Fix xcode16 build errors

master
Andrey Lihatskiy 2025-02-13 16:13:50 +02:00
parent 646d0779bd
commit ddbe1ff981
14 changed files with 44 additions and 38 deletions

View File

@ -68,7 +68,11 @@ public:
}
// shadow base-class string() method with UTF-8 aware method
std::string string() const { return super::u8string(); }
std::string string() const
{
auto u8 = super::u8string();
return std::string(u8.begin(), u8.end());
}
// On Posix systems, where value_type is already char, this operator
// std::string() method shadows the base class operator string_type()
// method. But on Windows, where value_type is wchar_t, the base class

View File

@ -146,7 +146,7 @@ size_t LLQueuedThread::updateQueue(F32 max_time_ms)
// schedule a call to threadedUpdate for every call to updateQueue
if (!isQuitting())
{
mRequestQueue.post([=]()
mRequestQueue.post([=, this]()
{
LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("qt - update");
mIdleThread = false;
@ -474,7 +474,7 @@ void LLQueuedThread::processRequest(LLQueuedThread::QueuedRequest* req)
#else
using namespace std::chrono_literals;
auto retry_time = LL::WorkQueue::TimePoint::clock::now() + 16ms;
mRequestQueue.post([=]
mRequestQueue.post([=, this]
{
LL_PROFILE_ZONE_NAMED("processRequest - retry");
if (LL::WorkQueue::TimePoint::clock::now() < retry_time)

View File

@ -715,7 +715,7 @@ void LLFontFreetype::renderGlyph(EFontGlyphType bitmap_type, U32 glyph_index, ll
if (error == FT_Err_Out_Of_Memory)
{
LLError::LLUserWarningMsg::showOutOfMemory();
LL_ERRS() << "Out of memory loading glyph for character " << wch << LL_ENDL;
LL_ERRS() << "Out of memory loading glyph for character " << static_cast<unsigned int>(wch) << LL_ENDL;
}
std::string message = llformat(

View File

@ -1773,7 +1773,7 @@ void LLImageGL::syncToMainThread(LLGLuint new_tex_name)
ref();
LL::WorkQueue::postMaybe(
mMainQueue,
[=]()
[=, this]()
{
LL_PROFILE_ZONE_NAMED("cglt - delete callback");
syncTexName(new_tex_name);

View File

@ -1060,7 +1060,7 @@ F32 LLWindowMacOSX::getGamma()
&greenGamma,
&blueMin,
&blueMax,
&blueGamma) == noErr)
&blueGamma) == kCGErrorSuccess)
{
// So many choices...
// Let's just return the green channel gamma for now.
@ -1111,7 +1111,7 @@ bool LLWindowMacOSX::setGamma(const F32 gamma)
&greenGamma,
&blueMin,
&blueMax,
&blueGamma) != noErr)
&blueGamma) != kCGErrorSuccess)
{
return false;
}
@ -1126,7 +1126,7 @@ bool LLWindowMacOSX::setGamma(const F32 gamma)
gamma,
blueMin,
blueMax,
gamma) != noErr)
gamma) != kCGErrorSuccess)
{
return false;
}
@ -1178,7 +1178,7 @@ bool LLWindowMacOSX::setCursorPosition(const LLCoordWindow position)
newPosition.y = screen_pos.mY;
CGSetLocalEventsSuppressionInterval(0.0);
if(CGWarpMouseCursorPosition(newPosition) == noErr)
if(CGWarpMouseCursorPosition(newPosition) == kCGErrorSuccess)
{
result = true;
}

View File

@ -500,7 +500,7 @@ void GLTFSceneManager::update()
LLNewBufferedResourceUploadInfo::uploadFinish_f finish = [this, buffer](LLUUID assetId, LLSD response)
{
LLAppViewer::instance()->postToMainCoro(
[=]()
[=, this]()
{
if (mUploadingAsset)
{

View File

@ -548,8 +548,8 @@ LLViewerFetchedTexture* LLMeshUploadThread::FindViewerTexture(const LLImportMate
return ppTex ? (*ppTex).get() : NULL;
}
volatile S32 LLMeshRepoThread::sActiveHeaderRequests = 0;
volatile S32 LLMeshRepoThread::sActiveLODRequests = 0;
std::atomic<S32> LLMeshRepoThread::sActiveHeaderRequests = 0;
std::atomic<S32> LLMeshRepoThread::sActiveLODRequests = 0;
U32 LLMeshRepoThread::sMaxConcurrentRequests = 1;
S32 LLMeshRepoThread::sRequestLowWater = REQUEST2_LOW_WATER_MIN;
S32 LLMeshRepoThread::sRequestHighWater = REQUEST2_HIGH_WATER_MIN;
@ -3916,7 +3916,7 @@ void LLMeshRepository::notifyLoadedMeshes()
}
// erase from background thread
mThread->mWorkQueue.post([=]()
mThread->mWorkQueue.post([=, this]()
{
mThread->mSkinMap.erase(id);
});

View File

@ -256,8 +256,8 @@ class LLMeshRepoThread : public LLThread
{
public:
volatile static S32 sActiveHeaderRequests;
volatile static S32 sActiveLODRequests;
static std::atomic<S32> sActiveHeaderRequests;
static std::atomic<S32> sActiveLODRequests;
static U32 sMaxConcurrentRequests;
static S32 sRequestLowWater;
static S32 sRequestHighWater;

View File

@ -438,7 +438,7 @@ void LLPanelEmojiComplete::updateConstraints()
{
mRenderRect = getLocalRect();
mEmojiWidth = (U16)(mIconFont->getWidthF32(u8"\U0001F431") + mPadding * 2);
mEmojiWidth = (U16)(mIconFont->getWidthF32(LLWString(1, 0x1F431).c_str()) + mPadding * 2);
if (mVertical)
{
mEmojiHeight = mIconFont->getLineHeight() + mPadding * 2;

View File

@ -29,6 +29,7 @@
#include <iostream>
#include <map>
#include <algorithm>
#include <atomic>
#include "lltexturefetch.h"
@ -2843,7 +2844,7 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, S3
bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority)
{
LL_PROFILE_ZONE_SCOPED;
mRequestQueue.tryPost([=]()
mRequestQueue.tryPost([=, this]()
{
LLTextureFetchWorker* worker = getWorker(id);
if (worker)
@ -3571,29 +3572,30 @@ TFReqSendMetrics::doWork(LLTextureFetch * fetcher)
//if (! gViewerAssetStatsThread1)
// return true;
static volatile bool reporting_started(false);
static volatile S32 report_sequence(0);
static std::atomic<bool> reporting_started(false);
static std::atomic<S32> report_sequence(0);
// In mStatsSD, we have a copy we own of the LLSD representation
// of the asset stats. Add some additional fields and ship it off.
static const S32 metrics_data_version = 2;
bool initial_report = !reporting_started;
bool initial_report = !reporting_started.load();
mStatsSD["session_id"] = mSessionID;
mStatsSD["agent_id"] = mAgentID;
mStatsSD["message"] = "ViewerAssetMetrics";
mStatsSD["sequence"] = report_sequence;
mStatsSD["sequence"] = report_sequence.load();
mStatsSD["initial"] = initial_report;
mStatsSD["version"] = metrics_data_version;
mStatsSD["break"] = static_cast<bool>(LLTextureFetch::svMetricsDataBreak);
// Update sequence number
if (S32_MAX == ++report_sequence)
if (S32_MAX == report_sequence.fetch_add(1))
{
report_sequence = 0;
report_sequence.store(0);
}
reporting_started = true;
reporting_started.store(true);
// Limit the size of the stats report if necessary.

View File

@ -2902,14 +2902,14 @@ void LLViewerMediaImpl::update()
media_tex->ref();
main_queue->postTo(
mTexUpdateQueue, // Worker thread queue
[=]() // work done on update worker thread
[=, this]() // work done on update worker thread
{
#if LL_IMAGEGL_THREAD_CHECK
media_tex->getGLTexture()->mActiveThread = LLThread::currentID();
#endif
doMediaTexUpdate(media_tex, data, data_width, data_height, x_pos, y_pos, width, height, true);
},
[=]() // callback to main thread
[=, this]() // callback to main thread
{
#if LL_IMAGEGL_THREAD_CHECK
media_tex->getGLTexture()->mActiveThread = LLThread::currentID();

View File

@ -1331,7 +1331,7 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi
// Check the whitelist, if there's media (otherwise just show it)
if (te->getMediaData() == NULL || te->getMediaData()->checkCandidateUrl(url))
{
if ( obj != mDragHoveredObject)
if ( obj != mDragHoveredObject.get())
{
// Highlight the dragged object
LLSelectMgr::getInstance()->unhighlightObjectOnly(mDragHoveredObject);

View File

@ -556,7 +556,7 @@ void LLWebRTCVoiceClient::voiceConnectionCoro()
}
}
LL::WorkQueue::postMaybe(mMainQueue,
[=] {
[=, this] {
if (sShuttingDown)
{
return;
@ -674,7 +674,7 @@ void LLWebRTCVoiceClient::OnDevicesChanged(const llwebrtc::LLWebRTCVoiceDeviceLi
{
LL::WorkQueue::postMaybe(mMainQueue,
[=]
[=, this]
{
OnDevicesChangedImpl(render_devices, capture_devices);
});
@ -2211,7 +2211,7 @@ LLVoiceWebRTCConnection::~LLVoiceWebRTCConnection()
void LLVoiceWebRTCConnection::OnIceGatheringState(llwebrtc::LLWebRTCSignalingObserver::EIceGatheringState state)
{
LL::WorkQueue::postMaybe(mMainQueue,
[=] {
[=, this] {
LL_DEBUGS("Voice") << "Ice Gathering voice account. " << state << LL_ENDL;
switch (state)
@ -2234,7 +2234,7 @@ void LLVoiceWebRTCConnection::OnIceGatheringState(llwebrtc::LLWebRTCSignalingObs
// callback from llwebrtc
void LLVoiceWebRTCConnection::OnIceCandidate(const llwebrtc::LLWebRTCIceCandidate& candidate)
{
LL::WorkQueue::postMaybe(mMainQueue, [=] { mIceCandidates.push_back(candidate); });
LL::WorkQueue::postMaybe(mMainQueue, [=, this] { mIceCandidates.push_back(candidate); });
}
void LLVoiceWebRTCConnection::processIceUpdates()
@ -2352,7 +2352,7 @@ void LLVoiceWebRTCConnection::processIceUpdatesCoro(connectionPtr_t connection)
void LLVoiceWebRTCConnection::OnOfferAvailable(const std::string &sdp)
{
LL::WorkQueue::postMaybe(mMainQueue,
[=] {
[=, this] {
if (mShutDown)
{
return;
@ -2379,7 +2379,7 @@ void LLVoiceWebRTCConnection::OnOfferAvailable(const std::string &sdp)
void LLVoiceWebRTCConnection::OnAudioEstablished(llwebrtc::LLWebRTCAudioInterface* audio_interface)
{
LL::WorkQueue::postMaybe(mMainQueue,
[=] {
[=, this] {
if (mShutDown)
{
return;
@ -2401,7 +2401,7 @@ void LLVoiceWebRTCConnection::OnAudioEstablished(llwebrtc::LLWebRTCAudioInterfac
void LLVoiceWebRTCConnection::OnRenegotiationNeeded()
{
LL::WorkQueue::postMaybe(mMainQueue,
[=] {
[=, this] {
LL_DEBUGS("Voice") << "Voice channel requires renegotiation." << LL_ENDL;
if (!mShutDown)
{
@ -2415,7 +2415,7 @@ void LLVoiceWebRTCConnection::OnRenegotiationNeeded()
void LLVoiceWebRTCConnection::OnPeerConnectionClosed()
{
LL::WorkQueue::postMaybe(mMainQueue,
[=] {
[=, this] {
LL_DEBUGS("Voice") << "Peer connection has closed." << LL_ENDL;
if (mVoiceConnectionState == VOICE_STATE_WAIT_FOR_CLOSE)
{
@ -2888,7 +2888,7 @@ bool LLVoiceWebRTCConnection::connectionStateMachine()
// llwebrtc callback
void LLVoiceWebRTCConnection::OnDataReceived(const std::string& data, bool binary)
{
LL::WorkQueue::postMaybe(mMainQueue, [=] { LLVoiceWebRTCConnection::OnDataReceivedImpl(data, binary); });
LL::WorkQueue::postMaybe(mMainQueue, [=, this] { LLVoiceWebRTCConnection::OnDataReceivedImpl(data, binary); });
}
//
@ -3044,7 +3044,7 @@ void LLVoiceWebRTCConnection::OnDataReceivedImpl(const std::string &data, bool b
void LLVoiceWebRTCConnection::OnDataChannelReady(llwebrtc::LLWebRTCDataInterface *data_interface)
{
LL::WorkQueue::postMaybe(mMainQueue,
[=] {
[=, this] {
if (mShutDown)
{
return;

View File

@ -128,7 +128,7 @@ void LLLogin::Impl::connect(const std::string& uri, const LLSD& login_params)
// Launch a coroutine with our login_() method. Run the coroutine until
// its first wait; at that point, return here.
std::string coroname =
LLCoros::instance().launch("LLLogin::Impl::login_", [=]() { loginCoro(uri, login_params); });
LLCoros::instance().launch("LLLogin::Impl::login_", [=, this]() { loginCoro(uri, login_params); });
LL_DEBUGS("LLLogin") << " connected with uri '" << uri << "', login_params " << login_params << LL_ENDL;
}