SL-10888 Fixed OSX mouse issues in HiDPI mode
parent
6b2a1762e1
commit
db6d4a3cb4
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@ -343,7 +343,7 @@ attributedStringInfo getSegments(NSAttributedString *str)
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- (void) mouseDown:(NSEvent *)theEvent
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{
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NSPoint mPoint = [theEvent locationInWindow];
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NSPoint mPoint = gHiDPISupport ? [self convertPointToBacking:[theEvent locationInWindow]] : [theEvent locationInWindow];
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mMousePos[0] = mPoint.x;
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mMousePos[1] = mPoint.y;
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@ -384,11 +384,17 @@ attributedStringInfo getSegments(NSAttributedString *str)
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- (void) rightMouseDown:(NSEvent *)theEvent
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{
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NSPoint mPoint = gHiDPISupport ? [self convertPointToBacking:[theEvent locationInWindow]] : [theEvent locationInWindow];
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mMousePos[0] = mPoint.x;
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mMousePos[1] = mPoint.y;
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callRightMouseDown(mMousePos, [theEvent modifierFlags]);
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}
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- (void) rightMouseUp:(NSEvent *)theEvent
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{
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NSPoint mPoint = gHiDPISupport ? [self convertPointToBacking:[theEvent locationInWindow]] : [theEvent locationInWindow];
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mMousePos[0] = mPoint.x;
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mMousePos[1] = mPoint.y;
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callRightMouseUp(mMousePos, [theEvent modifierFlags]);
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}
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@ -435,11 +441,17 @@ attributedStringInfo getSegments(NSAttributedString *str)
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- (void) otherMouseDown:(NSEvent *)theEvent
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{
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NSPoint mPoint = gHiDPISupport ? [self convertPointToBacking:[theEvent locationInWindow]] : [theEvent locationInWindow];
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mMousePos[0] = mPoint.x;
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mMousePos[1] = mPoint.y;
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callMiddleMouseDown(mMousePos, [theEvent modifierFlags]);
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}
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- (void) otherMouseUp:(NSEvent *)theEvent
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{
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NSPoint mPoint = gHiDPISupport ? [self convertPointToBacking:[theEvent locationInWindow]] : [theEvent locationInWindow];
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mMousePos[0] = mPoint.x;
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mMousePos[1] = mPoint.y;
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callMiddleMouseUp(mMousePos, [theEvent modifierFlags]);
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}
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@ -110,9 +110,9 @@ void glSwapBuffers(void* context);
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CGLContextObj getCGLContextObj(GLViewRef view);
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unsigned long getVramSize(GLViewRef view);
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float getDeviceUnitSize(GLViewRef view);
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const CGPoint & getContentViewBoundsPosition(NSWindowRef window);
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const CGSize & getContentViewBoundsSize(NSWindowRef window);
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const CGSize & getDeviceContentViewSize(NSWindowRef window, GLViewRef view);
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const CGPoint getContentViewBoundsPosition(NSWindowRef window);
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const CGSize getContentViewBoundsSize(NSWindowRef window);
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const CGSize getDeviceContentViewSize(NSWindowRef window, GLViewRef view);
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void getWindowSize(NSWindowRef window, float* size);
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void setWindowSize(NSWindowRef window, int width, int height);
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void getCursorPos(NSWindowRef window, float* pos);
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@ -258,17 +258,17 @@ float getDeviceUnitSize(GLViewRef view)
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return [(LLOpenGLView*)view convertSizeToBacking:NSMakeSize(1, 1)].width;
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}
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const CGPoint & getContentViewBoundsPosition(NSWindowRef window)
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const CGPoint getContentViewBoundsPosition(NSWindowRef window)
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{
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return [[(LLNSWindow*)window contentView] bounds].origin;
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}
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const CGSize & getContentViewBoundsSize(NSWindowRef window)
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const CGSize getContentViewBoundsSize(NSWindowRef window)
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{
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return [[(LLNSWindow*)window contentView] bounds].size;
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}
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const CGSize & getDeviceContentViewSize(NSWindowRef window, GLViewRef view)
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const CGSize getDeviceContentViewSize(NSWindowRef window, GLViewRef view)
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{
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return [(NSOpenGLView*)view convertRectToBacking:[[(LLNSWindow*)window contentView] bounds]].size;
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}
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@ -869,10 +869,11 @@ BOOL LLWindowMacOSX::getSize(LLCoordScreen *size)
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size->mX = sz.width;
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size->mY = sz.height;
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err = noErr;
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}
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else
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{
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LL_ERRS() << "LLWindowMacOSX::getPosition(): no window and not fullscreen!" << LL_ENDL;
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LL_ERRS() << "LLWindowMacOSX::getSize(): no window and not fullscreen!" << LL_ENDL;
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}
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return (err == noErr);
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@ -894,10 +895,13 @@ BOOL LLWindowMacOSX::getSize(LLCoordWindow *size)
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size->mX = sz.width;
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size->mY = sz.height;
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err = noErr;
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}
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else
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{
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LL_ERRS() << "LLWindowMacOSX::getPosition(): no window and not fullscreen!" << LL_ENDL;
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LL_ERRS() << "LLWindowMacOSX::getSize(): no window and not fullscreen!" << LL_ENDL;
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}
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return (err == noErr);
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