Remove local flip (as part of resize) in QuickTime plugin for OSX
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282956e768
commit
dca6153c23
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@ -311,7 +311,9 @@ private:
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MatrixRecord transform;
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SetIdentityMatrix( &transform ); // transforms are additive so start from identify matrix
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double scaleX = (double) mWidth / mNaturalWidth;
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double scaleY = -1.0 * (double) mHeight / mNaturalHeight;
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// 2016-05-31 CP remove local flip (via -1.0) since texture coods for media on a prim are now flipped for VLC/CEF
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double scaleY = 1.0 * (double) mHeight / mNaturalHeight;
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double centerX = mWidth / 2.0;
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double centerY = mHeight / 2.0;
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ScaleMatrix( &transform, X2Fix( scaleX ), X2Fix( scaleY ), X2Fix( centerX ), X2Fix( centerY ) );
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