Just a couple of tweaks to settings.

DRTVWR-583
meow-7.2.2
Jonathan "Geenz" Goodman 2023-05-22 10:42:06 -07:00
parent ad4118f6ce
commit da72081582
2 changed files with 6 additions and 2 deletions

View File

@ -9184,7 +9184,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.02</real>
<real>0.015</real>
</map>
<key>RenderScreenSpaceReflectionDepthRejectBias</key>
<map>
@ -9206,7 +9206,7 @@
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>4</integer>
<integer>8</integer>
</map>
<key>RenderBumpmapMinDistanceSquared</key>
<map>

View File

@ -320,6 +320,10 @@ float tapScreenSpaceReflection(int totalSamples, vec2 tc, vec3 viewPos, vec3 n,
float vignette = clamp((abs(screenpos.x) * abs(screenpos.y)) * 64,0, 1);
vignette *= clamp((dot(normalize(viewPos), n) * 0.5 + 0.5) * 16, 0, 1);
float zFar = 32.0;
vignette *= clamp(1.0+(viewPos.z/zFar), 0.0, 1.0);
vec4 hitpoint;
glossiness = 1 - glossiness;