SL-19999 stop outputing debug info about created material asset id unnecessarily
parent
5ce4d42f55
commit
df1eb38b21
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@ -1327,9 +1327,7 @@ void LLMaterialEditor::createInventoryItem(const std::string &buffer, const std:
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[](LLUUID item_id, LLUUID new_asset_id, LLUUID new_item_id, LLSD response)
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{
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// done callback
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LL_INFOS("Material") << "inventory item uploaded. item: " << item_id << " asset: " << new_asset_id << " new_item_id: " << new_item_id << " response: " << response << LL_ENDL;
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LLSD params = llsd::map("ASSET_ID", new_asset_id);
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LLNotificationsUtil::add("MaterialCreated", params);
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LL_INFOS("Material") << "inventory item uploaded. item: " << item_id << " new_item_id: " << new_item_id << " response: " << response << LL_ENDL;
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},
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nullptr // failure callback, floater already closed
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);
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@ -12098,13 +12098,6 @@ Would you like to save them first?
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yestext="Yes"/>
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</notification>
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<notification
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icon="notifytip.tga"
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name="MaterialCreated"
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type="notifytip">
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Material successfully created. Asset ID: [ASSET_ID]
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</notification>
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<notification
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icon="notifytip.tga"
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name="ReflectionProbeApplied"
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