master
Ansariel 2020-04-01 12:11:22 +02:00
commit e0cd97f865
11 changed files with 311 additions and 358 deletions

View File

@ -770,6 +770,11 @@ void LLButton::draw()
{
glow_color = highlighting_color;
}
else
{
// will fade from highlight color
glow_color = flash_color;
}
}
}

View File

@ -207,6 +207,7 @@ public:
void setFlashing( bool b, bool force_flashing = false );
BOOL getFlashing() const { return mFlashing; }
LLFlashTimer* getFlashTimer() {return mFlashingTimer;}
void setFlashColor(const LLUIColor &color) { mFlashBgColor = color; };
void setHAlign( LLFontGL::HAlign align ) { mHAlign = align; }
LLFontGL::HAlign getHAlign() const { return mHAlign; }

View File

@ -269,6 +269,7 @@ LLTabContainer::LLTabContainer(const LLTabContainer::Params& p)
mOpenTabsOnDragAndDrop(p.open_tabs_on_drag_and_drop),
mTabIconCtrlPad(p.tab_icon_ctrl_pad),
mUseTabEllipses(p.use_ellipses),
mEnableTabsFlashing(p.enable_tabs_flashing),
mDropShadowedText(p.label_shadow) // support for drop shadowed tab labels -Zi
{
// AO: Treat the IM tab container specially
@ -1806,6 +1807,16 @@ void LLTabContainer::setTabPanelFlashing(LLPanel* child, BOOL state )
}
}
void LLTabContainer::setTabPanelFlashing(LLPanel* child, BOOL state, LLUIColor color)
{
LLTabTuple* tuple = getTabByPanel(child);
if (tuple)
{
tuple->mButton->setFlashColor(color);
tuple->mButton->setFlashing(state);
}
}
void LLTabContainer::setTabImage(LLPanel* child, std::string image_name, const LLColor4& color)
{
LLTabTuple* tuple = getTabByPanel(child);

View File

@ -125,7 +125,7 @@ public:
Optional<bool> open_tabs_on_drag_and_drop;
/**
* Open tabs on hover in drag and drop situations
* Enable tab flashing
*/
Optional<bool> enable_tabs_flashing;
@ -220,6 +220,7 @@ public:
BOOL getTabPanelFlashing(LLPanel* child);
void setTabPanelFlashing(LLPanel* child, BOOL state);
void setTabPanelFlashing(LLPanel* child, BOOL state, LLUIColor color);
void setTabImage(LLPanel* child, std::string img_name, const LLColor4& color = LLColor4::white);
void setTabImage(LLPanel* child, const LLUUID& img_id, const LLColor4& color = LLColor4::white);
void setTabImage(LLPanel* child, LLIconCtrl* icon);

View File

@ -272,7 +272,8 @@ LLFloaterModelUploadBase(key),
mUploadBtn(NULL),
mCalculateBtn(NULL),
mUploadLogText(NULL),
mTabContainer(NULL)
mTabContainer(NULL),
mAvatarTabIndex(0)
{
sInstance = this;
mLastMouseX = 0;
@ -353,6 +354,10 @@ BOOL LLFloaterModelPreview::postBuild()
childSetVisible("skin_too_many_joints", false);
childSetVisible("skin_unknown_joint", false);
childSetVisible("warning_title", false);
childSetVisible("warning_message", false);
childSetVisible("status", false);
initDecompControls();
LLView* preview_panel = getChild<LLView>("preview_panel");
@ -445,17 +450,10 @@ BOOL LLFloaterModelPreview::postBuild()
mUploadLogText = getChild<LLViewerTextEditor>("log_text");
mTabContainer = getChild<LLTabContainer>("import_tab");
// Disable Overrides tab untill it has something to show and set callbacks
LLPanel *panel = mTabContainer->getPanelByName("overrides_panel");
S32 index = mTabContainer->getIndexForPanel(panel);
mTabContainer->enableTabButton(index, false);
LLPanel *panel = mTabContainer->getPanelByName("avatar_panel");
mAvatarTabIndex = mTabContainer->getIndexForPanel(panel);
panel->getChild<LLScrollListCtrl>("joints_list")->setCommitCallback(boost::bind(&LLFloaterModelPreview::onJointListSelection, this));
// Disable Logs tab untill it has something to show
panel = mTabContainer->getPanelByName("logs_panel");
index = mTabContainer->getIndexForPanel(panel);
mTabContainer->enableTabButton(index, false);
if (LLConvexDecomposition::getInstance() != NULL)
{
mCalculateBtn->setClickedCallback(boost::bind(&LLFloaterModelPreview::onClickCalculateBtn, this));
@ -691,7 +689,7 @@ void populate_list_with_map(LLScrollListCtrl *list, const std::map<std::string,
void LLFloaterModelPreview::onJointListSelection()
{
S32 display_lod = mModelPreview->mPreviewLOD;
LLPanel *panel = mTabContainer->getPanelByName("overrides_panel");
LLPanel *panel = mTabContainer->getPanelByName("avatar_panel");
LLScrollListCtrl *joints_list = panel->getChild<LLScrollListCtrl>("joints_list");
LLScrollListCtrl *joints_pos = panel->getChild<LLScrollListCtrl>("pos_overrides_list");
LLScrollListCtrl *joints_scale = panel->getChild<LLScrollListCtrl>("scale_overrides_list");
@ -708,14 +706,17 @@ void LLFloaterModelPreview::onJointListSelection()
populate_list_with_map(joints_pos, data.mPosOverrides);
joint_pos_descr->setTextArg("[JOINT]", label);
mSelectedJointName = label;
}
else
{
// temporary value (shouldn't happen)
std::string label = "mPelvis";
joint_pos_descr->setTextArg("[JOINT]", label);
mSelectedJointName.clear();
}
// Note: We can make a version of renderBones() to highlight selected joint
}
void LLFloaterModelPreview::onDescriptionKeystroke(LLUICtrl* ctrl)
@ -1538,33 +1539,34 @@ void LLFloaterModelPreview::addStringToLog(const std::ostringstream& strm, bool
}
}
void LLFloaterModelPreview::clearOverridesTab()
void LLFloaterModelPreview::clearAvatarTab()
{
LLPanel *panel = mTabContainer->getPanelByName("overrides_panel");
LLPanel *panel = mTabContainer->getPanelByName("avatar_panel");
LLScrollListCtrl *joints_list = panel->getChild<LLScrollListCtrl>("joints_list");
joints_list->deleteAllItems();
LLScrollListCtrl *joints_pos = panel->getChild<LLScrollListCtrl>("pos_overrides_list");
joints_pos->deleteAllItems(); mSelectedJointName.clear();
for (U32 i = 0; i < LLModel::NUM_LODS; ++i)
{
mJointOverrides[i].clear();
}
LLTextBox *joint_total_descr = panel->getChild<LLTextBox>("conflicts_description");
joint_total_descr->setTextArg("[CONFLICTS]", llformat("%d", 0));
joint_total_descr->setTextArg("[JOINTS_COUNT]", llformat("%d", 0));
LLTextBox *joint_pos_descr = panel->getChild<LLTextBox>("pos_overrides_descr");
joint_pos_descr->setTextArg("[JOINT]", std::string("mPelvis")); // Might be better to hide it
}
void LLFloaterModelPreview::resetOverridesTab()
{
clearOverridesTab();
for (U32 i = 0; i < LLModel::NUM_LODS; ++i)
{
mJointOverrides[i].clear();
}
}
void LLFloaterModelPreview::showOverridesTab()
void LLFloaterModelPreview::updateAvatarTab()
{
S32 display_lod = mModelPreview->mPreviewLOD;
if (mModelPreview->mModel[display_lod].empty())
{
mSelectedJointName.clear();
return;
}
@ -1606,14 +1608,16 @@ void LLFloaterModelPreview::showOverridesTab()
}
}
LLPanel *panel = mTabContainer->getPanelByName("overrides_panel");
S32 index = mTabContainer->getIndexForPanel(panel);
mTabContainer->enableTabButton(index, true);
LLPanel *panel = mTabContainer->getPanelByName("avatar_panel");
LLScrollListCtrl *joints_list = panel->getChild<LLScrollListCtrl>("joints_list");
if (joints_list->isEmpty())
{
// Populate table
std::map<std::string, std::string> joint_alias_map;
mModelPreview->getJointAliases(joint_alias_map);
S32 conflicts = 0;
joint_override_data_map_t::iterator joint_iter = mJointOverrides[display_lod].begin();
joint_override_data_map_t::iterator joint_end = mJointOverrides[display_lod].end();
@ -1627,8 +1631,14 @@ void LLFloaterModelPreview::showOverridesTab()
LLScrollListCell::Params cell_params;
cell_params.font = LLFontGL::getFontSansSerif();
cell_params.value = listName;
if (joint_alias_map.find(listName) == joint_alias_map.end())
{
// Missing names
cell_params.color = LLColor4::red;
}
if (joint_iter->second.mHasConflicts)
{
// Conflicts
cell_params.color = LLColor4::orange;
conflicts++;
}
@ -1639,20 +1649,18 @@ void LLFloaterModelPreview::showOverridesTab()
joint_iter++;
}
joints_list->selectFirstItem();
LLScrollListItem *selected = joints_list->getFirstSelected();
if (selected)
{
mSelectedJointName = selected->getValue().asString();
}
LLTextBox *joint_pos_descr = panel->getChild<LLTextBox>("conflicts_description");
joint_pos_descr->setTextArg("[CONFLICTS]", llformat("%d", conflicts));
joint_pos_descr->setTextArg("[JOINTS_COUNT]", llformat("%d", mJointOverrides[display_lod].size()));
LLTextBox *joint_conf_descr = panel->getChild<LLTextBox>("conflicts_description");
joint_conf_descr->setTextArg("[CONFLICTS]", llformat("%d", conflicts));
joint_conf_descr->setTextArg("[JOINTS_COUNT]", llformat("%d", mJointOverrides[display_lod].size()));
}
}
void LLFloaterModelPreview::hideOverridesTab()
{
LLPanel *panel = mTabContainer->getPanelByName("overrides_panel");
S32 index = mTabContainer->getIndexForPanel(panel);
mTabContainer->enableTabButton(index, false);
}
//-----------------------------------------------------------------------------
// addStringToLogTab()
//-----------------------------------------------------------------------------
@ -1672,8 +1680,6 @@ void LLFloaterModelPreview::addStringToLogTab(const std::string& str, bool flash
}
LLPanel* panel = mTabContainer->getPanelByName("logs_panel");
S32 index = mTabContainer->getIndexForPanel(panel);
mTabContainer->enableTabButton(index, true);
// Make sure we have space for new string
S32 editor_text_len = mUploadLogText->getLength();
@ -1686,7 +1692,10 @@ void LLFloaterModelPreview::addStringToLogTab(const std::string& str, bool flash
if (flash && mTabContainer->getCurrentPanel() != panel)
{
mTabContainer->setTabPanelFlashing(panel, true);
// This will makes colors pale due to "glow_type = LLRender::BT_ALPHA"
// So instead of using "MenuItemFlashBgColor" added stronger color
static LLUIColor sFlashBgColor(LLColor4U(255, 99, 0));
mTabContainer->setTabPanelFlashing(panel, true, sFlashBgColor);
}
}
@ -2594,8 +2603,7 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod)
}
else
{
fmp->resetOverridesTab();
fmp->hideOverridesTab();
fmp->clearAvatarTab();
}
if (lock_scale_if_joint_position)
@ -2738,6 +2746,10 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod)
{
description_form->setText(model_name);
}
// Add info to log that loading is complete (purpose: separator between loading and other logs)
LLSD args;
args["MODEL_NAME"] = model_name; // Teoretically shouldn't be empty, but might be better idea to add filename here
LLFloaterModelPreview::addStringToLog("ModelLoaded", args, false, loaded_lod);
}
}
refresh();
@ -4543,7 +4555,7 @@ BOOL LLModelPreview::render()
mFMP->childEnable("lock_scale_if_joint_position");
if (fmp)
{
fmp->showOverridesTab();
fmp->updateAvatarTab();
}
}
else
@ -4552,7 +4564,7 @@ BOOL LLModelPreview::render()
mFMP->childSetValue("lock_scale_if_joint_position", false);
if (fmp)
{
fmp->hideOverridesTab();
fmp->clearAvatarTab();
}
}
@ -5114,7 +5126,14 @@ BOOL LLModelPreview::render()
gDebugProgram.bind();
}
getPreviewAvatar()->renderCollisionVolumes();
getPreviewAvatar()->renderBones();
if (fmp->mTabContainer->getCurrentPanelIndex() == fmp->mAvatarTabIndex)
{
getPreviewAvatar()->renderBones(fmp->mSelectedJointName);
}
else
{
getPreviewAvatar()->renderBones();
}
if (shader)
{
shader->bind();
@ -5205,7 +5224,7 @@ void LLModelPreview::setPreviewLOD(S32 lod)
if (fmp)
{
// make preview repopulate tab
fmp->clearOverridesTab();
fmp->clearAvatarTab();
}
}
refresh();
@ -5228,7 +5247,7 @@ void LLFloaterModelPreview::onReset(void* user_data)
LLFloaterModelPreview* fmp = (LLFloaterModelPreview*) user_data;
fmp->childDisable("reset_btn");
fmp->clearLogTab();
fmp->resetOverridesTab();
fmp->clearAvatarTab();
LLModelPreview* mp = fmp->mModelPreview;
std::string filename = mp->mLODFile[LLModel::LOD_HIGH];

View File

@ -108,10 +108,8 @@ public:
static void addStringToLog(const std::string& message, const LLSD& args, bool flash, S32 lod = -1);
static void addStringToLog(const std::string& str, bool flash);
static void addStringToLog(const std::ostringstream& strm, bool flash);
void clearOverridesTab(); // clears table
void resetOverridesTab(); // clears table and cleans all data
void showOverridesTab(); // populates table and data as nessesary
void hideOverridesTab();
void clearAvatarTab(); // clears table
void updateAvatarTab(); // populates table and data as nessesary
void setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, F32 physics_cost);
void setPreviewLOD(S32 lod);
@ -251,6 +249,9 @@ private:
LLViewerTextEditor* mUploadLogText;
LLTabContainer* mTabContainer;
S32 mAvatarTabIndex; // just to avoid any issues in case of xml changes
std::string mSelectedJointName;
joint_override_data_map_t mJointOverrides[LLModel::NUM_LODS];
};

View File

@ -1700,13 +1700,16 @@ void LLVOAvatar::renderCollisionVolumes()
}
}
void LLVOAvatar::renderBones()
void LLVOAvatar::renderBones(const std::string &selected_joint)
{
LLGLEnable blend(GL_BLEND);
avatar_joint_list_t::iterator iter = mSkeleton.begin();
avatar_joint_list_t::iterator end = mSkeleton.end();
avatar_joint_list_t::iterator end = mSkeleton.end();
// For selected joints
static LLVector3 SELECTED_COLOR_OCCLUDED(1.0f, 1.0f, 0.0f);
static LLVector3 SELECTED_COLOR_VISIBLE(0.5f, 0.5f, 0.5f);
// For bones with position overrides defined
static LLVector3 OVERRIDE_COLOR_OCCLUDED(1.0f, 0.0f, 0.0f);
static LLVector3 OVERRIDE_COLOR_VISIBLE(0.5f, 0.5f, 0.5f);
@ -1733,7 +1736,18 @@ void LLVOAvatar::renderBones()
LLVector3 pos;
LLUUID mesh_id;
if (jointp->hasAttachmentPosOverride(pos,mesh_id))
F32 sphere_scale = SPHERE_SCALEF;
// We are in render, so it is preferable to implement selection
// in a different way, but since this is for debug/preview, this
// is low priority
if (jointp->getName() == selected_joint)
{
sphere_scale *= 16.f;
occ_color = SELECTED_COLOR_OCCLUDED;
visible_color = SELECTED_COLOR_VISIBLE;
}
else if (jointp->hasAttachmentPosOverride(pos,mesh_id))
{
occ_color = OVERRIDE_COLOR_OCCLUDED;
visible_color = OVERRIDE_COLOR_VISIBLE;
@ -1754,7 +1768,6 @@ void LLVOAvatar::renderBones()
LLVector3 begin_pos(0,0,0);
LLVector3 end_pos(jointp->getEnd());
F32 sphere_scale = SPHERE_SCALEF;
gGL.pushMatrix();
gGL.multMatrix( &jointp->getXform()->getWorldMatrix().mMatrix[0][0] );

View File

@ -467,7 +467,7 @@ public:
F32 getLastSkinTime() { return mLastSkinTime; }
U32 renderTransparent(BOOL first_pass);
void renderCollisionVolumes();
void renderBones();
void renderBones(const std::string &selected_joint = std::string());
void renderJoints();
static void deleteCachedImages(bool clearAll=true);
static void destroyGL();

View File

@ -292,6 +292,19 @@
</panel>
</panel>
<panel label="Hochladeoptionen" name="modifiers_panel">
<text name="scale_label">
Skalierung (1=keine):
</text>
<spinner name="import_scale" value="1.0"/>
<text name="dimensions_label">
Dimensionen:
</text>
<text name="import_dimensions">
[X] X [Y] X [Z]
</text>
<check_box label="Texturen einschließen" name="upload_textures"/>
</panel>
<panel label="Übersteuerung" title="Avatar" name="avatar_panel">
<text name="scale_label">
Skalierung (1=keine):
</text>
@ -306,15 +319,9 @@
<text name="include_label">
Nur für Avatarmodelle:
</text>
<check_box label="Skingewicht einschließen" name="upload_skin"/>
<text name="skin_too_many_joints" text_color="Orange">
Zu viele skingewichtete Gelenke
</text>
<text name="skin_unknown_joint">
Modell hat unbekannte Gelenke
</text>
<check_box label="Gelenkpositionen einschließen" name="upload_joints"/>
<check_box label="Skala sperren, wenn Gelenkposition definiert ist" name="lock_scale_if_joint_position"/>
<check_box label="Skingewicht einschließen" name="upload_skin" top_pad="0"/>
<check_box label="Gelenkpositionen einschließen" name="upload_joints" top_pad="2"/>
<check_box label="Skala sperren, wenn Gelenkposition definiert ist" name="lock_scale_if_joint_position" top_pad="15"/>
<check_box label="An Avatarform anpassen" name="deform"/>
<radio_group name="deform_base">
<radio_item label="Mann" name="0"/>
@ -325,8 +332,29 @@
Z-Offset (Av. anheben / senken):
</text>
<spinner name="pelvis_offset" value="0.0"/>
<panel name="avatar_model_hint_panel">
<text name="avatar_model_hint_text">
<text name="skin_too_many_joints" text_color="Orange">
Zu viele skingewichtete Gelenke
</text>
<text name="skin_unknown_joint">
Modell hat unbekannte Gelenke
</text>
<text name="joints_descr">
Gelenke:
</text>
<text name="conflicts_description">
[CONFLICTS] Konflikte in [JOINTS_COUNT] Gelenk(e)
</text>
<text name="pos_overrides_descr">
Position übersteuert für Gelenk '[JOINT]':
</text>
<scroll_list name="pos_overrides_list">
<scroll_list.columns label="Modell" name="model_name"/>
<scroll_list.columns label="X" name="axis_x"/>
<scroll_list.columns label="Y" name="axis_y"/>
<scroll_list.columns label="Z" name="axis_z"/>
</scroll_list>
<panel name="avatar_model_hint_panel" left="380" width="230">
<text name="avatar_model_hint_text" width="220">
Hinweis:
Zu viele Objekte nutzen unnötigerweise den Standard-Anhängepunkt (Rechte Hand).
@ -387,56 +415,42 @@ Mesh:
Analysiert:
</text>
</panel>
<panel name="preview_controls_panel">
<panel name="preview_controls_inner_panel">
<text name="preview_controls_title">
Vorschau-Einstellungen:
</text>
<combo_box name="preview_lod_combo" tool_tip="Detailstufe zur Anzeige in Vorschaudarstellung">
<combo_item name="high">
Hoch
</combo_item>
<combo_item name="medium">
Mittel
</combo_item>
<combo_item name="low">
Niedrig
</combo_item>
<combo_item name="lowest">
Niedrigste
</combo_item>
</combo_box>
</panel>
<text name="label_display">
Anzeige...
</text>
<check_box label="Kanten" name="show_edges"/>
<check_box label="Texturen" name="show_textures"/>
<check_box label="UV-Hilfe" name="show_uv_guide"/>
<check_box label="Physik" name="show_physics"/>
<check_box label="Skingew." name="show_skin_weight"/>
<check_box label="Gelenke" name="show_joint_positions"/>
<text name="exploder_label" width="105">
Vorschaudehnung:
</text>
<slider name="physics_explode" width="80"/>
</panel>
<text name="warning_title" width="60">
HINWEIS:
</text>
<text name="warning_message">
Sie haben keine Berechtigung zum Hochladen von Netzmodellen. [[VURL] Weitere Infos], wie Sie sich zertifizieren lassen können.
Sie haben keine Berechtigung zum Hochladen von Netzmodellen. [[VURL] Infos] zur Zertifizierung.
</text>
<text name="status">
[STATUS]
</text>
</panel>
</panel>
<text name="lod_label">
Vorschau:
</text>
<panel name="right_panel">
<text name="lod_label">
Vorschau:
<combo_box name="preview_lod_combo" tool_tip="Dargestelltes LOD in der Vorschau">
<combo_item name="high">Hoch</combo_item>
<combo_item name="medium">Mittel</combo_item>
<combo_item name="low">Niedrig</combo_item>
<combo_item name="lowest">Niedrigstes </combo_item>
</combo_box>
<text name="physics_explode_label" width="105">
Vorschaudehnung:
</text>
<text name="label_display">
Anzeigen:
</text>
<check_box label="Kanten" name="show_edges"/>
<check_box label="Texturen" name="show_textures"/>
<check_box label="UV-Hilfe" name="show_uv_guide"/>
<check_box label="Physik" name="show_physics"/>
<check_box label="Skingewichte" name="show_skin_weight"/>
<check_box label="Gelenkpos.-Übersteuer." name="show_joint_overrides"/>
<check_box label="Gelenke" name="show_joint_positions"/>
<text name="exploder_label" width="105">
Vorschaudehnung:
</text>
</panel>
<panel name="lower_right_panel">
</panel>
</floater>

View File

@ -4,8 +4,8 @@
can_drag_on_left="false"
can_minimize="true"
can_resize="true"
height="575"
min_height="600"
height="590"
min_height="590"
width="960"
min_width="960"
name="Model Preview"
@ -43,11 +43,11 @@
<string name="simplifying">Simplifying...</string>
<string name="tbd">TBD</string>
<!-- Warnings from model loader-->
<!-- Warnings and info from model loader-->
<string name="TooManyJoint">Skinning disabled due to too many joints: [JOINTS], maximum: [MAX]</string>
<string name="UnrecognizedJoint">Rigged to unrecognized joint name [NAME]</string>
<string name="UnknownJoints">Skinning disabled due to [COUNT] unknown joints</string>
<string name="ModelLoaded">Model [MODEL_NAME] loaded</string>
<panel
follows="top|left"
@ -56,7 +56,7 @@
left="3"
name="left_panel"
top_pad="0"
width="630">
width="635">
<panel
follows="all"
height="50"
@ -68,7 +68,7 @@
follows="top|left"
layout="topleft"
height="15"
left="15"
left="2"
name="name_label"
text_color="White"
top="0"
@ -87,9 +87,9 @@
</panel>
<tab_container
follows="top|left"
top_pad="15"
top_pad="0"
left="0"
height="300"
height="330"
width="635"
name="import_tab"
tab_position="top"
@ -104,7 +104,7 @@
<view_border
bevel_style="none"
follows="top|left"
height="275"
height="306"
layout="topleft"
left="3"
name="lod_tab_border"
@ -742,7 +742,7 @@
<view_border
bevel_style="none"
follows="top|left"
height="275"
height="306"
layout="topleft"
left="3"
name="physics_tab_border"
@ -1117,7 +1117,7 @@
<view_border
bevel_style="none"
follows="top|left"
height="275"
height="306"
layout="topleft"
left="3"
name="border"
@ -1168,131 +1168,96 @@
label="Include textures"
left="20"
top_pad="20"/>
<view_border
bevel_style="none"
follows="top|left"
height="0"
layout="topleft"
name="border"
top_pad="20"
width="579"/>
<text
follows="top|left"
height="15"
left="20"
name="include_label"
text_color="White"
top_pad="20"
width="150">
For avatar models only:
</text>
<check_box
follows="top|left"
height="15"
label="Include skin weight"
name="upload_skin"
top_pad="15"/>
<text
follows="top|left"
height="17"
left="40"
name="skin_too_many_joints"
text_color="Orange"
top_pad="-2"
width="300">
Too many skinned joints
</text>
<text
follows="top|left"
height="17"
left="40"
name="skin_unknown_joint"
text_color="Orange"
top_pad="-17"
width="300">
Model has an unknown joint(s)
</text>
<check_box
follows="top|left"
height="15"
label="Include joint positions"
name="upload_joints"
left_delta="-20"
top_pad="1"/>
<check_box
follows="top|left"
height="15"
label="Lock scale if joint position defined"
name="lock_scale_if_joint_position"
top_pad="16"/>
<text
follows="top|left"
height="15"
layout="topleft"
left="20"
name="pelvis_offset_label"
text_color="White"
top_pad="16"
width="175">
Z offset (raise or lower avatar):
</text>
<spinner
follows="top|left"
height="20"
min_val="-3.00"
max_val="3.0"
name="pelvis_offset"
top_delta="-3"
left_pad="5"
value="0.0"
width="80"/>
<panel
follows="top|left"
layout="topleft"
border="true"
left="400"
height="165"
top="100"
width="200"
name="avatar_model_hint_panel"
>
<text
left="5"
width="190"
height="165"
name="avatar_model_hint_text"
wrap="true"
word_wrap="true"
type="string">
Tip:
Too many items use the default (right hand) unnecessarily.
Please consider using an attachment point close to the item's position on the body.
</text>
</panel>
</panel>
<panel
label="Overrides"
layout="topleft"
name="overrides_panel"
title="Overrides">
name="avatar_panel"
title="Avatar">
<view_border
bevel_style="none"
follows="top|left"
height="275"
height="306"
layout="topleft"
left="3"
name="log_tab_border"
name="avatar_tab_border"
top_pad="0"
width="619" />
<check_box
follows="top|left"
height="15"
label="Include skin weight"
label_text.text_color="White"
name="upload_skin"
top="8"
left="10"/>
<check_box
follows="top|left"
height="15"
label="Include joint positions"
label_text.text_color="White"
name="upload_joints"
left_delta="0"
top_pad="7"/>
<check_box
follows="top|left"
height="15"
label="Lock scale if joint position defined"
label_text.text_color="White"
label_text.wrap="true"
label_text.width="180"
name="lock_scale_if_joint_position"
top_pad="7"/>
<text
follows="top|left"
height="15"
layout="topleft"
left="225"
name="pelvis_offset_label"
text_color="White"
top="8"
width="200">
Z offset (raise or lower avatar):
</text>
<spinner
follows="top|left"
height="20"
min_val="-3.00"
max_val="3.0"
name="pelvis_offset"
top_pad="10"
value="0.0"
width="80"/>
<text
follows="top|left"
height="17"
left="425"
name="skin_too_many_joints"
text_color="Orange"
top="7"
width="195"
word_wrap="true">
Too many skinned joints
</text>
<text
follows="top|left"
height="32"
left="425"
name="skin_unknown_joint"
text_color="Orange"
top="8"
width="195"
word_wrap="true">
Model has an unknown joint(s)
</text>
<text
layout="topleft"
follows="top|left"
height="15"
left="6"
left="10"
name="joints_descr"
top="4"
width="300">
top="73"
width="150">
Joints:
</text>
<scroll_list
@ -1304,27 +1269,27 @@ Please consider using an attachment point close to the item's position on the bo
draw_stripes="false"
commit_on_selection_change="true"
heading_height="23"
height="238"
left="6"
height="199"
left_delta="0"
top_pad="0"
width="200"/>
width="205"/>
<text
layout="topleft"
follows="top|left"
height="15"
left="6"
left_delta="0"
name="conflicts_description"
top_pad="2"
width="200">
width="205">
[CONFLICTS] conflicts in [JOINTS_COUNT] joints
</text>
<text
layout="topleft"
follows="top|left"
height="15"
left_pad="5"
left_pad="10"
name="pos_overrides_descr"
top="4"
top="73"
width="300">
Position overrides for joint '[JOINT]':
</text>
@ -1339,24 +1304,48 @@ Please consider using an attachment point close to the item's position on the bo
height="100"
left_delta="0"
top_pad="0"
width="330">
width="385">
<scroll_list.columns
label="Model"
name="model_name"
relative_width="0.40" />
relative_width="0.49" />
<scroll_list.columns
label="X"
name="axis_x"
relative_width="0.20" />
relative_width="0.17" />
<scroll_list.columns
label="Y"
name="axis_y"
relative_width="0.20" />
relative_width="0.17" />
<scroll_list.columns
label="Z"
name="axis_z"
relative_width="0.20" />
relative_width="0.17" />
</scroll_list>
<panel
follows="top|left"
layout="topleft"
border="true"
left="410"
height="110"
top_pad="5"
width="200"
name="avatar_model_hint_panel"
>
<text
left="5"
width="190"
height="110"
name="avatar_model_hint_text"
wrap="true"
word_wrap="true"
type="string">
Tip:
Too many items use the default (right hand) unnecessarily.
Please consider using an attachment point close to the item's position on the body.
</text>
</panel>
</panel>
<panel
label="Log"
@ -1365,7 +1354,7 @@ Please consider using an attachment point close to the item's position on the bo
<view_border
bevel_style="none"
follows="top|left"
height="275"
height="306"
layout="topleft"
left="3"
name="log_tab_border"
@ -1395,7 +1384,7 @@ Please consider using an attachment point close to the item's position on the bo
<panel
follows="top|left|bottom"
layout="topleft"
height="197"
height="195"
left="4"
border="true"
name="weights_and_warning_panel"
@ -1629,113 +1618,6 @@ Analysed:
[PHU]
</text>-->
</panel>
<panel
follows="top|left"
layout="topleft"
left_pad="90"
height="100"
border="true"
name="preview_controls_panel"
width="260">
<panel
name="preview_controls_inner_panel"
height="18" >
<text
height="18"
layout="topleft"
name="preview_controls_title"
left="3"
width="150">
Preview controls
</text>
<combo_box
can_resize="false"
follows="top|left"
left="-85"
top_delta="-2"
height="18"
layout="topleft"
name="preview_lod_combo"
width="80"
tool_tip="LOD to view in preview render">
<combo_item name="high"> High </combo_item>
<combo_item name="medium"> Medium </combo_item>
<combo_item name="low"> Low </combo_item>
<combo_item name="lowest"> Lowest </combo_item>
</combo_box>
</panel>
<view_border
bevel_style="none"
follows="top|left"
height="0"
layout="topleft"
left="3"
name="preview_controls_border"
top_pad="5"
halign="center"
width="250"/>
<check_box
follows="top|left"
label="Edges"
layout="topleft"
name="show_edges"
width="70"
left="0"
top_pad="10"/>
<check_box
follows="top|left"
label="Textures"
layout="topleft"
name="show_textures"
left_pad="0"/>
<check_box
follows="top|left"
label="UV guide"
layout="topleft"
name="show_uv_guide"
left_pad="0"/>
<check_box
follows="top|left"
top_pad="10"
left="0"
width="70"
label="Physics"
name="show_physics"/>
<text
layout="topleft"
follows="top|left"
left_pad="2"
height="16"
width="80"
name="exploder_label">
Explode hulls
</text>
<slider
name="physics_explode"
show_text="false"
top_delta="1"
follows="top|left"
valign="center"
left_pad="2"
min_val="0.0"
max_val="3.0"
width="100"/>
<check_box
follows="top|left"
top_pad="15"
label="Weights"
layout="topleft"
width="70"
name="show_skin_weight"
left="0"/>
<check_box
follows="top|left"
label="Joints"
height="0"
layout="topleft"
name="show_joint_positions"
left_pad="0"/>
</panel>
<!-- ========== NOTE MESSAGE ========== -->
<text
font="SansSerif"
@ -1744,7 +1626,7 @@ Analysed:
name="warning_title"
top_pad="5"
text_color="DrYellow"
visible="false"
visible="true"
width="40">
NOTE:
</text>
@ -1757,11 +1639,16 @@ Analysed:
parse_urls="true"
top_delta="0"
wrap="true"
width="462"
visible="false">
width="530"
visible="true">
You dont have rights to upload mesh models. [[VURL] Find out how] to get certified.
</text>
<text text_color="Yellow" layout="topleft" top_pad="-1" left="6" name="status">
<text
text_color="Yellow"
layout="topleft"
top_pad="-2"
left="6"
name="status">
[STATUS]
</text>
</panel>
@ -1813,10 +1700,10 @@ Analysed:
layout="topleft"
text_color="White"
top="5"
left_pad="20"
left_pad="10"
name="label_display"
width="50">
Display...
width="100">
Display:
</text>
<check_box
follows="top|left"
@ -1856,7 +1743,7 @@ Analysed:
label="Joint position overrides"
label_text.text_color="White"
word_wrap="down"
width="130"
width="150"
layout="topleft"
name="show_joint_overrides"
top_pad="8">
@ -1867,7 +1754,7 @@ Analysed:
label_text.text_color="White"
layout="topleft"
name="show_joint_positions"
top_pad="17">
top_pad="8">
</check_box>
<text
follows="top|left"

View File

@ -19,5 +19,6 @@
name="Preview Tabs"
tab_position="bottom"
top="0"
width="448" />
width="448"
enable_tabs_flashing="true"/>
</multi_floater>