SL-15848 FIXED Camera shaking when focused on terrain while avatar is in motion
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4a4838aa83
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@ -1420,7 +1420,7 @@ void LLAgentCamera::updateCamera()
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F32 smoothing = LLSmoothInterpolation::getInterpolant(gSavedSettings.getF32("CameraPositionSmoothing") * SMOOTHING_HALF_LIFE, FALSE);
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if (!mFocusObject) // we differentiate on avatar mode
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if (mFocusOnAvatar && !mFocusObject) // we differentiate on avatar mode
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{
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// for avatar-relative focus, we smooth in avatar space -
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// the avatar moves too jerkily w/r/t global space to smooth there.
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