Updated LSL syntax highlighting; Fixes FIRE-4697, FIRE-4417, FIRE-4695
parent
677c59941f
commit
d156037ca5
|
|
@ -469,6 +469,47 @@ void LLScriptLibrary::init()
|
|||
// IF YOU ADD NEW SCRIPT CALLS, YOU MUST PUT THEM AT THE END OF THIS LIST.
|
||||
// Otherwise the bytecode numbers for each call will be wrong, and all
|
||||
// existing scripts will crash.
|
||||
|
||||
// <FS:Ansariel> According to Kelly Linden we don't need to obey the function ID order in the viewer!
|
||||
// Server v11.08.10.238207 new functions:
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetMemoryLimit", "i", "i");
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetMemoryLimit", "i", NULL);
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetLinkMedia", "i", "iil");
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetLinkMedia", "l", "iil");
|
||||
addFunction(10.f, 0.f, dummy_func, "llClearLinkMedia", "i", "ii");
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetLinkCamera", NULL, "ivv");
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetContentType", NULL, "ki");
|
||||
addFunction(10.f, 0.f, dummy_func, "llLinkSitTarget", NULL, "ivq");
|
||||
addFunction(10.f, 0.f, dummy_func, "llAvatarOnLinkSitTarget", "k", "i");
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetVelocity", NULL, "vi");
|
||||
|
||||
// Server v11.09.09.240509 new functions:
|
||||
addFunction(10.f, 0.f, dummy_func, "llCastRay", "l", "vvl");
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetMassMKS", "f", NULL);
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetPhysicsMaterial", NULL, "iffff");
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetPhysicsMaterial", "l", NULL);
|
||||
|
||||
// Server v11.10.18.243270 new functions:
|
||||
addFunction(10.f, 0.f, dummy_func, "llManageEstateAccess", "i", "ik");
|
||||
|
||||
// Server RC magnum v11.10.31.244254 new function:
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetKeyframedMotion", NULL, "ll");
|
||||
|
||||
// Server RC Le Tigre v11.10.30.245889 new function:
|
||||
addFunction(10.f, 0.f, dummy_func, "llTransferLindenDollars", "k", "ki");
|
||||
|
||||
// Server new function 2011-12-13:
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetParcelMusicURL", "s", NULL);
|
||||
|
||||
// Missing script functions as of 2011-12-13
|
||||
addFunction(10.f, 0.f, dummy_func, "llScriptProfiler", NULL, "i");
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetSPMaxMemory", "i", NULL);
|
||||
addFunction(10.f, 0.f, dummy_func, "llGetUsedMemory", "i", NULL);
|
||||
addFunction(10.f, 0.f, dummy_func, "llSetAngularVelocity", NULL, "vi");
|
||||
|
||||
// Server 12.01.24.248357 new functions
|
||||
addFunction(0.f, 0.f, dummy_func, "llSetRegionPos", "i", "v");
|
||||
// </FS:Ansariel> According to Kelly Linden we don't need to obey the function ID order in the viewer!
|
||||
}
|
||||
|
||||
LLScriptLibraryFunction::LLScriptLibraryFunction(F32 eu, F32 st, void (*exec_func)(LLScriptLibData *, LLScriptLibData *, const LLUUID &), const char *name, const char *ret_type, const char *args, BOOL god_only)
|
||||
|
|
|
|||
|
|
@ -52,6 +52,9 @@ remote_data remote_data(integer event_type, key channel, key message_id, str
|
|||
http_response http_response(key request_id, integer status, list metadata, string body):Triggered when task receives a response to one of its llHTTPRequests
|
||||
http_request http_request(key id, string method, string body):Triggered when task receives an http request against a public URL
|
||||
|
||||
# <FS:Ansariel> Added manually
|
||||
transaction_result transaction_result(key id, integer success, string data): Triggered when L$ is given to task
|
||||
|
||||
# integer constants
|
||||
[word .1, .1, .5]
|
||||
TRUE Integer constant for Boolean operations
|
||||
|
|
@ -589,6 +592,64 @@ STATUS_NOT_SUPPORTED Feature not supported
|
|||
STATUS_INTERNAL_ERROR An internal error occurred
|
||||
STATUS_WHITELIST_FAILED URL failed to pass whitelist
|
||||
|
||||
# <FS:Ansariel> Manually added constants
|
||||
KFM_COMMAND Option for llSetKeyframedMotion(), followed by one of KFM_CMD_STOP, KFM_CMD_PLAY, KFM_CMD_PAUSE. Note that KFM_COMMAND must be the only option in the list, and cannot be specified in the same function call that sets the keyframes list.
|
||||
KFM_MODE Option for llSetKeyframedMotion(), used to specify the playback mode, followed by one of KFM_FORWARD, KFM_LOOP, KFM_PING_PONG or KFM_REVERSE.
|
||||
KFM_DATA Option for llSetKeyframedMotion(), followed by a bitwise combination of KFM_TRANSLATION and KFM_ROTATION. If you specify one or the other, you should only include translations or rotations in your keyframe list.
|
||||
KFM_FORWARD Option for llSetKeyframedMotion(), used after KFM_MODE to specify the forward playback mode.
|
||||
KFM_LOOP Option for llSetKeyframedMotion(), used after KFM_MODE to specify the loop playback mode.
|
||||
KFM_PING_PONG Option for llSetKeyframedMotion(), used after KFM_MODE to specify the ping pong playback mode.
|
||||
KFM_REVERSE Option for llSetKeyframedMotion(), used after KFM_MODE to specify the reverse playback mode.
|
||||
KFM_ROTATION Option for llSetKeyframedMotion(), used after KFM_DATA, possibly as a bitwise combination with KFM_TRANSLATION.
|
||||
KFM_TRANSLATION Option for llSetKeyframedMotion(), used after KFM_DATA, possibly as a bitwise combination with KFM_ROTATION.
|
||||
KFM_CMD_PLAY Option for llSetKeyframedMotion(), used after KFM_COMMAND to play the motion.
|
||||
KFM_CMD_STOP Option for llSetKeyframedMotion(), used after KFM_COMMAND to stop the motion.
|
||||
KFM_CMD_PAUSE Option for llSetKeyframedMotion(), used after KFM_COMMAND to pause the motion.
|
||||
|
||||
ESTATE_ACCESS_ALLOWED_AGENT_ADD Used with llManageEstateAccess to add an agent to this estate's allowed residents list.
|
||||
ESTATE_ACCESS_ALLOWED_AGENT_REMOVE Used with llManageEstateAccess to remove an agent from this estate's allowed residents list.
|
||||
ESTATE_ACCESS_ALLOWED_GROUP_ADD Used with llManageEstateAccess to add a group to this estate's allowed groups list.
|
||||
ESTATE_ACCESS_ALLOWED_GROUP_REMOVE Used with llManageEstateAccess to remove a group from this estate's allowed groups list.
|
||||
ESTATE_ACCESS_BANNED_AGENT_ADD Used with llManageEstateAccess to add an agent to this estate's banned residents list.
|
||||
ESTATE_ACCESS_BANNED_AGENT_REMOVE Used with llManageEstateAccess to remove an agent from this estate's banned residents list.
|
||||
|
||||
OBJECT_PHYSICS_COST Used with llGetObjectDetails to get the physics cost.
|
||||
OBJECT_PRIM_EQUIVALENCE Used with llGetObjectDetails to get the prim equivalence.
|
||||
OBJECT_SERVER_COST Used with llGetObjectDetails to get the server cost.
|
||||
OBJECT_STREAMING_COST Used with llGetObjectDetails to get the streaming (download) cost.
|
||||
|
||||
PRIM_PHYSICS_SHAPE_TYPE For primitive physics shape type. Followed with either PRIM_PHYSICS_SHAPE_PRIM, PRIM_PHYSICS_SHAPE_NONE or PRIM_PHYSICS_SHAPE_CONVEX.
|
||||
PRIM_PHYSICS_SHAPE_PRIM Use the normal prim shape for physics (this is the default for all non-mesh objects)
|
||||
PRIM_PHYSICS_SHAPE_NONE Use the convex hull of the prim shape for physics (this is the default for mesh objects)
|
||||
PRIM_PHYSICS_SHAPE_CONVEX Ignore this prim in the physics shape. This cannot be applied to the root prim.
|
||||
|
||||
DENSITY For use with llSetPhysicsMaterial() as a bitwise value in its material_bits parameter, to set the density.
|
||||
FRICTION For use with llSetPhysicsMaterial() as a bitwise value in its material_bits parameter, to set the friction.
|
||||
RESTITUTION For use with llSetPhysicsMaterial() as a bitwise value in its material_bits parameter, to set the restitution.
|
||||
GRAVITY_MULTIPLIER For use with llSetPhysicsMaterial() as a bitwise value in its material_bits parameter, to set the gravity multiplier.
|
||||
|
||||
PROFILE_SCRIPT_NONE Disables memory profiling when passed to llScriptProfiler()
|
||||
PROFILE_SCRIPT_MEMORY Enables memory profiling when passed to llScriptProfiler()
|
||||
|
||||
RCERR_UNKNOWN Returned by llCastRay() when the raycast failed for an unspecified reason.
|
||||
RCERR_SIM_PERF_LOW Returned by llCastRay() when the raycast failed because simulator performance is low.
|
||||
RCERR_CAST_TIME_EXCEEDED Returned by llCastRay() when the raycast failed because the parcel or agent has exceeded the maximum time allowed for raycasting.
|
||||
|
||||
RC_REJECT_TYPES Option for llCastRay() used to ignore specific types of objects, followed with a bitwise combination of RC_REJECT_AGENTS, RC_REJECT_PHYSICAL, RC_REJECT_NONPHYSICAL and RC_REJECT_LAND.
|
||||
RC_DETECT_PHANTOM Option for llCastRay() followed with TRUE to detect phantom AND volume detect objects, FASLE otherwise.
|
||||
RC_DATA_FLAGS Option for llCastRay() followed with a bitwise combination of RC_GET_NORMAL, RC_GET_ROOT_KEY and RC_GET_LINK_NUM.
|
||||
RC_MAX_HITS Option for llCastRay() followed with an integer specifying the maximum number of hits to return (must be <= 256).
|
||||
|
||||
RC_REJECT_AGENTS Flag used in the RC_REJECT_TYPES mask to reject agents in llCastRay().
|
||||
RC_REJECT_PHYSICAL Flag used in the RC_REJECT_TYPES mask to reject physical objects in llCastRay().
|
||||
RC_REJECT_NONPHYSICAL Flag used in the RC_REJECT_TYPES mask to reject non-physical objects in llCastRay().
|
||||
RC_REJECT_LAND Flag used in the RC_REJECT_TYPES mask to reject land in llCastRay().
|
||||
|
||||
RC_GET_NORMAL Flag used in the RC_DATA_FLAGS mask to get hit normals in llCastRay() results.
|
||||
RC_GET_ROOT_KEY Flag used in the RC_DATA_FLAGS mask to get root keys in llCastRay() results.
|
||||
RC_GET_LINK_NUM Flag used in the RC_DATA_FLAGS mask to get link numbers in llCastRay() results.
|
||||
# </FS:Ansariel> Manually added constants
|
||||
|
||||
# string constants
|
||||
[word .1, .3, .5]
|
||||
NULL_KEY Indicates an empty key
|
||||
|
|
|
|||
|
|
@ -1947,6 +1947,135 @@ llGetEnv(string name)
|
|||
Returns a string with the requested data about the region
|
||||
</string>
|
||||
|
||||
<!-- FS:Ansariel: LSL function tooltip help texts manually added -->
|
||||
<string name="LSLTipText_llSetMemoryLimit" translate="false">
|
||||
integer llSetMemoryLimit(integer limit)
|
||||
Request limit bytes to be reserved for this script.
|
||||
Returns a success/failure flag (STATUS_OK when sucessful, another of the STATUS_* flags on failure) for whether the memory limit was set.
|
||||
Only relevant for Mono-compiled scripts.
|
||||
</string>
|
||||
<string name="LSLTipText_llGetMemoryLimit" translate="false">
|
||||
integer llGetUsedMemory()
|
||||
Get the maximum memory a script can use.
|
||||
Returns the integer amount of memory the script can use in bytes.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetLinkMedia" translate="false">
|
||||
integer llSetLinkMedia(integer link, integer face, list params)
|
||||
Set the media params for a particular face on the 'link'ed prim without a delay.
|
||||
Returns an integer that is flag (STATUS_OK when sucessful, another of the STATUS_* flags on failure) which details the success/failure of the operation(s).
|
||||
Takes the same parameters as llSetPrimMediaParams()
|
||||
</string>
|
||||
<string name="LSLTipText_llGetLinkMedia" translate="false">
|
||||
list llGetLinkMedia(integer link, integer face, list params)
|
||||
Get the media params for a particular face on a 'link'ed prim(s), given the desired list of named params.
|
||||
Returns a list of values in the order requested (empty list if no media exists on the face).
|
||||
Takes the same parameters as llGetPrimMediaParams()
|
||||
</string>
|
||||
<string name="LSLTipText_llClearLinkMedia" translate="false">
|
||||
integer llClearLinkMedia(integer link, integer face)
|
||||
Clears (deletes) the media and all params from the given face on the linked prim(s).
|
||||
Returns an integer that is flag (STATUS_OK when sucessful, another of the STATUS_* flags on failure) which details the success/failure of the operation(s).
|
||||
</string>
|
||||
<string name="LSLTipText_llSetLinkCamera" translate="false">
|
||||
llSetLinkCamera(integer link, vector eye, vector at)
|
||||
Sets the camera eye offset, and the offset that camera is looking at, for avatars that sit on the linked prim.
|
||||
The two vector parameters are offsets relative to the object's center and expressed in local coordinates.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetContentType" translate="false">
|
||||
llSetContentType(key request_id, integer content_type)
|
||||
Set the Internet media type of an LSL HTTP server response.
|
||||
content_type may be one of CONTENT_TYPE_TEXT (default) "text/plain", or CONTENT_TYPE_HTML "text/html", only valid for embedded browsers on content owned by the person viewing. Falls back to "text/plain" otherwise.
|
||||
</string>
|
||||
<string name="LSLTipText_llLinkSitTarget" translate="false">
|
||||
llLinkSitTarget(integer link, vector offset, rotation rot)
|
||||
Set the sit location for the 'link'ed prim(s). The sit location is relative to the prim's position and rotation.
|
||||
Equivalent to calling llSitTarget on link prim(s) in the link set.
|
||||
</string>
|
||||
<string name="LSLTipText_llAvatarOnLinkSitTarget" translate="false">
|
||||
key llAvatarOnLinkSitTarget(integer link)
|
||||
Returns a key that is the UUID of the user seated on the 'link'ed prim.
|
||||
Equivalent to calling llAvatarOnSitTarget on link prim in the link set.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetVelocity" translate="false">
|
||||
llSetVelocity(vector force, integer local)
|
||||
Applies velocity with 'force' to object and 'local' a boolean (if TRUE, force is treated as a local directional vector instead of region directional vector).
|
||||
</string>
|
||||
<string name="LSLTipText_llSetAngularVelocity" translate="false">
|
||||
llSetAngularVelocity(vector force, integer local)
|
||||
Applies rotational velocity with 'force' to object and 'local' a boolean (if TRUE uses local axis, if FALSE uses region axis).
|
||||
</string>
|
||||
<string name="LSLTipText_llCastRay" translate="false">
|
||||
list llCastRay(vector start, vector end, list options)
|
||||
Cast a ray from start to end and report collision data for intersections with objects.
|
||||
</string>
|
||||
<string name="LSLTipText_llGetMassMKS" translate="false">
|
||||
float llGetMassMKS()
|
||||
Returns a float that is the mass in kilograms of the object the script is attached to.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetPhysicsMaterial" translate="false">
|
||||
llSetPhysicsMaterial(integer material_bits, float gravity_multiplier, float restitution, float friction, float density)
|
||||
Sets the physics properties of the object the script is attached to.
|
||||
material_bits is a bitwise combination of DENSITY, FRICTION, RESTITUTION and GRAVITY_MULTIPLIER, specifying which floats to actually apply.
|
||||
</string>
|
||||
<string name="LSLTipText_llGetPhysicsMaterial" translate="false">
|
||||
list llGetPhysicsMaterial()
|
||||
Returns a list of the object physics properties: [ float gravity_multiplier, float restitution, float friction, float density ]
|
||||
</string>
|
||||
<string name="LSLTipText_llManageEstateAccess" translate="false">
|
||||
integer llManageEstateAccess(integer action, key id)
|
||||
To add or remove agents from the estate's agent access or ban lists or groups from the estate's group access list.
|
||||
Only works for objects owned by the Estate Owner or an Estate Manager.
|
||||
Returns TRUE if successful and FALSE if throttled, on invalid action, on invalid or null id, or if object owner is not allowed to manage the estate.
|
||||
'action' can be any of: ESTATE_ACCESS_ALLOWED_[AGENT/GROUP]_[ADD/REMOVE] or ESTATE_ACCESS_BANNED_AGENT_[ADD/REMOVE]
|
||||
</string>
|
||||
<string name="LSLTipText_llSetKeyframedMotion" translate="false">
|
||||
llSetKeyframedMotion(list keyframes, list options)
|
||||
Specify a list of times, positions, and orientations to be followed by an object.
|
||||
The object will be smoothly moved between keyframes by the simulator.
|
||||
list keyframes: strided keyframe list of the form:
|
||||
- vector position (optional via KFM_TRANSLATION and KFM_DATA)
|
||||
- rotation orientation (optional via KFM_ROTATION and KFM_DATA)
|
||||
- float time
|
||||
list options: modifiers among:
|
||||
- KFM_COMMAND followed by one of KFM_CMD_PLAY, KFM_CMD_STOP, KFM_CMD_PAUSE.
|
||||
- KFM_MODE followed by one of KFM_FORWARD, KFM_LOOP, KFM_PING_PONG, KFM_REVERSE.
|
||||
- KFM_DATA followed by KFM_ROTATION or KFM_TRANSLATION.
|
||||
Note that if KFM_COMMAND is provided in the options list, it must be the only option in the list, and cannot be specified in the same function call that sets the keyframes list.
|
||||
</string>
|
||||
<string name="LSLTipText_llTransferLindenDollars" translate="false">
|
||||
key llTransferLindenDollars(key id, integer amount)
|
||||
Attempt to transfer amount of L$ from the owner of the object to 'id'. Requires PERMISSION_DEBIT.
|
||||
Returns a key used in a matching transaction_result() event for the success or failure of the transfer.
|
||||
</string>
|
||||
<string name="LSLTipText_llGetParcelMusicURL" translate="false">
|
||||
string llGetParcelMusicURL()
|
||||
Returns the music URL of the object's current parcel if the script owner also owns the parcel.
|
||||
</string>
|
||||
<string name="LSLTipText_llScriptProfiler" translate="false">
|
||||
llScriptProfiler(integer flags)
|
||||
Enables or disables the scripts profiling state.
|
||||
Flags can be either of PROFILE_SCRIPT_NONE or PROFILE_SCRIPT_MEMORY.
|
||||
Applies to Mono-compiled scripts only.
|
||||
</string>
|
||||
<string name="LSLTipText_llGetSPMaxMemory" translate="false">
|
||||
integer llGetSPMaxMemory()
|
||||
Returns the integer of the most bytes used while llScriptProfiler() was last active.
|
||||
Only relevant for Mono-compiled scripts.
|
||||
</string>
|
||||
<string name="LSLTipText_llGetUsedMemory" translate="false">
|
||||
integer llGetUsedMemory()
|
||||
Returns the integer of the number of bytes of memory currently in use by the script.
|
||||
Only relevant for Mono-compiled scripts.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetAngularVelocity" translate="false">
|
||||
llSetAngularVelocity(vector force, integer local)
|
||||
Applies rotational velocity to object.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetRegionPos" translate="false">
|
||||
integer llSetRegionPos(vector position)
|
||||
Tries to moves the entire object so that the root prim is within 0.1m of position.
|
||||
</string>
|
||||
<!-- END FS:Ansariel: LSL function tooltip help texts manually added -->
|
||||
|
||||
<!-- Avatar busy/away mode -->
|
||||
<string name="AvatarSetNotAway">Not Away</string>
|
||||
|
|
|
|||
Loading…
Reference in New Issue