Make rigged attachments respect "Show me in mouselook" option.

master
Dave Parks 2010-08-12 11:40:54 -05:00
parent 91c1545f90
commit ddd7a3ebb5
1 changed files with 6 additions and 0 deletions

View File

@ -38,6 +38,7 @@
#include "llvoavatar.h"
#include "m3math.h"
#include "llagent.h" //for gAgent.needsRenderAvatar()
#include "lldrawable.h"
#include "lldrawpoolbump.h"
#include "llface.h"
@ -1274,6 +1275,11 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLFace* face, const LLMeshSk
void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
{
if (avatar->isSelf() && !gAgent.needsRenderAvatar())
{
return;
}
for (U32 i = 0; i < mRiggedFace[type].size(); ++i)
{
LLFace* face = mRiggedFace[type][i];