SL-6109 Remade 'ignore' list processing, renamed and reformed keybindings

meow-7.2.2
andreykproductengine 2019-10-03 22:45:29 +03:00 committed by Andrey Kleshchev
parent 13a25be08f
commit e211372923
16 changed files with 152 additions and 251 deletions

View File

@ -92,14 +92,11 @@ LLSD LLKeyData::asLLSD() const
LLSD data;
data["mouse"] = (LLSD::Integer)mMouse;
data["key"] = (LLSD::Integer)mKey;
data["mask"] = (LLSD::Integer)mMask;
if (mIgnoreMasks)
{
data["ignore_accelerators"] = (LLSD::Boolean)mIgnoreMasks;
}
else
{
data["mask"] = (LLSD::Integer)mMask;
}
return data;
}
@ -147,7 +144,7 @@ bool LLKeyData::canHandle(const LLKeyData& data) const
{
if (data.mKey == mKey
&& data.mMouse == mMouse
&& (mIgnoreMasks || data.mMask == mMask))
&& ((mIgnoreMasks && (data.mMask & mMask) == data.mMask) || data.mMask == mMask))
{
return true;
}
@ -158,7 +155,7 @@ bool LLKeyData::canHandle(EMouseClickType mouse, KEY key, MASK mask) const
{
if (mouse == mMouse
&& key == mKey
&& (mIgnoreMasks || mask == mMask))
&& ((mIgnoreMasks && (mask & mMask) == mask) || mask == mMask))
{
return true;
}

View File

@ -53,7 +53,8 @@ public:
EMouseClickType mMouse;
KEY mKey;
MASK mMask;
bool mIgnoreMasks;
// Either to expect exact match or ignore not expected masks
bool mIgnoreMasks;
};
// One function can bind to multiple Key options

View File

@ -70,7 +70,7 @@ public:
Optional<LLColor4> color;
Params()
: type("cell_type", "text"), // Don't use "type", it overlaps with xml's parameter
: type("type", "text"),
column("column"),
width("width"),
enabled("enabled", true),

View File

@ -1671,7 +1671,7 @@ set(viewer_APPSETTINGS_FILES
app_settings/grass.xml
app_settings/high_graphics.xml
app_settings/ignorable_dialogs.xml
app_settings/keys.xml
app_settings/key_bindings.xml
app_settings/keywords_lsl_default.xml
app_settings/logcontrol.xml
app_settings/low_graphics.xml

View File

@ -28,34 +28,9 @@
<binding key="PAD_ENTER" mask="NONE" command="start_chat"/>
<binding key="PAD_DIVIDE" mask="NONE" command="start_gesture"/>
<binding key="A" mask="SHIFT" command="slide_left"/>
<binding key="D" mask="SHIFT" command="slide_right"/>
<binding key="W" mask="SHIFT" command="push_forward"/>
<binding key="S" mask="SHIFT" command="push_backward"/>
<binding key="E" mask="SHIFT" command="jump"/>
<binding key="C" mask="SHIFT" command="push_down"/>
<binding key="F" mask="SHIFT" command="toggle_fly"/>
<binding key="SPACE" mask="NONE" command="stop_moving"/>
<binding key="ENTER" mask="NONE" command="start_chat"/>
<binding key="DIVIDE" mask="NONE" command="start_gesture"/>
<binding key="LEFT" mask="SHIFT" command="slide_left"/>
<binding key="RIGHT" mask="SHIFT" command="slide_right"/>
<binding key="UP" mask="SHIFT" command="push_forward"/>
<binding key="DOWN" mask="SHIFT" command="push_backward"/>
<binding key="PGUP" mask="SHIFT" command="jump"/>
<binding key="PGDN" mask="SHIFT" command="push_down"/>
<binding key="PAD_LEFT" mask="SHIFT" command="slide_left"/>
<binding key="PAD_RIGHT" mask="SHIFT" command="slide_right"/>
<binding key="PAD_UP" mask="SHIFT" command="push_forward"/>
<binding key="PAD_DOWN" mask="SHIFT" command="push_backward"/>
<binding key="PAD_PGUP" mask="SHIFT" command="jump"/>
<binding key="PAD_PGDN" mask="SHIFT" command="push_down"/>
<binding key="PAD_HOME" mask="SHIFT" command="toggle_fly"/>
<binding key="PAD_ENTER" mask="SHIFT" command="start_chat"/>
<binding key="PAD_DIVIDE" mask="SHIFT" command="start_gesture"/>
</first_person>
<third_person>
<binding key="A" mask="NONE" command="turn_left"/>
@ -64,15 +39,10 @@
<binding key="D" mask="SHIFT" command="slide_right"/>
<binding key="W" mask="NONE" command="push_forward"/>
<binding key="S" mask="NONE" command="push_backward"/>
<binding key="W" mask="SHIFT" command="push_forward"/>
<binding key="S" mask="SHIFT" command="push_backward"/>
<binding key="E" mask="NONE" command="jump"/>
<binding key="C" mask="NONE" command="push_down"/>
<binding key="E" mask="SHIFT" command="jump"/>
<binding key="C" mask="SHIFT" command="push_down"/>
<binding key="F" mask="NONE" command="toggle_fly"/>
<binding key="F" mask="SHIFT" command="toggle_fly"/>
<binding key="SPACE" mask="NONE" command="stop_moving"/>
<binding key="ENTER" mask="NONE" command="start_chat"/>
@ -84,13 +54,8 @@
<binding key="RIGHT" mask="SHIFT" command="slide_right"/>
<binding key="UP" mask="NONE" command="push_forward"/>
<binding key="DOWN" mask="NONE" command="push_backward"/>
<binding key="UP" mask="SHIFT" command="push_forward"/>
<binding key="DOWN" mask="SHIFT" command="push_backward"/>
<binding key="PGUP" mask="NONE" command="jump"/>
<binding key="PGDN" mask="NONE" command="push_down"/>
<binding key="PGUP" mask="SHIFT" command="jump"/>
<binding key="PGDN" mask="SHIFT" command="push_down"/>
<binding key="HOME" mask="SHIFT" command="toggle_fly"/>
<binding key="HOME" mask="NONE" command="toggle_fly"/>
<binding key="PAD_LEFT" mask="NONE" command="turn_left"/>
@ -99,20 +64,12 @@
<binding key="PAD_RIGHT" mask="SHIFT" command="slide_right"/>
<binding key="PAD_UP" mask="NONE" command="push_forward"/>
<binding key="PAD_DOWN" mask="NONE" command="push_backward"/>
<binding key="PAD_UP" mask="SHIFT" command="push_forward"/>
<binding key="PAD_DOWN" mask="SHIFT" command="push_backward"/>
<binding key="PAD_PGUP" mask="NONE" command="jump"/>
<binding key="PAD_PGDN" mask="NONE" command="push_down"/>
<binding key="PAD_PGUP" mask="SHIFT" command="jump"/>
<binding key="PAD_PGDN" mask="SHIFT" command="push_down"/>
<binding key="PAD_HOME" mask="NONE" command="toggle_fly"/>
<binding key="PAD_HOME" mask="SHIFT" command="toggle_fly"/>
<binding key="PAD_CENTER" mask="NONE" command="stop_moving"/>
<binding key="PAD_CENTER" mask="SHIFT" command="stop_moving"/>
<binding key="PAD_ENTER" mask="NONE" command="start_chat"/>
<binding key="PAD_ENTER" mask="SHIFT" command="start_chat"/>
<binding key="PAD_DIVIDE" mask="NONE" command="start_gesture"/>
<binding key="PAD_DIVIDE" mask="SHIFT" command="start_gesture"/>
<!--Camera controls in third person on Alt-->
<binding key="LEFT" mask="ALT" command="spin_around_cw"/>
@ -139,28 +96,14 @@
<binding key="PAD_DIVIDE" mask="ALT" command="start_gesture"/>
<!--mimic alt zoom behavior with keyboard only-->
<binding key="A" mask="CTL_ALT" command="spin_around_cw"/>
<binding key="D" mask="CTL_ALT" command="spin_around_ccw"/>
<binding key="W" mask="CTL_ALT" command="spin_over"/>
<binding key="S" mask="CTL_ALT" command="spin_under"/>
<binding key="E" mask="CTL_ALT" command="spin_over"/>
<binding key="C" mask="CTL_ALT" command="spin_under"/>
<binding key="LEFT" mask="CTL_ALT" command="spin_around_cw"/>
<binding key="RIGHT" mask="CTL_ALT" command="spin_around_ccw"/>
<binding key="UP" mask="CTL_ALT" command="spin_over"/>
<binding key="DOWN" mask="CTL_ALT" command="spin_under"/>
<binding key="PGUP" mask="CTL_ALT" command="spin_over"/>
<binding key="PGDN" mask="CTL_ALT" command="spin_under"/>
<binding key="PAD_LEFT" mask="CTL_ALT" command="spin_around_cw"/>
<binding key="PAD_RIGHT" mask="CTL_ALT" command="spin_around_ccw"/>
<binding key="PAD_UP" mask="CTL_ALT" command="spin_over"/>
<binding key="PAD_DOWN" mask="CTL_ALT" command="spin_under"/>
<binding key="PAD_PGUP" mask="CTL_ALT" command="spin_over"/>
<binding key="PAD_PGDN" mask="CTL_ALT" command="spin_under"/>
<binding key="PAD_ENTER" mask="CTL_ALT" command="start_chat"/>
<binding key="PAD_DIVIDE" mask="CTL_ALT" command="start_gesture"/>
<!--Therefore pan on Alt-Shift-->
<binding key="A" mask="CTL_ALT_SHIFT" command="pan_left"/>
@ -251,15 +194,11 @@
<binding key="PGUP" mask="ALT" command="spin_over"/>
<binding key="PGDN" mask="ALT" command="spin_under"/>
<binding key="A" mask="CTL_ALT" command="spin_around_cw"/>
<binding key="D" mask="CTL_ALT" command="spin_around_ccw"/>
<binding key="W" mask="CTL_ALT" command="spin_over"/>
<binding key="S" mask="CTL_ALT" command="spin_under"/>
<binding key="E" mask="CTL_ALT" command="spin_over"/>
<binding key="C" mask="CTL_ALT" command="spin_under"/>
<binding key="LEFT" mask="CTL_ALT" command="spin_around_cw"/>
<binding key="RIGHT" mask="CTL_ALT" command="spin_around_ccw"/>
<binding key="UP" mask="CTL_ALT" command="spin_over"/>
<binding key="DOWN" mask="CTL_ALT" command="spin_under"/>
<binding key="PGUP" mask="CTL_ALT" command="spin_over"/>
@ -294,23 +233,23 @@
<binding key="A" mask="SHIFT" command="slide_left"/>
<binding key="D" mask="SHIFT" command="slide_right"/>
<binding key="W" mask="SHIFT" command="move_forward_sitting"/>
<binding key="S" mask="SHIFT" command="move_backward_sitting"/>
<binding key="E" mask="SHIFT" command="spin_over_sitting"/>
<binding key="C" mask="SHIFT" command="spin_under_sitting"/>
<binding key="S" mask="SHIFT" command="move_backward_sitting"/>
<binding key="E" mask="SHIFT" command="spin_over_sitting"/>
<binding key="C" mask="SHIFT" command="spin_under_sitting"/>
<binding key="LEFT" mask="SHIFT" command="slide_left"/>
<binding key="RIGHT" mask="SHIFT" command="slide_right"/>
<binding key="UP" mask="SHIFT" command="move_forward_sitting"/>
<binding key="DOWN" mask="SHIFT" command="move_backward_sitting"/>
<binding key="PGUP" mask="SHIFT" command="spin_over_sitting"/>
<binding key="PGDN" mask="SHIFT" command="spin_under_sitting"/>
<binding key="DOWN" mask="SHIFT" command="move_backward_sitting"/>
<binding key="PGUP" mask="SHIFT" command="spin_over_sitting"/>
<binding key="PGDN" mask="SHIFT" command="spin_under_sitting"/>
<binding key="PAD_LEFT" mask="SHIFT" command="slide_left"/>
<binding key="PAD_RIGHT" mask="SHIFT" command="slide_right"/>
<binding key="PAD_UP" mask="SHIFT" command="move_forward_sitting"/>
<binding key="PAD_DOWN" mask="SHIFT" command="move_backward_sitting"/>
<binding key="PAD_PGUP" mask="SHIFT" command="spin_over_sitting"/>
<binding key="PAD_PGDN" mask="SHIFT" command="spin_under_sitting"/>
<binding key="PAD_DOWN" mask="SHIFT" command="move_backward_sitting"/>
<binding key="PAD_PGUP" mask="SHIFT" command="spin_over_sitting"/>
<binding key="PAD_PGDN" mask="SHIFT" command="spin_under_sitting"/>
<binding key="PAD_ENTER" mask="SHIFT" command="start_chat"/>
<binding key="PAD_DIVIDE" mask="SHIFT" command="start_gesture"/>

View File

@ -1003,11 +1003,11 @@ bool LLAppViewer::init()
gGLManager.printGLInfoString();
// Load User's bindings
std::string key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "keys.xml");
std::string key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "key_bindings.xml");
if (!gDirUtilp->fileExists(key_bindings_file) || !gViewerInput.loadBindingsXML(key_bindings_file))
{
// Failed to load custom bindings, try default ones
key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "keys.xml");
key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "key_bindings.xml");
if (!gViewerInput.loadBindingsXML(key_bindings_file))
{
LL_ERRS("InitInfo") << "Unable to open default key bindings from" << key_bindings_file << LL_ENDL;

View File

@ -2875,7 +2875,7 @@ void LLPanelPreferenceControls::onListCommit()
{
mEditingControl = control;
mEditingColumn = cell_ind;
dialog->setParent(this, DEFAULT_KEY_FILTER);
dialog->setParent(this, pControlsTable, DEFAULT_KEY_FILTER);
LLFloater* root_floater = gFloaterView->getParentFloater(this);
if (root_floater)
@ -2895,6 +2895,14 @@ void LLPanelPreferenceControls::onModeCommit()
regenerateControls();
}
void LLPanelPreferenceControls::onRestoreDefaults()
{
for (U32 i = 0; i < LLKeyConflictHandler::MODE_COUNT - 1; ++i)
{
mConflictHandler[mEditingMode].resetToDefaults();
}
}
// todo: copy onSetKeyBind to interface and inherit from interface
bool LLPanelPreferenceControls::onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool ignore_mask)
{
@ -2905,21 +2913,13 @@ bool LLPanelPreferenceControls::onSetKeyBind(EMouseClickType click, KEY key, MAS
if ( mEditingColumn > 0)
{
mConflictHandler[mEditingMode].registerControl(mEditingControl, mEditingColumn - 1, click, key, mask, ignore_mask);
mConflictHandler[mEditingMode].registerControl(mEditingControl, mEditingColumn - 1, click, key, mask, true);
}
updateTable();
return true;
}
void LLPanelPreferenceControls::onRestoreDefaults()
{
for (U32 i = 0; i < LLKeyConflictHandler::MODE_COUNT - 1; ++i)
{
mConflictHandler[mEditingMode].resetToDefaults();
}
}
void LLPanelPreferenceControls::onDefaultKeyBind()
{
if (!mConflictHandler[mEditingMode].canAssignControl(mEditingControl))

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@ -292,7 +292,7 @@ class LLPanelPreferenceControls : public LLPanelPreference, public LLKeyBindResp
LOG_CLASS(LLPanelPreferenceControls);
public:
LLPanelPreferenceControls();
~LLPanelPreferenceControls();
virtual ~LLPanelPreferenceControls();
BOOL postBuild();
@ -303,10 +303,10 @@ public:
void onListCommit();
void onModeCommit();
bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool ignore_mask);
void onRestoreDefaults();
void onDefaultKeyBind();
void onCancelKeyBind();
/*virtual*/ bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool ignore_mask);
/*virtual*/ void onDefaultKeyBind();
/*virtual*/ void onCancelKeyBind();
private:
void regenerateControls();

View File

@ -243,10 +243,6 @@ std::string LLKeyConflictHandler::getStringFromKeyData(const LLKeyData& keydata)
{
result = LLKeyboard::stringFromAccelerator(keydata.mMask);
}
else if (keydata.mIgnoreMasks)
{
result = "acc+";
}
result += string_from_mouse(keydata.mMouse);
@ -283,7 +279,6 @@ void LLKeyConflictHandler::loadFromSettings(const LLViewerInput::KeyMode& keymod
KEY key;
MASK mask;
EMouseClickType mouse = it->mouse.isProvided() ? mouse_from_string(it->mouse) : CLICK_NONE;
bool ignore = it->ignore.isProvided() ? it->ignore.getValue() : false;
if (it->key.getValue().empty())
{
key = KEY_NONE;
@ -297,7 +292,7 @@ void LLKeyConflictHandler::loadFromSettings(const LLViewerInput::KeyMode& keymod
// might not know all the commands, so UI will have to know what to fill by its own
LLKeyConflict &type_data = (*destination)[it->command];
type_data.mAssignable = true;
type_data.mKeyBind.addKeyData(mouse, key, mask, ignore);
type_data.mKeyBind.addKeyData(mouse, key, mask, true);
}
}
@ -380,7 +375,7 @@ void LLKeyConflictHandler::loadFromSettings(ESourceMode load_mode)
else
{
// load defaults
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "keys.xml");
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "key_bindings.xml");
if (!loadFromSettings(load_mode, filename, &mDefaultsMap))
{
LL_WARNS() << "Failed to load default settings, aborting" << LL_ENDL;
@ -388,7 +383,7 @@ void LLKeyConflictHandler::loadFromSettings(ESourceMode load_mode)
}
// load user's
filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "keys.xml");
filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "key_bindings.xml");
if (!gDirUtilp->fileExists(filename) || loadFromSettings(load_mode, filename, &mControlsMap))
{
// mind placeholders
@ -440,7 +435,7 @@ void LLKeyConflictHandler::saveToSettings()
else
{
// loaded full copy of original file
std::string filename = gDirUtilp->findFile("keys.xml",
std::string filename = gDirUtilp->findFile("key_bindings.xml",
gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""),
gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
@ -494,7 +489,6 @@ void LLKeyConflictHandler::saveToSettings()
}
binding.mask = string_from_mask(data.mMask);
binding.mouse.set(string_from_mouse(data.mMouse), true); //set() because 'optional', for compatibility purposes
binding.ignore.set(data.mIgnoreMasks, true);
binding.command = iter->first;
mode.bindings.add(binding);
}
@ -537,7 +531,7 @@ void LLKeyConflictHandler::saveToSettings()
}
// write back to user's xml;
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "keys.xml");
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "key_bindings.xml");
LLXMLNodePtr output_node = new LLXMLNode("keys", false);
LLXUIParser parser;
@ -708,7 +702,7 @@ void LLKeyConflictHandler::clear()
void LLKeyConflictHandler::resetKeyboardBindings()
{
std::string filename = gDirUtilp->findFile("keys.xml",
std::string filename = gDirUtilp->findFile("key_bindings.xml",
gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""),
gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));

View File

@ -33,6 +33,7 @@
#include "llbutton.h"
#include "lltabcontainer.h"
#include "llfloater.h"
#include "llfloaterreg.h"
#include "llpresetsmanager.h"
#include "llsliderctrl.h"

View File

@ -34,6 +34,7 @@
#include "llcheckboxctrl.h"
#include "lleventtimer.h"
#include "llfocusmgr.h"
#include "llkeyconflict.h"
class LLSetKeyBindDialog::Updater : public LLEventTimer
{
@ -85,6 +86,7 @@ BOOL LLSetKeyBindDialog::postBuild()
getChild<LLUICtrl>("Cancel")->setFocus(TRUE);
pCheckBox = getChild<LLCheckBoxCtrl>("ignore_masks");
pDesription = getChild<LLTextBase>("descritption");
gFocusMgr.setKeystrokesOnly(TRUE);
@ -116,14 +118,12 @@ void LLSetKeyBindDialog::draw()
LLModalDialog::draw();
}
void LLSetKeyBindDialog::setParent(LLPanelPreferenceControls* parent, U32 key_mask)
void LLSetKeyBindDialog::setParent(LLKeyBindResponderInterface* parent, LLView* frustum_origin, U32 key_mask)
{
pParent = parent;
setFrustumOrigin(parent);
setFrustumOrigin(frustum_origin);
mKeyFilterMask = key_mask;
LLTextBase *text_ctrl = getChild<LLTextBase>("descritption");
std::string input;
if ((key_mask & ALLOW_MOUSE) != 0)
{
@ -137,7 +137,8 @@ void LLSetKeyBindDialog::setParent(LLPanelPreferenceControls* parent, U32 key_ma
}
input += getString("keyboard");
}
text_ctrl->setTextArg("[INPUT]", input);
pDesription->setText(getString("basic_description"));
pDesription->setTextArg("[INPUT]", input);
bool can_ignore_masks = (key_mask & CAN_IGNORE_MASKS) != 0;
pCheckBox->setVisible(can_ignore_masks);
@ -185,6 +186,13 @@ BOOL LLSetKeyBindDialog::handleKeyHere(KEY key, MASK mask)
return FALSE;
}
if (LLKeyConflictHandler::isReservedByMenu(key, mask))
{
pDesription->setText(getString("reserved_by_menu"));
pDesription->setTextArg("[KEYSTR]", LLKeyboard::stringFromAccelerator(mask,key));
return TRUE;
}
setKeyBind(CLICK_NONE, key, mask, pCheckBox->getValue().asBoolean());
closeFloater();
return TRUE;

View File

@ -32,6 +32,7 @@
#include "lldrawfrustum.h"
class LLCheckBoxCtrl;
class LLTextBase;
// Filters for LLSetKeyBindDialog
static const U32 ALLOW_MOUSE = 1;
@ -40,18 +41,18 @@ static const U32 ALLOW_KEYS = 4; //keyboard
static const U32 ALLOW_MASK_KEYS = 8;
static const U32 ALLOW_MASKS = 16;
static const U32 CAN_IGNORE_MASKS = 32; // For example W (aka Forward) should work regardless of SHIFT being pressed
static const U32 DEFAULT_KEY_FILTER = ALLOW_MOUSE | ALLOW_MASK_MOUSE | ALLOW_KEYS | ALLOW_MASK_KEYS | CAN_IGNORE_MASKS;
static const U32 DEFAULT_KEY_FILTER = ALLOW_MOUSE | ALLOW_MASK_MOUSE | ALLOW_KEYS | ALLOW_MASK_KEYS;
class LLKeyBindResponderInterface
{
public:
virtual ~LLKeyBindResponderInterface();
virtual ~LLKeyBindResponderInterface() {};
virtual void onCancelKeyBind();
virtual void onDefaultKeyBind();
virtual void onCancelKeyBind() = 0;
virtual void onDefaultKeyBind() = 0;
// returns true if parent failed to set key due to key being in use
virtual bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool ignore);
virtual bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool ignore) = 0;
};
class LLSetKeyBindDialog : public LLModalDialog, public LLDrawFrustum
@ -64,7 +65,7 @@ public:
/*virtual*/ void onClose(bool app_quiting);
/*virtual*/ void draw();
void setParent(LLKeyBindResponderInterface* parent, U32 key_mask = DEFAULT_KEY_FILTER);
void setParent(LLKeyBindResponderInterface* parent, LLView* frustum_origin, U32 key_mask = DEFAULT_KEY_FILTER);
BOOL handleKeyHere(KEY key, MASK mask);
BOOL handleAnyMouseClick(S32 x, S32 y, MASK mask, EMouseClickType clicktype, BOOL down);
@ -77,8 +78,9 @@ public:
private:
void setKeyBind(EMouseClickType click, KEY key, MASK mask, bool ignore);
LLKeyBindResponderInterface* pParent;
LLCheckBoxCtrl* pCheckBox;
LLKeyBindResponderInterface *pParent;
LLCheckBoxCtrl *pCheckBox;
LLTextBase *pDesription;
U32 mKeyFilterMask;
Updater *pUpdater;

View File

@ -1007,7 +1007,7 @@ BOOL LLViewerInput::handleKeyUp(KEY translated_key, MASK translated_mask)
return gViewerWindow->handleKeyUp(translated_key, translated_mask);
}
BOOL LLViewerInput::bindKey(const S32 mode, const KEY key, const MASK mask, const bool ignore, const std::string& function_name)
BOOL LLViewerInput::bindKey(const S32 mode, const KEY key, const MASK mask, const std::string& function_name)
{
S32 index;
typedef boost::function<bool(EKeystate)> function_t;
@ -1048,28 +1048,12 @@ BOOL LLViewerInput::bindKey(const S32 mode, const KEY key, const MASK mask, cons
}
// check for duplicate first and overwrite
if (ignore)
S32 size = mKeyBindings[mode].size();
for (index = 0; index < size; index++)
{
for (index = 0; index < mKeyIgnoreMaskCount[mode]; index++)
{
if (key == mKeyIgnoreMask[mode][index].mKey)
break;
}
if (key == mKeyBindings[mode][index].mKey && mask == mKeyBindings[mode][index].mMask)
break;
}
else
{
for (index = 0; index < mKeyBindingCount[mode]; index++)
{
if (key == mKeyBindings[mode][index].mKey && mask == mKeyBindings[mode][index].mMask)
break;
}
}
if (index >= MAX_KEY_BINDINGS)
{
LL_ERRS() << "LLKeyboard::bindKey() - too many keys for mode " << mode << LL_ENDL;
return FALSE;
}
if (mode >= MODE_COUNT)
{
@ -1077,28 +1061,17 @@ BOOL LLViewerInput::bindKey(const S32 mode, const KEY key, const MASK mask, cons
return FALSE;
}
if (ignore)
{
mKeyIgnoreMask[mode][index].mKey = key;
mKeyIgnoreMask[mode][index].mFunction = function;
LLKeyboardBinding bind;
bind.mKey = key;
bind.mMask = mask;
bind.mFunction = function;
if (index == mKeyIgnoreMaskCount[mode])
mKeyIgnoreMaskCount[mode]++;
}
else
{
mKeyBindings[mode][index].mKey = key;
mKeyBindings[mode][index].mMask = mask;
mKeyBindings[mode][index].mFunction = function;
if (index == mKeyBindingCount[mode])
mKeyBindingCount[mode]++;
}
mKeyBindings[mode].push_back(bind);
return TRUE;
}
BOOL LLViewerInput::bindMouse(const S32 mode, const EMouseClickType mouse, const MASK mask, const bool ignore, const std::string& function_name)
BOOL LLViewerInput::bindMouse(const S32 mode, const EMouseClickType mouse, const MASK mask, const std::string& function_name)
{
S32 index;
typedef boost::function<bool(EKeystate)> function_t;
@ -1117,27 +1090,11 @@ BOOL LLViewerInput::bindMouse(const S32 mode, const EMouseClickType mouse, const
}
// check for duplicate first and overwrite
if (ignore)
S32 size = mMouseBindings[mode].size();
for (index = 0; index < size; index++)
{
for (index = 0; index < mMouseIgnoreMaskCount[mode]; index++)
{
if (mouse == mMouseIgnoreMask[mode][index].mMouse)
break;
}
}
else
{
for (index = 0; index < mMouseBindingCount[mode]; index++)
{
if (mouse == mMouseBindings[mode][index].mMouse && mask == mMouseBindings[mode][index].mMask)
break;
}
}
if (index >= MAX_KEY_BINDINGS)
{
LL_ERRS() << "LLKeyboard::bindKey() - too many keys for mode " << mode << LL_ENDL;
return FALSE;
if (mouse == mMouseBindings[mode][index].mMouse && mask == mMouseBindings[mode][index].mMask)
break;
}
if (mode >= MODE_COUNT)
@ -1146,23 +1103,12 @@ BOOL LLViewerInput::bindMouse(const S32 mode, const EMouseClickType mouse, const
return FALSE;
}
if (ignore)
{
mMouseIgnoreMask[mode][index].mMouse = mouse;
mMouseIgnoreMask[mode][index].mFunction = function;
LLMouseBinding bind;
bind.mMouse = mouse;
bind.mMask = mask;
bind.mFunction = function;
if (index == mMouseIgnoreMaskCount[mode])
mMouseIgnoreMaskCount[mode]++;
}
else
{
mMouseBindings[mode][index].mMouse = mouse;
mMouseBindings[mode][index].mMask = mask;
mMouseBindings[mode][index].mFunction = function;
if (index == mMouseBindingCount[mode])
mMouseBindingCount[mode]++;
}
mMouseBindings[mode].push_back(bind);
return TRUE;
}
@ -1171,8 +1117,7 @@ LLViewerInput::KeyBinding::KeyBinding()
: key("key"),
mouse("mouse"),
mask("mask"),
command("command"),
ignore("ignore", false)
command("command")
{}
LLViewerInput::KeyMode::KeyMode()
@ -1191,10 +1136,8 @@ void LLViewerInput::resetBindings()
{
for (S32 i = 0; i < MODE_COUNT; i++)
{
mKeyBindingCount[i] = 0;
mKeyIgnoreMaskCount[i] = 0;
mMouseBindingCount[i] = 0;
mMouseIgnoreMaskCount[i] = 0;
mKeyBindings[i].clear();
mMouseBindings[i].clear();
}
}
@ -1218,6 +1161,34 @@ S32 LLViewerInput::loadBindingsXML(const std::string& filename)
return binding_count;
}
S32 count_masks(const MASK &mask)
{
S32 res = 0;
if (mask & MASK_CONTROL)
{
res++;
}
if (mask & MASK_SHIFT)
{
res++;
}
if (mask & MASK_ALT)
{
res++;
}
return res;
}
bool compare_key_by_mask(LLKeyboardBinding i1, LLKeyboardBinding i2)
{
return (count_masks(i1.mMask) > count_masks(i2.mMask));
}
bool compare_mouse_by_mask(LLMouseBinding i1, LLMouseBinding i2)
{
return (count_masks(i1.mMask) > count_masks(i2.mMask));
}
S32 LLViewerInput::loadBindingMode(const LLViewerInput::KeyMode& keymode, S32 mode)
{
S32 binding_count = 0;
@ -1234,9 +1205,8 @@ S32 LLViewerInput::loadBindingMode(const LLViewerInput::KeyMode& keymode, S32 mo
if (key != KEY_NONE)
{
MASK mask;
bool ignore = it->ignore.isProvided() ? it->ignore.getValue() : false;
LLKeyboard::maskFromString(it->mask, &mask);
bindKey(mode, key, mask, ignore, it->command);
bindKey(mode, key, mask, it->command);
processed = true;
}
else
@ -1251,9 +1221,8 @@ S32 LLViewerInput::loadBindingMode(const LLViewerInput::KeyMode& keymode, S32 mo
if (mouse != CLICK_NONE)
{
MASK mask;
bool ignore = it->ignore.isProvided() ? it->ignore.getValue() : false;
LLKeyboard::maskFromString(it->mask, &mask);
bindMouse(mode, mouse, mask, ignore, it->command);
bindMouse(mode, mouse, mask, it->command);
processed = true;
}
else
@ -1266,7 +1235,11 @@ S32 LLViewerInput::loadBindingMode(const LLViewerInput::KeyMode& keymode, S32 mo
// total
binding_count++;
}
}
}
// sort lists by mask (so that Shift+W is executed before W, if both are assigned, but if Shift+W is not assigned W should be executed)
std::sort(mKeyBindings[mode].begin(), mKeyBindings[mode].end(), compare_key_by_mask);
std::sort(mMouseBindings[mode].begin(), mMouseBindings[mode].end(), compare_mouse_by_mask);
return binding_count;
}
@ -1291,7 +1264,7 @@ EKeyboardMode LLViewerInput::getMode() const
}
}
bool LLViewerInput::scanKey(const LLKeyboardBinding* binding,
bool LLViewerInput::scanKey(const std::vector<LLKeyboardBinding> &binding,
S32 binding_count,
KEY key,
MASK mask,
@ -1304,7 +1277,7 @@ bool LLViewerInput::scanKey(const LLKeyboardBinding* binding,
{
if (binding[i].mKey == key)
{
if (binding[i].mMask == mask)
if ((binding[i].mMask & mask) == binding[i].mMask)
{
bool res = false;
if (key_down && !repeat)
@ -1352,12 +1325,7 @@ bool LLViewerInput::scanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level)
// don't process key down on repeated keys
BOOL repeat = gKeyboard->getKeyRepeated(key);
bool res = scanKey(mKeyBindings[mode], mKeyBindingCount[mode], key, mask, key_down, key_up, key_level, repeat);
if (!res)
{
// Nothing found, try ignore list
res = scanKey(mKeyIgnoreMask[mode], mKeyIgnoreMaskCount[mode], key, MASK_NONE, key_down, key_up, key_level, repeat);
}
bool res = scanKey(mKeyBindings[mode], mKeyBindings[mode].size(), key, mask, key_down, key_up, key_level, repeat);
if (!res && agent_control_lbutton.canHandle(CLICK_NONE, key, mask))
{
@ -1445,11 +1413,11 @@ BOOL LLViewerInput::handleMouse(LLWindow *window_impl, LLCoordGL pos, MASK mask,
return handled;
}
bool LLViewerInput::scanMouse(const LLMouseBinding *binding, S32 binding_count, EMouseClickType mouse, MASK mask, EMouseState state) const
bool LLViewerInput::scanMouse(const std::vector<LLMouseBinding> &binding, S32 binding_count, EMouseClickType mouse, MASK mask, EMouseState state) const
{
for (S32 i = 0; i < binding_count; i++)
{
if (binding[i].mMouse == mouse && binding[i].mMask == mask)
if (binding[i].mMouse == mouse && (binding[i].mMask & mask) == binding[i].mMask)
{
bool res = false;
switch (state)
@ -1486,11 +1454,7 @@ bool LLViewerInput::scanMouse(EMouseClickType click, EMouseState state) const
bool res = false;
S32 mode = getMode();
MASK mask = gKeyboard->currentMask(TRUE);
res = scanMouse(mMouseBindings[mode], mMouseBindingCount[mode], click, mask, state);
if (!res)
{
res = scanMouse(mMouseIgnoreMask[mode], mMouseIgnoreMaskCount[mode], click, MASK_NONE, state);
}
res = scanMouse(mMouseBindings[mode], mMouseBindings[mode].size(), click, mask, state);
// no user defined actions found or those actions can't handle the key/button, handle control if nessesary
if (!res && agent_control_lbutton.canHandle(click, KEY_NONE, mask))
{

View File

@ -30,7 +30,6 @@
#include "llkeyboard.h" // For EKeystate
#include "llinitparam.h"
const S32 MAX_NAMED_FUNCTIONS = 100;
const S32 MAX_KEY_BINDINGS = 128; // was 60
class LLNamedFunction
@ -48,7 +47,6 @@ class LLKeyboardBinding
public:
KEY mKey;
MASK mMask;
bool mIgnoreMask; // whether CTRL/ALT/SHIFT should be checked
LLKeyFunc mFunction;
};
@ -58,7 +56,6 @@ class LLMouseBinding
public:
EMouseClickType mMouse;
MASK mMask;
bool mIgnoreMask; // whether CTRL/ALT/SHIFT should be checked
LLKeyFunc mFunction;
};
@ -86,8 +83,7 @@ public:
Mandatory<std::string> key,
mask,
command;
Optional<std::string> mouse; // Note, not mandatory for the sake of backward campatibility
Optional<bool> ignore;
Optional<std::string> mouse; // Note, not mandatory for the sake of backward campatibility with keys.xml
KeyBinding();
};
@ -131,7 +127,7 @@ public:
void scanMouse();
private:
bool scanKey(const LLKeyboardBinding* binding,
bool scanKey(const std::vector<LLKeyboardBinding> &binding,
S32 binding_count,
KEY key,
MASK mask,
@ -149,34 +145,24 @@ private:
MOUSE_STATE_SILENT // notified about 'up', do not notify again
};
bool scanMouse(EMouseClickType click, EMouseState state) const;
bool scanMouse(const LLMouseBinding *binding,
bool scanMouse(const std::vector<LLMouseBinding> &binding,
S32 binding_count,
EMouseClickType mouse,
MASK mask,
EMouseState state) const;
S32 loadBindingMode(const LLViewerInput::KeyMode& keymode, S32 mode);
BOOL bindKey(const S32 mode, const KEY key, const MASK mask, const bool ignore, const std::string& function_name);
BOOL bindMouse(const S32 mode, const EMouseClickType mouse, const MASK mask, const bool ignore, const std::string& function_name);
BOOL bindKey(const S32 mode, const KEY key, const MASK mask, const std::string& function_name);
BOOL bindMouse(const S32 mode, const EMouseClickType mouse, const MASK mask, const std::string& function_name);
void resetBindings();
// Hold all the ugly stuff torn out to make LLKeyboard non-viewer-specific here
// We process specific keys first, then keys that should ignore mask.
// This way with W+ignore defined to 'forward' and with ctrl+W tied to camera,
// pressing undefined Shift+W will do 'forward', yet ctrl+W will do 'camera forward'
// With A defined to 'turn', shift+A defined to strafe, pressing Shift+W+A will do strafe+forward
// TODO: at some point it is better to remake this, especially keyaboard part
// would be much better to send to functions actual state of the button than
// to send what we think function wants based on collection of bools (mKeyRepeated, mKeyLevel, mKeyDown)
S32 mKeyBindingCount[MODE_COUNT];
S32 mKeyIgnoreMaskCount[MODE_COUNT];
S32 mMouseBindingCount[MODE_COUNT];
S32 mMouseIgnoreMaskCount[MODE_COUNT];
LLKeyboardBinding mKeyBindings[MODE_COUNT][MAX_KEY_BINDINGS];
LLKeyboardBinding mKeyIgnoreMask[MODE_COUNT][MAX_KEY_BINDINGS];
LLMouseBinding mMouseBindings[MODE_COUNT][MAX_KEY_BINDINGS];
LLMouseBinding mMouseIgnoreMask[MODE_COUNT][MAX_KEY_BINDINGS];
std::vector<LLKeyboardBinding> mKeyBindings[MODE_COUNT];
std::vector<LLMouseBinding> mMouseBindings[MODE_COUNT];
typedef std::map<U32, U32> key_remap_t;
key_remap_t mRemapKeys[MODE_COUNT];

View File

@ -20,7 +20,7 @@
enabled="false"
value="">
<columns
cell_type="icontext"
type="icontext"
column="lst_action"
font="SansSerif"
halign="left"
@ -195,7 +195,7 @@
<rows
enabled="false">
<columns
cell_type="icon"
type="icon"
color="0 0 0 0.7"
halign="center"
value="menu_separator" />
@ -204,7 +204,7 @@
enabled="false"
value="">
<columns
cell_type="icontext"
type="icontext"
column="lst_action"
font="SansSerif"
halign="left"
@ -417,7 +417,7 @@
<rows
enabled="false">
<columns
cell_type="icon"
type="icon"
color="0 0 0 0.7"
halign="center"
value="menu_separator" />
@ -426,7 +426,7 @@
enabled="false"
value="">
<columns
cell_type="icontext"
type="icontext"
column="lst_action"
font="SansSerif"
halign="left"
@ -495,7 +495,7 @@
<rows
enabled="false">
<columns
cell_type="icon"
type="icon"
color="0 0 0 0.7"
halign="center"
value="menu_separator" />
@ -504,7 +504,7 @@
enabled="false"
value="">
<columns
cell_type="icontext"
type="icontext"
column="lst_action"
font="SansSerif"
halign="left"

View File

@ -15,6 +15,15 @@
<floater.string
name="mouse">
Mouse Buttons
</floater.string>
<floater.string
name="basic_description">
Press a key to set your trigger.
Allowed input: [INPUT].
</floater.string>
<floater.string
name="reserved_by_menu">
Combination [KEYSTR] is reserved by menu.
</floater.string>
<text
type="string"
@ -35,11 +44,11 @@ Allowed input: [INPUT].
follows="top|left"
height="20"
initial_value="false"
label="Ignore accelerator keys"
label="Ignore extra accelerator keys"
layout="topleft"
left="8"
left="28"
name="ignore_masks"
tool_tip="Ignore Shift, Alt and Ctrl keys. Example: This allows to hold W (forward, ignores shift) and Shift+A (slide left) simultaneously and agent will both move forward and slide left."
tool_tip="Ignore extra Shift, Alt and Ctrl keys. Example: This allows to hold W (forward, ignores shift) and Shift+A (slide left) simultaneously and agent will both move forward and slide left."
top_pad="8"
width="160" />