STORM-2082 Assorted UI tweaks, better MaximumARC formula, pulldowns disappear faster
parent
f6a1980c25
commit
d1bc2fe292
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@ -1475,7 +1475,7 @@ void LLFloaterPreference::refresh()
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updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess", true), getChild<LLTextBox>("PostProcessText", true));
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updateSliderText(getChild<LLSliderCtrl>("SkyMeshDetail", true), getChild<LLTextBox>("SkyMeshDetailText", true));
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updateSliderText(getChild<LLSliderCtrl>("TerrainDetail", true), getChild<LLTextBox>("TerrainDetailText", true));
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updateSliderText(getChild<LLSliderCtrl>("MaximumARC", true), getChild<LLTextBox>("MaximumARCText", true));
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updateMaximumArcText(getChild<LLSliderCtrl>("MaximumARC", true), getChild<LLTextBox>("MaximumARCText", true));
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}
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void LLFloaterPreference::onCommitWindowedMode()
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@ -1731,8 +1731,6 @@ void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_b
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{
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if (text_box == NULL || ctrl== NULL)
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return;
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std::string name = ctrl->getName();
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// get range and points when text should change
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F32 value = (F32)ctrl->getValue().asReal();
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@ -1756,35 +1754,43 @@ void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_b
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{
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text_box->setText(LLTrans::getString("GraphicsQualityHigh"));
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}
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}
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if ("MaximumARC" == name)
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void LLFloaterPreference::updateMaximumArcText(LLSliderCtrl* ctrl, LLTextBox* text_box)
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{
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F32 min_result = 20000.0f;
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F32 max_result = 300000.0f;
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F32 value = (F32)ctrl->getValue().asReal();
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if (0.0f == value)
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{
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F32 control_value = value;
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if (0.0f == control_value)
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{
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text_box->setText(LLTrans::getString("Off"));
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}
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else
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{
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// 100 is the maximum value of this control set in panel_preferences_graphics1.xml
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F32 minp = 0.0f;
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F32 maxp = 100.0f;
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// The result should be between 20,000 and 500,000
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F32 minv = log(20000.0f);
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F32 maxv = log(500000.0f);
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// calculate adjustment factor
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F32 scale = (maxv - minv) / (maxp - minp);
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control_value = exp(minv + scale * (control_value - minp));
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// Invert result
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control_value = 500000.0f - control_value;
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}
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gSavedSettings.setU32("RenderAutoMuteRenderWeightLimit", (U32)control_value);
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text_box->setText(LLTrans::getString("Off"));
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}
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else
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{
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// Invert value because a higher value on the slider control needs a decreasing final
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// value in order to obtain larger numbers of imposters
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value = 100.0f - value;
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// 100 is the maximum value of this control set in panel_preferences_graphics1.xml
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F32 minp = 0.0f;
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F32 maxp = 99.0f;
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// The result should be between min_result and max_result
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F32 minv = log(min_result);
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F32 maxv = log(max_result);
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// calculate adjustment factor
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F32 scale = (maxv - minv) / (maxp - minp);
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value = exp(minv + scale * (value - minp));
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text_box->setText(llformat("%0.0f", value));
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}
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gSavedSettings.setU32("RenderAutoMuteRenderWeightLimit", (U32)value);
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}
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void LLFloaterPreference::onChangeMaturity()
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@ -157,6 +157,7 @@ public:
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void onChangeQuality(const LLSD& data);
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void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box);
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void updateMaximumArcText(LLSliderCtrl* ctrl, LLTextBox* text_box);
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void refreshUI();
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void onCommitParcelMediaAutoPlayEnable();
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@ -65,6 +65,9 @@ extern LLControlGroup gSavedSettings;
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static const LLUUID PARCEL_MEDIA_LIST_ITEM_UUID = LLUUID("CAB5920F-E484-4233-8621-384CF373A321");
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static const LLUUID PARCEL_AUDIO_LIST_ITEM_UUID = LLUUID("DF4B020D-8A24-4B95-AB5D-CA970D694822");
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const F32 AUTO_CLOSE_FADE_TIME_START= 2.0f;
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const F32 AUTO_CLOSE_FADE_TIME_END = 3.0f;
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//
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// LLPanelNearByMedia
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//
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@ -227,9 +230,6 @@ void LLPanelNearByMedia::reshape(S32 width, S32 height, BOOL called_from_parent)
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}
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const F32 AUTO_CLOSE_FADE_TIME_START= 4.0f;
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const F32 AUTO_CLOSE_FADE_TIME_END = 5.0f;
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/*virtual*/
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void LLPanelNearByMedia::draw()
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{
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@ -39,8 +39,8 @@
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#include "llsliderctrl.h"
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#include "llscrolllistctrl.h"
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/* static */ const F32 LLPanelPresetsPulldown::sAutoCloseFadeStartTimeSec = 4.0f;
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/* static */ const F32 LLPanelPresetsPulldown::sAutoCloseTotalTimeSec = 5.0f;
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/* static */ const F32 LLPanelPresetsPulldown::sAutoCloseFadeStartTimeSec = 2.0f;
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/* static */ const F32 LLPanelPresetsPulldown::sAutoCloseTotalTimeSec = 3.0f;
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///----------------------------------------------------------------------------
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/// Class LLPanelPresetsPulldown
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@ -71,7 +71,7 @@ BOOL LLPanelPresetsPulldown::postBuild()
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void LLPanelPresetsPulldown::populatePanel()
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{
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std::string presets_dir = LLPresetsManager::getInstance()->getPresetsDir(PRESETS_GRAPHIC);
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LLPresetsManager::getInstance()->loadPresetNamesFromDir(presets_dir, mPresetNames, DEFAULT_SHOW);
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LLPresetsManager::getInstance()->loadPresetNamesFromDir(presets_dir, mPresetNames, DEFAULT_TOP);
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LLScrollListCtrl* scroll = getChild<LLScrollListCtrl>("preset_list");
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@ -91,7 +91,7 @@ void LLPanelPresetsPulldown::populatePanel()
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{
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row["columns"][1]["column"] = "icon";
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row["columns"][1]["type"] = "icon";
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row["columns"][1]["value"] = "Inv_Landmark";
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row["columns"][1]["value"] = "Checkbox_On";
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}
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scroll->addElement(row);
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@ -40,8 +40,8 @@
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#include "llfloaterpreference.h"
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#include "llsliderctrl.h"
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/* static */ const F32 LLPanelVolumePulldown::sAutoCloseFadeStartTimeSec = 4.0f;
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/* static */ const F32 LLPanelVolumePulldown::sAutoCloseTotalTimeSec = 5.0f;
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/* static */ const F32 LLPanelVolumePulldown::sAutoCloseFadeStartTimeSec = 2.0f;
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/* static */ const F32 LLPanelVolumePulldown::sAutoCloseTotalTimeSec = 3.0f;
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///----------------------------------------------------------------------------
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/// Class LLPanelVolumePulldown
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@ -106,14 +106,8 @@ void LLPresetsManager::loadPresetNamesFromDir(const std::string& dir, preset_nam
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// 2 - Possibly hide the default preset
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if (PRESETS_DEFAULT != name)
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{
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if (name != gSavedSettings.getString("PresetGraphicActive"))
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{
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mPresetNames.push_back(name);
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}
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else
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{
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mPresetNames.insert(mPresetNames.begin(), name);
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}
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mPresetNames.push_back(name);
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}
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else
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{
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@ -123,6 +117,10 @@ void LLPresetsManager::loadPresetNamesFromDir(const std::string& dir, preset_nam
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mPresetNames.push_back(LLTrans::getString(PRESETS_DEFAULT));
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break;
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case DEFAULT_TOP:
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mPresetNames.push_front(LLTrans::getString(PRESETS_DEFAULT));
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break;
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case DEFAULT_HIDE:
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default:
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break;
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@ -40,6 +40,7 @@ static const std::string PRESETS_CAMERA = "camera";
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enum EDefaultOptions
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{
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DEFAULT_SHOW,
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DEFAULT_TOP,
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DEFAULT_HIDE // Do not display "Default" in a list
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};
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@ -244,7 +244,6 @@
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top_delta="25"
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width="517">
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<!-- This block shows Basic Settings -->
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<panel
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border="false"
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@ -316,19 +315,34 @@
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Low
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</text>
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<check_box
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control_name="WindLightUseAtmosShaders"
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height="16"
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initial_value="true"
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label="Atmospheric shaders"
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layout="topleft"
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left="30"
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name="WindLightUseAtmosShaders"
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top_delta="20"
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width="280">
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<check_box.commit_callback
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function="Pref.VertexShaderEnable" />
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</check_box>
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<check_box
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control_name="RenderDeferred"
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height="16"
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initial_value="true"
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label="Advanced Lighting Model"
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layout="topleft"
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left="30"
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left="50"
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name="UseLightShaders2"
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top_delta="20"
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width="256">
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<check_box.commit_callback
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function="Pref.VertexShaderEnable" />
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</check_box>
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</panel>
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<!-- End of Basic Settings block -->
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@ -457,40 +471,6 @@
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Low
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</text>
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<slider
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control_name="RenderTerrainDetail"
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follows="left|top"
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height="16"
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label="Terrain Detail:"
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label_width="185"
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layout="topleft"
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left="30"
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show_text="false"
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initial_value="0"
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increment="1"
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min_val="0"
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max_val="1"
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name="TerrainDetail"
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top_delta="16"
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width="300" >
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<slider.commit_callback
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function="Pref.UpdateSliderText"
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parameter="TerrainDetail" />
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</slider>
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<text
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type="string"
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length="1"
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follows="left|top"
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height="16"
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layout="topleft"
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top_delta="0"
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left_delta="304"
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name="TerrainDetailText"
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text_readonly_color="LabelDisabledColor"
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width="128">
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Low
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</text>
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<text
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type="string"
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length="1"
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@ -691,6 +671,40 @@
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function="Pref.VertexShaderEnable" />
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</check_box>
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<slider
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control_name="RenderTerrainDetail"
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follows="left|top"
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height="16"
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label="Terrain Detail:"
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label_width="165"
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layout="topleft"
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left="50"
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show_text="false"
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initial_value="0"
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increment="1"
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min_val="0"
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max_val="1"
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name="TerrainDetail"
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top_delta="16"
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width="280" >
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<slider.commit_callback
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function="Pref.UpdateSliderText"
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parameter="TerrainDetail" />
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</slider>
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<text
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type="string"
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length="1"
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follows="left|top"
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height="16"
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layout="topleft"
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top_delta="0"
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left_delta="284"
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name="TerrainDetailText"
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text_readonly_color="LabelDisabledColor"
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width="128">
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Low
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</text>
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<check_box
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control_name="RenderAvatarVP"
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height="16"
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