKeyEventData * NSKeyEventRef;
// These are defined in llappviewermacosx.cpp.
bool initViewer();
void handleQuit();
bool runMainLoop();
bool pumpMainLoop();
void initMainLoop();
void cleanupViewer();
void handleUrl(const char* url);

View File

@ -64,7 +64,7 @@ void LLCrashLoggerMac::gatherPlatformSpecificFiles()
{
}
bool LLCrashLoggerMac::mainLoop()
bool LLCrashLoggerMac::frame()
{
if (mCrashBehavior == CRASH_BEHAVIOR_ALWAYS_SEND)

View File

@ -37,7 +37,7 @@ public:
LLCrashLoggerMac(void);
~LLCrashLoggerMac(void);
virtual bool init();
virtual bool mainLoop();
virtual bool frame();
virtual bool cleanup();
virtual void gatherPlatformSpecificFiles();
};

View File

@ -49,7 +49,7 @@ int main(int argc, char **argv)
{
// return NSApplicationMain(argc, (const char **)argv);
}
app.mainLoop();
app.frame();
app.cleanup();
LL_INFOS() << "Crash reporter finished normally." << LL_ENDL;

View File

@ -48,16 +48,19 @@
- (void) applicationDidFinishLaunching:(NSNotification *)notification
{
frameTimer = nil;
[self languageUpdated];
if (initViewer())
{
frameTimer = [NSTimer scheduledTimerWithTimeInterval:0.0 target:self selector:@selector(mainLoop) userInfo:nil repeats:YES];
// Set up recurring calls to oneFrame (repeating timer with timeout 0)
// until applicationShouldTerminate.
frameTimer = [NSTimer scheduledTimerWithTimeInterval:0.0 target:self
selector:@selector(oneFrame) userInfo:nil repeats:YES];
} else {
handleQuit();
}
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(languageUpdated) name:@"NSTextInputContextKeyboardSelectionDidChangeNotification" object:nil];
// [[NSAppleEventManager sharedAppleEventManager] setEventHandler:self andSelector:@selector(handleGetURLEvent:withReplyEvent:) forEventClass:kInternetEventClass andEventID:kAEGetURL];
@ -96,22 +99,29 @@
- (NSApplicationDelegateReply) applicationShouldTerminate:(NSApplication *)sender
{
if (!runMainLoop())
// run one frame to assess state
if (!pumpMainLoop())
{
// pumpMainLoop() returns true when done, false if it wants to be
// called again. Since it returned false, do not yet cancel
// frameTimer.
handleQuit();
return NSTerminateCancel;
} else {
// pumpMainLoop() returned true: it's done. Okay, done with frameTimer.
[frameTimer release];
cleanupViewer();
return NSTerminateNow;
}
}
- (void) mainLoop
- (void) oneFrame
{
bool appExiting = runMainLoop();
bool appExiting = pumpMainLoop();
if (appExiting)
{
// Once pumpMainLoop() reports that we're done, cancel frameTimer:
// stop the repetitive calls.
[frameTimer release];
[[NSApplication sharedApplication] terminate:self];
}

View File

@ -769,9 +769,6 @@ bool LLAppViewer::init()
//
// Start of the application
//
#ifdef LL_DARWIN
mMainLoopInitialized = false;
#endif
// initialize LLWearableType translation bridge.
// Memory will be cleaned up in ::cleanupClass()
@ -1220,6 +1217,23 @@ bool LLAppViewer::init()
boost::bind(&LLControlGroup::getU32, boost::ref(gSavedSettings), _1),
boost::bind(&LLControlGroup::declareU32, boost::ref(gSavedSettings), _1, _2, _3, LLControlVariable::PERSIST_ALWAYS));
/*----------------------------------------------------------------------*/
// nat 2016-06-29 moved the following here from the former mainLoop().
mMainloopTimeout = new LLWatchdogTimeout();
// Create IO Pump to use for HTTP Requests.
gServicePump = new LLPumpIO(gAPRPoolp);
// Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated.
LLVoiceChannel::initClass();
LLVoiceClient::getInstance()->init(gServicePump);
LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMContainer::onCurrentChannelChanged, _1), true);
joystick = LLViewerJoystick::getInstance();
joystick->setNeedsReset(true);
/*----------------------------------------------------------------------*/
return true;
}
@ -1294,297 +1308,255 @@ static LLTrace::BlockTimerStatHandle FTM_AGENT_UPDATE("Update");
// externally visible timers
LLTrace::BlockTimerStatHandle FTM_FRAME("Frame");
bool LLAppViewer::mainLoop()
bool LLAppViewer::frame()
{
#ifdef LL_DARWIN
if (!mMainLoopInitialized)
#endif
{
LL_INFOS() << "Entering main_loop" << LL_ENDL;
mMainloopTimeout = new LLWatchdogTimeout();
//-------------------------------------------
// Run main loop until time to quit
//-------------------------------------------
// Create IO Pump to use for HTTP Requests.
gServicePump = new LLPumpIO(gAPRPoolp);
// Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated.
LLVoiceChannel::initClass();
LLVoiceClient::getInstance()->init(gServicePump);
LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMContainer::onCurrentChannelChanged, _1), true);
joystick = LLViewerJoystick::getInstance();
joystick->setNeedsReset(true);
#ifdef LL_DARWIN
// Ensure that this section of code never gets called again on OS X.
mMainLoopInitialized = true;
#endif
}
// As we do not (yet) send data on the mainloop LLEventPump that varies
// with each frame, no need to instantiate a new LLSD event object each
// time. Obviously, if that changes, just instantiate the LLSD at the
// point of posting.
LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop"));
LLSD newFrame;
LLSD newFrame;
LLTimer frameTimer,idleTimer;
LLTimer debugTime;
//LLPrivateMemoryPoolTester::getInstance()->run(false) ;
//LLPrivateMemoryPoolTester::getInstance()->run(true) ;
//LLPrivateMemoryPoolTester::destroy() ;
// Handle messages
#ifdef LL_DARWIN
if (!LLApp::isExiting())
#else
while (!LLApp::isExiting())
#endif
LL_RECORD_BLOCK_TIME(FTM_FRAME);
LLTrace::BlockTimer::processTimes();
LLTrace::get_frame_recording().nextPeriod();
LLTrace::BlockTimer::logStats();
LLTrace::get_thread_recorder()->pullFromChildren();
//clear call stack records
LL_CLEAR_CALLSTACKS();
//check memory availability information
checkMemory() ;
try
{
LL_RECORD_BLOCK_TIME(FTM_FRAME);
LLTrace::BlockTimer::processTimes();
LLTrace::get_frame_recording().nextPeriod();
LLTrace::BlockTimer::logStats();
pingMainloopTimeout("Main:MiscNativeWindowEvents");
LLTrace::get_thread_recorder()->pullFromChildren();
//clear call stack records
LL_CLEAR_CALLSTACKS();
//check memory availability information
checkMemory() ;
try
if (gViewerWindow)
{
pingMainloopTimeout("Main:MiscNativeWindowEvents");
LL_RECORD_BLOCK_TIME(FTM_MESSAGES);
gViewerWindow->getWindow()->processMiscNativeEvents();
}
if (gViewerWindow)
{
LL_RECORD_BLOCK_TIME(FTM_MESSAGES);
gViewerWindow->getWindow()->processMiscNativeEvents();
}
pingMainloopTimeout("Main:GatherInput");
if (gViewerWindow)
{
LL_RECORD_BLOCK_TIME(FTM_MESSAGES);
if (!restoreErrorTrap())
{
LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL;
}
pingMainloopTimeout("Main:GatherInput");
gViewerWindow->getWindow()->gatherInput();
if (gViewerWindow)
{
LL_RECORD_BLOCK_TIME(FTM_MESSAGES);
if (!restoreErrorTrap())
{
LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL;
}
gViewerWindow->getWindow()->gatherInput();
}
#if 1 && !LL_RELEASE_FOR_DOWNLOAD
// once per second debug info
if (debugTime.getElapsedTimeF32() > 1.f)
{
debugTime.reset();
}
// once per second debug info
if (debugTime.getElapsedTimeF32() > 1.f)
{
debugTime.reset();
}
#endif
//memory leaking simulation
LLFloaterMemLeak* mem_leak_instance =
LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
if(mem_leak_instance)
//memory leaking simulation
LLFloaterMemLeak* mem_leak_instance =
LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
if(mem_leak_instance)
{
mem_leak_instance->idle() ;
}
// canonical per-frame event
mainloop.post(newFrame);
if (!LLApp::isExiting())
{
pingMainloopTimeout("Main:JoystickKeyboard");
// Scan keyboard for movement keys. Command keys and typing
// are handled by windows callbacks. Don't do this until we're
// done initializing. JC
if ((gHeadlessClient || gViewerWindow->getWindow()->getVisible())
&& gViewerWindow->getActive()
&& !gViewerWindow->getWindow()->getMinimized()
&& LLStartUp::getStartupState() == STATE_STARTED
&& (gHeadlessClient || !gViewerWindow->getShowProgress())
&& !gFocusMgr.focusLocked())
{
mem_leak_instance->idle() ;
}
// canonical per-frame event
mainloop.post(newFrame);
if (!LLApp::isExiting())
{
pingMainloopTimeout("Main:JoystickKeyboard");
// Scan keyboard for movement keys. Command keys and typing
// are handled by windows callbacks. Don't do this until we're
// done initializing. JC
if ((gHeadlessClient || gViewerWindow->getWindow()->getVisible())
&& gViewerWindow->getActive()
&& !gViewerWindow->getWindow()->getMinimized()
&& LLStartUp::getStartupState() == STATE_STARTED
&& (gHeadlessClient || !gViewerWindow->getShowProgress())
&& !gFocusMgr.focusLocked())
{
joystick->scanJoystick();
gKeyboard->scanKeyboard();
}
// Update state based on messages, user input, object idle.
{
pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds!
LL_RECORD_BLOCK_TIME(FTM_IDLE);
idle();
resumeMainloopTimeout();
}
if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED))
{
pauseMainloopTimeout();
saveFinalSnapshot();
disconnectViewer();
resumeMainloopTimeout();
}
// Render scene.
// *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18
if (!LLApp::isExiting() && !gHeadlessClient)
{
pingMainloopTimeout("Main:Display");
gGLActive = TRUE;
display();
pingMainloopTimeout("Main:Snapshot");
LLFloaterSnapshot::update(); // take snapshots
gGLActive = FALSE;
}
joystick->scanJoystick();
gKeyboard->scanKeyboard();
}
pingMainloopTimeout("Main:Sleep");
pauseMainloopTimeout();
// Sleep and run background threads
// Update state based on messages, user input, object idle.
{
LL_RECORD_BLOCK_TIME(FTM_SLEEP);
pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds!
// yield some time to the os based on command line option
if(mYieldTime >= 0)
{
LL_RECORD_BLOCK_TIME(FTM_YIELD);
ms_sleep(mYieldTime);
}
// yield cooperatively when not running as foreground window
if ( (gViewerWindow && !gViewerWindow->getWindow()->getVisible())
|| !gFocusMgr.getAppHasFocus())
{
// Sleep if we're not rendering, or the window is minimized.
S32 milliseconds_to_sleep = llclamp(gSavedSettings.getS32("BackgroundYieldTime"), 0, 1000);
// don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads
// of equal priority on Windows
if (milliseconds_to_sleep > 0)
{
ms_sleep(milliseconds_to_sleep);
// also pause worker threads during this wait period
LLAppViewer::getTextureCache()->pause();
LLAppViewer::getImageDecodeThread()->pause();
}
}
if (mRandomizeFramerate)
{
ms_sleep(rand() % 200);
}
if (mPeriodicSlowFrame
&& (gFrameCount % 10 == 0))
{
LL_INFOS() << "Periodic slow frame - sleeping 500 ms" << LL_ENDL;
ms_sleep(500);
}
const F64Milliseconds max_idle_time = llmin(.005f*10.f*(F32Milliseconds)gFrameTimeSeconds, F32Milliseconds(5)); // 5 ms a second
idleTimer.reset();
S32 total_work_pending = 0;
S32 total_io_pending = 0;
while(1)
{
S32 work_pending = 0;
S32 io_pending = 0;
F32 max_time = llmin(gFrameIntervalSeconds.value() *10.f, 1.f);
work_pending += updateTextureThreads(max_time);
{
LL_RECORD_BLOCK_TIME(FTM_VFS);
io_pending += LLVFSThread::updateClass(1);
}
{
LL_RECORD_BLOCK_TIME(FTM_LFS);
io_pending += LLLFSThread::updateClass(1);
}
if (io_pending > 1000)
{
ms_sleep(llmin(io_pending/100,100)); // give the vfs some time to catch up
}
total_work_pending += work_pending ;
total_io_pending += io_pending ;
if (!work_pending || idleTimer.getElapsedTimeF64() >= max_idle_time)
{
break;
}
}
gMeshRepo.update() ;
if(!total_work_pending) //pause texture fetching threads if nothing to process.
{
LLAppViewer::getTextureCache()->pause();
LLAppViewer::getImageDecodeThread()->pause();
LLAppViewer::getTextureFetch()->pause();
}
if(!total_io_pending) //pause file threads if nothing to process.
{
LLVFSThread::sLocal->pause();
LLLFSThread::sLocal->pause();
}
//texture fetching debugger
if(LLTextureFetchDebugger::isEnabled())
{
LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance =
LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger");
if(tex_fetch_debugger_instance)
{
tex_fetch_debugger_instance->idle() ;
}
}
if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
(frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
{
gFrameStalls++;
}
frameTimer.reset();
LL_RECORD_BLOCK_TIME(FTM_IDLE);
idle();
resumeMainloopTimeout();
pingMainloopTimeout("Main:End");
}
}
if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED))
{
pauseMainloopTimeout();
saveFinalSnapshot();
disconnectViewer();
resumeMainloopTimeout();
}
// Render scene.
// *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18
if (!LLApp::isExiting() && !gHeadlessClient)
{
pingMainloopTimeout("Main:Display");
gGLActive = TRUE;
display();
pingMainloopTimeout("Main:Snapshot");
LLFloaterSnapshot::update(); // take snapshots
gGLActive = FALSE;
}
}
catch(std::bad_alloc)
{
LLMemory::logMemoryInfo(TRUE) ;
//stop memory leaking simulation
LLFloaterMemLeak* mem_leak_instance =
LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
if(mem_leak_instance)
{
mem_leak_instance->stop() ;
LL_WARNS() << "Bad memory allocation in LLAppViewer::mainLoop()!" << LL_ENDL ;
}
else
{
//output possible call stacks to log file.
LLError::LLCallStacks::print() ;
pingMainloopTimeout("Main:Sleep");
LL_ERRS() << "Bad memory allocation in LLAppViewer::mainLoop()!" << LL_ENDL ;
pauseMainloopTimeout();
// Sleep and run background threads
{
LL_RECORD_BLOCK_TIME(FTM_SLEEP);
// yield some time to the os based on command line option
if(mYieldTime >= 0)
{
LL_RECORD_BLOCK_TIME(FTM_YIELD);
ms_sleep(mYieldTime);
}
// yield cooperatively when not running as foreground window
if ( (gViewerWindow && !gViewerWindow->getWindow()->getVisible())
|| !gFocusMgr.getAppHasFocus())
{
// Sleep if we're not rendering, or the window is minimized.
S32 milliseconds_to_sleep = llclamp(gSavedSettings.getS32("BackgroundYieldTime"), 0, 1000);
// don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads
// of equal priority on Windows
if (milliseconds_to_sleep > 0)
{
ms_sleep(milliseconds_to_sleep);
// also pause worker threads during this wait period
LLAppViewer::getTextureCache()->pause();
LLAppViewer::getImageDecodeThread()->pause();
}
}
if (mRandomizeFramerate)
{
ms_sleep(rand() % 200);
}
if (mPeriodicSlowFrame
&& (gFrameCount % 10 == 0))
{
LL_INFOS() << "Periodic slow frame - sleeping 500 ms" << LL_ENDL;
ms_sleep(500);
}
const F64Milliseconds max_idle_time = llmin(.005f*10.f*(F32Milliseconds)gFrameTimeSeconds, F32Milliseconds(5)); // 5 ms a second
idleTimer.reset();
S32 total_work_pending = 0;
S32 total_io_pending = 0;
while(1)
{
S32 work_pending = 0;
S32 io_pending = 0;
F32 max_time = llmin(gFrameIntervalSeconds.value() *10.f, 1.f);
work_pending += updateTextureThreads(max_time);
{
LL_RECORD_BLOCK_TIME(FTM_VFS);
io_pending += LLVFSThread::updateClass(1);
}
{
LL_RECORD_BLOCK_TIME(FTM_LFS);
io_pending += LLLFSThread::updateClass(1);
}
if (io_pending > 1000)
{
ms_sleep(llmin(io_pending/100,100)); // give the vfs some time to catch up
}
total_work_pending += work_pending ;
total_io_pending += io_pending ;
if (!work_pending || idleTimer.getElapsedTimeF64() >= max_idle_time)
{
break;
}
}
gMeshRepo.update() ;
if(!total_work_pending) //pause texture fetching threads if nothing to process.
{
LLAppViewer::getTextureCache()->pause();
LLAppViewer::getImageDecodeThread()->pause();
LLAppViewer::getTextureFetch()->pause();
}
if(!total_io_pending) //pause file threads if nothing to process.
{
LLVFSThread::sLocal->pause();
LLLFSThread::sLocal->pause();
}
//texture fetching debugger
if(LLTextureFetchDebugger::isEnabled())
{
LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance =
LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger");
if(tex_fetch_debugger_instance)
{
tex_fetch_debugger_instance->idle() ;
}
}
if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
(frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
{
gFrameStalls++;
}
frameTimer.reset();
resumeMainloopTimeout();
pingMainloopTimeout("Main:End");
}
}
catch(std::bad_alloc)
{
LLMemory::logMemoryInfo(TRUE) ;
//stop memory leaking simulation
LLFloaterMemLeak* mem_leak_instance =
LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
if(mem_leak_instance)
{
mem_leak_instance->stop() ;
LL_WARNS() << "Bad memory allocation in LLAppViewer::frame()!" << LL_ENDL ;
}
else
{
//output possible call stacks to log file.
LLError::LLCallStacks::print() ;
LL_ERRS() << "Bad memory allocation in LLAppViewer::frame()!" << LL_ENDL ;
}
}
@ -1618,7 +1590,7 @@ bool LLAppViewer::mainLoop()
LL_INFOS() << "Exiting main_loop" << LL_ENDL;
}
return LLApp::isExiting();
return ! LLApp::isRunning();
}
S32 LLAppViewer::updateTextureThreads(F32 max_time)

View File

@ -79,7 +79,7 @@ public:
//
virtual bool init(); // Override to do application initialization
virtual bool cleanup(); // Override to do application cleanup
virtual bool mainLoop(); // Override for the application main loop. Needs to at least gracefully notice the QUITTING state and exit.
virtual bool frame(); // Override for application body logic
// Application control
void flushVFSIO(); // waits for vfs transfers to complete
@ -283,7 +283,6 @@ private:
std::string mSerialNumber;
bool mPurgeCache;
bool mPurgeOnExit;
bool mMainLoopInitialized;
LLViewerJoystick* joystick;
bool mSavedFinalSnapshot;

View File

@ -95,10 +95,8 @@ int main( int argc, char **argv )
}
// Run the application main loop
if(!LLApp::isQuitting())
{
viewer_app_ptr->mainLoop();
}
while (! viewer_app_ptr->frame())
{}
if (!LLApp::isError())
{

View File

@ -117,12 +117,17 @@ void handleQuit()
LLAppViewer::instance()->userQuit();
}
bool runMainLoop()
// This function is called pumpMainLoop() rather than runMainLoop() because
// it passes control to the viewer's main-loop logic for a single frame. Like
// LLAppViewer::frame(), it returns 'true' when it's done. Until then, it
// expects to be called again by the timer in LLAppDelegate
// (llappdelegate-objc.mm).
bool pumpMainLoop()
{
bool ret = LLApp::isQuitting();
if (!ret && gViewerAppPtr != NULL)
{
ret = gViewerAppPtr->mainLoop();
ret = gViewerAppPtr->frame();
} else {
ret = true;
}

View File

@ -317,10 +317,8 @@ int APIENTRY WINMAIN(HINSTANCE hInstance,
}
// Run the application main loop
if(!LLApp::isQuitting())
{
viewer_app_ptr->mainLoop();
}
while (! viewer_app_ptr->frame())
{}
if (!LLApp::isError())
{

View File

@ -69,7 +69,7 @@ void initializeSecHandler()
}
if (!exception_msg.empty()) // an exception was thrown.
{
throw LLProtectedDataException(exception_msg.c_str());
throw LLProtectedDataException(exception_msg);
}
}

View File

@ -32,6 +32,7 @@
#include <openssl/x509.h>
#include <ostream>
#include "llpointer.h"
#include <stdexcept>
#ifdef LL_WINDOWS
#pragma warning(disable:4250)
@ -116,17 +117,14 @@
class LLProtectedDataException
struct LLProtectedDataException: public std::runtime_error
{
public:
LLProtectedDataException(const char *msg)
LLProtectedDataException(const std::string& msg):
std::runtime_error(msg)
{
LL_WARNS("SECAPI") << "Protected Data Error: " << (std::string)msg << LL_ENDL;
mMsg = (std::string)msg;
LL_WARNS("SECAPI") << "Protected Data Error: " << msg << LL_ENDL;
}
std::string getMessage() { return mMsg; }
protected:
std::string mMsg;
std::string getMessage() { return what(); }
};
// class LLCertificate
@ -334,22 +332,22 @@ std::ostream& operator <<(std::ostream& s, const LLCredential& cred);
// All error handling is via exceptions.
class LLCertException
class LLCertException: public std::runtime_error
{
public:
LLCertException(LLPointer<LLCertificate> cert, const char* msg)
LLCertException(LLPointer<LLCertificate> cert, const std::string& msg):
std::runtime_error(msg)
{
mCert = cert;
LL_WARNS("SECAPI") << "Certificate Error: " << (std::string)msg << LL_ENDL;
mMsg = (std::string)msg;
LL_WARNS("SECAPI") << "Certificate Error: " << msg << LL_ENDL;
}
virtual ~LLCertException() throw() {}
LLPointer<LLCertificate> getCert() { return mCert; }
std::string getMessage() { return mMsg; }
std::string getMessage() { return what(); }
protected:
LLPointer<LLCertificate> mCert;
std::string mMsg;
};
class LLInvalidCertificate : public LLCertException
@ -358,6 +356,7 @@ public:
LLInvalidCertificate(LLPointer<LLCertificate> cert) : LLCertException(cert, "CertInvalid")
{
}
virtual ~LLInvalidCertificate() throw() {}
protected:
};
@ -367,6 +366,7 @@ public:
LLCertValidationTrustException(LLPointer<LLCertificate> cert) : LLCertException(cert, "CertUntrusted")
{
}
virtual ~LLCertValidationTrustException() throw() {}
protected:
};
@ -378,7 +378,7 @@ public:
{
mHostname = hostname;
}
virtual ~LLCertValidationHostnameException() throw() {}
std::string getHostname() { return mHostname; }
protected:
std::string mHostname;
@ -392,6 +392,7 @@ public:
{
mTime = current_time;
}
virtual ~LLCertValidationExpirationException() throw() {}
LLDate GetTime() { return mTime; }
protected:
LLDate mTime;
@ -403,6 +404,7 @@ public:
LLCertKeyUsageValidationException(LLPointer<LLCertificate> cert) : LLCertException(cert, "CertKeyUsage")
{
}
virtual ~LLCertKeyUsageValidationException() throw() {}
protected:
};
@ -412,6 +414,7 @@ public:
LLCertBasicConstraintsValidationException(LLPointer<LLCertificate> cert) : LLCertException(cert, "CertBasicConstraints")
{
}
virtual ~LLCertBasicConstraintsValidationException() throw() {}
protected:
};
@ -421,6 +424,7 @@ public:
LLCertValidationInvalidSignatureException(LLPointer<LLCertificate> cert) : LLCertException(cert, "CertInvalidSignature")
{
}
virtual ~LLCertValidationInvalidSignatureException() throw() {}
protected:
};

View File

@ -41,7 +41,7 @@ namespace tut
public:
virtual bool init() { return true; }
virtual bool cleanup() { return true; }
virtual bool mainLoop() { return true; }
virtual bool frame() { return true; }
};
LLTestApp* mApp;
application()

View File

@ -35,12 +35,14 @@
#pragma warning(disable: 4702) // disable 'unreachable code' so we can use lexical_cast (really!).
#endif
#include <boost/lexical_cast.hpp>
#include <stdexcept>
namespace {
class RelocateError {};
struct RelocateError: public std::runtime_error
{
RelocateError(): std::runtime_error("llupdateinstaller: RelocateError") {}
};
std::string copy_to_temp(std::string const & path)
{
std::string scriptFile = gDirUtilp->getBaseFileName(path);

View File

@ -454,7 +454,7 @@ void LLCrashLoggerWindows::gatherPlatformSpecificFiles()
//mDebugLog["DisplayDeviceInfo"] = gDXHardware.getDisplayInfo(); //Not initialized.
}
bool LLCrashLoggerWindows::mainLoop()
bool LLCrashLoggerWindows::frame()
{
LL_INFOS() << "CrashSubmitBehavior is " << mCrashBehavior << LL_ENDL;
@ -503,14 +503,14 @@ bool LLCrashLoggerWindows::mainLoop()
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
return true; // msg.wParam;
}
else
{
LL_WARNS() << "Unknown crash behavior " << mCrashBehavior << LL_ENDL;
return 1;
return true; // 1;
}
return 0;
return true; // 0;
}
void LLCrashLoggerWindows::updateApplication(const std::string& message)

View File

@ -46,7 +46,7 @@ public:
static LLCrashLoggerWindows* sInstance;
virtual bool init();
virtual bool mainLoop();
virtual bool frame();
virtual void updateApplication(const std::string& message = LLStringUtil::null);
virtual bool cleanup();
virtual void gatherPlatformSpecificFiles();

View File

@ -52,7 +52,7 @@ int APIENTRY WinMain(HINSTANCE hInstance,
}
app.processingLoop();
app.mainLoop();
app.frame();
app.cleanup();
LL_INFOS() << "Crash reporter finished normally." << LL_ENDL;
return 0;