Remove code for fixing 11370. We *do* want objects in distortion map in Low-Mid after all.
meow-7.2.2
Graham Linden 2019-08-27 13:17:26 -07:00
parent 24537889fb
commit e2a84c9d10
1 changed files with 0 additions and 8 deletions

View File

@ -9495,14 +9495,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
clip_plane.disable();
}
// SL-11370 prevent Low/Low-Mid graphics from rendering distortion map contents it should not
if (!canUseWindLightShaders())
{
clearRenderTypeMask(LLPipeline::RENDER_TYPE_PARTICLES, END_RENDER_TYPES);
clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES);
}
updateCull(camera, mRefractedObjects, water_clip, &plane);
stateSort(camera, mRefractedObjects);
renderGeom(camera);