SL-14731: Fix sun gamma -- merge Sovereign Engineer's patch: Fix sun gamma space for accurate color reproduction of sun textures

master
Ptolemy 2021-01-29 13:04:39 -08:00
parent 4ae7c00dc4
commit d7b2016e39
3 changed files with 1 additions and 5 deletions

View File

@ -1356,6 +1356,7 @@ Sovereign Engineer
SL-11625
SL-14705
SL-14707
SL-14731
SpacedOut Frye
VWR-34
VWR-45

View File

@ -49,10 +49,6 @@ void main()
vec4 sunDiscB = texture2D(altDiffuseMap, vary_texcoord0.xy);
vec4 c = mix(sunDiscA, sunDiscB, blend_factor);
c.rgb = srgb_to_linear(c.rgb);
c.rgb = clamp(c.rgb, vec3(0), vec3(1));
c.rgb = pow(c.rgb, vec3(0.7f));
//c.rgb = fullbrightAtmosTransport(c.rgb);
c.rgb = fullbrightScaleSoftClip(c.rgb);

View File

@ -51,7 +51,6 @@ void main()
// SL-9806 stars poke through
// c.a *= sun_fade;
c.rgb = pow(c.rgb, vec3(0.7f));
c.rgb = fullbrightAtmosTransport(c.rgb);
c.rgb = fullbrightScaleSoftClip(c.rgb);
frag_color = c;