diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index a26ac6bcef..fedfba047f 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -12528,7 +12528,7 @@ Change of this parameter will affect the layout of buttons in notification toast RenderGLCoreProfile Comment - Don't use a compatibility profile OpenGL context. Requires restart. Basic shaders MUST be enabled. + Don't use a compatibility profile OpenGL context. Requires restart. Persist 1 Type diff --git a/indra/newview/skins/default/xui/de/floater_phototools.xml b/indra/newview/skins/default/xui/de/floater_phototools.xml index cca3ebe82c..fcfa6c517a 100644 --- a/indra/newview/skins/default/xui/de/floater_phototools.xml +++ b/indra/newview/skins/default/xui/de/floater_phototools.xml @@ -10,7 +10,7 @@ - + @@ -93,7 +93,7 @@ - + diff --git a/indra/newview/skins/default/xui/en/floater_phototools.xml b/indra/newview/skins/default/xui/en/floater_phototools.xml index 57f56a6623..ec94b042f2 100644 --- a/indra/newview/skins/default/xui/en/floater_phototools.xml +++ b/indra/newview/skins/default/xui/en/floater_phototools.xml @@ -80,7 +80,7 @@ left="5" name="WindLightUseAtmosShaders" top_pad="8" - tool_tip="This will enable full EEP functionality (atmospheric shaders). If you cannot enable this feature, ensure that Basic Shaders are enabled below." + tool_tip="This will enable full EEP functionality (atmospheric shaders)." width="240"> @@ -673,7 +673,7 @@ left="5" name="RenderDeferred" top_pad="8" - tool_tip="This will enable shadows from the Sun and Moon and in-world light sources. It will also allow you to turn on Depth of Field and other graphic features. Basically you need to turn this on to see most of the 'eye candy' in-world. If you cannot enable this feature or see its effect, first ensure both Atmospheric Shaders and Basic Shaders are enabled in tab 'WL'." + tool_tip="This will enable shadows from the Sun and Moon and in-world light sources. It will also allow you to turn on Depth of Field and other graphic features. Basically you need to turn this on to see most of the 'eye candy' in-world. If you cannot enable this feature or see its effect, first ensure both Atmospheric Shaders are enabled in tab 'WL'." width="240"> - -