SL-17964 FIXED Pressing M while any floater has focus switches into mouselook
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2b2fdb6cb5
commit
df46b5723d
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@ -293,6 +293,8 @@ static const F32 MIN_UI_SCALE = 0.75f;
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static const F32 MAX_UI_SCALE = 7.0f;
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static const F32 MIN_DISPLAY_SCALE = 0.75f;
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static const char KEY_MOUSELOOK = 'M';
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static LLCachedControl<std::string> sSnapshotBaseName(LLCachedControl<std::string>(gSavedPerAccountSettings, "SnapshotBaseName", "Snapshot"));
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static LLCachedControl<std::string> sSnapshotDir(LLCachedControl<std::string>(gSavedPerAccountSettings, "SnapshotBaseDir", ""));
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@ -3296,6 +3298,13 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
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if (keyboard_focus
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&& !gFocusMgr.getKeystrokesOnly())
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{
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//Most things should fall through, but mouselook is an exception,
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//don't switch to mouselook if any floater has focus
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if ((key == KEY_MOUSELOOK) && !(mask & (MASK_CONTROL | MASK_ALT)))
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{
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return TRUE;
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}
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LLUICtrl* cur_focus = dynamic_cast<LLUICtrl*>(keyboard_focus);
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if (cur_focus && cur_focus->acceptsTextInput())
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{
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