SL-20611 Followup -- fix banding in water fog (thanks, Rye!)

meow-7.2.2
RunitaiLinden 2023-12-06 10:33:32 -06:00
parent c28eb36a2c
commit d05b80817b
1 changed files with 1 additions and 1 deletions

View File

@ -789,7 +789,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
if (LLPipeline::sRenderTransparentWater)
{ //water reflection texture
mWaterDis.allocate(resX, resY, GL_RGBA, true);
mWaterDis.allocate(resX, resY, GL_RGBA16F, true);
}
if (RenderUIBuffer)