SL-14885 Allow mousewheel to zoom way out when user has disabled camera constraints
parent
54d4406df7
commit
d1875c4932
|
|
@ -2038,6 +2038,12 @@ LLVector3d LLAgentCamera::getFocusOffsetInitial()
|
|||
|
||||
F32 LLAgentCamera::getCameraMaxZoomDistance()
|
||||
{
|
||||
// SL-14706 / SL-14885 TPV have relaxed camera constraints allowing you to mousewheeel zoom WAY out.
|
||||
if (gSavedSettings.getBOOL("DisableCameraConstraints"))
|
||||
{
|
||||
return (F32)INT_MAX;
|
||||
}
|
||||
|
||||
// Ignore "DisableCameraConstraints", we don't want to be out of draw range when we focus onto objects or avatars
|
||||
return llmin(MAX_CAMERA_DISTANCE_FROM_OBJECT,
|
||||
mDrawDistance - 1, // convenience, don't hit draw limit when focusing on something
|
||||
|
|
|
|||
Loading…
Reference in New Issue