SL-17206 FIXED Unable to move an avatar after fall on the ground
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@ -1343,6 +1343,14 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id)
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return FALSE;
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}
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//SL-17206 hack to alter Female_land loop setting, while current behavior won't be changed serverside
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LLUUID const female_land_anim("ca1baf4d-0a18-5a1f-0330-e4bd1e71f09e");
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if (female_land_anim == asset_id)
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{
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LL_WARNS() << "Animation(" << female_land_anim << ") won't be looped." << LL_ENDL;
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mJointMotionList->mLoop = FALSE;
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}
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//-------------------------------------------------------------------------
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// get easeIn and easeOut
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//-------------------------------------------------------------------------
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