Take featuretable_*.txt and gpu_table.txt from V/dev and assume for now they are the golden master.
parent
1714747536
commit
de1eeed600
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@ -47,13 +47,13 @@ RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 4.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVBOEnable 1 1
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RenderVBOMappingDisable 1 1
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RenderVolumeLODFactor 1 3.0
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RenderVolumeLODFactor 1 2.0
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UseStartScreen 1 1
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UseOcclusion 1 1
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VertexShaderEnable 1 1
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@ -90,17 +90,18 @@ RenderObjectBump 1 0
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RenderLocalLights 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1.0
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RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// Mid Graphics Settings
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@ -119,17 +120,18 @@ RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// High Graphics Settings (purty)
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@ -148,11 +150,11 @@ RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 3.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 48
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@ -177,11 +179,11 @@ RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 4.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 3.0
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RenderVolumeLODFactor 1 2.0
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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@ -35,7 +35,7 @@ RenderAvatarMaxVisible 1 12
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RenderAvatarVP 1 1
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RenderCubeMap 1 1
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RenderDelayVBUpdate 1 0
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RenderFarClip 1 192
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RenderFarClip 1 256
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RenderFlexTimeFactor 1 1.0
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RenderFogRatio 1 4.0
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RenderGamma 1 0
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@ -47,13 +47,13 @@ RenderNightBrightness 1 1.0
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RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 4.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVBOEnable 1 1
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RenderVolumeLODFactor 1 3.0
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RenderVBOMappingDisable 1 1
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RenderVolumeLODFactor 1 2.0
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UseStartScreen 1 1
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UseOcclusion 1 1
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VertexShaderEnable 1 1
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@ -62,11 +62,11 @@ WLSkyDetail 1 128
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Disregard128DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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RenderTextureMemoryMultiple 1 1.0
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RenderShaderLightingMaxLevel 1 3
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RenderShaderLightingMaxLevel 1 3
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RenderDeferred 1 1
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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RenderDeferredSSAO 1 1
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RenderShadowDetail 1 2
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RenderFSAASamples 1 16
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RenderMaxTextureIndex 1 16
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//
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@ -82,16 +82,16 @@ RenderAvatarVP 1 0
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RenderFarClip 1 64
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RenderFlexTimeFactor 1 0
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RenderGlowResolutionPow 1 8
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RenderMaxPartCount 1 250
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RenderLocalLights 1 0
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RenderMaxPartCount 1 0
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RenderObjectBump 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1.0
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RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderVolumeLODFactor 1 0.5
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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@ -117,11 +117,11 @@ RenderMaxPartCount 1 2048
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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@ -147,11 +147,11 @@ RenderMaxPartCount 1 4096
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 3.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 48
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@ -169,7 +169,7 @@ RenderAvatarCloth 1 1
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RenderAvatarLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderAvatarVP 1 1
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RenderFarClip 1 192
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RenderFarClip 1 256
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RenderFlexTimeFactor 1 1.0
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RenderGlowResolutionPow 1 9
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RenderLocalLights 1 1
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@ -181,7 +181,7 @@ RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 3.0
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RenderVolumeLODFactor 1 2.0
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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@ -30,12 +30,12 @@ list all
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RenderAnisotropic 1 0
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RenderAvatarCloth 1 1
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RenderAvatarLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderAvatarMaxVisible 1 12
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RenderAvatarVP 1 1
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RenderCubeMap 1 1
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RenderDelayVBUpdate 1 0
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RenderFarClip 1 192
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RenderFarClip 1 256
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RenderFlexTimeFactor 1 1.0
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RenderFogRatio 1 4.0
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RenderGamma 1 0
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@ -47,7 +47,7 @@ RenderNightBrightness 1 1.0
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RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 4.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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@ -84,19 +84,16 @@ RenderAvatarVP 1 0
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RenderFarClip 1 64
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RenderFlexTimeFactor 1 0
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RenderGlowResolutionPow 1 8
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RenderLightingDetail 1 0
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RenderMaxPartCount 1 250
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RenderLocalLights 1 0
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RenderMaxPartCount 1 0
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RenderObjectBump 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1.0
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RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderTextureMemoryMultiple 1 0.5
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RenderWaterReflections 1 0
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RenderVolumeLODFactor 1 0.5
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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@ -104,6 +101,7 @@ RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// Mid Graphics Settings
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//
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@ -121,19 +119,18 @@ RenderMaxPartCount 1 2048
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderTextureMemoryMultiple 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderWaterReflections 1 0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// High Graphics Settings (purty)
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@ -152,12 +149,11 @@ RenderMaxPartCount 1 4096
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 3.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderWaterReflections 1 0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 48
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@ -175,7 +171,7 @@ RenderAvatarCloth 1 1
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RenderAvatarLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderAvatarVP 1 1
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RenderFarClip 1 192
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RenderFarClip 1 256
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RenderFlexTimeFactor 1 1.0
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RenderGlowResolutionPow 1 9
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RenderLocalLights 1 1
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@ -183,12 +179,11 @@ RenderMaxPartCount 1 8192
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RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 4.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 3.0
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RenderWaterReflections 1 1
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RenderVolumeLODFactor 1 2.0
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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@ -390,9 +385,6 @@ RenderTextureMemoryMultiple 1 0.375
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RenderUseImpostors 0 0
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UseOcclusion 0 0
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list NVIDIA_GeForce_9600M
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RenderTextureMemoryMultiple 1 1.0
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/// tweaked ATI to 96 Draw distance
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list ATI_Radeon_9000
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@ -35,7 +35,7 @@ RenderAvatarMaxVisible 1 12
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RenderAvatarVP 1 1
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RenderCubeMap 1 1
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RenderDelayVBUpdate 1 0
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RenderFarClip 1 192
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RenderFarClip 1 256
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RenderFlexTimeFactor 1 1.0
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RenderFogRatio 1 4.0
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RenderGamma 1 0
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@ -47,13 +47,13 @@ RenderNightBrightness 1 1.0
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RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 4.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVBOEnable 1 1
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RenderVolumeLODFactor 1 3.0
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RenderVBOMappingDisable 1 1
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RenderVolumeLODFactor 1 2.0
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UseStartScreen 1 1
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UseOcclusion 1 1
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VertexShaderEnable 1 1
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@ -84,22 +84,23 @@ RenderAvatarVP 1 0
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RenderFarClip 1 64
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RenderFlexTimeFactor 1 0
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RenderGlowResolutionPow 1 8
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RenderMaxPartCount 1 250
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RenderLocalLights 1 0
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RenderMaxPartCount 1 0
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RenderObjectBump 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1.0
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RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderVolumeLODFactor 1 0.5
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// Mid Graphics Settings
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@ -118,17 +119,18 @@ RenderMaxPartCount 1 2048
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderFSAASamples 1 0
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//
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// High Graphics Settings (purty)
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@ -147,11 +149,11 @@ RenderMaxPartCount 1 4096
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RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 3.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 48
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@ -169,7 +171,7 @@ RenderAvatarCloth 1 1
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RenderAvatarLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderAvatarVP 1 1
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RenderFarClip 1 192
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RenderFarClip 1 256
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RenderFlexTimeFactor 1 1.0
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RenderGlowResolutionPow 1 9
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RenderLocalLights 1 1
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@ -177,11 +179,11 @@ RenderMaxPartCount 1 8192
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RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 4.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 3.0
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RenderVolumeLODFactor 1 2.0
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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@ -175,11 +175,6 @@ ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1
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ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1
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ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 3 1
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ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 3 1
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ATI Radeon HD 7500 .*ATI.*Radeon HD *75.. 3 1
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ATI Radeon HD 7600 .*ATI.*Radeon HD *76.. 3 1
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ATI Radeon HD 7700 .*ATI.*Radeon HD *77.. 3 1
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ATI Radeon HD 7800 .*ATI.*Radeon HD *78.. 3 1
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ATI Radeon HD 7900 .*ATI.*Radeon HD *79.. 3 1
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ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0
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ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1
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ATI Radeon 3000 .*ATI.*Radeon 30.. 0 1
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@ -300,7 +295,6 @@ NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1
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NVIDIA 315M .*NVIDIA .*GeForce 315M.* 2 1
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NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1
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NVIDIA 320M .*NVIDIA .*GeForce 320M.* 2 1
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NVIDIA 610M .*NVIDIA .*GeForce 610M.* 2 1
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NVIDIA G100M .*NVIDIA .*100M.* 0 1
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NVIDIA G100 .*NVIDIA .*100.* 0 1
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NVIDIA G102M .*NVIDIA .*102M.* 0 1
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@ -346,7 +340,6 @@ NVIDIA GT 530M .*NVIDIA .*GT *530(M)?.* 3 1
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NVIDIA GT 540M .*NVIDIA .*GT *54.(M)?.* 3 1
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NVIDIA GT 550M .*NVIDIA .*GT *550(M)?.* 3 1
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NVIDIA GT 555M .*NVIDIA .*GT *555(M)?.* 3 1
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NVIDIA GT 630M .*NVIDIA .*GT *630(M)?.* 3 1
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NVIDIA GTS 160M .*NVIDIA .*GT(S)? *160(M)?.* 2 1
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||||
NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 3 1
|
||||
NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 3 1
|
||||
|
|
@ -539,5 +532,4 @@ XGI XGI.* 0 0
|
|||
VIA VIA.* 0 0
|
||||
Apple Generic Apple.*Generic.* 0 0
|
||||
Apple Software Renderer Apple.*Software Renderer.* 0 0
|
||||
Oracle VirtualBox Graphics Humper.* 0 1
|
||||
Humper Humper.* 0 1
|
||||
|
|
|
|||
Loading…
Reference in New Issue