MAINT-7554 Frame throttling

master
andreykproductengine 2017-06-27 22:51:39 +03:00
parent 8a75b5eb18
commit d80981de76
4 changed files with 53 additions and 27 deletions

View File

@ -812,6 +812,17 @@
<key>Value</key>
<integer>0</integer>
</map>
<key>FramePerSecondLimit</key>
<map>
<key>Comment</key>
<string>Test</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>120</integer>
</map>
<key>BackgroundYieldTime</key>
<map>
<key>Comment</key>

View File

@ -315,8 +315,6 @@ F32SecondsImplicit gFrameIntervalSeconds = 0.f;
F32 gFPSClamped = 10.f; // Pretend we start at target rate.
F32 gFrameDTClamped = 0.f; // Time between adjacent checks to network for packets
U64MicrosecondsImplicit gStartTime = 0; // gStartTime is "private", used only to calculate gFrameTimeSeconds
U32 gFrameStalls = 0;
const F64 FRAME_STALL_THRESHOLD = 1.0;
LLTimer gRenderStartTime;
LLFrameTimer gForegroundTime;
@ -705,7 +703,8 @@ LLAppViewer::LLAppViewer()
mFastTimerLogThread(NULL),
mUpdater(new LLUpdaterService()),
mSettingsLocationList(NULL),
mIsFirstRun(false)
mIsFirstRun(false),
mMinMicroSecPerFrame(0.f)
{
if(NULL != sInstance)
{
@ -1249,6 +1248,9 @@ bool LLAppViewer::init()
joystick->setNeedsReset(true);
/*----------------------------------------------------------------------*/
gSavedSettings.getControl("FramePerSecondLimit")->getSignal()->connect(boost::bind(&LLAppViewer::onChangeFrameLimit, this, _2));
onChangeFrameLimit(gSavedSettings.getLLSD("FramePerSecondLimit"));
return true;
}
@ -1328,9 +1330,6 @@ bool LLAppViewer::frame()
LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop"));
LLSD newFrame;
LLTimer frameTimer,idleTimer;
LLTimer debugTime;
//LLPrivateMemoryPoolTester::getInstance()->run(false) ;
//LLPrivateMemoryPoolTester::getInstance()->run(true) ;
//LLPrivateMemoryPoolTester::destroy() ;
@ -1371,14 +1370,6 @@ bool LLAppViewer::frame()
gViewerWindow->getWindow()->gatherInput();
}
#if 1 && !LL_RELEASE_FOR_DOWNLOAD
// once per second debug info
if (debugTime.getElapsedTimeF32() > 1.f)
{
debugTime.reset();
}
#endif
//memory leaking simulation
LLFloaterMemLeak* mem_leak_instance =
LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
@ -1432,7 +1423,25 @@ bool LLAppViewer::frame()
{
pingMainloopTimeout("Main:Display");
gGLActive = TRUE;
static U64 last_call = 0;
if (LLStartUp::getStartupState() == STATE_STARTED
&& !gTeleportDisplay)
{
// Frame/draw throttling
U64 elapsed_time = LLTimer::getTotalTime() - last_call;
if (elapsed_time < mMinMicroSecPerFrame)
{
LL_RECORD_BLOCK_TIME(FTM_SLEEP);
// llclamp for when time function gets funky
U64 sleep_time = llclamp(mMinMicroSecPerFrame - elapsed_time, (U64)1, (U64)1e6);
micro_sleep(sleep_time, 0);
}
}
last_call = LLTimer::getTotalTime();
display();
pingMainloopTimeout("Main:Snapshot");
LLFloaterSnapshot::update(); // take snapshots
LLFloaterOutfitSnapshot::update();
@ -1460,7 +1469,8 @@ bool LLAppViewer::frame()
|| !gFocusMgr.getAppHasFocus())
{
// Sleep if we're not rendering, or the window is minimized.
S32 milliseconds_to_sleep = llclamp(gSavedSettings.getS32("BackgroundYieldTime"), 0, 1000);
static LLCachedControl<S32> s_bacground_yeild_time(gSavedSettings, "BackgroundYieldTime", 40);
S32 milliseconds_to_sleep = llclamp((S32)s_bacground_yeild_time, 0, 1000);
// don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads
// of equal priority on Windows
if (milliseconds_to_sleep > 0)
@ -1484,7 +1494,6 @@ bool LLAppViewer::frame()
ms_sleep(500);
}
idleTimer.reset();
S32 total_work_pending = 0;
S32 total_io_pending = 0;
{
@ -1537,13 +1546,6 @@ bool LLAppViewer::frame()
}
}
if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
(frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
{
gFrameStalls++;
}
frameTimer.reset();
resumeMainloopTimeout();
pingMainloopTimeout("Main:End");
@ -5585,6 +5587,19 @@ void LLAppViewer::disconnectViewer()
LLUrlEntryParcel::setDisconnected(gDisconnected);
}
bool LLAppViewer::onChangeFrameLimit(LLSD const & evt)
{
if (evt.asInteger() > 0)
{
mMinMicroSecPerFrame = 1000000 / evt.asInteger();
}
else
{
mMinMicroSecPerFrame = 0;
}
return false;
}
void LLAppViewer::forceErrorLLError()
{
LL_ERRS() << "This is a deliberate llerror" << LL_ENDL;

View File

@ -255,6 +255,8 @@ private:
void sendLogoutRequest();
void disconnectViewer();
bool onChangeFrameLimit(LLSD const & evt);
// *FIX: the app viewer class should be some sort of singleton, no?
// Perhaps its child class is the singleton and this should be an abstract base.
static LLAppViewer* sInstance;
@ -316,6 +318,8 @@ private:
LLAppCoreHttp mAppCoreHttp;
bool mIsFirstRun;
U64 mMinMicroSecPerFrame; // frame throttling
//---------------------------------------------
//*NOTE: Mani - legacy updater stuff
// Still useable?
@ -371,7 +375,6 @@ extern F32SecondsImplicit gFrameTimeSeconds; // Loses msec precision after ~4
extern F32SecondsImplicit gFrameIntervalSeconds; // Elapsed time between current and previous gFrameTimeSeconds
extern F32 gFPSClamped; // Frames per second, smoothed, weighted toward last frame
extern F32 gFrameDTClamped;
extern U32 gFrameStalls;
extern LLTimer gRenderStartTime;
extern LLFrameTimer gForegroundTime;

View File

@ -585,9 +585,6 @@ void send_stats()
misc["string_1"] = llformat("%d", window_size);
misc["string_2"] = llformat("Texture Time: %.2f, Total Time: %.2f", gTextureTimer.getElapsedTimeF32(), gFrameTimeSeconds.value());
// misc["int_1"] = LLSD::Integer(gSavedSettings.getU32("RenderQualityPerformance")); // Steve: 1.21
// misc["int_2"] = LLSD::Integer(gFrameStalls); // Steve: 1.21
F32 unbaked_time = LLVOAvatar::sUnbakedTime * 1000.f / gFrameTimeSeconds;
misc["int_1"] = LLSD::Integer(unbaked_time); // Steve: 1.22
F32 grey_time = LLVOAvatar::sGreyTime * 1000.f / gFrameTimeSeconds;