Pull merge from viewer-fbc
commit
e110d87a63
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@ -352,6 +352,15 @@ void LLFacebookConnect::sharePhoto(const std::string& image_url, const std::stri
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LLHTTPClient::post(getFacebookConnectURL("/share/photo"), body, new LLFacebookPostResponder());
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}
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void LLFacebookConnect::updateStatus(const std::string& message)
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{
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LLSD body;
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body["message"] = message;
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// Note: we can use that route for different publish action. We should be able to use the same responder.
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LLHTTPClient::post(getFacebookConnectURL("/share/wall"), body, new LLFacebookPostResponder());
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}
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void LLFacebookConnect::storeContent(const LLSD& content)
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{
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mGeneration++;
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@ -49,6 +49,7 @@ public:
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void postCheckin(const std::string& location, const std::string& name, const std::string& description, const std::string& picture, const std::string& message);
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void postCheckinMessage(const std::string& message, const std::string& link, const std::string& name, const std::string& caption, const std::string& description, const std::string& picture);
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void sharePhoto(const std::string& image_url, const std::string& caption);
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void updateStatus(const std::string& message);
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void clearContent();
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void storeContent(const LLSD& content);
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@ -69,7 +70,7 @@ private:
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bool mConnectedToFbc;
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LLSD mContent;
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S32 mGeneration;
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S32 mGeneration;
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};
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#endif // LL_LLFACEBOOKCONNECT_H
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@ -35,6 +35,9 @@
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#include "llnotificationmanager.h"
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#include "llnotifications.h"
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#include "llscriptfloater.h"
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#include "llfacebookconnect.h"
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#include "llavatarname.h"
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#include "llavatarnamecache.h"
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using namespace LLNotificationsUI;
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@ -6005,6 +6005,23 @@ void handle_facebook_checkin()
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LLFacebookConnect::instance().postCheckin(slurl_string, region_name, description, locationMap, "");
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}
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bool handle_facebook_status_callback(const LLSD& notification, const LLSD& response)
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{
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S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
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if (option == 0)
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{
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std::string message = response["message"].asString();
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if (!message.empty())
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LLFacebookConnect::instance().updateStatus(message);
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}
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return false;
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}
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void handle_facebook_status()
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{
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LLNotificationsUtil::add("FacebookUpdateStatus", LLSD(), LLSD(), boost::bind(&handle_facebook_status_callback, _1, _2));
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}
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void handle_buy_currency()
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{
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LLBuyCurrencyHTML::openCurrencyFloater();
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@ -8761,4 +8778,7 @@ void initialize_menus()
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// Facebook Checkin
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commit.add("Facebook.Checkin", boost::bind(&handle_facebook_checkin));
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// Facebook Status Update
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commit.add("Facebook.UpdateStatus", boost::bind(&handle_facebook_status));
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}
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@ -138,9 +138,12 @@ bool handle_go_to();
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// Facebook Connect
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void handle_facebook_connect();
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//Facebook Checkin
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// Facebook Checkin
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void handle_facebook_checkin();
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// Facebook Status Update
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void handle_facebook_status();
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// Export to XML or Collada
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void handle_export_selected( void * );
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@ -24,11 +24,17 @@
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function="Facebook.EnableConnect" />
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</menu_item_call>
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<menu_item_call
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label="Check in to Facebook"
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label="Check in to Facebook..."
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name="CheckinToFacebook">
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<menu_item_call.on_click
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function="Facebook.Checkin" />
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</menu_item_call>
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</menu_item_call>
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<menu_item_call
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label="Update status on Facebook..."
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name="UpdateStatusOnFacebook">
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<menu_item_call.on_click
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function="Facebook.UpdateStatus" />
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</menu_item_call>
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<menu_item_separator/>
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<menu_item_call
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label="Appearance..."
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@ -10135,4 +10135,25 @@ Cannot create large prims that intersect other players. Please re-try when othe
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yestext="OK"/>
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</notification>
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<notification
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icon="alertmodal.tga"
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name="FacebookUpdateStatus"
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type="alertmodal">
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What's on your mind? (asks Facebook)
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<tag>confirm</tag>
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<form name="form">
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<input name="message" type="text">
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</input>
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<button
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default="true"
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index="0"
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name="OK"
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text="OK"/>
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<button
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index="1"
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name="Cancel"
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text="Cancel"/>
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</form>
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</notification>
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</notifications>
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