For MAINT-2003 and MAINT-1555 Fixes sequencing issue in determining max vram where mem multiplier was being done after already clamping to 512M, robbing people with >512M of 256M. Code review: DaveP
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@ -89,8 +89,10 @@ void LLFloaterHardwareSettings::refresh()
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void LLFloaterHardwareSettings::refreshEnabledState()
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{
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F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
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S32 min_tex_mem = LLViewerTextureList::getMinVideoRamSetting();
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S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting();
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S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier);
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getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem);
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getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem);
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@ -1191,7 +1191,7 @@ S32 LLViewerTextureList::getMinVideoRamSetting()
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//static
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// Returns max setting for TextureMemory (in MB)
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S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended)
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S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_multiplier)
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{
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S32 max_texmem;
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if (gGLManager.mVRAM != 0)
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@ -1235,7 +1235,10 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended)
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max_texmem = llmin(max_texmem, (S32)(system_ram/2));
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else
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max_texmem = llmin(max_texmem, (S32)(system_ram));
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// limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
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max_texmem = llmin(max_texmem, (S32) (mem_multiplier * (F32) max_texmem));
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max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), MAX_VIDEO_RAM_IN_MEGA_BYTES);
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return max_texmem;
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@ -1248,7 +1251,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem)
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// Initialize the image pipeline VRAM settings
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S32 cur_mem = gSavedSettings.getS32("TextureMemory");
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F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
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S32 default_mem = getMaxVideoRamSetting(true); // recommended default
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S32 default_mem = getMaxVideoRamSetting(true, mem_multiplier); // recommended default
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if (mem == 0)
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{
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mem = cur_mem > 0 ? cur_mem : default_mem;
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@ -1258,10 +1261,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem)
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mem = default_mem;
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}
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// limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
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mem = llmin(mem, (S32) (mem_multiplier * (F32) default_mem));
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mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting());
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mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting(false, mem_multiplier));
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if (mem != cur_mem)
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{
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gSavedSettings.setS32("TextureMemory", mem);
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@ -114,7 +114,7 @@ public:
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void setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level);
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static S32 getMinVideoRamSetting();
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static S32 getMaxVideoRamSetting(bool get_recommended = false);
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static S32 getMaxVideoRamSetting(bool get_recommended, float mem_multiplier);
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private:
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void updateImagesDecodePriorities();
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