CHUI-566 ADD. FIX Flashing and color on Conversations FUI button and conversation line item
Cancel sticking of color, if the button is pressed, or when a flashing of the previously selected button is endedmaster
parent
3d83fc3da5
commit
d99fa985c8
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@ -311,7 +311,7 @@ void LLButton::onCommit()
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{
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make_ui_sound("UISndClickRelease");
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}
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if (mIsToggle)
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{
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toggleState();
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@ -613,8 +613,6 @@ void LLButton::draw()
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static LLCachedControl<bool> sEnableButtonFlashing(*LLUI::sSettingGroups["config"], "EnableButtonFlashing", true);
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F32 alpha = mUseDrawContextAlpha ? getDrawContext().mAlpha : getCurrentTransparency();
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bool flash = mFlashing && sEnableButtonFlashing;
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bool pressed_by_keyboard = FALSE;
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if (hasFocus())
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{
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@ -642,6 +640,17 @@ void LLButton::draw()
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LLColor4 glow_color;
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LLRender::eBlendType glow_type = LLRender::BT_ADD_WITH_ALPHA;
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LLUIImage* imagep = NULL;
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// Cancel sticking of color, if the button is pressed,
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// or when a flashing of the previously selected button is ended
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if (mFlashingTimer
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&& ((selected && !mFlashingTimer->isFlashingInProgress()) || pressed))
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{
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mFlashing = false;
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}
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bool flash = mFlashing && sEnableButtonFlashing;
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if (pressed && mDisplayPressedState)
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{
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imagep = selected ? mImagePressedSelected : mImagePressed;
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@ -697,8 +706,7 @@ void LLButton::draw()
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imagep = mImageDisabled;
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}
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// Selected has a higher priority than flashing. If both are set, flashing is ignored.
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if (mFlashing && !selected)
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if (mFlashing)
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{
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// if button should flash and we have icon for flashing, use it as image for button
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if(flash && mImageFlash)
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@ -122,7 +122,7 @@ void on_new_message(const LLSD& msg)
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LLUUID session_id = msg["session_id"].asUUID();
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LLIMModel::LLIMSession* session = LLIMModel::instance().findIMSession(session_id);
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// determine action for this session
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// determine action for this session
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if (session_id.isNull())
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{
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@ -148,13 +148,14 @@ void on_new_message(const LLSD& msg)
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action = gSavedSettings.getString("NotificationGroupChatOptions");
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}
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// do not show notification in "do not disturb" mode or it goes from agent
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// do not show notification which goes from agent
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if (gAgent.getID() == participant_id)
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{
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return;
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}
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// execution of the action
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LLFloaterIMContainer* im_box = LLFloaterReg::getTypedInstance<LLFloaterIMContainer>("im_container");
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LLFloaterIMSessionTab* session_floater = LLFloaterIMSessionTab::getConversation(session_id);
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@ -173,7 +174,7 @@ void on_new_message(const LLSD& msg)
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if ("toast" == action)
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{
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// Skip toasting if we have open window of IM with this session id
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// Skip toasting and flashing if we have open window of IM with this session id
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if (session_floater
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&& session_floater->isInVisibleChain()
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&& session_floater->hasFocus()
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@ -184,12 +185,6 @@ void on_new_message(const LLSD& msg)
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return;
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}
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// Skip toasting for system messages and for nearby chat
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if (participant_id.isNull())
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{
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return;
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}
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//User is not focused on conversation containing the message
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if(session_floater_not_focused)
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{
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@ -201,7 +196,8 @@ void on_new_message(const LLSD& msg)
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gToolBarView->flashCommand(LLCommandId("chat"), true);
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//Show IM toasts (upper right toasts)
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if(session_id.notNull())
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// Skip toasting for system messages and for nearby chat
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if(session_id.notNull() && participant_id.notNull())
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{
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LLAvatarNameCache::get(participant_id, boost::bind(&on_avatar_name_cache_toast, _1, _2, msg));
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}
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