Fix visualizing luminance buffer and small cleanup

master
Rye Cogtail 2024-09-03 17:55:17 -04:00
parent ceed015e4e
commit dfae0d9d78
1 changed files with 1 additions and 2 deletions

View File

@ -7871,7 +7871,6 @@ void LLPipeline::renderFinalize()
renderDoF(&mPostMap, &mRT->screen);
LLRenderTarget* finalBuffer = &mRT->screen;
static LLCachedControl<U32> aa_type(gSavedSettings, "RenderFSAAType", 2U);
if (RenderFSAAType == 1)
{
applyFXAA(&mRT->screen, &mPostMap);
@ -7880,7 +7879,6 @@ void LLPipeline::renderFinalize()
if (RenderBufferVisualization > -1)
{
finalBuffer = &mPostMap;
switch (RenderBufferVisualization)
{
case 0:
@ -7891,6 +7889,7 @@ void LLPipeline::renderFinalize()
break;
case 4:
visualizeBuffers(&mLuminanceMap, finalBuffer, 0);
break;
case 5:
{
if (RenderFSAAType > 0)