SL-20109: New, helper version coming together slowly modulo XUI pain
parent
abb8d0402c
commit
cf60c97f6f
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@ -38,6 +38,7 @@
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#include "llinventorymodel.h"
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#include "llinventoryfunctions.h"
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#include "lltexteditor.h"
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#include "llscrolllistctrl.h"
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#include "llmediactrl.h"
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#include "lluuid.h"
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#include "llaisapi.h"
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@ -66,6 +67,10 @@ BOOL LLFloaterInventoryThumbnailsHelper::postBuild()
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//mMergeItemsTexturesBtn->setCommitCallback(boost::bind(&LLFloaterInventoryThumbnailsHelper::onMergeItemsTextures, this));
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//mMergeItemsTexturesBtn->setEnabled(false);
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mInventoryThumbnailsList = getChild<LLScrollListCtrl>("inventory_thumbnails_list");
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mInventoryThumbnailsList->setAllowMultipleSelection(true);
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mInventoryThumbnailsList->deleteAllItems();
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mWriteThumbnailsBtn = getChild<LLUICtrl>("write_thumbnails_btn");
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mWriteThumbnailsBtn->setCommitCallback(boost::bind(&LLFloaterInventoryThumbnailsHelper::onWriteThumbnails, this));
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mWriteThumbnailsBtn->setEnabled(false);
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@ -91,6 +96,24 @@ void LLFloaterInventoryThumbnailsHelper::recordInventoryItemEntry(LLViewerInvent
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//id.asString() <<
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std::endl
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), false);
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// TODO: use this ID to get name of texture and display that
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const LLUUID current_thumbnail_id = item->getThumbnailUUID();
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std::string texture_display = std::string("Not Present");
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if (!current_thumbnail_id.isNull())
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{
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texture_display = current_thumbnail_id.asString();
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}
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LLSD row;
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row["columns"][0]["column"] = "name";
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row["columns"][0]["type"] = "text";
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row["columns"][0]["value"] = name;
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row["columns"][1]["column"] = "texture";
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row["columns"][1]["type"] = "text";
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row["columns"][1]["value"] = texture_display;
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mInventoryThumbnailsList->addElement(row);
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}
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else
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{
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@ -238,6 +261,31 @@ void LLFloaterInventoryThumbnailsHelper::onPasteTextures()
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}
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mOutputLog->setCursorAndScrollToEnd();
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populateThumbnailNames();
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}
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void LLFloaterInventoryThumbnailsHelper::populateThumbnailNames()
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{
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std::map<std::string, LLUUID>::iterator item_iter = mItemNamesIDs.begin();
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while (item_iter != mItemNamesIDs.end())
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{
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std::string item_name = (*item_iter).first;
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std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.find(item_name);
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if (texture_iter != mTextureNamesIDs.end())
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{
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const bool case_sensitive = true;
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LLScrollListItem* entry = mInventoryThumbnailsList->getItemByLabel(item_name, case_sensitive);
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const std::string texture_name = (*texture_iter).first;
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entry->getColumn(1)->setValue(LLSD(texture_name));
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}
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++item_iter;
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}
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}
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void LLFloaterInventoryThumbnailsHelper::mergeItemsTextures()
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@ -30,6 +30,7 @@
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#include "llfloater.h"
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class LLTextEditor;
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class LLScrollListCtrl;
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class LLMediaCtrl;
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class LLViewerInventoryItem;
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class LLUUID;
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@ -43,6 +44,8 @@ class LLFloaterInventoryThumbnailsHelper:
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BOOL postBuild() override;
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~LLFloaterInventoryThumbnailsHelper();
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LLScrollListCtrl* mInventoryThumbnailsList;
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LLUICtrl* mPasteItemsBtn;
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void onPasteItems();
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@ -58,6 +61,7 @@ class LLFloaterInventoryThumbnailsHelper:
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void recordInventoryItemEntry(LLViewerInventoryItem* item);
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void recordTextureItemEntry(LLViewerInventoryItem* item);
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void populateThumbnailNames();
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std::map<std::string, LLUUID> mItemNamesIDs;
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std::map<std::string, LLUUID> mTextureNamesIDs;
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@ -13,12 +13,13 @@
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<scroll_list
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top="20"
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height="350"
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draw_stripes="true"
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draw_heading="true"
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follows="all"
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layout="topleft"
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left="8"
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multi_select="true"
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name="inventory_thumbnails_textures_list"
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name="inventory_thumbnails_list"
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right="-8"
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tool_tip="Paste items from your inventory">
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<scroll_list.columns
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@ -28,7 +29,7 @@
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<scroll_list.columns
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dynamic_width="true"
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label="Texture Name"
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name="expires"
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name="texture"
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relative_width="0.6" />
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</scroll_list>
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<text_editor
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