Minor fixes.
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557bd29249
commit
df7e88d9f4
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@ -420,7 +420,7 @@ F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local,
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const F32 time_delta)
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{
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// const F32 smoothing = getParamValue("Smoothing");
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static const F32 smoothing = 3.0f; // Removed smoothing param since it's probably not necessary
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static const F32 smoothing = 3.0f; // Removed smoothing param since it's probably not necessary
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const F32 acceleration_local = velocity_local - mVelocityJoint_local;
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const F32 smoothed_acceleration_local =
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@ -584,7 +584,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
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// Calculate the new acceleration based on the net force.
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// a = F/m
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const F32 acceleration_new_local = force_net / behavior_mass;
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const F32 max_acceleration = 10.0f; // magic number, used to be customizable.
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static const F32 max_acceleration = 10.0f; // magic number, used to be customizable.
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F32 velocity_new_local = mVelocity_local + acceleration_new_local;
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velocity_new_local = llclamp(velocity_new_local,
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-max_acceleration, max_acceleration);
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