SL-10951 There were no tool-tips for the 'Edit' and 'Play' buttons in the 'Gestures' floater
parent
30b36a7215
commit
dd9141306b
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@ -564,6 +564,7 @@ void LLSidepanelInventory::updateVerbs()
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mWearBtn->setEnabled(FALSE);
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mPlayBtn->setVisible(FALSE);
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mPlayBtn->setEnabled(FALSE);
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mPlayBtn->setToolTip(std::string(""));
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mTeleportBtn->setVisible(FALSE);
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mTeleportBtn->setEnabled(FALSE);
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mShopBtn->setVisible(TRUE);
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@ -588,11 +589,23 @@ void LLSidepanelInventory::updateVerbs()
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mShopBtn->setVisible(FALSE);
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break;
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case LLInventoryType::IT_SOUND:
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mPlayBtn->setVisible(TRUE);
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mPlayBtn->setEnabled(TRUE);
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mPlayBtn->setToolTip(LLTrans::getString("InventoryPlaySoundTooltip"));
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mShopBtn->setVisible(FALSE);
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break;
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case LLInventoryType::IT_GESTURE:
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mPlayBtn->setVisible(TRUE);
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mPlayBtn->setEnabled(TRUE);
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mPlayBtn->setToolTip(LLTrans::getString("InventoryPlayGestureTooltip"));
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mShopBtn->setVisible(FALSE);
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break;
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case LLInventoryType::IT_ANIMATION:
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mPlayBtn->setVisible(TRUE);
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mPlayBtn->setEnabled(TRUE);
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mShopBtn->setVisible(FALSE);
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mPlayBtn->setEnabled(TRUE);
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mPlayBtn->setToolTip(LLTrans::getString("InventoryPlayAnimationTooltip"));
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mShopBtn->setVisible(FALSE);
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break;
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case LLInventoryType::IT_LANDMARK:
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mTeleportBtn->setVisible(TRUE);
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@ -119,6 +119,7 @@
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follows="left|bottom"
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height="23"
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label="Edit"
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tool_tip="Open window for editing selected gesture."
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layout="topleft"
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left="6"
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name="edit_btn"
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@ -128,6 +129,7 @@
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follows="left|bottom"
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height="23"
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label="Play"
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tool_tip="Execute selected gesture in-world."
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layout="topleft"
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left_pad="6"
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name="play_btn"
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@ -2302,6 +2302,9 @@ For AI Character: Get the closest navigable point to the point provided.
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<string name="MarketplaceURL_Dashboard">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/dashboard</string>
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<string name="MarketplaceURL_Imports">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/merchants/store/imports</string>
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<string name="MarketplaceURL_LearnMore">https://marketplace.[MARKETPLACE_DOMAIN_NAME]/learn_more</string>
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<string name="InventoryPlayAnimationTooltip">Open window with Play options.</string>
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<string name="InventoryPlayGestureTooltip">Execute selected gesture in-world.</string>
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<string name="InventoryPlaySoundTooltip">Open window with Play options.</string>
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<string name="InventoryOutboxNotMerchantTitle">Anyone can sell items on the Marketplace.</string>
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<string name="InventoryOutboxNotMerchantTooltip"></string>
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<string name="InventoryOutboxNotMerchant">
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