Attempt fix mac build problem with anonymous struct
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a4446ce416
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e2fa9eb03a
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@ -967,7 +967,7 @@ void LLManipTranslate::highlightManipulators(S32 x, S32 y)
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LLVector2 mousePos((F32)x - half_width, (F32)y - half_height);
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LLVector2 mouse_delta;
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struct {
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struct ClosestToCamera {
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bool operator()(const ManipulatorHandle& a, const ManipulatorHandle& b) const
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{
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return a.mEndPosition.mV[VZ] < b.mEndPosition.mV[VZ];
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