SH-2768 Put transparency checkerboard back in texture preview
parent
17b21fc197
commit
e0a62d8941
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@ -972,43 +972,53 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor
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// Draw gray and white checkerboard with black border
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void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha)
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{
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// Initialize the first time this is called.
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const S32 PIXELS = 32;
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static GLubyte checkerboard[PIXELS * PIXELS];
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static BOOL first = TRUE;
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if( first )
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{
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for( S32 i = 0; i < PIXELS; i++ )
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{
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for( S32 j = 0; j < PIXELS; j++ )
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{
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checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF;
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}
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}
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first = FALSE;
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}
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gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
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// ...white squares
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gGL.color4f( 1.f, 1.f, 1.f, alpha );
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gl_rect_2d(rect);
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// ...gray squares
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gGL.color4f( .7f, .7f, .7f, alpha );
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gGL.flush();
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if (!LLGLSLShader::sNoFixedFunction)
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{ //polygon stipple is deprecated
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{
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// Initialize the first time this is called.
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const S32 PIXELS = 32;
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static GLubyte checkerboard[PIXELS * PIXELS];
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static BOOL first = TRUE;
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if( first )
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{
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for( S32 i = 0; i < PIXELS; i++ )
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{
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for( S32 j = 0; j < PIXELS; j++ )
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{
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checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF;
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}
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}
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first = FALSE;
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}
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gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
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// ...white squares
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gGL.color4f( 1.f, 1.f, 1.f, alpha );
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gl_rect_2d(rect);
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// ...gray squares
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gGL.color4f( .7f, .7f, .7f, alpha );
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gGL.flush();
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glPolygonStipple( checkerboard );
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LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE);
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gl_rect_2d(rect);
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}
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else
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{
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gl_rect_2d(rect);
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{ //polygon stipple is deprecated, use "Checker" texture
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LLPointer<LLUIImage> img = LLUI::getUIImage("Checker");
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gGL.getTexUnit(0)->bind(img->getImage());
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gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP);
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gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
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LLColor4 color(1.f, 1.f, 1.f, alpha);
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LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f);
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gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(),
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img->getImage(), color, uv_rect);
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}
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gGL.flush();
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}
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Binary file not shown.
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After Width: | Height: | Size: 130 B |
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@ -122,6 +122,8 @@ with the same filename but different name
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<texture name="Checkbox_Press" file_name="widgets/Checkbox_Press.png" preload="true" />
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<texture name="Check_Mark" file_name="icons/check_mark.png" preload="true" />
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<texture name="Checker" file_name="checker.png" preload="false" />
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<texture name="Command_AboutLand_Icon" file_name="toolbar_icons/land.png" preload="true" />
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<texture name="Command_Appearance_Icon" file_name="toolbar_icons/appearance.png" preload="true" />
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<texture name="Command_Avatar_Icon" file_name="toolbar_icons/avatars.png" preload="true" />
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