DEV-31980: Extend LLEventDispatcher to handle const as well as non-const
methods. Introduce LLAppViewerListener based on LLDispatchListener, instantiate a static one in llappviewer.cpp. Initial implementation only supports ["op"] == "requestQuit".meow-7.2.2
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@ -23,6 +23,40 @@
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#include "llevents.h"
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class LLSD;
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/*==========================================================================*|
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class LLEventDispatcher;
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namespace LLEventDetail
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{
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/// For a given call to add(), decide whether we're being passed an
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/// unbound member function pointer or a plain callable.
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/// Default case.
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template <typename CALLABLE>
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struct AddCallable
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{
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void operator()(LLEventDispatcher& disp, const std::string& name,
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const CALLABLE& callable, const LLSD& required);
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};
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/// Unbound member function pointer
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template <class CLASS>
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struct AddCallable<void (CLASS::*)(const LLSD&)>
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{
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typedef void (CLASS::*Method)(const LLSD&);
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void operator()(LLEventDispatcher& disp, const std::string& name,
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Method method, const LLSD& required);
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};
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/// Unbound const member function pointer
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template <class CLASS>
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struct AddCallable<void (CLASS::*)(const LLSD&) const>
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{
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typedef void (CLASS::*Method)(const LLSD&) const;
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void operator()(LLEventDispatcher& disp, const std::string& name,
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Method method, const LLSD& required);
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};
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}
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|*==========================================================================*/
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/**
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* Given an LLSD map, examine a string-valued key and call a corresponding
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@ -39,28 +73,36 @@ public:
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/// Accept any C++ callable, typically a boost::bind() expression
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typedef boost::function<void(const LLSD&)> Callable;
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/// Register a @a callable by @a name. The optional @a required parameter
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/// is used to validate the structure of each incoming event (see
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/// llsd_matches()).
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/**
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* Register a @a callable by @a name. The optional @a required parameter
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* is used to validate the structure of each incoming event (see
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* llsd_matches()).
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*/
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void add(const std::string& name, const Callable& callable, const LLSD& required=LLSD());
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/*==========================================================================*|
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{
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LLEventDetail::AddCallable<CALLABLE>()(*this, name, callable, required);
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}
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|*==========================================================================*/
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/// Special case: a subclass of this class can register a @a method
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/// without explicitly specifying the <tt>boost::bind()</tt> expression.
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/// The optional @a required parameter is used to validate the structure
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/// of each incoming event (see llsd_matches()).
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/**
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* Special case: a subclass of this class can pass an unbound member
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* function pointer without explicitly specifying the
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* <tt>boost::bind()</tt> expression.
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*/
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template <class CLASS>
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void add(const std::string& name, void (CLASS::*method)(const LLSD&),
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const LLSD& required=LLSD())
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{
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CLASS* downcast = dynamic_cast<CLASS*>(this);
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if (! downcast)
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{
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addFail(name, typeid(CLASS).name());
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}
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else
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{
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add(name, boost::bind(method, downcast, _1), required);
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}
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addMethod<CLASS>(name, method, required);
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}
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/// Overload for both const and non-const methods
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template <class CLASS>
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void add(const std::string& name, void (CLASS::*method)(const LLSD&) const,
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const LLSD& required=LLSD())
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{
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addMethod<CLASS>(name, method, required);
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}
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/// Unregister a callable
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@ -78,6 +120,19 @@ public:
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void operator()(const LLSD& event) const;
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private:
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template <class CLASS, typename METHOD>
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void addMethod(const std::string& name, const METHOD& method, const LLSD& required)
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{
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CLASS* downcast = dynamic_cast<CLASS*>(this);
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if (! downcast)
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{
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addFail(name, typeid(CLASS).name());
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}
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else
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{
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add(name, boost::bind(method, downcast, _1), required);
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}
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}
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void addFail(const std::string& name, const std::string& classname) const;
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/// try to dispatch, return @c true if success
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bool attemptCall(const std::string& name, const LLSD& event) const;
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@ -87,6 +142,50 @@ private:
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DispatchMap mDispatch;
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};
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/*==========================================================================*|
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/// Have to implement these template specialization methods after
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/// LLEventDispatcher so they can use its methods
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template <typename CALLABLE>
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void LLEventDetail::AddCallable<CALLABLE>::operator()(
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LLEventDispatcher& disp, const std::string& name, const CALLABLE& callable, const LLSD& required)
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{
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disp.addImpl(name, callable, required);
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}
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template <class CLASS>
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void LLEventDetail::AddCallable<void (CLASS::*)(const LLSD&)>::operator()(
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LLEventDispatcher& disp, const std::string& name, const Method& method, const LLSD& required)
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{
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CLASS* downcast = dynamic_cast<CLASS*>(&disp);
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if (! downcast)
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{
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disp.addFail(name, typeid(CLASS).name());
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}
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else
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{
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disp.addImpl(name, boost::bind(method, downcast, _1), required);
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}
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}
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/// Have to overload for both const and non-const methods
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template <class CLASS>
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void LLEventDetail::AddCallable<void (CLASS::*)(const LLSD&) const>::operator()(
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LLEventDispatcher& disp, const std::string& name, const Method& method, const LLSD& required)
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{
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// I am severely bummed that I have, as yet, found no way short of a
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// macro to avoid replicating the (admittedly brief) body of this overload.
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CLASS* downcast = dynamic_cast<CLASS*>(&disp);
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if (! downcast)
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{
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disp.addFail(name, typeid(CLASS).name());
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}
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else
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{
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disp.addImpl(name, boost::bind(method, downcast, _1), required);
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}
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}
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|*==========================================================================*/
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/**
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* Bundle an LLEventPump and a listener with an LLEventDispatcher. A class
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* that contains (or derives from) LLDispatchListener need only specify the
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@ -73,6 +73,7 @@ set(viewer_SOURCE_FILES
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llagentpilot.cpp
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llanimstatelabels.cpp
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llappviewer.cpp
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llappviewerlistener.cpp
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llassetuploadresponders.cpp
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llassetuploadqueue.cpp
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llaudiosourcevo.cpp
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@ -468,6 +469,7 @@ set(viewer_HEADER_FILES
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llanimstatelabels.h
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llappearance.h
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llappviewer.h
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llappviewerlistener.h
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llassetuploadresponders.h
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llassetuploadqueue.h
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llaudiosourcevo.h
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@ -177,7 +177,10 @@
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//----------------------------------------------------------------------------
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// llviewernetwork.h
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#include "llviewernetwork.h"
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// define a self-registering event API object
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#include "llappviewerlistener.h"
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static LLAppViewerListener sAppViewerListener("LLAppViewer", LLAppViewer::instance());
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////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor
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//
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@ -0,0 +1,33 @@
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/**
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* @file llappviewerlistener.cpp
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* @author Nat Goodspeed
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* @date 2009-06-23
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* @brief Implementation for llappviewerlistener.
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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* Copyright (c) 2009, Linden Research, Inc.
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* $/LicenseInfo$
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*/
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// Precompiled header
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#include "llviewerprecompiledheaders.h"
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// associated header
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#include "llappviewerlistener.h"
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// STL headers
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// std headers
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// external library headers
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// other Linden headers
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#include "llappviewer.h"
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LLAppViewerListener::LLAppViewerListener(const std::string& pumpname, LLAppViewer* llappviewer):
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LLDispatchListener(pumpname, "op"),
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mAppViewer(llappviewer)
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{
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// add() every method we want to be able to invoke via this event API.
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add("requestQuit", &LLAppViewerListener::requestQuit);
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}
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void LLAppViewerListener::requestQuit(const LLSD& event) const
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{
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mAppViewer->requestQuit();
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}
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@ -0,0 +1,34 @@
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/**
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* @file llappviewerlistener.h
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* @author Nat Goodspeed
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* @date 2009-06-18
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* @brief Wrap subset of LLAppViewer API in event API
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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* Copyright (c) 2009, Linden Research, Inc.
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* $/LicenseInfo$
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*/
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#if ! defined(LL_LLAPPVIEWERLISTENER_H)
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#define LL_LLAPPVIEWERLISTENER_H
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#include "lleventdispatcher.h"
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class LLAppViewer;
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class LLSD;
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/// Listen on an LLEventPump with specified name for LLAppViewer request events.
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class LLAppViewerListener: public LLDispatchListener
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{
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public:
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/// Specify the pump name on which to listen, and bind the LLAppViewer
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/// instance to use (e.g. LLAppViewer::instance()).
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LLAppViewerListener(const std::string& pumpname, LLAppViewer* llappviewer);
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private:
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void requestQuit(const LLSD& event) const;
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LLAppViewer* mAppViewer;
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};
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#endif /* ! defined(LL_LLAPPVIEWERLISTENER_H) */
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