Fix xcode16 build errors
parent
646d0779bd
commit
ddbe1ff981
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@ -68,7 +68,11 @@ public:
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}
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// shadow base-class string() method with UTF-8 aware method
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std::string string() const { return super::u8string(); }
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std::string string() const
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{
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auto u8 = super::u8string();
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return std::string(u8.begin(), u8.end());
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}
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// On Posix systems, where value_type is already char, this operator
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// std::string() method shadows the base class operator string_type()
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// method. But on Windows, where value_type is wchar_t, the base class
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@ -146,7 +146,7 @@ size_t LLQueuedThread::updateQueue(F32 max_time_ms)
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// schedule a call to threadedUpdate for every call to updateQueue
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if (!isQuitting())
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{
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mRequestQueue.post([=]()
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mRequestQueue.post([=, this]()
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{
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LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qt - update");
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mIdleThread = false;
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@ -474,7 +474,7 @@ void LLQueuedThread::processRequest(LLQueuedThread::QueuedRequest* req)
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#else
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using namespace std::chrono_literals;
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auto retry_time = LL::WorkQueue::TimePoint::clock::now() + 16ms;
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mRequestQueue.post([=]
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mRequestQueue.post([=, this]
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{
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LL_PROFILE_ZONE_NAMED("processRequest - retry");
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if (LL::WorkQueue::TimePoint::clock::now() < retry_time)
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@ -715,7 +715,7 @@ void LLFontFreetype::renderGlyph(EFontGlyphType bitmap_type, U32 glyph_index, ll
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if (error == FT_Err_Out_Of_Memory)
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{
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LLError::LLUserWarningMsg::showOutOfMemory();
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LL_ERRS() << "Out of memory loading glyph for character " << wch << LL_ENDL;
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LL_ERRS() << "Out of memory loading glyph for character " << static_cast<unsigned int>(wch) << LL_ENDL;
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}
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std::string message = llformat(
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@ -1773,7 +1773,7 @@ void LLImageGL::syncToMainThread(LLGLuint new_tex_name)
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ref();
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LL::WorkQueue::postMaybe(
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mMainQueue,
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[=]()
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[=, this]()
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{
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LL_PROFILE_ZONE_NAMED("cglt - delete callback");
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syncTexName(new_tex_name);
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@ -1060,7 +1060,7 @@ F32 LLWindowMacOSX::getGamma()
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&greenGamma,
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&blueMin,
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&blueMax,
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&blueGamma) == noErr)
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&blueGamma) == kCGErrorSuccess)
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{
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// So many choices...
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// Let's just return the green channel gamma for now.
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@ -1111,7 +1111,7 @@ bool LLWindowMacOSX::setGamma(const F32 gamma)
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&greenGamma,
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&blueMin,
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&blueMax,
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&blueGamma) != noErr)
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&blueGamma) != kCGErrorSuccess)
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{
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return false;
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}
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@ -1126,7 +1126,7 @@ bool LLWindowMacOSX::setGamma(const F32 gamma)
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gamma,
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blueMin,
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blueMax,
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gamma) != noErr)
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gamma) != kCGErrorSuccess)
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{
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return false;
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}
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@ -1178,7 +1178,7 @@ bool LLWindowMacOSX::setCursorPosition(const LLCoordWindow position)
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newPosition.y = screen_pos.mY;
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CGSetLocalEventsSuppressionInterval(0.0);
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if(CGWarpMouseCursorPosition(newPosition) == noErr)
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if(CGWarpMouseCursorPosition(newPosition) == kCGErrorSuccess)
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{
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result = true;
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}
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@ -500,7 +500,7 @@ void GLTFSceneManager::update()
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LLNewBufferedResourceUploadInfo::uploadFinish_f finish = [this, buffer](LLUUID assetId, LLSD response)
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{
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LLAppViewer::instance()->postToMainCoro(
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[=]()
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[=, this]()
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{
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if (mUploadingAsset)
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{
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@ -548,8 +548,8 @@ LLViewerFetchedTexture* LLMeshUploadThread::FindViewerTexture(const LLImportMate
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return ppTex ? (*ppTex).get() : NULL;
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}
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volatile S32 LLMeshRepoThread::sActiveHeaderRequests = 0;
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volatile S32 LLMeshRepoThread::sActiveLODRequests = 0;
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std::atomic<S32> LLMeshRepoThread::sActiveHeaderRequests = 0;
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std::atomic<S32> LLMeshRepoThread::sActiveLODRequests = 0;
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U32 LLMeshRepoThread::sMaxConcurrentRequests = 1;
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S32 LLMeshRepoThread::sRequestLowWater = REQUEST2_LOW_WATER_MIN;
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S32 LLMeshRepoThread::sRequestHighWater = REQUEST2_HIGH_WATER_MIN;
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@ -3916,7 +3916,7 @@ void LLMeshRepository::notifyLoadedMeshes()
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}
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// erase from background thread
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mThread->mWorkQueue.post([=]()
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mThread->mWorkQueue.post([=, this]()
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{
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mThread->mSkinMap.erase(id);
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});
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@ -256,8 +256,8 @@ class LLMeshRepoThread : public LLThread
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{
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public:
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volatile static S32 sActiveHeaderRequests;
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volatile static S32 sActiveLODRequests;
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static std::atomic<S32> sActiveHeaderRequests;
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static std::atomic<S32> sActiveLODRequests;
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static U32 sMaxConcurrentRequests;
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static S32 sRequestLowWater;
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static S32 sRequestHighWater;
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@ -438,7 +438,7 @@ void LLPanelEmojiComplete::updateConstraints()
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{
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mRenderRect = getLocalRect();
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mEmojiWidth = (U16)(mIconFont->getWidthF32(u8"\U0001F431") + mPadding * 2);
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mEmojiWidth = (U16)(mIconFont->getWidthF32(LLWString(1, 0x1F431).c_str()) + mPadding * 2);
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if (mVertical)
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{
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mEmojiHeight = mIconFont->getLineHeight() + mPadding * 2;
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@ -29,6 +29,7 @@
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#include <iostream>
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#include <map>
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#include <algorithm>
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#include <atomic>
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#include "lltexturefetch.h"
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@ -2843,7 +2844,7 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, S3
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bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority)
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{
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LL_PROFILE_ZONE_SCOPED;
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mRequestQueue.tryPost([=]()
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mRequestQueue.tryPost([=, this]()
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{
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LLTextureFetchWorker* worker = getWorker(id);
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if (worker)
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@ -3571,29 +3572,30 @@ TFReqSendMetrics::doWork(LLTextureFetch * fetcher)
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//if (! gViewerAssetStatsThread1)
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// return true;
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static volatile bool reporting_started(false);
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static volatile S32 report_sequence(0);
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static std::atomic<bool> reporting_started(false);
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static std::atomic<S32> report_sequence(0);
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// In mStatsSD, we have a copy we own of the LLSD representation
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// of the asset stats. Add some additional fields and ship it off.
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static const S32 metrics_data_version = 2;
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bool initial_report = !reporting_started;
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bool initial_report = !reporting_started.load();
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mStatsSD["session_id"] = mSessionID;
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mStatsSD["agent_id"] = mAgentID;
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mStatsSD["message"] = "ViewerAssetMetrics";
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mStatsSD["sequence"] = report_sequence;
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mStatsSD["sequence"] = report_sequence.load();
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mStatsSD["initial"] = initial_report;
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mStatsSD["version"] = metrics_data_version;
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mStatsSD["break"] = static_cast<bool>(LLTextureFetch::svMetricsDataBreak);
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// Update sequence number
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if (S32_MAX == ++report_sequence)
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if (S32_MAX == report_sequence.fetch_add(1))
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{
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report_sequence = 0;
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report_sequence.store(0);
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}
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reporting_started = true;
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reporting_started.store(true);
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// Limit the size of the stats report if necessary.
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@ -2902,14 +2902,14 @@ void LLViewerMediaImpl::update()
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media_tex->ref();
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main_queue->postTo(
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mTexUpdateQueue, // Worker thread queue
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[=]() // work done on update worker thread
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[=, this]() // work done on update worker thread
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{
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#if LL_IMAGEGL_THREAD_CHECK
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media_tex->getGLTexture()->mActiveThread = LLThread::currentID();
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#endif
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doMediaTexUpdate(media_tex, data, data_width, data_height, x_pos, y_pos, width, height, true);
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},
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[=]() // callback to main thread
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[=, this]() // callback to main thread
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{
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#if LL_IMAGEGL_THREAD_CHECK
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media_tex->getGLTexture()->mActiveThread = LLThread::currentID();
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@ -1331,7 +1331,7 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi
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// Check the whitelist, if there's media (otherwise just show it)
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if (te->getMediaData() == NULL || te->getMediaData()->checkCandidateUrl(url))
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{
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if ( obj != mDragHoveredObject)
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if ( obj != mDragHoveredObject.get())
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{
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// Highlight the dragged object
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LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);
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@ -556,7 +556,7 @@ void LLWebRTCVoiceClient::voiceConnectionCoro()
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}
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}
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LL::WorkQueue::postMaybe(mMainQueue,
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[=] {
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[=, this] {
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if (sShuttingDown)
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{
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return;
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@ -674,7 +674,7 @@ void LLWebRTCVoiceClient::OnDevicesChanged(const llwebrtc::LLWebRTCVoiceDeviceLi
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{
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LL::WorkQueue::postMaybe(mMainQueue,
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[=]
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[=, this]
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{
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OnDevicesChangedImpl(render_devices, capture_devices);
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});
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@ -2211,7 +2211,7 @@ LLVoiceWebRTCConnection::~LLVoiceWebRTCConnection()
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void LLVoiceWebRTCConnection::OnIceGatheringState(llwebrtc::LLWebRTCSignalingObserver::EIceGatheringState state)
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{
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LL::WorkQueue::postMaybe(mMainQueue,
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[=] {
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[=, this] {
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LL_DEBUGS("Voice") << "Ice Gathering voice account. " << state << LL_ENDL;
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switch (state)
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@ -2234,7 +2234,7 @@ void LLVoiceWebRTCConnection::OnIceGatheringState(llwebrtc::LLWebRTCSignalingObs
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// callback from llwebrtc
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void LLVoiceWebRTCConnection::OnIceCandidate(const llwebrtc::LLWebRTCIceCandidate& candidate)
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{
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LL::WorkQueue::postMaybe(mMainQueue, [=] { mIceCandidates.push_back(candidate); });
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LL::WorkQueue::postMaybe(mMainQueue, [=, this] { mIceCandidates.push_back(candidate); });
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}
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void LLVoiceWebRTCConnection::processIceUpdates()
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@ -2352,7 +2352,7 @@ void LLVoiceWebRTCConnection::processIceUpdatesCoro(connectionPtr_t connection)
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void LLVoiceWebRTCConnection::OnOfferAvailable(const std::string &sdp)
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{
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LL::WorkQueue::postMaybe(mMainQueue,
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[=] {
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[=, this] {
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if (mShutDown)
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{
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return;
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@ -2379,7 +2379,7 @@ void LLVoiceWebRTCConnection::OnOfferAvailable(const std::string &sdp)
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void LLVoiceWebRTCConnection::OnAudioEstablished(llwebrtc::LLWebRTCAudioInterface* audio_interface)
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{
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LL::WorkQueue::postMaybe(mMainQueue,
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[=] {
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[=, this] {
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if (mShutDown)
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{
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return;
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@ -2401,7 +2401,7 @@ void LLVoiceWebRTCConnection::OnAudioEstablished(llwebrtc::LLWebRTCAudioInterfac
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void LLVoiceWebRTCConnection::OnRenegotiationNeeded()
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{
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LL::WorkQueue::postMaybe(mMainQueue,
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[=] {
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[=, this] {
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LL_DEBUGS("Voice") << "Voice channel requires renegotiation." << LL_ENDL;
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if (!mShutDown)
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{
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@ -2415,7 +2415,7 @@ void LLVoiceWebRTCConnection::OnRenegotiationNeeded()
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void LLVoiceWebRTCConnection::OnPeerConnectionClosed()
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{
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LL::WorkQueue::postMaybe(mMainQueue,
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[=] {
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[=, this] {
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LL_DEBUGS("Voice") << "Peer connection has closed." << LL_ENDL;
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if (mVoiceConnectionState == VOICE_STATE_WAIT_FOR_CLOSE)
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{
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@ -2888,7 +2888,7 @@ bool LLVoiceWebRTCConnection::connectionStateMachine()
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// llwebrtc callback
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void LLVoiceWebRTCConnection::OnDataReceived(const std::string& data, bool binary)
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{
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LL::WorkQueue::postMaybe(mMainQueue, [=] { LLVoiceWebRTCConnection::OnDataReceivedImpl(data, binary); });
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LL::WorkQueue::postMaybe(mMainQueue, [=, this] { LLVoiceWebRTCConnection::OnDataReceivedImpl(data, binary); });
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}
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//
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@ -3044,7 +3044,7 @@ void LLVoiceWebRTCConnection::OnDataReceivedImpl(const std::string &data, bool b
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void LLVoiceWebRTCConnection::OnDataChannelReady(llwebrtc::LLWebRTCDataInterface *data_interface)
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{
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LL::WorkQueue::postMaybe(mMainQueue,
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[=] {
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[=, this] {
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if (mShutDown)
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{
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return;
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@ -128,7 +128,7 @@ void LLLogin::Impl::connect(const std::string& uri, const LLSD& login_params)
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// Launch a coroutine with our login_() method. Run the coroutine until
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// its first wait; at that point, return here.
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std::string coroname =
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LLCoros::instance().launch("LLLogin::Impl::login_", [=]() { loginCoro(uri, login_params); });
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LLCoros::instance().launch("LLLogin::Impl::login_", [=, this]() { loginCoro(uri, login_params); });
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LL_DEBUGS("LLLogin") << " connected with uri '" << uri << "', login_params " << login_params << LL_ENDL;
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}
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