FIRE-21807: Playing sound for incoming IMs doesn't play anymore. Also play the correct sound as previously the sound for a new IM session has been used and not the one for an incoming voice call
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9f3a00d11f
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d8e5d80cf0
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@ -696,11 +696,7 @@ void LLFloater::openFloater(const LLSD& key)
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&& (!getVisible() || isMinimized()))
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{
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// <FS:PP> UI Sounds connection
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if (getName() == "incoming call")
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{
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make_ui_sound("UISndIncomingVoiceCall");
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}
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else if (getName() == "script_floater")
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if (getName() == "script_floater")
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{
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make_ui_sound("UISndScriptFloaterOpen");
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}
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@ -2643,12 +2643,13 @@ void LLIncomingCallDialog::onOpen(const LLSD& key)
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{
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LLCallDialog::onOpen(key);
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// <FS:Ansariel> FIRE-7556: Configurable User Interface sounds; This is done in LLFloater::openFloater
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// <FS:Ansariel> FIRE-7556: Configurable User Interface sounds; This is controlled in llui.cpp
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//if (gSavedSettings.getBOOL("PlaySoundIncomingVoiceCall"))
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//{
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// // play a sound for incoming voice call if respective property is set
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// make_ui_sound("UISndStartIM");
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//}
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make_ui_sound("UISndIncomingVoiceCall");
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// </FS:Ansariel>
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LLStringUtil::format_map_t args;
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