Attempt to get more log info in secondlife/viewer#3335 crash reports (#3470)

when failing to load basic vertex shaders
meow-7.2.2
Brad Linden 2025-01-24 11:30:47 -08:00 committed by GitHub
parent aa02a5b3f4
commit d5c6eb92da
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 6 additions and 1 deletions

View File

@ -466,6 +466,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
if (filename.empty())
{
LL_WARNS("ShaderLoading") << "tried loading empty filename" << LL_ENDL;
return 0;
}
@ -923,6 +924,8 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev
}
LL_WARNS("ShaderLoading") << "Failed to load " << filename << LL_ENDL;
}
LL_DEBUGS("ShaderLoading") << "loadShaderFile() completed, ret: " << U32(ret) << LL_ENDL;
return ret;
}

View File

@ -623,6 +623,8 @@ void LLViewerShaderMgr::setShaders()
else
{
// "ShaderLoading" and "Shader" need to be logged
LL_WARNS("Shader") << "Failed loading basic shaders. Retrying with increased log level..." << LL_ENDL;
LLError::ELevel lvl = LLError::getDefaultLevel();
LLError::setDefaultLevel(LLError::LEVEL_DEBUG);
loadBasicShaders();
@ -843,7 +845,7 @@ std::string LLViewerShaderMgr::loadBasicShaders()
// Note usage of GL_VERTEX_SHADER
if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER, &attribs) == 0)
{
LL_WARNS("Shader") << "Failed to load vertex shader " << shaders[i].first << LL_ENDL;
LL_WARNS("Shader") << "Failed to load basic vertex shader " << i << ": " << shaders[i].first << LL_ENDL;
return shaders[i].first;
}
}