SH-3455 WIP - removing bake upload code
parent
82f147367f
commit
d58e7cfbfc
|
|
@ -491,7 +491,6 @@ void LLAvatarAppearance::computeBodySize()
|
|||
if (new_body_size != mBodySize || old_offset != mAvatarOffset.mV[VZ])
|
||||
{
|
||||
mBodySize = new_body_size;
|
||||
bodySizeChanged();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -144,7 +144,6 @@ protected:
|
|||
static BOOL parseSkeletonFile(const std::string& filename);
|
||||
virtual void buildCharacter();
|
||||
virtual BOOL loadAvatar();
|
||||
virtual void bodySizeChanged() = 0;
|
||||
|
||||
BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num);
|
||||
BOOL allocateCharacterJoints(U32 num);
|
||||
|
|
@ -225,7 +224,6 @@ public:
|
|||
// Composites
|
||||
//--------------------------------------------------------------------
|
||||
public:
|
||||
// SUNSHINE CLEANUP no upload
|
||||
virtual void invalidateComposite(LLTexLayerSet* layerset) = 0;
|
||||
|
||||
/********************************************************************************
|
||||
|
|
@ -257,7 +255,6 @@ protected:
|
|||
// Clothing colors (convenience functions to access visual parameters)
|
||||
//--------------------------------------------------------------------
|
||||
public:
|
||||
// SUNSHINE CLEANUP no upload
|
||||
void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color);
|
||||
LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te);
|
||||
static BOOL teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name);
|
||||
|
|
@ -267,7 +264,6 @@ public:
|
|||
//--------------------------------------------------------------------
|
||||
public:
|
||||
LLColor4 getGlobalColor(const std::string& color_name ) const;
|
||||
// SUNSHINE CLEANUP no upload
|
||||
virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color) = 0;
|
||||
protected:
|
||||
LLTexGlobalColor* mTexSkinColor;
|
||||
|
|
|
|||
|
|
@ -103,7 +103,6 @@ LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color)
|
|||
return new_param;
|
||||
}
|
||||
|
||||
// SUNSHINE CLEANUP no upload
|
||||
void LLTexParamGlobalColor::onGlobalColorChanged()
|
||||
{
|
||||
mAvatarAppearance->onGlobalColorChanged(mTexGlobalColor);
|
||||
|
|
|
|||
|
|
@ -75,7 +75,6 @@ public:
|
|||
LLTexParamGlobalColor(LLTexGlobalColor *tex_color);
|
||||
/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
|
||||
protected:
|
||||
// SUNSHINE CLEANUP no upload
|
||||
/*virtual*/ void onGlobalColorChanged();
|
||||
private:
|
||||
LLTexGlobalColor* mTexGlobalColor;
|
||||
|
|
|
|||
|
|
@ -160,7 +160,6 @@ BOOL LLTexLayerParamAlpha::getMultiplyBlend() const
|
|||
return ((LLTexLayerParamAlphaInfo *)getInfo())->mMultiplyBlend;
|
||||
}
|
||||
|
||||
// SUNSHINE CLEANUP no upload_bake
|
||||
void LLTexLayerParamAlpha::setWeight(F32 weight)
|
||||
{
|
||||
if (mIsAnimating || mTexLayer == NULL)
|
||||
|
|
@ -185,7 +184,6 @@ void LLTexLayerParamAlpha::setWeight(F32 weight)
|
|||
}
|
||||
}
|
||||
|
||||
// SUNSHINE CLEANUP no upload_bake
|
||||
void LLTexLayerParamAlpha::setAnimationTarget(F32 target_value)
|
||||
{
|
||||
// do not animate dummy parameters
|
||||
|
|
@ -204,7 +202,6 @@ void LLTexLayerParamAlpha::setAnimationTarget(F32 target_value)
|
|||
}
|
||||
}
|
||||
|
||||
// SUNSHINE CLEANUP no upload_bake
|
||||
void LLTexLayerParamAlpha::animate(F32 delta)
|
||||
{
|
||||
if (mNext)
|
||||
|
|
@ -453,7 +450,6 @@ LLColor4 LLTexLayerParamColor::getNetColor() const
|
|||
}
|
||||
|
||||
|
||||
// SUNSHINE CLEANUP no upload_bake
|
||||
void LLTexLayerParamColor::setWeight(F32 weight)
|
||||
{
|
||||
if (mIsAnimating)
|
||||
|
|
|
|||
|
|
@ -83,11 +83,8 @@ public:
|
|||
// LLVisualParam Virtual functions
|
||||
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
|
||||
/*virtual*/ void apply( ESex avatar_sex ) {}
|
||||
// SUNSHINE CLEANUP no upload_bake
|
||||
/*virtual*/ void setWeight(F32 weight);
|
||||
// SUNSHINE CLEANUP no upload_bake
|
||||
/*virtual*/ void setAnimationTarget(F32 target_value);
|
||||
// SUNSHINE CLEANUP no upload_bake
|
||||
/*virtual*/ void animate(F32 delta);
|
||||
|
||||
// LLViewerVisualParam Virtual functions
|
||||
|
|
@ -193,7 +190,6 @@ public:
|
|||
// New functions
|
||||
LLColor4 getNetColor() const;
|
||||
protected:
|
||||
// SUNSHINE CLEANUP no upload
|
||||
virtual void onGlobalColorChanged() {}
|
||||
private:
|
||||
LL_ALIGN_16(LLVector4a mAvgDistortionVec);
|
||||
|
|
|
|||
|
|
@ -3613,83 +3613,6 @@ void LLAgent::processControlRelease(LLMessageSystem *msg, void **)
|
|||
}
|
||||
*/
|
||||
|
||||
// SUNSHINE CLEANUP dead code?
|
||||
//static
|
||||
void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void **user_data)
|
||||
{
|
||||
gAgentQueryManager.mNumPendingQueries--;
|
||||
if (gAgentQueryManager.mNumPendingQueries == 0)
|
||||
{
|
||||
selfStopPhase("fetch_texture_cache_entries");
|
||||
}
|
||||
|
||||
if (!isAgentAvatarValid() || gAgentAvatarp->isDead())
|
||||
{
|
||||
llwarns << "No avatar for user in cached texture update!" << llendl;
|
||||
return;
|
||||
}
|
||||
|
||||
if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance())
|
||||
{
|
||||
// ignore baked textures when in customize mode
|
||||
return;
|
||||
}
|
||||
|
||||
S32 query_id;
|
||||
mesgsys->getS32Fast(_PREHASH_AgentData, _PREHASH_SerialNum, query_id);
|
||||
|
||||
S32 num_texture_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_WearableData);
|
||||
|
||||
|
||||
S32 num_results = 0;
|
||||
for (S32 texture_block = 0; texture_block < num_texture_blocks; texture_block++)
|
||||
{
|
||||
LLUUID texture_id;
|
||||
U8 texture_index;
|
||||
|
||||
mesgsys->getUUIDFast(_PREHASH_WearableData, _PREHASH_TextureID, texture_id, texture_block);
|
||||
mesgsys->getU8Fast(_PREHASH_WearableData, _PREHASH_TextureIndex, texture_index, texture_block);
|
||||
|
||||
|
||||
if ((S32)texture_index < TEX_NUM_INDICES )
|
||||
{
|
||||
const LLAvatarAppearanceDictionary::TextureEntry *texture_entry = LLAvatarAppearanceDictionary::instance().getTexture((ETextureIndex)texture_index);
|
||||
if (texture_entry)
|
||||
{
|
||||
EBakedTextureIndex baked_index = texture_entry->mBakedTextureIndex;
|
||||
|
||||
if (gAgentQueryManager.mActiveCacheQueries[baked_index] == query_id)
|
||||
{
|
||||
if (texture_id.notNull())
|
||||
{
|
||||
//llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl;
|
||||
gAgentAvatarp->setCachedBakedTexture((ETextureIndex)texture_index, texture_id);
|
||||
//gAgentAvatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id );
|
||||
gAgentQueryManager.mActiveCacheQueries[baked_index] = 0;
|
||||
num_results++;
|
||||
}
|
||||
else
|
||||
{
|
||||
// no cache of this bake. request upload.
|
||||
gAgentAvatarp->invalidateComposite(gAgentAvatarp->getLayerSet(baked_index));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
llinfos << "Received cached texture response for " << num_results << " textures." << llendl;
|
||||
gAgentAvatarp->outputRezTiming("Fetched agent wearables textures from cache. Will now load them");
|
||||
|
||||
gAgentAvatarp->updateMeshTextures();
|
||||
|
||||
if (gAgentQueryManager.mNumPendingQueries == 0)
|
||||
{
|
||||
// RN: not sure why composites are disabled at this point
|
||||
gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
|
||||
gAgent.sendAgentSetAppearance();
|
||||
}
|
||||
}
|
||||
|
||||
BOOL LLAgent::anyControlGrabbed() const
|
||||
{
|
||||
for (U32 i = 0; i < TOTAL_CONTROLS; i++)
|
||||
|
|
@ -4260,196 +4183,6 @@ void LLAgent::requestLeaveGodMode()
|
|||
sendReliableMessage();
|
||||
}
|
||||
|
||||
// For debugging, trace agent state at times appearance message are sent out.
|
||||
void LLAgent::dumpSentAppearance(const std::string& dump_prefix)
|
||||
{
|
||||
std::string outfilename = get_sequential_numbered_file_name(dump_prefix,".xml");
|
||||
|
||||
LLAPRFile outfile;
|
||||
std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename);
|
||||
outfile.open(fullpath, LL_APR_WB );
|
||||
apr_file_t* file = outfile.getFileHandle();
|
||||
if (!file)
|
||||
{
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_DEBUGS("Avatar") << "dumping sent appearance message to " << fullpath << llendl;
|
||||
}
|
||||
|
||||
LLVisualParam* appearance_version_param = gAgentAvatarp->getVisualParam(11000);
|
||||
if (appearance_version_param)
|
||||
{
|
||||
F32 value = appearance_version_param->getWeight();
|
||||
dump_visual_param(file, appearance_version_param, value);
|
||||
}
|
||||
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
|
||||
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
|
||||
++iter)
|
||||
{
|
||||
const ETextureIndex index = iter->first;
|
||||
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
|
||||
if (texture_dict->mIsBakedTexture)
|
||||
{
|
||||
LLTextureEntry* entry = gAgentAvatarp->getTE((U8) index);
|
||||
const LLUUID& uuid = entry->getID();
|
||||
apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", index, uuid.asString().c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// sendAgentSetAppearance()
|
||||
//-----------------------------------------------------------------------------
|
||||
// SUNSHINE CLEANUP dead
|
||||
void LLAgent::sendAgentSetAppearance()
|
||||
{
|
||||
if (gAgentQueryManager.mNumPendingQueries > 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!isAgentAvatarValid() || gAgentAvatarp->isEditingAppearance() || (getRegion() && getRegion()->getCentralBakeVersion())) return;
|
||||
|
||||
// At this point we have a complete appearance to send and are in a non-baking region.
|
||||
// DRANO FIXME
|
||||
//gAgentAvatarp->setIsUsingServerBakes(FALSE);
|
||||
S32 sb_count, host_count, both_count, neither_count;
|
||||
gAgentAvatarp->bakedTextureOriginCounts(sb_count, host_count, both_count, neither_count);
|
||||
if (both_count != 0 || neither_count != 0)
|
||||
{
|
||||
llwarns << "bad bake texture state " << sb_count << "," << host_count << "," << both_count << "," << neither_count << llendl;
|
||||
}
|
||||
if (sb_count != 0 && host_count == 0)
|
||||
{
|
||||
gAgentAvatarp->setIsUsingServerBakes(true);
|
||||
}
|
||||
else if (sb_count == 0 && host_count != 0)
|
||||
{
|
||||
gAgentAvatarp->setIsUsingServerBakes(false);
|
||||
}
|
||||
else if (sb_count + host_count > 0)
|
||||
{
|
||||
llwarns << "unclear baked texture state, not sending appearance" << llendl;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << LL_ENDL;
|
||||
//dumpAvatarTEs( "sendAgentSetAppearance()" );
|
||||
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
msg->newMessageFast(_PREHASH_AgentSetAppearance);
|
||||
msg->nextBlockFast(_PREHASH_AgentData);
|
||||
msg->addUUIDFast(_PREHASH_AgentID, getID());
|
||||
msg->addUUIDFast(_PREHASH_SessionID, getSessionID());
|
||||
|
||||
// correct for the collision tolerance (to make it look like the
|
||||
// agent is actually walking on the ground/object)
|
||||
// NOTE -- when we start correcting all of the other Havok geometry
|
||||
// to compensate for the COLLISION_TOLERANCE ugliness we will have
|
||||
// to tweak this number again
|
||||
const LLVector3 body_size = gAgentAvatarp->mBodySize + gAgentAvatarp->mAvatarOffset;
|
||||
msg->addVector3Fast(_PREHASH_Size, body_size);
|
||||
|
||||
LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Sent AgentSetAppearance with height: " << body_size.mV[VZ] << " base: " << gAgentAvatarp->mBodySize.mV[VZ] << " hover: " << gAgentAvatarp->mAvatarOffset.mV[VZ] << LL_ENDL;
|
||||
|
||||
// To guard against out of order packets
|
||||
// Note: always start by sending 1. This resets the server's count. 0 on the server means "uninitialized"
|
||||
mAppearanceSerialNum++;
|
||||
msg->addU32Fast(_PREHASH_SerialNum, mAppearanceSerialNum );
|
||||
|
||||
// is texture data current relative to wearables?
|
||||
// KLW - TAT this will probably need to check the local queue.
|
||||
BOOL textures_current = gAgentAvatarp->areTexturesCurrent();
|
||||
|
||||
for(U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++ )
|
||||
{
|
||||
const ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
|
||||
|
||||
// if we're not wearing a skirt, we don't need the texture to be baked
|
||||
if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// IMG_DEFAULT_AVATAR means not baked. 0 index should be ignored for baked textures
|
||||
if (!gAgentAvatarp->isTextureDefined(texture_index, 0))
|
||||
{
|
||||
LL_DEBUGS("Avatar") << "texture not current for baked " << (S32)baked_index << " local " << (S32)texture_index << llendl;
|
||||
textures_current = FALSE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// only update cache entries if we have all our baked textures
|
||||
|
||||
// FIXME DRANO need additional check for not in appearance editing
|
||||
// mode, if still using local composites need to set using local
|
||||
// composites to false, and update mesh textures.
|
||||
if (textures_current)
|
||||
{
|
||||
bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage");
|
||||
std::string dump_prefix = gAgentAvatarp->getFullname() + "_sent_appearance";
|
||||
if (enable_verbose_dumps)
|
||||
{
|
||||
dumpSentAppearance(dump_prefix);
|
||||
}
|
||||
LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << LL_ENDL;
|
||||
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
|
||||
{
|
||||
BOOL generate_valid_hash = TRUE;
|
||||
if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLAvatarAppearanceDefines::EBakedTextureIndex)baked_index))
|
||||
{
|
||||
generate_valid_hash = FALSE;
|
||||
LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << LL_ENDL;
|
||||
}
|
||||
|
||||
const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash);
|
||||
if (hash.notNull())
|
||||
{
|
||||
ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index);
|
||||
msg->nextBlockFast(_PREHASH_WearableData);
|
||||
msg->addUUIDFast(_PREHASH_CacheID, hash);
|
||||
msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index);
|
||||
}
|
||||
}
|
||||
msg->nextBlockFast(_PREHASH_ObjectData);
|
||||
gAgentAvatarp->sendAppearanceMessage( gMessageSystem );
|
||||
}
|
||||
else
|
||||
{
|
||||
// If the textures aren't baked, send NULL for texture IDs
|
||||
// This means the baked texture IDs on the server will be untouched.
|
||||
// Once all textures are baked, another AvatarAppearance message will be sent to update the TEs
|
||||
msg->nextBlockFast(_PREHASH_ObjectData);
|
||||
gMessageSystem->addBinaryDataFast(_PREHASH_TextureEntry, NULL, 0);
|
||||
}
|
||||
|
||||
|
||||
S32 transmitted_params = 0;
|
||||
for (LLViewerVisualParam* param = (LLViewerVisualParam*)gAgentAvatarp->getFirstVisualParam();
|
||||
param;
|
||||
param = (LLViewerVisualParam*)gAgentAvatarp->getNextVisualParam())
|
||||
{
|
||||
if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ||
|
||||
param->getGroup() == VISUAL_PARAM_GROUP_TRANSMIT_NOT_TWEAKABLE) // do not transmit params of group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT
|
||||
{
|
||||
msg->nextBlockFast(_PREHASH_VisualParam );
|
||||
|
||||
// We don't send the param ids. Instead, we assume that the receiver has the same params in the same sequence.
|
||||
const F32 param_value = param->getWeight();
|
||||
const U8 new_weight = F32_to_U8(param_value, param->getMinWeight(), param->getMaxWeight());
|
||||
msg->addU8Fast(_PREHASH_ParamValue, new_weight );
|
||||
transmitted_params++;
|
||||
}
|
||||
}
|
||||
|
||||
// llinfos << "Avatar XML num VisualParams transmitted = " << transmitted_params << llendl;
|
||||
sendReliableMessage();
|
||||
}
|
||||
|
||||
void LLAgent::sendAgentDataUpdateRequest()
|
||||
{
|
||||
gMessageSystem->newMessageFast(_PREHASH_AgentDataUpdateRequest);
|
||||
|
|
@ -4601,6 +4334,7 @@ LLAgentQueryManager::LLAgentQueryManager() :
|
|||
{
|
||||
for (U32 i = 0; i < BAKED_NUM_INDICES; i++)
|
||||
{
|
||||
// SUNSHINE CLEANUP
|
||||
mActiveCacheQueries[i] = 0;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -844,9 +844,6 @@ private:
|
|||
public:
|
||||
void sendMessage(); // Send message to this agent's region
|
||||
void sendReliableMessage();
|
||||
// SUNSHINE CLEANUP dead code
|
||||
void dumpSentAppearance(const std::string& dump_prefix);
|
||||
void sendAgentSetAppearance();
|
||||
void sendAgentDataUpdateRequest();
|
||||
void sendAgentUserInfoRequest();
|
||||
// IM to Email and Online visibility
|
||||
|
|
@ -860,8 +857,6 @@ public:
|
|||
static void processAgentGroupDataUpdate(LLMessageSystem *msg, void **);
|
||||
static void processAgentDropGroup(LLMessageSystem *msg, void **);
|
||||
static void processScriptControlChange(LLMessageSystem *msg, void **);
|
||||
// SUNSHINE CLEANUP dead code?
|
||||
static void processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void **user_data);
|
||||
|
||||
/** Messaging
|
||||
** **
|
||||
|
|
|
|||
|
|
@ -522,8 +522,6 @@ void LLAgentWearables::revertWearable(const LLWearableType::EType type, const U3
|
|||
{
|
||||
wearable->revertValues();
|
||||
}
|
||||
|
||||
gAgent.sendAgentSetAppearance();
|
||||
}
|
||||
|
||||
void LLAgentWearables::saveAllWearables()
|
||||
|
|
@ -921,7 +919,7 @@ void LLAgentWearables::recoverMissingWearableDone()
|
|||
if (areWearablesLoaded())
|
||||
{
|
||||
// Make sure that the server's idea of the avatar's wearables actually match the wearables.
|
||||
gAgent.sendAgentSetAppearance();
|
||||
//gAgent.sendAgentSetAppearance();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1913,7 +1911,6 @@ void LLAgentWearables::editWearableIfRequested(const LLUUID& item_id)
|
|||
void LLAgentWearables::updateServer()
|
||||
{
|
||||
sendAgentWearablesUpdate();
|
||||
gAgent.sendAgentSetAppearance();
|
||||
}
|
||||
|
||||
boost::signals2::connection LLAgentWearables::addLoadingStartedCallback(loading_started_callback_t cb)
|
||||
|
|
|
|||
|
|
@ -2370,7 +2370,6 @@ void register_viewer_callbacks(LLMessageSystem* msg)
|
|||
msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value);
|
||||
msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation);
|
||||
msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance);
|
||||
msg->setHandlerFunc("AgentCachedTextureResponse", LLAgent::processAgentCachedTextureResponse);
|
||||
msg->setHandlerFunc("RebakeAvatarTextures", LLVOAvatarSelf::processRebakeAvatarTextures);
|
||||
msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint);
|
||||
msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response);
|
||||
|
|
|
|||
|
|
@ -4087,10 +4087,6 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
|
|||
|
||||
gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL );
|
||||
|
||||
// set the appearance on teleport since the new sim does not
|
||||
// know what you look like.
|
||||
gAgent.sendAgentSetAppearance();
|
||||
|
||||
if (isAgentAvatarValid())
|
||||
{
|
||||
// Chat the "back" SLURL. (DEV-4907)
|
||||
|
|
|
|||
|
|
@ -363,11 +363,6 @@ void LLViewerWearable::writeToAvatar(LLAvatarAppearance *avatarp)
|
|||
{
|
||||
viewer_avatar->updateSexDependentLayerSets();
|
||||
}
|
||||
|
||||
// if( upload_bake )
|
||||
// {
|
||||
// gAgent.sendAgentSetAppearance();
|
||||
// }
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -403,11 +398,6 @@ void LLViewerWearable::removeFromAvatar( LLWearableType::EType type)
|
|||
|
||||
gAgentAvatarp->updateVisualParams();
|
||||
gAgentAvatarp->wearableUpdated(type, FALSE);
|
||||
|
||||
// if( upload_bake )
|
||||
// {
|
||||
// gAgent.sendAgentSetAppearance();
|
||||
// }
|
||||
}
|
||||
|
||||
// Does not copy mAssetID.
|
||||
|
|
|
|||
|
|
@ -2300,10 +2300,6 @@ void LLVOAvatar::idleUpdateAppearanceAnimation()
|
|||
}
|
||||
}
|
||||
updateVisualParams();
|
||||
if (isSelf())
|
||||
{
|
||||
gAgent.sendAgentSetAppearance();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -4123,6 +4119,7 @@ bool LLVOAvatar::allBakedTexturesCompletelyDownloaded() const
|
|||
return allTexturesCompletelyDownloaded(baked_ids);
|
||||
}
|
||||
|
||||
// SUNSHINE CLEANUP
|
||||
void LLVOAvatar::bakedTextureOriginCounts(S32 &sb_count, // server-bake, has origin URL.
|
||||
S32 &host_count, // host-based bake, has host.
|
||||
S32 &both_count, // error - both host and URL set.
|
||||
|
|
@ -7617,17 +7614,6 @@ void LLVOAvatar::startAppearanceAnimation()
|
|||
}
|
||||
}
|
||||
|
||||
//virtual
|
||||
// SUNSHINE CLEANUP dead code
|
||||
void LLVOAvatar::bodySizeChanged()
|
||||
{
|
||||
if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF())
|
||||
{ // notify simulator of change in size
|
||||
// but not if we are in the middle of updating appearance
|
||||
gAgent.sendAgentSetAppearance();
|
||||
}
|
||||
}
|
||||
|
||||
BOOL LLVOAvatar::isUsingServerBakes() const
|
||||
{
|
||||
#if 1
|
||||
|
|
|
|||
|
|
@ -634,7 +634,6 @@ public:
|
|||
void processAvatarAppearance(LLMessageSystem* mesgsys);
|
||||
void hideSkirt();
|
||||
void startAppearanceAnimation();
|
||||
/*virtual*/ void bodySizeChanged();
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Appearance morphing
|
||||
|
|
@ -651,6 +650,7 @@ public:
|
|||
// appearance mechanism.
|
||||
// SUNSHINE CLEANUP - always true, remove?
|
||||
BOOL isUsingServerBakes() const;
|
||||
// SUNSHINE CLEANUP - always true, remove?
|
||||
void setIsUsingServerBakes(BOOL newval);
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -1101,13 +1101,6 @@ void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_re
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Physics type has no associated baked textures, but change of params needs to be sent to
|
||||
// other avatars.
|
||||
if (type == LLWearableType::WT_PHYSICS)
|
||||
{
|
||||
gAgent.sendAgentSetAppearance();
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -2728,8 +2721,6 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
|
|||
// RN: throttle uploads
|
||||
if (!hasPendingBakedUploads())
|
||||
{
|
||||
gAgent.sendAgentSetAppearance();
|
||||
|
||||
if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
|
||||
{
|
||||
LLSD args;
|
||||
|
|
|
|||
Loading…
Reference in New Issue