SL-17274: Add reflection dir debugging
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714667847e
commit
d9ce24309d
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@ -56,6 +56,7 @@
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#define DEBUG_PBR_REFLECT0_BASE 0 // Output: black reflect0 default from ior
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#define DEBUG_PBR_REFLECT0_MIX 0 // Output: diffuse reflect0 calculated from ior
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#define DEBUG_PBR_REFLECTANCE 0 // Output: diffuse reflectance -- NOT USED
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#define DEBUG_PBR_REFLECTION 0 // Output: reflection dir
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#define DEBUG_PBR_SPEC 0 // Output: Final spec
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#define DEBUG_PBR_SPEC_REFLECTION 0 // Output: environment reflection
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#define DEBUG_PBR_V2C_RAW 0 // Output: vertex2camera
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@ -361,6 +362,9 @@ void main()
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#if DEBUG_PBR_REFLECTANCE
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color.rgb = vec3(reflectance);
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#endif
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#if DEBUG_PBR_REFLECTION
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color.rgb = reflect(-v, n); // NOTE: equivalent to normalize(reflect(pos.xyz, norm.xyz));
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#endif
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#if DEBUG_PBR_SPEC
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color.rgb = colorSpec;
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#endif
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