Merged in lindenlab/viewer-release
commit
dc3a9970d2
1
.hgtags
1
.hgtags
|
|
@ -550,3 +550,4 @@ a3143db58a0f6b005232bf9018e7fef17ff9ec90 6.1.0-release
|
|||
706bdc7e25c6e6b8fb56f4a13fcce2936e70a79c 6.2.1-release
|
||||
ec09daf1899c1c01c4ba0ba950fae572f2a612a8 6.2.2-release
|
||||
ab2ec5c5423b277d23fd0511ce50c15123ff2e03 6.2.3-release
|
||||
67297f9902857e357570c44722ad84de3aff974e 6.2.4-release
|
||||
|
|
|
|||
|
|
@ -33,7 +33,10 @@
|
|||
#include "llpluginmessageclasses.h"
|
||||
#include "llcontrol.h"
|
||||
|
||||
extern LLControlGroup gSavedSettings;
|
||||
extern LLControlGroup gSavedSettings;
|
||||
#if LL_DARWIN
|
||||
extern BOOL gHiDPISupport;
|
||||
#endif
|
||||
|
||||
static int LOW_PRIORITY_TEXTURE_SIZE_DEFAULT = 256;
|
||||
|
||||
|
|
@ -365,11 +368,16 @@ void LLPluginClassMedia::setSizeInternal(void)
|
|||
mRequestedMediaHeight = nextPowerOf2(mRequestedMediaHeight);
|
||||
}
|
||||
|
||||
if(mRequestedMediaWidth > 2048)
|
||||
mRequestedMediaWidth = 2048;
|
||||
#if LL_DARWIN
|
||||
if (!gHiDPISupport)
|
||||
#endif
|
||||
{
|
||||
if (mRequestedMediaWidth > 2048)
|
||||
mRequestedMediaWidth = 2048;
|
||||
|
||||
if(mRequestedMediaHeight > 2048)
|
||||
mRequestedMediaHeight = 2048;
|
||||
if (mRequestedMediaHeight > 2048)
|
||||
mRequestedMediaHeight = 2048;
|
||||
}
|
||||
}
|
||||
|
||||
void LLPluginClassMedia::setAutoScale(bool auto_scale)
|
||||
|
|
|
|||
|
|
@ -236,14 +236,14 @@ void LLUI::dirtyRect(LLRect rect)
|
|||
//static
|
||||
void LLUI::setMousePositionScreen(S32 x, S32 y)
|
||||
{
|
||||
S32 screen_x, screen_y;
|
||||
#if defined(LL_DARWIN)
|
||||
screen_x = ll_round((F32)x);
|
||||
screen_y = ll_round((F32)y);
|
||||
S32 screen_x = ll_round(((F32)x * getScaleFactor().mV[VX]) / LLView::getWindow()->getSystemUISize());
|
||||
S32 screen_y = ll_round(((F32)y * getScaleFactor().mV[VY]) / LLView::getWindow()->getSystemUISize());
|
||||
#else
|
||||
screen_x = ll_round((F32)x * getScaleFactor().mV[VX]);
|
||||
screen_y = ll_round((F32)y * getScaleFactor().mV[VY]);
|
||||
S32 screen_x = ll_round((F32)x * getScaleFactor().mV[VX]);
|
||||
S32 screen_y = ll_round((F32)y * getScaleFactor().mV[VY]);
|
||||
#endif
|
||||
|
||||
LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert());
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -4036,7 +4036,7 @@ void LLWindowWin32::setDPIAwareness()
|
|||
|
||||
F32 LLWindowWin32::getSystemUISize()
|
||||
{
|
||||
float scale_value = 0;
|
||||
F32 scale_value = 1.f;
|
||||
HWND hWnd = (HWND)getPlatformWindow();
|
||||
HDC hdc = GetDC(hWnd);
|
||||
HMONITOR hMonitor;
|
||||
|
|
|
|||
|
|
@ -498,7 +498,7 @@ void MediaPluginCEF::receiveMessage(const char* message_string)
|
|||
|
||||
dullahan::dullahan_settings settings;
|
||||
settings.accept_language_list = mHostLanguage;
|
||||
settings.background_color = 0xff282828;
|
||||
settings.background_color = 0xffffffff;
|
||||
settings.cache_enabled = true;
|
||||
settings.cache_path = mCachePath;
|
||||
settings.cookie_store_path = mCookiePath;
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
6.2.4
|
||||
6.2.5
|
||||
|
|
|
|||
|
|
@ -608,15 +608,10 @@ void renderFace(LLDrawable* drawable, LLFace *face)
|
|||
LLVOVolume* vobj = drawable->getVOVolume();
|
||||
if (vobj)
|
||||
{
|
||||
LLVertexBuffer::unbind();
|
||||
gGL.pushMatrix();
|
||||
gGL.multMatrix((F32*)vobj->getRelativeXform().mMatrix);
|
||||
|
||||
LLVolume* volume = NULL;
|
||||
|
||||
if (drawable->isState(LLDrawable::RIGGED))
|
||||
{
|
||||
vobj->updateRiggedVolume();
|
||||
volume = vobj->getRiggedVolume();
|
||||
}
|
||||
else
|
||||
|
|
@ -629,44 +624,11 @@ void renderFace(LLDrawable* drawable, LLFace *face)
|
|||
const LLVolumeFace& vol_face = volume->getVolumeFace(face->getTEOffset());
|
||||
LLVertexBuffer::drawElements(LLRender::TRIANGLES, vol_face.mPositions, NULL, vol_face.mNumIndices, vol_face.mIndices);
|
||||
}
|
||||
|
||||
gGL.popMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections)
|
||||
void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections, bool shader)
|
||||
{
|
||||
//Need to because crash on ATI 3800 (and similar cards) MAINT-5018
|
||||
LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0);
|
||||
|
||||
LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
|
||||
|
||||
if (shader)
|
||||
{
|
||||
gDebugProgram.bind();
|
||||
}
|
||||
|
||||
gGL.matrixMode(LLRender::MM_MODELVIEW);
|
||||
gGL.pushMatrix();
|
||||
|
||||
BOOL is_hud_object = mVObjp->isHUDAttachment();
|
||||
|
||||
if (mDrawablep->isActive())
|
||||
{
|
||||
gGL.loadMatrix(gGLModelView);
|
||||
gGL.multMatrix((F32*)mVObjp->getRenderMatrix().mMatrix);
|
||||
}
|
||||
else if (!is_hud_object)
|
||||
{
|
||||
gGL.loadIdentity();
|
||||
gGL.multMatrix(gGLModelView);
|
||||
LLVector3 trans = mVObjp->getRegion()->getOriginAgent();
|
||||
gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
|
||||
}
|
||||
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
|
||||
|
||||
if (bRenderHiddenSelections)
|
||||
{
|
||||
gGL.blendFunc(LLRender::BF_SOURCE_COLOR, LLRender::BF_ONE);
|
||||
|
|
@ -715,15 +677,6 @@ void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wirefram
|
|||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
renderFace(mDrawablep, this);
|
||||
}
|
||||
|
||||
glLineWidth(1.f);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
gGL.popMatrix();
|
||||
|
||||
if (shader)
|
||||
{
|
||||
shader->bind();
|
||||
}
|
||||
}
|
||||
|
||||
/* removed in lieu of raycast uv detection
|
||||
|
|
@ -1106,7 +1059,7 @@ void LLFace::getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_po
|
|||
|
||||
// Returns the necessary texture transform to align this face's TE to align_to's TE
|
||||
bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offset,
|
||||
LLVector2* res_st_scale, F32* res_st_rot) const
|
||||
LLVector2* res_st_scale, F32* res_st_rot, LLRender::eTexIndex map) const
|
||||
{
|
||||
if (!align_to)
|
||||
{
|
||||
|
|
@ -1119,6 +1072,43 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs
|
|||
return false;
|
||||
}
|
||||
|
||||
F32 map_rot = 0.f, map_scaleS = 0.f, map_scaleT = 0.f, map_offsS = 0.f, map_offsT = 0.f;
|
||||
|
||||
switch (map)
|
||||
{
|
||||
case LLRender::DIFFUSE_MAP:
|
||||
map_rot = orig_tep->getRotation();
|
||||
map_scaleS = orig_tep->mScaleS;
|
||||
map_scaleT = orig_tep->mScaleT;
|
||||
map_offsS = orig_tep->mOffsetS;
|
||||
map_offsT = orig_tep->mOffsetT;
|
||||
break;
|
||||
case LLRender::NORMAL_MAP:
|
||||
if (orig_tep->getMaterialParams()->getNormalID().isNull())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
map_rot = orig_tep->getMaterialParams()->getNormalRotation();
|
||||
map_scaleS = orig_tep->getMaterialParams()->getNormalRepeatX();
|
||||
map_scaleT = orig_tep->getMaterialParams()->getNormalRepeatY();
|
||||
map_offsS = orig_tep->getMaterialParams()->getNormalOffsetX();
|
||||
map_offsT = orig_tep->getMaterialParams()->getNormalOffsetY();
|
||||
break;
|
||||
case LLRender::SPECULAR_MAP:
|
||||
if (orig_tep->getMaterialParams()->getSpecularID().isNull())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
map_rot = orig_tep->getMaterialParams()->getSpecularRotation();
|
||||
map_scaleS = orig_tep->getMaterialParams()->getSpecularRepeatX();
|
||||
map_scaleT = orig_tep->getMaterialParams()->getSpecularRepeatY();
|
||||
map_offsS = orig_tep->getMaterialParams()->getSpecularOffsetX();
|
||||
map_offsT = orig_tep->getMaterialParams()->getSpecularOffsetY();
|
||||
break;
|
||||
default: /*make compiler happy*/
|
||||
break;
|
||||
}
|
||||
|
||||
LLVector3 orig_pos, this_pos;
|
||||
LLQuaternion orig_face_rot, this_face_rot;
|
||||
F32 orig_proj_scale, this_proj_scale;
|
||||
|
|
@ -1126,7 +1116,7 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs
|
|||
getPlanarProjectedParams(&this_face_rot, &this_pos, &this_proj_scale);
|
||||
|
||||
// The rotation of "this face's" texture:
|
||||
LLQuaternion orig_st_rot = LLQuaternion(orig_tep->getRotation(), LLVector3::z_axis) * orig_face_rot;
|
||||
LLQuaternion orig_st_rot = LLQuaternion(map_rot, LLVector3::z_axis) * orig_face_rot;
|
||||
LLQuaternion this_st_rot = orig_st_rot * ~this_face_rot;
|
||||
F32 x_ang, y_ang, z_ang;
|
||||
this_st_rot.getEulerAngles(&x_ang, &y_ang, &z_ang);
|
||||
|
|
@ -1134,10 +1124,10 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs
|
|||
|
||||
// Offset and scale of "this face's" texture:
|
||||
LLVector3 centers_dist = (this_pos - orig_pos) * ~orig_st_rot;
|
||||
LLVector3 st_scale(orig_tep->mScaleS, orig_tep->mScaleT, 1.f);
|
||||
LLVector3 st_scale(map_scaleS, map_scaleT, 1.f);
|
||||
st_scale *= orig_proj_scale;
|
||||
centers_dist.scaleVec(st_scale);
|
||||
LLVector2 orig_st_offset(orig_tep->mOffsetS, orig_tep->mOffsetT);
|
||||
LLVector2 orig_st_offset(map_offsS, map_offsT);
|
||||
|
||||
*res_st_offset = orig_st_offset + (LLVector2)centers_dist;
|
||||
res_st_offset->mV[VX] -= (S32)res_st_offset->mV[VX];
|
||||
|
|
|
|||
|
|
@ -114,7 +114,7 @@ public:
|
|||
LLVector2 surfaceToTexture(LLVector2 surface_coord, const LLVector4a& position, const LLVector4a& normal);
|
||||
void getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_pos, F32* scale) const;
|
||||
bool calcAlignedPlanarTE(const LLFace* align_to, LLVector2* st_offset,
|
||||
LLVector2* st_scale, F32* st_rot) const;
|
||||
LLVector2* st_scale, F32* st_rot, LLRender::eTexIndex map = LLRender::DIFFUSE_MAP) const;
|
||||
|
||||
U32 getState() const { return mState; }
|
||||
void setState(U32 state) { mState |= state; }
|
||||
|
|
@ -198,7 +198,7 @@ public:
|
|||
void renderSelectedUV();
|
||||
|
||||
void renderSelected(LLViewerTexture *image, const LLColor4 &color);
|
||||
void renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections);
|
||||
void renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections, bool shader);
|
||||
|
||||
F32 getKey() const { return mDistance; }
|
||||
|
||||
|
|
|
|||
|
|
@ -784,6 +784,7 @@ void LLFloaterSnapshot::Impl::onCommitLayerTypes(LLUICtrl* ctrl, void*data)
|
|||
previewp->setSnapshotBufferType((LLSnapshotModel::ESnapshotLayerType)combobox->getCurrentIndex());
|
||||
}
|
||||
view->impl->checkAutoSnapshot(previewp, TRUE);
|
||||
previewp->updateSnapshot(TRUE, TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -82,6 +82,8 @@ const S32 ALPHAMODE_MASK = 2; // Alpha masking mode
|
|||
const S32 BUMPY_TEXTURE = 18; // use supplied normal map
|
||||
const S32 SHINY_TEXTURE = 4; // use supplied specular map
|
||||
|
||||
BOOST_STATIC_ASSERT(MATTYPE_DIFFUSE == LLRender::DIFFUSE_MAP && MATTYPE_NORMAL == LLRender::NORMAL_MAP && MATTYPE_SPECULAR == LLRender::SPECULAR_MAP);
|
||||
|
||||
//
|
||||
// "Use texture" label for normal/specular type comboboxes
|
||||
// Filled in at initialization from translated strings
|
||||
|
|
@ -154,6 +156,7 @@ BOOL LLPanelFace::postBuild()
|
|||
childSetCommitCallback("maskcutoff",&LLPanelFace::onCommitMaterialMaskCutoff, this);
|
||||
|
||||
childSetAction("button align",&LLPanelFace::onClickAutoFix,this);
|
||||
childSetAction("button align textures", &LLPanelFace::onAlignTexture, this);
|
||||
|
||||
LLTextureCtrl* mTextureCtrl;
|
||||
LLTextureCtrl* mShinyTextureCtrl;
|
||||
|
|
@ -439,11 +442,28 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
|
|||
{
|
||||
BOOL valid;
|
||||
F32 value;
|
||||
LLSpinCtrl* ctrlTexScaleS = mPanel->getChild<LLSpinCtrl>("TexScaleU");
|
||||
LLSpinCtrl* ctrlTexScaleT = mPanel->getChild<LLSpinCtrl>("TexScaleV");
|
||||
LLSpinCtrl* ctrlTexOffsetS = mPanel->getChild<LLSpinCtrl>("TexOffsetU");
|
||||
LLSpinCtrl* ctrlTexOffsetT = mPanel->getChild<LLSpinCtrl>("TexOffsetV");
|
||||
LLSpinCtrl* ctrlTexRotation = mPanel->getChild<LLSpinCtrl>("TexRot");
|
||||
|
||||
LLRadioGroup * radio_mat_type = mPanel->getChild<LLRadioGroup>("radio_material_type");
|
||||
std::string prefix;
|
||||
switch (radio_mat_type->getSelectedIndex())
|
||||
{
|
||||
case MATTYPE_DIFFUSE:
|
||||
prefix = "Tex";
|
||||
break;
|
||||
case MATTYPE_NORMAL:
|
||||
prefix = "bumpy";
|
||||
break;
|
||||
case MATTYPE_SPECULAR:
|
||||
prefix = "shiny";
|
||||
break;
|
||||
}
|
||||
|
||||
LLSpinCtrl * ctrlTexScaleS = mPanel->getChild<LLSpinCtrl>(prefix + "ScaleU");
|
||||
LLSpinCtrl * ctrlTexScaleT = mPanel->getChild<LLSpinCtrl>(prefix + "ScaleV");
|
||||
LLSpinCtrl * ctrlTexOffsetS = mPanel->getChild<LLSpinCtrl>(prefix + "OffsetU");
|
||||
LLSpinCtrl * ctrlTexOffsetT = mPanel->getChild<LLSpinCtrl>(prefix + "OffsetV");
|
||||
LLSpinCtrl * ctrlTexRotation = mPanel->getChild<LLSpinCtrl>(prefix + "Rot");
|
||||
|
||||
LLComboBox* comboTexGen = mPanel->getChild<LLComboBox>("combobox texgen");
|
||||
LLCheckBoxCtrl* cb_planar_align = mPanel->getChild<LLCheckBoxCtrl>("checkbox planar align");
|
||||
bool align_planar = (cb_planar_align && cb_planar_align->get());
|
||||
|
|
@ -466,8 +486,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
|
|||
|
||||
if (align_planar)
|
||||
{
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, value, te);
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, value, te);
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, value, te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, value, te, object->getID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -491,8 +511,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
|
|||
|
||||
if (align_planar)
|
||||
{
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, value, te);
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, value, te);
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, value, te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, value, te, object->getID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -507,8 +527,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
|
|||
|
||||
if (align_planar)
|
||||
{
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, value, te);
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, value, te);
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, value, te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, value, te, object->getID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -523,8 +543,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
|
|||
|
||||
if (align_planar)
|
||||
{
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, value, te);
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, value, te);
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, value, te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, value, te, object->getID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -539,8 +559,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
|
|||
|
||||
if (align_planar)
|
||||
{
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, value, te);
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, value, te);
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, value, te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, value, te, object->getID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -612,6 +632,68 @@ private:
|
|||
LLFace* mCenterFace;
|
||||
};
|
||||
|
||||
struct LLPanelFaceSetAlignedConcreteTEFunctor : public LLSelectedTEFunctor
|
||||
{
|
||||
LLPanelFaceSetAlignedConcreteTEFunctor(LLPanelFace* panel, LLFace* center_face, LLRender::eTexIndex map) :
|
||||
mPanel(panel),
|
||||
mChefFace(center_face),
|
||||
mMap(map)
|
||||
{}
|
||||
|
||||
virtual bool apply(LLViewerObject* object, S32 te)
|
||||
{
|
||||
LLFace* facep = object->mDrawable->getFace(te);
|
||||
if (!facep)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (facep->getViewerObject()->getVolume()->getNumVolumeFaces() <= te)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (mChefFace != facep)
|
||||
{
|
||||
LLVector2 uv_offset, uv_scale;
|
||||
F32 uv_rot;
|
||||
if (facep->calcAlignedPlanarTE(mChefFace, &uv_offset, &uv_scale, &uv_rot, mMap))
|
||||
{
|
||||
switch (mMap)
|
||||
{
|
||||
case LLRender::DIFFUSE_MAP:
|
||||
object->setTEOffset(te, uv_offset.mV[VX], uv_offset.mV[VY]);
|
||||
object->setTEScale(te, uv_scale.mV[VX], uv_scale.mV[VY]);
|
||||
object->setTERotation(te, uv_rot);
|
||||
break;
|
||||
case LLRender::NORMAL_MAP:
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, uv_rot, te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, uv_offset.mV[VX], te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, uv_offset.mV[VY], te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, uv_scale.mV[VX], te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, uv_scale.mV[VY], te, object->getID());
|
||||
break;
|
||||
case LLRender::SPECULAR_MAP:
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, uv_rot, te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, uv_offset.mV[VX], te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, uv_offset.mV[VY], te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, uv_scale.mV[VX], te, object->getID());
|
||||
LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, uv_scale.mV[VY], te, object->getID());
|
||||
break;
|
||||
default: /*make compiler happy*/
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
private:
|
||||
LLPanelFace* mPanel;
|
||||
LLFace* mChefFace;
|
||||
LLRender::eTexIndex mMap;
|
||||
};
|
||||
|
||||
// Functor that tests if a face is aligned to mCenterFace
|
||||
struct LLPanelFaceGetIsAlignedTEFunctor : public LLSelectedTEFunctor
|
||||
{
|
||||
|
|
@ -697,6 +779,17 @@ void LLPanelFace::sendTextureInfo()
|
|||
LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc);
|
||||
}
|
||||
|
||||
void LLPanelFace::alignTestureLayer()
|
||||
{
|
||||
LLFace* last_face = NULL;
|
||||
bool identical_face = false;
|
||||
LLSelectedTE::getFace(last_face, identical_face);
|
||||
|
||||
LLRadioGroup * radio_mat_type = getChild<LLRadioGroup>("radio_material_type");
|
||||
LLPanelFaceSetAlignedConcreteTEFunctor setfunc(this, last_face, static_cast<LLRender::eTexIndex>(radio_mat_type->getSelectedIndex()));
|
||||
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
|
||||
}
|
||||
|
||||
void LLPanelFace::getState()
|
||||
{
|
||||
updateUI();
|
||||
|
|
@ -983,6 +1076,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
|
|||
bool enabled = (editable && isIdenticalPlanarTexgen());
|
||||
childSetValue("checkbox planar align", align_planar && enabled);
|
||||
childSetEnabled("checkbox planar align", enabled);
|
||||
childSetEnabled("button align textures", enabled && LLSelectMgr::getInstance()->getSelection()->getObjectCount() > 1);
|
||||
|
||||
if (align_planar && enabled)
|
||||
{
|
||||
|
|
@ -2134,7 +2228,18 @@ void LLPanelFace::onCommitMaterialBumpyRot(LLUICtrl* ctrl, void* userdata)
|
|||
}
|
||||
else
|
||||
{
|
||||
LLSelectedTEMaterial::setNormalRotation(self,self->getCurrentBumpyRot() * DEG_TO_RAD);
|
||||
if ((bool)self->childGetValue("checkbox planar align").asBoolean())
|
||||
{
|
||||
LLFace* last_face = NULL;
|
||||
bool identical_face = false;
|
||||
LLSelectedTE::getFace(last_face, identical_face);
|
||||
LLPanelFaceSetAlignedTEFunctor setfunc(self, last_face);
|
||||
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSelectedTEMaterial::setNormalRotation(self, self->getCurrentBumpyRot() * DEG_TO_RAD);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2151,7 +2256,18 @@ void LLPanelFace::onCommitMaterialShinyRot(LLUICtrl* ctrl, void* userdata)
|
|||
}
|
||||
else
|
||||
{
|
||||
LLSelectedTEMaterial::setSpecularRotation(self,self->getCurrentShinyRot() * DEG_TO_RAD);
|
||||
if ((bool)self->childGetValue("checkbox planar align").asBoolean())
|
||||
{
|
||||
LLFace* last_face = NULL;
|
||||
bool identical_face = false;
|
||||
LLSelectedTE::getFace(last_face, identical_face);
|
||||
LLPanelFaceSetAlignedTEFunctor setfunc(self, last_face);
|
||||
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSelectedTEMaterial::setSpecularRotation(self, self->getCurrentShinyRot() * DEG_TO_RAD);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2408,6 +2524,11 @@ void LLPanelFace::onClickAutoFix(void* userdata)
|
|||
LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc);
|
||||
}
|
||||
|
||||
void LLPanelFace::onAlignTexture(void* userdata)
|
||||
{
|
||||
LLPanelFace* self = (LLPanelFace*)userdata;
|
||||
self->alignTestureLayer();
|
||||
}
|
||||
|
||||
|
||||
// TODO: I don't know who put these in or what these are for???
|
||||
|
|
|
|||
|
|
@ -126,6 +126,7 @@ protected:
|
|||
void sendFullbright(); // applies and sends full bright
|
||||
void sendGlow();
|
||||
void sendMedia();
|
||||
void alignTestureLayer();
|
||||
|
||||
// this function is to return TRUE if the drag should succeed.
|
||||
static BOOL onDragTexture(LLUICtrl* ctrl, LLInventoryItem* item);
|
||||
|
|
@ -202,6 +203,7 @@ protected:
|
|||
static void onCommitPlanarAlign( LLUICtrl* ctrl, void* userdata);
|
||||
static void onCommitRepeatsPerMeter( LLUICtrl* ctrl, void* userinfo);
|
||||
static void onClickAutoFix(void*);
|
||||
static void onAlignTexture(void*);
|
||||
|
||||
static F32 valueGlow(LLViewerObject* object, S32 face);
|
||||
|
||||
|
|
|
|||
|
|
@ -180,7 +180,7 @@ LLSelectMgr::LLSelectMgr()
|
|||
sHighlightThickness = gSavedSettings.getF32("SelectionHighlightThickness");
|
||||
sHighlightUScale = gSavedSettings.getF32("SelectionHighlightUScale");
|
||||
sHighlightVScale = gSavedSettings.getF32("SelectionHighlightVScale");
|
||||
sHighlightAlpha = gSavedSettings.getF32("SelectionHighlightAlpha");
|
||||
sHighlightAlpha = gSavedSettings.getF32("SelectionHighlightAlpha") * 2;
|
||||
sHighlightAlphaTest = gSavedSettings.getF32("SelectionHighlightAlphaTest");
|
||||
sHighlightUAnim = gSavedSettings.getF32("SelectionHighlightUAnim");
|
||||
sHighlightVAnim = gSavedSettings.getF32("SelectionHighlightVAnim");
|
||||
|
|
@ -5838,6 +5838,84 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
|
|||
gGL.scalef(cur_zoom, cur_zoom, cur_zoom);
|
||||
}
|
||||
|
||||
bool wireframe_selection = (gFloaterTools && gFloaterTools->getVisible()) || LLSelectMgr::sRenderHiddenSelections;
|
||||
F32 fogCfx = (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal() - gAgentCamera.getCameraPositionGlobal()).magVec() / (LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec() * 4), 0.0, 1.0);
|
||||
|
||||
static LLColor4 sParentColor = LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha);
|
||||
static LLColor4 sChildColor = LLColor4(sSilhouetteChildColor[VRED], sSilhouetteChildColor[VGREEN], sSilhouetteChildColor[VBLUE], LLSelectMgr::sHighlightAlpha);
|
||||
|
||||
auto renderMeshSelection_f = [fogCfx, wireframe_selection](LLSelectNode* node, LLViewerObject* objectp, LLColor4 hlColor)
|
||||
{
|
||||
//Need to because crash on ATI 3800 (and similar cards) MAINT-5018
|
||||
LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0);
|
||||
|
||||
LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
|
||||
|
||||
if (shader)
|
||||
{
|
||||
gDebugProgram.bind();
|
||||
}
|
||||
|
||||
gGL.matrixMode(LLRender::MM_MODELVIEW);
|
||||
gGL.pushMatrix();
|
||||
|
||||
BOOL is_hud_object = objectp->isHUDAttachment();
|
||||
|
||||
if (!is_hud_object)
|
||||
{
|
||||
gGL.loadIdentity();
|
||||
gGL.multMatrix(gGLModelView);
|
||||
}
|
||||
|
||||
if (objectp->mDrawable->isActive())
|
||||
{
|
||||
gGL.multMatrix((F32*)objectp->getRenderMatrix().mMatrix);
|
||||
}
|
||||
else if (!is_hud_object)
|
||||
{
|
||||
LLVector3 trans = objectp->getRegion()->getOriginAgent();
|
||||
gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
|
||||
}
|
||||
|
||||
bool bRenderHidenSelection = node->isTransient() ? false : LLSelectMgr::sRenderHiddenSelections;
|
||||
|
||||
|
||||
LLVOVolume* vobj = objectp->mDrawable->getVOVolume();
|
||||
if (vobj)
|
||||
{
|
||||
LLVertexBuffer::unbind();
|
||||
gGL.pushMatrix();
|
||||
gGL.multMatrix((F32*)vobj->getRelativeXform().mMatrix);
|
||||
|
||||
if (objectp->mDrawable->isState(LLDrawable::RIGGED))
|
||||
{
|
||||
vobj->updateRiggedVolume(true);
|
||||
}
|
||||
}
|
||||
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
|
||||
S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces()); // avatars have TEs but no faces
|
||||
for (S32 te = 0; te < num_tes; ++te)
|
||||
{
|
||||
if (node->isTESelected(te))
|
||||
{
|
||||
objectp->mDrawable->getFace(te)->renderOneWireframe(hlColor, fogCfx, wireframe_selection, bRenderHidenSelection, nullptr != shader);
|
||||
}
|
||||
}
|
||||
|
||||
gGL.popMatrix();
|
||||
gGL.popMatrix();
|
||||
|
||||
glLineWidth(1.f);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
|
||||
if (shader)
|
||||
{
|
||||
shader->bind();
|
||||
}
|
||||
};
|
||||
|
||||
if (mSelectedObjects->getNumNodes())
|
||||
{
|
||||
LLUUID inspect_item_id= LLUUID::null;
|
||||
|
|
@ -5855,9 +5933,6 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
|
|||
}
|
||||
}
|
||||
|
||||
bool wireframe_selection = (gFloaterTools && gFloaterTools->getVisible()) || LLSelectMgr::sRenderHiddenSelections;
|
||||
F32 fogCfx = (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal() - gAgentCamera.getCameraPositionGlobal()).magVec() / (LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec() * 4), 0.0, 1.0);
|
||||
|
||||
LLUUID focus_item_id = LLViewerMediaFocus::getInstance()->getFocusedObjectID();
|
||||
for (S32 pass = 0; pass < 2; pass++)
|
||||
{
|
||||
|
|
@ -5865,33 +5940,28 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
|
|||
iter != mSelectedObjects->end(); iter++)
|
||||
{
|
||||
LLSelectNode* node = *iter;
|
||||
|
||||
if (getTEMode() && !node->hasSelectedTE())
|
||||
continue;
|
||||
|
||||
LLViewerObject* objectp = node->getObject();
|
||||
if (!objectp)
|
||||
continue;
|
||||
|
||||
if(getTEMode() && !node->hasSelectedTE())
|
||||
continue;
|
||||
|
||||
if (objectp->mDrawable
|
||||
&& objectp->mDrawable->getVOVolume()
|
||||
&& objectp->mDrawable->getVOVolume()->isMesh())
|
||||
{
|
||||
S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces()); // avatars have TEs but no faces
|
||||
for (S32 te = 0; te < num_tes; ++te)
|
||||
LLColor4 hlColor = objectp->isRootEdit() ? sParentColor : sChildColor;
|
||||
if (objectp->getID() == inspect_item_id)
|
||||
{
|
||||
if (!getTEMode())
|
||||
{
|
||||
objectp->mDrawable->getFace(te)->renderOneWireframe(
|
||||
LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha * 2)
|
||||
, fogCfx, wireframe_selection, node->isTransient() ? FALSE : LLSelectMgr::sRenderHiddenSelections);
|
||||
}
|
||||
else if(node->isTESelected(te))
|
||||
{
|
||||
objectp->mDrawable->getFace(te)->renderOneWireframe(
|
||||
LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha * 2)
|
||||
, fogCfx, wireframe_selection, node->isTransient() ? FALSE : LLSelectMgr::sRenderHiddenSelections);
|
||||
}
|
||||
hlColor = sHighlightInspectColor;
|
||||
}
|
||||
else if (node->isTransient())
|
||||
{
|
||||
hlColor = sContextSilhouetteColor;
|
||||
}
|
||||
renderMeshSelection_f(node, objectp, hlColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -5944,14 +6014,20 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
|
|||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (subtracting_from_selection)
|
||||
|
||||
LLColor4 highlight_color = objectp->isRoot() ? sHighlightParentColor : sHighlightChildColor;
|
||||
if (objectp->mDrawable
|
||||
&& objectp->mDrawable->getVOVolume()
|
||||
&& objectp->mDrawable->getVOVolume()->isMesh())
|
||||
{
|
||||
renderMeshSelection_f(node, objectp, subtracting_from_selection ? LLColor4::red : highlight_color);
|
||||
}
|
||||
else if (subtracting_from_selection)
|
||||
{
|
||||
node->renderOneSilhouette(LLColor4::red);
|
||||
}
|
||||
else if (!objectp->isSelected())
|
||||
{
|
||||
LLColor4 highlight_color = objectp->isRoot() ? sHighlightParentColor : sHighlightChildColor;
|
||||
node->renderOneSilhouette(highlight_color);
|
||||
}
|
||||
}
|
||||
|
|
@ -6450,7 +6526,7 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
|
|||
gGL.texCoord2fv(tc[0].mV);
|
||||
gGL.vertex3fv( v[0].mV );
|
||||
|
||||
gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
|
||||
gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha);
|
||||
gGL.texCoord2fv( tc[1].mV );
|
||||
gGL.vertex3fv( v[1].mV );
|
||||
|
||||
|
|
@ -6460,7 +6536,7 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
|
|||
|
||||
gGL.vertex3fv( v[2].mV );
|
||||
|
||||
gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
|
||||
gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha);
|
||||
gGL.texCoord2fv( tc[1].mV );
|
||||
gGL.vertex3fv( v[1].mV );
|
||||
|
||||
|
|
|
|||
|
|
@ -1775,7 +1775,7 @@ LLViewerWindow::LLViewerWindow(const Params& p)
|
|||
|
||||
// Get the real window rect the window was created with (since there are various OS-dependent reasons why
|
||||
// the size of a window or fullscreen context may have been adjusted slightly...)
|
||||
F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor"), MIN_UI_SCALE, MAX_UI_SCALE) * mWindow->getSystemUISize();
|
||||
F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor") * mWindow->getSystemUISize(), MIN_UI_SCALE, MAX_UI_SCALE);
|
||||
|
||||
mDisplayScale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
|
||||
mDisplayScale *= ui_scale_factor;
|
||||
|
|
@ -4620,7 +4620,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
|
|||
if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) &&
|
||||
(image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
|
||||
{
|
||||
if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true))
|
||||
if (scratch_space.allocate(image_width, image_height, GL_DEPTH_COMPONENT, true, true))
|
||||
{
|
||||
original_width = gPipeline.mDeferredScreen.getWidth();
|
||||
original_height = gPipeline.mDeferredScreen.getHeight();
|
||||
|
|
@ -5348,7 +5348,7 @@ F32 LLViewerWindow::getWorldViewAspectRatio() const
|
|||
|
||||
void LLViewerWindow::calcDisplayScale()
|
||||
{
|
||||
F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor"), MIN_UI_SCALE, MAX_UI_SCALE) * mWindow->getSystemUISize();
|
||||
F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor") * mWindow->getSystemUISize(), MIN_UI_SCALE, MAX_UI_SCALE);
|
||||
LLVector2 display_scale;
|
||||
display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
|
||||
display_scale *= ui_scale_factor;
|
||||
|
|
|
|||
|
|
@ -5531,6 +5531,11 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
|
|||
U32 mask = mat->getShaderMask(alpha_mode);
|
||||
pool->addRiggedFace(facep, mask);
|
||||
}
|
||||
|
||||
if(vobj->isAnimatedObject() && vobj->isRiggedMesh())
|
||||
{
|
||||
pool->updateRiggedVertexBuffers(vobj->getAvatar());
|
||||
}
|
||||
}
|
||||
else if (mat)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -887,14 +887,8 @@ void LLWorldMapView::drawFrustum()
|
|||
F32 half_width_pixels = half_width_meters * meters_to_pixels;
|
||||
|
||||
// Compute the frustum coordinates. Take the UI scale into account.
|
||||
#if defined(LL_DARWIN)
|
||||
F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
|
||||
F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + sPanX) * ui_scale_factor) * LLUI::getScaleFactor().mV[VX];
|
||||
F32 ctr_y = ((getLocalRect().getHeight() * 0.5f + sPanY) * ui_scale_factor) * LLUI::getScaleFactor().mV[VY];
|
||||
#else
|
||||
F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + sPanX) * LLUI::getScaleFactor().mV[VX]);
|
||||
F32 ctr_y = ((getLocalRect().getHeight() * 0.5f + sPanY) * LLUI::getScaleFactor().mV[VY]);
|
||||
#endif
|
||||
|
||||
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
|
||||
|
||||
|
|
|
|||
|
|
@ -770,6 +770,17 @@
|
|||
tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."
|
||||
top_delta="16"
|
||||
width="260" />
|
||||
<button
|
||||
left="10"
|
||||
top="222"
|
||||
height="20"
|
||||
label="Align"
|
||||
label_selected="Align current texture layers"
|
||||
layout="topleft"
|
||||
name="button align textures"
|
||||
top_delta="0"
|
||||
tool_tip="Align current texture layers"
|
||||
width="66" />
|
||||
<web_browser
|
||||
visible="false"
|
||||
enabled="false"
|
||||
|
|
|
|||
Loading…
Reference in New Issue