Fix for DEV-42324 (Default exception handler still called sometimes for SLPlugin)

Added some code from an online article to patch the CRT and disable all default
exception handling.
master
callum 2009-11-25 14:52:22 -08:00
parent 45e9a060b4
commit cf8b851061
1 changed files with 72 additions and 28 deletions

View File

@ -1,11 +1,11 @@
/**
/**
* @file slplugin.cpp
* @brief Loader shell for plugins, intended to be launched by the plugin host application, which directly loads a plugin dynamic library.
*
* $LicenseInfo:firstyear=2008&license=viewergpl$
*
* Copyright (c) 2008, Linden Research, Inc.
*
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
@ -13,16 +13,16 @@
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
@ -48,15 +48,15 @@
/*
On Mac OS, since we call WaitNextEvent, this process will show up in the dock unless we set the LSBackgroundOnly flag in the Info.plist.
Normally non-bundled binaries don't have an info.plist file, but it's possible to embed one in the binary by adding this to the linker flags:
-sectcreate __TEXT __info_plist /path/to/slplugin_info.plist
which means adding this to the gcc flags:
-Wl,-sectcreate,__TEXT,__info_plist,/path/to/slplugin_info.plist
*/
#if LL_DARWIN || LL_LINUX
@ -67,7 +67,7 @@ static void crash_handler(int sig)
// TODO: add our own crash reporting
_exit(1);
}
#endif
#endif
#if LL_WINDOWS
#include <windows.h>
@ -80,7 +80,48 @@ LONG WINAPI myWin32ExceptionHandler( struct _EXCEPTION_POINTERS* exception_infop
//std::cerr << "intercepted an unhandled exception and will exit immediately." << std::endl;
// TODO: replace exception handler before we exit?
return EXCEPTION_EXECUTE_HANDLER;
return EXCEPTION_EXECUTE_HANDLER;
}
// Taken from : http://blog.kalmbachnet.de/?postid=75
// The MSVC 2005 CRT forces the call of the default-debugger (normally Dr.Watson)
// even with the other exception handling code. This (terrifying) piece of code
// patches things so that doesn't happen.
LPTOP_LEVEL_EXCEPTION_FILTER WINAPI MyDummySetUnhandledExceptionFilter(
LPTOP_LEVEL_EXCEPTION_FILTER lpTopLevelExceptionFilter )
{
return NULL;
}
BOOL PreventSetUnhandledExceptionFilter()
{
// WARNING: This won't work on 64-bit Windows systems so we turn it off it.
// It should work for any flavor of 32-bit Windows we care about.
// If it's off, sometimes you will see an OS message when a plugin crashes
#ifndef _WIN64
HMODULE hKernel32 = LoadLibraryA( "kernel32.dll" );
if ( NULL == hKernel32 )
return FALSE;
void *pOrgEntry = GetProcAddress( hKernel32, "SetUnhandledExceptionFilter" );
if( NULL == pOrgEntry )
return FALSE;
unsigned char newJump[ 100 ];
DWORD dwOrgEntryAddr = (DWORD)pOrgEntry;
dwOrgEntryAddr += 5; // add 5 for 5 op-codes for jmp far
void *pNewFunc = &MyDummySetUnhandledExceptionFilter;
DWORD dwNewEntryAddr = (DWORD) pNewFunc;
DWORD dwRelativeAddr = dwNewEntryAddr - dwOrgEntryAddr;
newJump[ 0 ] = 0xE9; // JMP absolute
memcpy( &newJump[ 1 ], &dwRelativeAddr, sizeof( pNewFunc ) );
SIZE_T bytesWritten;
BOOL bRet = WriteProcessMemory( GetCurrentProcess(), pOrgEntry, newJump, sizeof( pNewFunc ) + 1, &bytesWritten );
return bRet;
#else
return FALSE;
#endif
}
////////////////////////////////////////////////////////////////////////////////
@ -91,6 +132,7 @@ void initExceptionHandler()
// save old exception handler in case we need to restore it at the end
prev_filter = SetUnhandledExceptionFilter( myWin32ExceptionHandler );
PreventSetUnhandledExceptionFilter();
}
bool checkExceptionHandler()
@ -99,6 +141,8 @@ bool checkExceptionHandler()
LPTOP_LEVEL_EXCEPTION_FILTER prev_filter;
prev_filter = SetUnhandledExceptionFilter(myWin32ExceptionHandler);
PreventSetUnhandledExceptionFilter();
if (prev_filter != myWin32ExceptionHandler)
{
LL_WARNS("AppInit") << "Our exception handler (" << (void *)myWin32ExceptionHandler << ") replaced with " << prev_filter << "!" << LL_ENDL;
@ -122,7 +166,7 @@ bool checkExceptionHandler()
}
#endif
// If this application on Windows platform is a console application, a console is always
// If this application on Windows platform is a console application, a console is always
// created which is bad. Making it a Windows "application" via CMake settings but not
// adding any code to explicitly create windows does the right thing.
#if LL_WINDOWS
@ -133,7 +177,7 @@ int main(int argc, char **argv)
{
ll_init_apr();
// Set up llerror logging
// Set up llerror logging
{
LLError::initForApplication(".");
LLError::setDefaultLevel(LLError::LEVEL_INFO);
@ -146,14 +190,14 @@ int main(int argc, char **argv)
{
LL_ERRS("slplugin") << "usage: " << "SLPlugin" << " launcher_port" << LL_ENDL;
};
U32 port = 0;
if(!LLStringUtil::convertToU32(lpCmdLine, port))
{
LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL;
};
// Insert our exception handler into the system so this plugin doesn't
// Insert our exception handler into the system so this plugin doesn't
// display a crash message if something bad happens. The host app will
// see the missing heartbeat and log appropriately.
initExceptionHandler();
@ -162,7 +206,7 @@ int main(int argc, char **argv)
{
LL_ERRS("slplugin") << "usage: " << argv[0] << " launcher_port" << LL_ENDL;
}
U32 port = 0;
if(!LLStringUtil::convertToU32(argv[1], port))
{
@ -183,17 +227,17 @@ int main(int argc, char **argv)
LLPluginProcessChild *plugin = new LLPluginProcessChild();
plugin->init(port);
LLTimer timer;
timer.start();
#if LL_WINDOWS
checkExceptionHandler();
#endif
while(!plugin->isDone())
{
timer.reset();
timer.reset();
plugin->idle();
#if LL_DARWIN
{
@ -204,7 +248,7 @@ int main(int argc, char **argv)
#endif
F64 elapsed = timer.getElapsedTimeF64();
F64 remaining = plugin->getSleepTime() - elapsed;
if(remaining <= 0.0f)
{
// We've already used our full allotment.
@ -217,26 +261,26 @@ int main(int argc, char **argv)
{
// LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, sleeping for " << remaining * 1000.0f << " ms" << LL_ENDL;
// timer.reset();
// timer.reset();
// This also services the network as needed.
plugin->sleep(remaining);
// LL_INFOS("slplugin") << "slept for "<< timer.getElapsedTimeF64() * 1000.0f << " ms" << LL_ENDL;
}
#if LL_WINDOWS
// More agressive checking of interfering exception handlers.
// Doesn't appear to be required so far - even for plugins
// that do crash with a single call to the intercept
// Doesn't appear to be required so far - even for plugins
// that do crash with a single call to the intercept
// exception handler such as QuickTime.
//checkExceptionHandler();
#endif
}
delete plugin;
ll_cleanup_apr();
ll_cleanup_apr();
return 0;
}