Merge pull request #2504 from secondlife/brad/cherry-pick-2492

cherry pick fix for #2490 into DeltaFPS
master
Brad Linden 2024-09-04 12:45:17 -07:00 committed by GitHub
commit d5446b3bcd
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 5 additions and 5 deletions

View File

@ -9402,7 +9402,7 @@
<key>Comment</key>
<string>EXPERIMENTAL: Enable PBR Terrain texture transforms.</string>
<key>Persist</key>
<integer>1</integer>
<integer>0</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>

View File

@ -268,7 +268,7 @@ bool LLFloaterRegionInfo::postBuild()
mInfoPanels.push_back(panel);
static LLCachedControl<bool> feature_pbr_terrain_enabled(gSavedSettings, "RenderTerrainPBREnabled", false);
static LLCachedControl<bool> feature_pbr_terrain_transforms_enabled(gSavedSettings, "RenderTerrainPBRTransformsEnabled", false);
if (!feature_pbr_terrain_transforms_enabled || !feature_pbr_terrain_enabled)
if (!feature_pbr_terrain_transforms_enabled() || !feature_pbr_terrain_enabled())
{
panel->buildFromFile("panel_region_terrain.xml");
}
@ -1694,7 +1694,7 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region)
static LLCachedControl<bool> feature_pbr_terrain_enabled(gSavedSettings, "RenderTerrainPBREnabled", false);
const bool textures_ready = compp->makeTexturesReady(false, false);
const bool materials_ready = feature_pbr_terrain_enabled && compp->makeMaterialsReady(false, false);
const bool materials_ready = feature_pbr_terrain_enabled() && compp->makeMaterialsReady(false, false);
bool set_texture_swatches;
bool set_material_swatches;
@ -1724,7 +1724,7 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region)
{
material_type_to_ctrl(mMaterialTypeCtrl, material_type);
updateForMaterialType();
mMaterialTypeCtrl->setVisible(feature_pbr_terrain_enabled);
mMaterialTypeCtrl->setVisible(feature_pbr_terrain_enabled());
}
if (set_texture_swatches)
@ -1938,7 +1938,7 @@ bool LLPanelRegionTerrainInfo::sendUpdate()
// POST to ModifyRegion endpoint, if enabled
static LLCachedControl<bool> feature_pbr_terrain_transforms_enabled(gSavedSettings, "RenderTerrainPBRTransformsEnabled", false);
if (material_type == LLTerrainMaterials::Type::PBR && feature_pbr_terrain_transforms_enabled)
if (material_type == LLTerrainMaterials::Type::PBR && feature_pbr_terrain_transforms_enabled())
{
LLTerrainMaterials composition;
for (S32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)