Merge from lindenlab/viewer-release

master
andreykproductengine 2019-08-29 15:43:02 +03:00
commit e439f0366f
51 changed files with 3075 additions and 677 deletions

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@ -551,3 +551,4 @@ a3143db58a0f6b005232bf9018e7fef17ff9ec90 6.1.0-release
ec09daf1899c1c01c4ba0ba950fae572f2a612a8 6.2.2-release
ab2ec5c5423b277d23fd0511ce50c15123ff2e03 6.2.3-release
67297f9902857e357570c44722ad84de3aff974e 6.2.4-release
9777aec6dc4a30a24537297ac040861ce16b82ae 6.3.0-release

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@ -1482,6 +1482,21 @@ BOOL LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name )
param_name[0] = 1071; //"tattoo_red";
param_name[1] = 1072; //"tattoo_green";
param_name[2] = 1073; //"tattoo_blue";
break;
case TEX_HEAD_UNIVERSAL_TATTOO:
case TEX_UPPER_UNIVERSAL_TATTOO:
case TEX_LOWER_UNIVERSAL_TATTOO:
case TEX_SKIRT_TATTOO:
case TEX_HAIR_TATTOO:
case TEX_EYES_TATTOO:
case TEX_LEFT_ARM_TATTOO:
case TEX_LEFT_LEG_TATTOO:
case TEX_AUX1_TATTOO:
case TEX_AUX2_TATTOO:
case TEX_AUX3_TATTOO:
param_name[0] = 1238; //"tattoo_universal_red";
param_name[1] = 1239; //"tattoo_universal_green";
param_name[2] = 1240; //"tattoo_universal_blue";
break;
default:

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@ -26,9 +26,10 @@
#include "linden_common.h"
#include "llavatarappearancedefines.h"
#include "indra_constants.h"
const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 512;
const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 512;
const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 1024;
const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 1024;
const S32 LLAvatarAppearanceDefines::IMPOSTOR_PERIOD = 2;
using namespace LLAvatarAppearanceDefines;
@ -65,12 +66,30 @@ LLAvatarAppearanceDictionary::Textures::Textures()
addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
addEntry(TEX_HEAD_UNIVERSAL_TATTOO, new TextureEntry("head_universal_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_UPPER_UNIVERSAL_TATTOO, new TextureEntry("upper_universal_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_LOWER_UNIVERSAL_TATTOO, new TextureEntry("lower_universal_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_SKIRT_TATTOO, new TextureEntry("skirt_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_HAIR_TATTOO, new TextureEntry("hair_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_EYES_TATTOO, new TextureEntry("eyes_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_LEFT_ARM_TATTOO, new TextureEntry("leftarm_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_LEFT_LEG_TATTOO, new TextureEntry("leftleg_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_AUX1_TATTOO, new TextureEntry("aux1_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_AUX2_TATTOO, new TextureEntry("aux2_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_AUX3_TATTOO, new TextureEntry("aux3_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD, "head"));
addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER, "upper"));
addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER, "lower"));
addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES, "eyes"));
addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR, "hair"));
addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT, "skirt"));
addEntry(TEX_LEFT_ARM_BAKED, new TextureEntry("leftarm-baked", FALSE, BAKED_LEFT_ARM, "leftarm"));
addEntry(TEX_LEFT_LEG_BAKED, new TextureEntry("leftleg-baked", FALSE, BAKED_LEFT_LEG, "leftleg"));
addEntry(TEX_AUX1_BAKED, new TextureEntry("aux1-baked", FALSE, BAKED_AUX1, "aux1"));
addEntry(TEX_AUX2_BAKED, new TextureEntry("aux2-baked", FALSE, BAKED_AUX2, "aux2"));
addEntry(TEX_AUX3_BAKED, new TextureEntry("aux3-baked", FALSE, BAKED_AUX3, "aux3"));
}
LLAvatarAppearanceDictionary::BakedTextures::BakedTextures()
@ -78,35 +97,60 @@ LLAvatarAppearanceDictionary::BakedTextures::BakedTextures()
// Baked textures
addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED,
"head", "a4b9dc38-e13b-4df9-b284-751efb0566ff",
3, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA,
5, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
4, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA, TEX_HEAD_UNIVERSAL_TATTOO,
6, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED,
"upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4",
7, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET,
TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA,
8, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
8, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET,
TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA, TEX_UPPER_UNIVERSAL_TATTOO,
9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED,
"lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d",
8, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS,
TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA,
9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
9, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS,
TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA, TEX_LOWER_UNIVERSAL_TATTOO,
10, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED,
"eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788",
2, TEX_EYES_IRIS, TEX_EYES_ALPHA,
2, LLWearableType::WT_EYES, LLWearableType::WT_ALPHA));
3, TEX_EYES_IRIS, TEX_EYES_TATTOO, TEX_EYES_ALPHA,
3, LLWearableType::WT_EYES, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA));
addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED,
"skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63",
1, TEX_SKIRT,
1, LLWearableType::WT_SKIRT));
2, TEX_SKIRT, TEX_SKIRT_TATTOO,
2, LLWearableType::WT_SKIRT, LLWearableType::WT_UNIVERSAL ));
addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED,
"hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61",
2, TEX_HAIR, TEX_HAIR_ALPHA,
2, LLWearableType::WT_HAIR, LLWearableType::WT_ALPHA));
3, TEX_HAIR, TEX_HAIR_TATTOO, TEX_HAIR_ALPHA,
3, LLWearableType::WT_HAIR, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA));
addEntry(BAKED_LEFT_ARM, new BakedEntry(TEX_LEFT_ARM_BAKED,
"leftarm", "9f39febf-22d7-0087-79d1-e9e8c6c9ed19",
1, TEX_LEFT_ARM_TATTOO,
1, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_LEFT_LEG, new BakedEntry(TEX_LEFT_LEG_BAKED,
"leftleg", "054a7a58-8ed5-6386-0add-3b636fb28b78",
1, TEX_LEFT_LEG_TATTOO,
1, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_AUX1, new BakedEntry(TEX_AUX1_BAKED,
"aux1", "790c11be-b25c-c17e-b4d2-6a4ad786b752",
1, TEX_AUX1_TATTOO,
1, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_AUX2, new BakedEntry(TEX_AUX2_BAKED,
"aux2", "d78c478f-48c7-5928-5864-8d99fb1f521e",
1, TEX_AUX2_TATTOO,
1, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_AUX3, new BakedEntry(TEX_AUX3_BAKED,
"aux3", "6a95dd53-edd9-aac8-f6d3-27ed99f3c3eb",
1, TEX_AUX3_TATTOO,
1, LLWearableType::WT_UNIVERSAL));
}
LLAvatarAppearanceDictionary::MeshEntries::MeshEntries()
@ -265,3 +309,113 @@ LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIn
{
return getInstance()->getTexture(index)->mWearableType;
}
// static
BOOL LLAvatarAppearanceDictionary::isBakedImageId(const LLUUID& id)
{
if ((id == IMG_USE_BAKED_EYES) || (id == IMG_USE_BAKED_HAIR) || (id == IMG_USE_BAKED_HEAD) || (id == IMG_USE_BAKED_LOWER) || (id == IMG_USE_BAKED_SKIRT) || (id == IMG_USE_BAKED_UPPER)
|| (id == IMG_USE_BAKED_LEFTARM) || (id == IMG_USE_BAKED_LEFTLEG) || (id == IMG_USE_BAKED_AUX1) || (id == IMG_USE_BAKED_AUX2) || (id == IMG_USE_BAKED_AUX3) )
{
return TRUE;
}
return FALSE;
}
// static
EBakedTextureIndex LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(const LLUUID& id)
{
if (id == IMG_USE_BAKED_EYES)
{
return BAKED_EYES;
}
else if (id == IMG_USE_BAKED_HAIR)
{
return BAKED_HAIR;
}
else if (id == IMG_USE_BAKED_HEAD)
{
return BAKED_HEAD;
}
else if (id == IMG_USE_BAKED_LOWER)
{
return BAKED_LOWER;
}
else if (id == IMG_USE_BAKED_SKIRT)
{
return BAKED_SKIRT;
}
else if (id == IMG_USE_BAKED_UPPER)
{
return BAKED_UPPER;
}
else if (id == IMG_USE_BAKED_LEFTARM)
{
return BAKED_LEFT_ARM;
}
else if (id == IMG_USE_BAKED_LEFTLEG)
{
return BAKED_LEFT_LEG;
}
else if (id == IMG_USE_BAKED_AUX1)
{
return BAKED_AUX1;
}
else if (id == IMG_USE_BAKED_AUX2)
{
return BAKED_AUX2;
}
else if (id == IMG_USE_BAKED_AUX3)
{
return BAKED_AUX3;
}
return BAKED_NUM_INDICES;
}
//static
LLUUID LLAvatarAppearanceDictionary::localTextureIndexToMagicId(ETextureIndex t)
{
LLUUID id = LLUUID::null;
switch (t)
{
case LLAvatarAppearanceDefines::TEX_HEAD_BAKED:
id = IMG_USE_BAKED_HEAD;
break;
case LLAvatarAppearanceDefines::TEX_UPPER_BAKED:
id = IMG_USE_BAKED_UPPER;
break;
case LLAvatarAppearanceDefines::TEX_LOWER_BAKED:
id = IMG_USE_BAKED_LOWER;
break;
case LLAvatarAppearanceDefines::TEX_EYES_BAKED:
id = IMG_USE_BAKED_EYES;
break;
case LLAvatarAppearanceDefines::TEX_SKIRT_BAKED:
id = IMG_USE_BAKED_SKIRT;
break;
case LLAvatarAppearanceDefines::TEX_HAIR_BAKED:
id = IMG_USE_BAKED_HAIR;
break;
case LLAvatarAppearanceDefines::TEX_LEFT_ARM_BAKED:
id = IMG_USE_BAKED_LEFTARM;
break;
case LLAvatarAppearanceDefines::TEX_LEFT_LEG_BAKED:
id = IMG_USE_BAKED_LEFTLEG;
break;
case LLAvatarAppearanceDefines::TEX_AUX1_BAKED:
id = IMG_USE_BAKED_AUX1;
break;
case LLAvatarAppearanceDefines::TEX_AUX2_BAKED:
id = IMG_USE_BAKED_AUX2;
break;
case LLAvatarAppearanceDefines::TEX_AUX3_BAKED:
id = IMG_USE_BAKED_AUX3;
break;
default:
break;
}
return id;
}

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@ -78,6 +78,22 @@ enum ETextureIndex
TEX_HEAD_TATTOO,
TEX_UPPER_TATTOO,
TEX_LOWER_TATTOO,
TEX_HEAD_UNIVERSAL_TATTOO,
TEX_UPPER_UNIVERSAL_TATTOO,
TEX_LOWER_UNIVERSAL_TATTOO,
TEX_SKIRT_TATTOO,
TEX_HAIR_TATTOO,
TEX_EYES_TATTOO,
TEX_LEFT_ARM_TATTOO,
TEX_LEFT_LEG_TATTOO,
TEX_AUX1_TATTOO,
TEX_AUX2_TATTOO,
TEX_AUX3_TATTOO,
TEX_LEFT_ARM_BAKED, // Pre-composited
TEX_LEFT_LEG_BAKED, // Pre-composited
TEX_AUX1_BAKED, // Pre-composited
TEX_AUX2_BAKED, // Pre-composited
TEX_AUX3_BAKED, // Pre-composited
TEX_NUM_INDICES
};
@ -89,6 +105,11 @@ enum EBakedTextureIndex
BAKED_EYES,
BAKED_SKIRT,
BAKED_HAIR,
BAKED_LEFT_ARM,
BAKED_LEFT_LEG,
BAKED_AUX1,
BAKED_AUX2,
BAKED_AUX3,
BAKED_NUM_INDICES
};
@ -223,6 +244,10 @@ public:
// Given a texture entry, determine which wearable type owns it.
static LLWearableType::EType getTEWearableType(ETextureIndex index);
static BOOL isBakedImageId(const LLUUID& id);
static EBakedTextureIndex assetIdToBakedTextureIndex(const LLUUID& id);
static LLUUID localTextureIndexToMagicId(ETextureIndex t);
}; // End LLAvatarAppearanceDictionary
} // End namespace LLAvatarAppearanceDefines

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@ -1581,8 +1581,8 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
// nSight doesn't support use of glReadPixels
if (!LLRender::sNsightDebugSupport)
{
glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data);
}
glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data);
}
}
getTexLayerSet()->getAvatarAppearance()->dirtyMesh();

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@ -79,6 +79,7 @@ LLWearableDictionary::LLWearableDictionary()
addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE));
addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE));
addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE));
addEntry(LLWearableType::WT_UNIVERSAL, new WearableEntry("universal", "New Universal", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNIVERSAL, FALSE, TRUE));
addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE));

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@ -67,7 +67,8 @@ public:
WT_ALPHA = 13,
WT_TATTOO = 14,
WT_PHYSICS = 15,
WT_COUNT = 16,
WT_UNIVERSAL = 16,
WT_COUNT = 17,
WT_INVALID = 255,
WT_NONE = -1,

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@ -72,3 +72,15 @@ const LLUUID TERRAIN_ROCK_DETAIL ("53a2f406-4895-1d13-d541-d2e3b86bc19c"); // V
const LLUUID DEFAULT_WATER_NORMAL ("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); // VIEWER
const LLUUID IMG_USE_BAKED_HEAD ("5a9f4a74-30f2-821c-b88d-70499d3e7183");
const LLUUID IMG_USE_BAKED_UPPER ("ae2de45c-d252-50b8-5c6e-19f39ce79317");
const LLUUID IMG_USE_BAKED_LOWER ("24daea5f-0539-cfcf-047f-fbc40b2786ba");
const LLUUID IMG_USE_BAKED_EYES ("52cc6bb6-2ee5-e632-d3ad-50197b1dcb8a");
const LLUUID IMG_USE_BAKED_SKIRT ("43529ce8-7faa-ad92-165a-bc4078371687");
const LLUUID IMG_USE_BAKED_HAIR ("09aac1fb-6bce-0bee-7d44-caac6dbb6c63");
const LLUUID IMG_USE_BAKED_LEFTARM ("ff62763f-d60a-9855-890b-0c96f8f8cd98");
const LLUUID IMG_USE_BAKED_LEFTLEG ("8e915e25-31d1-cc95-ae08-d58a47488251");
const LLUUID IMG_USE_BAKED_AUX1 ("9742065b-19b5-297c-858a-29711d539043");
const LLUUID IMG_USE_BAKED_AUX2 ("03642e83-2bd1-4eb9-34b4-4c47ed586d2d");
const LLUUID IMG_USE_BAKED_AUX3 ("edd51b77-fc10-ce7a-4b3d-011dfc349e4f");

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@ -206,6 +206,18 @@ LL_COMMON_API extern const LLUUID TERRAIN_GRASS_DETAIL;
LL_COMMON_API extern const LLUUID TERRAIN_MOUNTAIN_DETAIL;
LL_COMMON_API extern const LLUUID TERRAIN_ROCK_DETAIL;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_HEAD;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_UPPER;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_LOWER;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_EYES;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_SKIRT;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_HAIR;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_LEFTARM;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_LEFTLEG;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_AUX1;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_AUX2;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_AUX3;
LL_COMMON_API extern const LLUUID DEFAULT_WATER_NORMAL;

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@ -101,6 +101,7 @@ public:
ICONNAME_CLOTHING_SKIRT,
ICONNAME_CLOTHING_ALPHA,
ICONNAME_CLOTHING_TATTOO,
ICONNAME_CLOTHING_UNIVERSAL,
ICONNAME_ANIMATION,
ICONNAME_GESTURE,

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@ -1040,14 +1040,26 @@ S32 LLPrimitive::packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_fa
}
//assign exception faces to cur_ptr
if (exception_faces >= (0x1 << 7))
if (exception_faces >= ((U64)0x1 << 7))
{
if (exception_faces >= (0x1 << 14))
if (exception_faces >= ((U64)0x1 << 14))
{
if (exception_faces >= (0x1 << 21))
if (exception_faces >= ((U64)0x1 << 21))
{
if (exception_faces >= (0x1 << 28))
if (exception_faces >= ((U64)0x1 << 28))
{
if (exception_faces >= ((U64)0x1 << 35))
{
if (exception_faces >= ((U64)0x1 << 42))
{
if (exception_faces >= ((U64)0x1 << 49))
{
*cur_ptr++ = (U8)(((exception_faces >> 49) & 0x7F) | 0x80);
}
*cur_ptr++ = (U8)(((exception_faces >> 42) & 0x7F) | 0x80);
}
*cur_ptr++ = (U8)(((exception_faces >> 35) & 0x7F) | 0x80);
}
*cur_ptr++ = (U8)(((exception_faces >> 28) & 0x7F) | 0x80);
}
*cur_ptr++ = (U8)(((exception_faces >> 21) & 0x7F) | 0x80);
@ -1056,6 +1068,7 @@ S32 LLPrimitive::packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_fa
}
*cur_ptr++ = (U8)(((exception_faces >> 7) & 0x7F) | 0x80);
}
*cur_ptr++ = (U8)(exception_faces & 0x7F);
@ -1115,7 +1128,7 @@ S32 LLPrimitive::unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 dat
// Includes information about image ID, color, scale S,T, offset S,T and rotation
BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const
{
const U32 MAX_TES = 32;
const U32 MAX_TES = 45;
U8 image_ids[MAX_TES*16];
U8 colors[MAX_TES*4];
@ -1200,7 +1213,7 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const
BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const
{
const U32 MAX_TES = 32;
const U32 MAX_TES = 45;
U8 image_ids[MAX_TES*16];
U8 colors[MAX_TES*4];
@ -1313,6 +1326,8 @@ S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name
mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, block_num, LLTEContents::MAX_TE_BUFFER);
}
tec.face_count = llmin((U32)getNumTEs(),(U32)LLTEContents::MAX_TES);
U8 *cur_ptr = tec.packed_buffer;
@ -1385,6 +1400,8 @@ S32 LLPrimitive::applyParsedTEMessage(LLTEContents& tec)
retval |= setTEColor(i, color);
}
return retval;
@ -1403,7 +1420,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
{
// use a negative block_num to indicate a single-block read (a non-variable block)
S32 retval = 0;
const U32 MAX_TES = 32;
const U32 MAX_TES = 45;
// Avoid construction of 32 UUIDs per call
static LLUUID image_ids[MAX_TES];

View File

@ -319,7 +319,7 @@ public:
// - Vir
struct LLTEContents
{
static const U32 MAX_TES = 32;
static const U32 MAX_TES = 45;
U8 image_data[MAX_TES*16];
U8 colors[MAX_TES*4];

View File

@ -1 +1 @@
6.2.5
6.3.1

Binary file not shown.

File diff suppressed because it is too large Load Diff

View File

@ -24,6 +24,7 @@
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llagent.h"

View File

@ -1538,6 +1538,12 @@ void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, con
{
if (type == LLWearableType::WT_INVALID || type == LLWearableType::WT_NONE) return;
if (type == LLWearableType::WT_UNIVERSAL && !gAgent.getRegion()->bakesOnMeshEnabled())
{
LL_WARNS("Inventory") << "Can't create WT_UNIVERSAL type " << LL_ENDL;
return;
}
LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp);
LLAssetType::EType asset_type = wearable->getAssetType();
LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;

View File

@ -125,7 +125,7 @@ BOOL LLViewerDynamicTexture::render()
//-----------------------------------------------------------------------------
void LLViewerDynamicTexture::preRender(BOOL clear_depth)
{
//only images up to 512x512 are supported
//only images up to 1024*1024 are supported
llassert(mFullHeight <= 512);
llassert(mFullWidth <= 512);

View File

@ -83,6 +83,7 @@ LLIconDictionary::LLIconDictionary()
addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt"));
addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha"));
addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo"));
addEntry(LLInventoryType::ICONNAME_CLOTHING_UNIVERSAL, new IconEntry("Inv_Universal"));
addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation"));
addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture"));

View File

@ -378,6 +378,7 @@ void LLLocalBitmap::replaceIDs(LLUUID old_id, LLUUID new_id)
updateUserLayers(old_id, new_id, LLWearableType::WT_SKIRT);
updateUserLayers(old_id, new_id, LLWearableType::WT_SOCKS);
updateUserLayers(old_id, new_id, LLWearableType::WT_TATTOO);
updateUserLayers(old_id, new_id, LLWearableType::WT_UNIVERSAL);
updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERPANTS);
updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERSHIRT);
}
@ -509,7 +510,7 @@ void LLLocalBitmap::updateUserVolumes(LLUUID old_id, LLUUID new_id, U32 channel)
{
LLVOVolume* volobjp = (*old_texture->getVolumeList(channel))[volume_iter];
switch (channel)
{
{
case LLRender::LIGHT_TEX:
{
if (volobjp->getLightTextureID() == old_id)
@ -523,19 +524,19 @@ void LLLocalBitmap::updateUserVolumes(LLUUID old_id, LLUUID new_id, U32 channel)
LLViewerObject* object = (LLViewerObject*)volobjp;
if (object)
{
if (object->isSculpted() && object->getVolume() &&
object->getVolume()->getParams().getSculptID() == old_id)
{
LLSculptParams* old_params = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLSculptParams new_params(*old_params);
new_params.setSculptTexture(new_id, (*old_params).getSculptType());
object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, new_params, TRUE);
}
}
{
if (object->isSculpted() && object->getVolume() &&
object->getVolume()->getParams().getSculptID() == old_id)
{
LLSculptParams* old_params = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLSculptParams new_params(*old_params);
new_params.setSculptTexture(new_id, (*old_params).getSculptType());
object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, new_params, TRUE);
}
}
}
}
}
}
void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type)
@ -743,7 +744,7 @@ LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_TATTOO:
{
switch(baked_texind)
switch (baked_texind)
{
case LLAvatarAppearanceDefines::BAKED_HEAD:
{
@ -761,6 +762,75 @@ LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex(
result = LLAvatarAppearanceDefines::TEX_UPPER_TATTOO;
break;
}
default:
{
break;
}
}
break;
}
case LLWearableType::WT_UNIVERSAL:
{
switch (baked_texind)
{
case LLAvatarAppearanceDefines::BAKED_SKIRT:
{
result = LLAvatarAppearanceDefines::TEX_SKIRT_TATTOO;
break;
}
case LLAvatarAppearanceDefines::BAKED_EYES:
{
result = LLAvatarAppearanceDefines::TEX_EYES_TATTOO;
break;
}
case LLAvatarAppearanceDefines::BAKED_HAIR:
{
result = LLAvatarAppearanceDefines::TEX_HAIR_TATTOO;
break;
}
case LLAvatarAppearanceDefines::BAKED_LEFT_ARM:
{
result = LLAvatarAppearanceDefines::TEX_LEFT_ARM_TATTOO;
break;
}
case LLAvatarAppearanceDefines::BAKED_LEFT_LEG:
{
result = LLAvatarAppearanceDefines::TEX_LEFT_LEG_TATTOO;
break;
}
case LLAvatarAppearanceDefines::BAKED_AUX1:
{
result = LLAvatarAppearanceDefines::TEX_AUX1_TATTOO;
break;
}
case LLAvatarAppearanceDefines::BAKED_AUX2:
{
result = LLAvatarAppearanceDefines::TEX_AUX2_TATTOO;
break;
}
case LLAvatarAppearanceDefines::BAKED_AUX3:
{
result = LLAvatarAppearanceDefines::TEX_AUX3_TATTOO;
break;
}
case LLAvatarAppearanceDefines::BAKED_UPPER:
{
result = LLAvatarAppearanceDefines::TEX_UPPER_UNIVERSAL_TATTOO;
break;
}
case LLAvatarAppearanceDefines::BAKED_LOWER:
{
result = LLAvatarAppearanceDefines::TEX_LOWER_UNIVERSAL_TATTOO;
break;
}
case LLAvatarAppearanceDefines::BAKED_HEAD:
{
result = LLAvatarAppearanceDefines::TEX_HEAD_UNIVERSAL_TATTOO;
break;
}
default:
{

View File

@ -97,6 +97,7 @@ enum ESubpart {
SUBPART_SKIRT,
SUBPART_ALPHA,
SUBPART_TATTOO,
SUBPART_UNIVERSAL,
SUBPART_PHYSICS_BREASTS_UPDOWN,
SUBPART_PHYSICS_BREASTS_INOUT,
SUBPART_PHYSICS_BREASTS_LEFTRIGHT,
@ -241,7 +242,8 @@ LLEditWearableDictionary::Wearables::Wearables()
addEntry(LLWearableType::WT_SKIRT, new WearableEntry(LLWearableType::WT_SKIRT,"edit_skirt_title","skirt_desc_text", texture_vec_t{TEX_SKIRT}, texture_vec_t{TEX_SKIRT}, subpart_vec_t{SUBPART_SKIRT}));
addEntry(LLWearableType::WT_ALPHA, new WearableEntry(LLWearableType::WT_ALPHA,"edit_alpha_title","alpha_desc_text", texture_vec_t(), texture_vec_t{TEX_LOWER_ALPHA, TEX_UPPER_ALPHA, TEX_HEAD_ALPHA, TEX_EYES_ALPHA, TEX_HAIR_ALPHA}, subpart_vec_t{SUBPART_ALPHA}));
addEntry(LLWearableType::WT_TATTOO, new WearableEntry(LLWearableType::WT_TATTOO,"edit_tattoo_title","tattoo_desc_text", texture_vec_t{TEX_HEAD_TATTOO}, texture_vec_t{TEX_LOWER_TATTOO, TEX_UPPER_TATTOO, TEX_HEAD_TATTOO}, subpart_vec_t{SUBPART_TATTOO}));
addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(LLWearableType::WT_PHYSICS,"edit_physics_title","physics_desc_text", texture_vec_t(), texture_vec_t(), subpart_vec_t{SUBPART_PHYSICS_BREASTS_UPDOWN, SUBPART_PHYSICS_BREASTS_INOUT, SUBPART_PHYSICS_BREASTS_LEFTRIGHT, SUBPART_PHYSICS_BELLY_UPDOWN, SUBPART_PHYSICS_BUTT_UPDOWN, SUBPART_PHYSICS_BUTT_LEFTRIGHT, SUBPART_PHYSICS_ADVANCED}));
addEntry(LLWearableType::WT_UNIVERSAL, new WearableEntry(LLWearableType::WT_UNIVERSAL, "edit_universal_title", "universal_desc_text", texture_vec_t{ TEX_HEAD_UNIVERSAL_TATTOO }, texture_vec_t{ TEX_HEAD_UNIVERSAL_TATTOO, TEX_UPPER_UNIVERSAL_TATTOO, TEX_LOWER_UNIVERSAL_TATTOO, TEX_SKIRT_TATTOO, TEX_HAIR_TATTOO, TEX_EYES_TATTOO, TEX_LEFT_ARM_TATTOO, TEX_LEFT_LEG_TATTOO, TEX_AUX1_TATTOO, TEX_AUX2_TATTOO, TEX_AUX3_TATTOO }, subpart_vec_t{ SUBPART_UNIVERSAL }));
addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(LLWearableType::WT_PHYSICS,"edit_physics_title","physics_desc_text", texture_vec_t(), texture_vec_t(), subpart_vec_t{SUBPART_PHYSICS_BREASTS_UPDOWN, SUBPART_PHYSICS_BREASTS_INOUT, SUBPART_PHYSICS_BREASTS_LEFTRIGHT, SUBPART_PHYSICS_BELLY_UPDOWN, SUBPART_PHYSICS_BUTT_UPDOWN, SUBPART_PHYSICS_BUTT_LEFTRIGHT, SUBPART_PHYSICS_ADVANCED}));
}
LLEditWearableDictionary::WearableEntry::WearableEntry(LLWearableType::EType type,
@ -294,7 +296,9 @@ LLEditWearableDictionary::Subparts::Subparts()
addEntry(SUBPART_UNDERPANTS, new SubpartEntry(SUBPART_UNDERPANTS, "mPelvis", "underpants", "underpants_main_param_list", "underpants_main_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH));
addEntry(SUBPART_ALPHA, new SubpartEntry(SUBPART_ALPHA, "mPelvis", "alpha", "alpha_main_param_list", "alpha_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH));
addEntry(SUBPART_TATTOO, new SubpartEntry(SUBPART_TATTOO, "mPelvis", "tattoo", "tattoo_main_param_list", "tattoo_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f),SEX_BOTH));
addEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, "mTorso", "physics_breasts_updown", "physics_breasts_updown_param_list", "physics_breasts_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE));
addEntry(SUBPART_UNIVERSAL, new SubpartEntry(SUBPART_UNIVERSAL, "mPelvis", "universal", "universal_main_param_list", "universal_main_tab", LLVector3d(0.f, 0.f, 0.1f), LLVector3d(-2.5f, 0.5f, 0.8f), SEX_BOTH));
addEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BREASTS_UPDOWN, "mTorso", "physics_breasts_updown", "physics_breasts_updown_param_list", "physics_breasts_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE));
addEntry(SUBPART_PHYSICS_BREASTS_INOUT, new SubpartEntry(SUBPART_PHYSICS_BREASTS_INOUT, "mTorso", "physics_breasts_inout", "physics_breasts_inout_param_list", "physics_breasts_inout_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE));
addEntry(SUBPART_PHYSICS_BREASTS_LEFTRIGHT, new SubpartEntry(SUBPART_PHYSICS_BREASTS_LEFTRIGHT, "mTorso", "physics_breasts_leftright", "physics_breasts_leftright_param_list", "physics_breasts_leftright_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_FEMALE));
addEntry(SUBPART_PHYSICS_BELLY_UPDOWN, new SubpartEntry(SUBPART_PHYSICS_BELLY_UPDOWN, "mTorso", "physics_belly_updown", "physics_belly_updown_param_list", "physics_belly_updown_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(0.f, 0.f, 0.f),SEX_BOTH));
@ -335,6 +339,7 @@ LLEditWearableDictionary::ColorSwatchCtrls::ColorSwatchCtrls()
addEntry ( TEX_UPPER_UNDERSHIRT, new PickerControlEntry (TEX_UPPER_UNDERSHIRT, "Color/Tint" ));
addEntry ( TEX_LOWER_UNDERPANTS, new PickerControlEntry (TEX_LOWER_UNDERPANTS, "Color/Tint" ));
addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry(TEX_HEAD_TATTOO, "Color/Tint" ));
addEntry (TEX_HEAD_UNIVERSAL_TATTOO, new PickerControlEntry(TEX_HEAD_UNIVERSAL_TATTOO, "Color/Tint"));
}
LLEditWearableDictionary::TextureCtrls::TextureCtrls()
@ -362,6 +367,17 @@ LLEditWearableDictionary::TextureCtrls::TextureCtrls()
addEntry ( TEX_LOWER_TATTOO, new PickerControlEntry (TEX_LOWER_TATTOO, "Lower Tattoo", LLUUID::null, TRUE ));
addEntry ( TEX_UPPER_TATTOO, new PickerControlEntry (TEX_UPPER_TATTOO, "Upper Tattoo", LLUUID::null, TRUE ));
addEntry ( TEX_HEAD_TATTOO, new PickerControlEntry (TEX_HEAD_TATTOO, "Head Tattoo", LLUUID::null, TRUE ));
addEntry ( TEX_LOWER_UNIVERSAL_TATTOO, new PickerControlEntry( TEX_LOWER_UNIVERSAL_TATTOO, "Lower Universal Tattoo", LLUUID::null, TRUE));
addEntry ( TEX_UPPER_UNIVERSAL_TATTOO, new PickerControlEntry( TEX_UPPER_UNIVERSAL_TATTOO, "Upper Universal Tattoo", LLUUID::null, TRUE));
addEntry ( TEX_HEAD_UNIVERSAL_TATTOO, new PickerControlEntry( TEX_HEAD_UNIVERSAL_TATTOO, "Head Universal Tattoo", LLUUID::null, TRUE));
addEntry ( TEX_SKIRT_TATTOO, new PickerControlEntry(TEX_SKIRT_TATTOO, "Skirt Tattoo", LLUUID::null, TRUE));
addEntry ( TEX_HAIR_TATTOO, new PickerControlEntry(TEX_HAIR_TATTOO, "Hair Tattoo", LLUUID::null, TRUE));
addEntry ( TEX_EYES_TATTOO, new PickerControlEntry(TEX_EYES_TATTOO, "Eyes Tattoo", LLUUID::null, TRUE));
addEntry (TEX_LEFT_ARM_TATTOO, new PickerControlEntry(TEX_LEFT_ARM_TATTOO, "Left Arm Tattoo", LLUUID::null, TRUE));
addEntry (TEX_LEFT_LEG_TATTOO, new PickerControlEntry(TEX_LEFT_LEG_TATTOO, "Left Leg Tattoo", LLUUID::null, TRUE));
addEntry (TEX_AUX1_TATTOO, new PickerControlEntry(TEX_AUX1_TATTOO, "Aux1 Tattoo", LLUUID::null, TRUE));
addEntry (TEX_AUX2_TATTOO, new PickerControlEntry(TEX_AUX2_TATTOO, "Aux2 Tattoo", LLUUID::null, TRUE));
addEntry (TEX_AUX3_TATTOO, new PickerControlEntry(TEX_AUX3_TATTOO, "Aux3 Tattoo", LLUUID::null, TRUE));
}
LLEditWearableDictionary::PickerControlEntry::PickerControlEntry(ETextureIndex tex_index,
@ -739,6 +755,7 @@ BOOL LLPanelEditWearable::postBuild()
mPanelSkirt = getChild<LLPanel>("edit_skirt_panel");
mPanelAlpha = getChild<LLPanel>("edit_alpha_panel");
mPanelTattoo = getChild<LLPanel>("edit_tattoo_panel");
mPanelUniversal = getChild<LLPanel>("edit_universal_panel");
mPanelPhysics = getChild<LLPanel>("edit_physics_panel");
mTxtAvatarHeight = mPanelShape->getChild<LLTextBox>("avatar_height");
@ -1442,6 +1459,10 @@ LLPanel* LLPanelEditWearable::getPanel(LLWearableType::EType type)
case LLWearableType::WT_TATTOO:
return mPanelTattoo;
break;
case LLWearableType::WT_UNIVERSAL:
return mPanelUniversal;
break;
case LLWearableType::WT_PHYSICS:
return mPanelPhysics;

View File

@ -167,6 +167,7 @@ private:
LLPanel *mPanelSkirt;
LLPanel *mPanelAlpha;
LLPanel *mPanelTattoo;
LLPanel *mPanelUniversal;
LLPanel *mPanelPhysics;
typedef std::map<std::string, LLAvatarAppearanceDefines::ETextureIndex> string_texture_index_map_t;

View File

@ -1014,43 +1014,77 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
}
updateAlphaControls();
if(texture_ctrl)
if (texture_ctrl)
{
if (identical_diffuse)
{
texture_ctrl->setTentative( FALSE );
texture_ctrl->setEnabled( editable );
texture_ctrl->setImageAssetID( id );
texture_ctrl->setTentative(FALSE);
texture_ctrl->setEnabled(editable);
texture_ctrl->setImageAssetID(id);
getChildView("combobox alphamode")->setEnabled(editable && mIsAlpha && transparency <= 0.f);
getChildView("label alphamode")->setEnabled(editable && mIsAlpha);
getChildView("maskcutoff")->setEnabled(editable && mIsAlpha);
getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha);
bool allAttachments = true;
for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
iter != LLSelectMgr::getInstance()->getSelection()->end();iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
if (!object->isAttachment())
{
allAttachments = false;
break;
}
}
texture_ctrl->setBakeTextureEnabled(allAttachments);
}
else if (id.isNull())
{
// None selected
texture_ctrl->setTentative( FALSE );
texture_ctrl->setEnabled( FALSE );
texture_ctrl->setImageAssetID( LLUUID::null );
getChildView("combobox alphamode")->setEnabled( FALSE );
getChildView("label alphamode")->setEnabled( FALSE );
getChildView("maskcutoff")->setEnabled( FALSE);
getChildView("label maskcutoff")->setEnabled( FALSE );
texture_ctrl->setTentative(FALSE);
texture_ctrl->setEnabled(FALSE);
texture_ctrl->setImageAssetID(LLUUID::null);
getChildView("combobox alphamode")->setEnabled(FALSE);
getChildView("label alphamode")->setEnabled(FALSE);
getChildView("maskcutoff")->setEnabled(FALSE);
getChildView("label maskcutoff")->setEnabled(FALSE);
texture_ctrl->setBakeTextureEnabled(false);
}
else
{
// Tentative: multiple selected with different textures
texture_ctrl->setTentative( TRUE );
texture_ctrl->setEnabled( editable );
texture_ctrl->setImageAssetID( id );
texture_ctrl->setTentative(TRUE);
texture_ctrl->setEnabled(editable);
texture_ctrl->setImageAssetID(id);
getChildView("combobox alphamode")->setEnabled(editable && mIsAlpha && transparency <= 0.f);
getChildView("label alphamode")->setEnabled(editable && mIsAlpha);
getChildView("maskcutoff")->setEnabled(editable && mIsAlpha);
getChildView("label maskcutoff")->setEnabled(editable && mIsAlpha);
bool allAttachments = true;
for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
iter != LLSelectMgr::getInstance()->getSelection()->end();iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
if (!object->isAttachment())
{
allAttachments = false;
break;
}
}
texture_ctrl->setBakeTextureEnabled(allAttachments);
}
}
if (shinytexture_ctrl)
{
shinytexture_ctrl->setTentative( !identical_spec );
@ -2640,6 +2674,16 @@ void LLPanelFace::LLSelectedTE::getTexId(LLUUID& id, bool& identical)
{
LLUUID get(LLViewerObject* object, S32 te_index)
{
LLTextureEntry *te = object->getTE(te_index);
if (te)
{
if ((te->getID() == IMG_USE_BAKED_EYES) || (te->getID() == IMG_USE_BAKED_HAIR) || (te->getID() == IMG_USE_BAKED_HEAD) || (te->getID() == IMG_USE_BAKED_LOWER) || (te->getID() == IMG_USE_BAKED_SKIRT) || (te->getID() == IMG_USE_BAKED_UPPER)
|| (te->getID() == IMG_USE_BAKED_LEFTARM) || (te->getID() == IMG_USE_BAKED_LEFTLEG) || (te->getID() == IMG_USE_BAKED_AUX1) || (te->getID() == IMG_USE_BAKED_AUX2) || (te->getID() == IMG_USE_BAKED_AUX3))
{
return te->getID();
}
}
LLUUID id;
LLViewerTexture* image = object->getTEImage(te_index);
if (image)
@ -2649,7 +2693,6 @@ void LLPanelFace::LLSelectedTE::getTexId(LLUUID& id, bool& identical)
if (!id.isNull() && LLViewerMedia::getInstance()->textureHasMedia(id))
{
LLTextureEntry *te = object->getTE(te_index);
if (te)
{
LLViewerTexture* tex = te->getID().notNull() ? gTextureList.findImage(te->getID(), TEX_LIST_STANDARD) : NULL;

View File

@ -467,6 +467,7 @@ BOOL LLPanelOutfitEdit::postBuild()
mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("alpha"), new LLFindActualWearablesOfType(LLWearableType::WT_ALPHA)));
mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("tattoo"), new LLFindActualWearablesOfType(LLWearableType::WT_TATTOO)));
mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("physics"), new LLFindActualWearablesOfType(LLWearableType::WT_PHYSICS)));
mListViewItemTypes.push_back(new LLFilterItem(LLTrans::getString("universal"), new LLFindActualWearablesOfType(LLWearableType::WT_UNIVERSAL)));
mCurrentOutfitName = getChild<LLTextBox>("curr_outfit_name");
mStatus = getChild<LLTextBox>("status");

View File

@ -98,6 +98,7 @@ public:
LVIT_ALPHA,
LVIT_TATTOO,
LVIT_PHYSICS,
LVIT_UNIVERSAL,
NUM_LIST_VIEW_ITEM_TYPES
} EListViewItemType;

View File

@ -383,6 +383,29 @@ void LLPanelVolume::getState( )
}
}
getChildView("Animated Mesh Checkbox Ctrl")->setEnabled(enabled_animated_object_box);
//refresh any bakes
if (root_volobjp)
{
root_volobjp->refreshBakeTexture();
LLViewerObject::const_child_list_t& child_list = root_volobjp->getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
iter != child_list.end(); ++iter)
{
LLViewerObject* objectp = *iter;
if (objectp)
{
objectp->refreshBakeTexture();
}
}
if (gAgentAvatarp)
{
gAgentAvatarp->updateMeshVisibility();
}
}
// Flexible properties
BOOL is_flexible = volobjp && volobjp->isFlexible();
@ -953,6 +976,28 @@ void LLPanelVolume::onCommitAnimatedMeshCheckbox(LLUICtrl *, void*)
{
volobjp->setExtendedMeshFlags(new_flags);
}
//refresh any bakes
if (volobjp)
{
volobjp->refreshBakeTexture();
LLViewerObject::const_child_list_t& child_list = volobjp->getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
iter != child_list.end(); ++iter)
{
LLViewerObject* objectp = *iter;
if (objectp)
{
objectp->refreshBakeTexture();
}
}
if (gAgentAvatarp)
{
gAgentAvatarp->updateMeshVisibility();
}
}
}
void LLPanelVolume::onCommitIsFlexible(LLUICtrl *, void*)

View File

@ -96,6 +96,7 @@
#include "llviewershadermgr.h"
#include "llpanelface.h"
#include "llglheaders.h"
#include "llinventoryobserver.h"
LLViewerObject* getSelectedParentObject(LLViewerObject *object) ;
//
@ -1656,6 +1657,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
// * Can just apply the texture and be done with it.
objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
return true;
}
};
@ -1855,6 +1857,7 @@ BOOL LLSelectMgr::selectionRevertTextures()
else
{
object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
}
}

View File

@ -32,6 +32,7 @@
#include "llrender.h"
#include "llagent.h"
#include "llviewertexturelist.h"
#include "llselectmgr.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llbutton.h"
@ -70,6 +71,8 @@
#include "lllocalbitmaps.h"
#include "llerror.h"
#include "llavatarappearancedefines.h"
static const F32 CONTEXT_CONE_IN_ALPHA = 0.0f;
static const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
static const F32 CONTEXT_FADE_TIME = 0.08f;
@ -118,7 +121,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mOnFloaterCommitCallback(NULL),
mOnFloaterCloseCallback(NULL),
mSetImageAssetIDCallback(NULL),
mOnUpdateImageStatsCallback(NULL)
mOnUpdateImageStatsCallback(NULL),
mBakeTextureEnabled(FALSE)
{
buildFromFile("floater_texture_ctrl.xml");
mCanApplyImmediately = can_apply_immediately;
@ -136,26 +140,47 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
mNoCopyTextureSelected = FALSE;
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
mImageAssetID = image_id;
LLUUID item_id = findItemID(mImageAssetID, FALSE);
if (item_id.isNull())
if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
{
mInventoryPanel->getRootFolder()->clearSelection();
if ( mBakeTextureEnabled && mModeSelector->getSelectedIndex() != 2)
{
mModeSelector->setSelectedIndex(2, 0);
onModeSelect(0,this);
}
}
else
{
LLInventoryItem* itemp = gInventory.getItem(image_id);
if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID()))
if (mModeSelector->getSelectedIndex() == 2)
{
// no copy texture
getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE);
mNoCopyTextureSelected = TRUE;
mModeSelector->setSelectedIndex(0, 0);
onModeSelect(0,this);
}
LLUUID item_id = findItemID(mImageAssetID, FALSE);
if (item_id.isNull())
{
mInventoryPanel->getRootFolder()->clearSelection();
}
else
{
LLInventoryItem* itemp = gInventory.getItem(image_id);
if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID()))
{
// no copy texture
getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE);
mNoCopyTextureSelected = TRUE;
}
}
if (set_selection)
{
mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
}
}
if (set_selection)
{
mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
}
}
}
@ -341,6 +366,10 @@ BOOL LLFloaterTexturePicker::postBuild()
mInventoryPanel = getChild<LLInventoryPanel>("inventory panel");
mModeSelector = getChild<LLRadioGroup>("mode_selection");
mModeSelector->setCommitCallback(onModeSelect, this);
mModeSelector->setSelectedIndex(0, 0);
if(mInventoryPanel)
{
U32 filter_types = 0x0;
@ -366,16 +395,15 @@ BOOL LLFloaterTexturePicker::postBuild()
// don't put keyboard focus on selected item, because the selection callback
// will assume that this was user input
if(!mImageAssetID.isNull())
if (!mImageAssetID.isNull())
{
mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
}
}
mModeSelector = getChild<LLRadioGroup>("mode_selection");
mModeSelector->setCommitCallback(onModeSelect, this);
mModeSelector->setSelectedIndex(0, 0);
childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this);
childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this);
childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this);
@ -404,6 +432,10 @@ BOOL LLFloaterTexturePicker::postBuild()
LLToolPipette::getInstance()->setToolSelectCallback(boost::bind(&LLFloaterTexturePicker::onTextureSelect, this, _1));
getChild<LLComboBox>("l_bake_use_texture_combo_box")->setCommitCallback(onBakeTextureSelect, this);
getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setCommitCallback(onHideBaseMeshRegionCheck, this);
setBakeTextureEnabled(FALSE);
return TRUE;
}
@ -478,7 +510,24 @@ void LLFloaterTexturePicker::draw()
mTexturep = NULL;
if(mImageAssetID.notNull())
{
mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID);
LLPointer<LLViewerFetchedTexture> texture = NULL;
if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
{
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if (obj)
{
LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID);
texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL;
}
}
if (texture.isNull())
{
texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID);
}
mTexturep = texture;
mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
}
@ -697,6 +746,7 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata)
local_id = LLLocalBitmapMgr::getInstance()->getWorldID(temp_id);
}
}
if (self->mOnFloaterCommitCallback)
{
self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_SELECT, local_id);
@ -760,22 +810,81 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
bool mode = (self->mModeSelector->getSelectedIndex() == 0);
int mode = self->mModeSelector->getSelectedIndex();
self->getChild<LLButton>("Default")->setVisible(mode);
self->getChild<LLButton>("Blank")->setVisible(mode);
self->getChild<LLButton>("None")->setVisible(mode);
self->getChild<LLButton>("Pipette")->setVisible(mode);
self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode);
self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode);
self->getChild<LLButton>("Default")->setVisible(mode == 0);
self->getChild<LLButton>("Blank")->setVisible(mode == 0);
self->getChild<LLButton>("None")->setVisible(mode == 0);
self->getChild<LLButton>("Pipette")->setVisible(mode == 0);
self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode == 0);
self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode == 0);
/*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
no idea under which conditions the above is even shown, needs testing. */
self->getChild<LLButton>("l_add_btn")->setVisible(!mode);
self->getChild<LLButton>("l_rem_btn")->setVisible(!mode);
self->getChild<LLButton>("l_upl_btn")->setVisible(!mode);
self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(!mode);
self->getChild<LLButton>("l_add_btn")->setVisible(mode == 1);
self->getChild<LLButton>("l_rem_btn")->setVisible(mode == 1);
self->getChild<LLButton>("l_upl_btn")->setVisible(mode == 1);
self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(mode == 1);
self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(mode == 2);
self->getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(false);// mode == 2);
if (mode == 2)
{
self->stopUsingPipette();
S8 val = -1;
LLUUID imageID = self->mImageAssetID;
if (imageID == IMG_USE_BAKED_HEAD)
{
val = 0;
}
else if (imageID == IMG_USE_BAKED_UPPER)
{
val = 1;
}
else if (imageID == IMG_USE_BAKED_LOWER)
{
val = 2;
}
else if (imageID == IMG_USE_BAKED_EYES)
{
val = 3;
}
else if (imageID == IMG_USE_BAKED_SKIRT)
{
val = 4;
}
else if (imageID == IMG_USE_BAKED_HAIR)
{
val = 5;
}
else if (imageID == IMG_USE_BAKED_LEFTARM)
{
val = 6;
}
else if (imageID == IMG_USE_BAKED_LEFTLEG)
{
val = 7;
}
else if (imageID == IMG_USE_BAKED_AUX1)
{
val = 8;
}
else if (imageID == IMG_USE_BAKED_AUX2)
{
val = 9;
}
else if (imageID == IMG_USE_BAKED_AUX3)
{
val = 10;
}
self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setSelectedByValue(val, TRUE);
}
}
// static
@ -896,6 +1005,86 @@ void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_da
picker->commitIfImmediateSet();
}
//static
void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)user_data;
LLComboBox* combo_box = (LLComboBox*)ctrl;
S8 type = combo_box->getValue().asInteger();
LLUUID imageID = self->mDefaultImageAssetID;
if (type == 0)
{
imageID = IMG_USE_BAKED_HEAD;
}
else if (type == 1)
{
imageID = IMG_USE_BAKED_UPPER;
}
else if (type == 2)
{
imageID = IMG_USE_BAKED_LOWER;
}
else if (type == 3)
{
imageID = IMG_USE_BAKED_EYES;
}
else if (type == 4)
{
imageID = IMG_USE_BAKED_SKIRT;
}
else if (type == 5)
{
imageID = IMG_USE_BAKED_HAIR;
}
else if (type == 6)
{
imageID = IMG_USE_BAKED_LEFTARM;
}
else if (type == 7)
{
imageID = IMG_USE_BAKED_LEFTLEG;
}
else if (type == 8)
{
imageID = IMG_USE_BAKED_AUX1;
}
else if (type == 9)
{
imageID = IMG_USE_BAKED_AUX2;
}
else if (type == 10)
{
imageID = IMG_USE_BAKED_AUX3;
}
self->setImageID(imageID);
self->mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
if (!self->mPreviewSettingChanged)
{
self->mCanPreview = gSavedSettings.getBOOL("TextureLivePreview");
}
else
{
self->mPreviewSettingChanged = false;
}
if (self->mCanPreview)
{
// only commit intentional selections, not implicit ones
self->commitIfImmediateSet();
}
}
//static
void LLFloaterTexturePicker::onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void *user_data)
{
//LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data;
//LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl;
}
void LLFloaterTexturePicker::updateFilterPermMask()
{
//mInventoryPanel->setFilterPermMask( getFilterPermMask() ); Commented out due to no-copy texture loss.
@ -951,6 +1140,28 @@ void LLFloaterTexturePicker::setLocalTextureEnabled(BOOL enabled)
mModeSelector->setIndexEnabled(1,enabled);
}
void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled)
{
BOOL changed = (enabled != mBakeTextureEnabled);
mBakeTextureEnabled = enabled;
mModeSelector->setIndexEnabled(2, enabled);
if (!mBakeTextureEnabled && (mModeSelector->getSelectedIndex() == 2))
{
mModeSelector->setSelectedIndex(0, 0);
}
if (changed && mBakeTextureEnabled && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
{
if (mModeSelector->getSelectedIndex() != 2)
{
mModeSelector->setSelectedIndex(2, 0);
}
}
onModeSelect(0, this);
}
void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
{
LLUUID inventory_item_id = findItemID(te.getID(), TRUE);
@ -1000,7 +1211,8 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
mImageAssetID(p.image_id),
mDefaultImageAssetID(p.default_image_id),
mDefaultImageName(p.default_image_name),
mFallbackImage(p.fallback_image)
mFallbackImage(p.fallback_image),
mBakeTextureEnabled(FALSE)
{
// Default of defaults is white image for diff tex
@ -1191,6 +1403,10 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
{
texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1));
}
if (texture_floaterp)
{
texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled);
}
LLFloater* root_floater = gFloaterView->getParentFloater(this);
if (root_floater)
@ -1366,6 +1582,16 @@ void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id )
}
}
void LLTextureCtrl::setBakeTextureEnabled(BOOL enabled)
{
mBakeTextureEnabled = enabled;
LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
if (floaterp)
{
floaterp->setBakeTextureEnabled(enabled);
}
}
BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type, void *cargo_data,
EAcceptance *accept,
@ -1420,7 +1646,23 @@ void LLTextureCtrl::draw()
}
else if (!mImageAssetID.isNull())
{
LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES,LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
LLPointer<LLViewerFetchedTexture> texture = NULL;
if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
{
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if (obj)
{
LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID);
texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL;
}
}
if (texture.isNull())
{
texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
}
texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
texture->forceToSaveRawImage(0) ;

View File

@ -201,6 +201,8 @@ public:
LLViewerFetchedTexture* getTexture() { return mTexturep; }
void setBakeTextureEnabled(BOOL enabled);
private:
BOOL allowDrop(LLInventoryItem* item);
BOOL doDrop(LLInventoryItem* item);
@ -237,6 +239,7 @@ private:
BOOL mShowLoadingPlaceholder;
std::string mLoadingPlaceholderString;
S32 mLabelWidth;
BOOL mBakeTextureEnabled;
};
//////////////////////////////////////////////////////////////////////////////////////////
@ -326,7 +329,11 @@ public:
static void onBtnUpload(void* userdata);
static void onLocalScrollCommit(LLUICtrl* ctrl, void* userdata);
static void onBakeTextureSelect(LLUICtrl* ctrl, void *userdata);
static void onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void *userdata);
void setLocalTextureEnabled(BOOL enabled);
void setBakeTextureEnabled(BOOL enabled);
protected:
LLPointer<LLViewerTexture> mTexturep;
@ -368,11 +375,14 @@ private:
bool mCanPreview;
bool mPreviewSettingChanged;
texture_selected_callback mTextureSelectedCallback;
floater_close_callback mOnFloaterCloseCallback;
floater_commit_callback mOnFloaterCommitCallback;
set_image_asset_id_callback mSetImageAssetIDCallback;
set_on_update_image_stats_callback mOnUpdateImageStatsCallback;
BOOL mBakeTextureEnabled;
};
#endif // LL_LLTEXTURECTRL_H

View File

@ -138,6 +138,7 @@ LLLocalizedInventoryItemsDictionary::LLLocalizedInventoryItemsDictionary()
mInventoryItemsDict["New Skirt"] = LLTrans::getString("New Skirt");
mInventoryItemsDict["New Alpha"] = LLTrans::getString("New Alpha");
mInventoryItemsDict["New Tattoo"] = LLTrans::getString("New Tattoo");
mInventoryItemsDict["New Universal"] = LLTrans::getString("New Universal");
mInventoryItemsDict["New Physics"] = LLTrans::getString("New Physics");
mInventoryItemsDict["Invalid Wearable"] = LLTrans::getString("Invalid Wearable");

View File

@ -4707,13 +4707,76 @@ void LLViewerObject::sendTEUpdate() const
msg->sendReliable( regionp->getHost() );
}
LLViewerTexture* LLViewerObject::getBakedTextureForMagicId(const LLUUID& id)
{
if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
{
return NULL;
}
LLViewerObject *root = getRootEdit();
if (root && root->isAnimatedObject())
{
return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
}
LLVOAvatar* avatar = getAvatar();
if (avatar)
{
LLAvatarAppearanceDefines::EBakedTextureIndex texIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(id);
LLViewerTexture* bakedTexture = avatar->getBakedTexture(texIndex);
if (bakedTexture == NULL || bakedTexture->isMissingAsset())
{
return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
}
else
{
return bakedTexture;
}
}
else
{
return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
}
}
void LLViewerObject::updateAvatarMeshVisibility(const LLUUID& id, const LLUUID& old_id)
{
if (id == old_id)
{
return;
}
if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(old_id) && !LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
{
return;
}
LLVOAvatar* avatar = getAvatar();
if (avatar)
{
avatar->updateMeshVisibility();
}
}
void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
{
LLUUID old_image_id;
if (getTE(te))
{
old_image_id = getTE(te)->getID();
}
LLPrimitive::setTE(te, texture_entry);
const LLUUID& image_id = getTE(te)->getID();
mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id);
mTEImages[te] = bakedTexture ? bakedTexture : LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
updateAvatarMeshVisibility(image_id,old_image_id);
if (getTE(te)->getMaterialParams().notNull())
{
const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID();
@ -4724,12 +4787,31 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
}
}
void LLViewerObject::refreshBakeTexture()
{
for (int face_index = 0; face_index < getNumTEs(); face_index++)
{
LLTextureEntry* tex_entry = getTE(face_index);
if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID()))
{
const LLUUID& image_id = tex_entry->getID();
LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id);
changeTEImage(face_index, bakedTexture);
}
}
}
void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
{
if (mTEImages[te] != imagep)
{
mTEImages[te] = imagep;
LLUUID old_image_id = getTE(te) ? getTE(te)->getID() : LLUUID::null;
LLPrimitive::setTETexture(te, imagep->getID());
LLViewerTexture* baked_texture = getBakedTextureForMagicId(imagep->getID());
mTEImages[te] = baked_texture ? baked_texture : imagep;
updateAvatarMeshVisibility(imagep->getID(), old_image_id);
setChanged(TEXTURE);
if (mDrawable.notNull())
{
@ -4740,13 +4822,16 @@ void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
S32 LLViewerObject::setTETextureCore(const U8 te, LLViewerTexture *image)
{
LLUUID old_image_id = getTE(te)->getID();
const LLUUID& uuid = image->getID();
S32 retval = 0;
if (uuid != getTE(te)->getID() ||
uuid == LLUUID::null)
{
retval = LLPrimitive::setTETexture(te, uuid);
mTEImages[te] = image;
LLViewerTexture* baked_texture = getBakedTextureForMagicId(uuid);
mTEImages[te] = baked_texture ? baked_texture : image;
updateAvatarMeshVisibility(uuid,old_image_id);
setChanged(TEXTURE);
if (mDrawable.notNull())
{
@ -4837,7 +4922,7 @@ S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid)
// Invalid host == get from the agent's sim
LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(
uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
return setTETextureCore(te,image);
return setTETextureCore(te, image);
}
S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid)

View File

@ -587,6 +587,10 @@ public:
friend class LLViewerObjectList;
friend class LLViewerMediaList;
public:
LLViewerTexture* getBakedTextureForMagicId(const LLUUID& id);
void updateAvatarMeshVisibility(const LLUUID& id, const LLUUID& old_id);
void refreshBakeTexture();
public:
static void unpackVector3(LLDataPackerBinaryBuffer* dp, LLVector3& value, std::string name);
static void unpackUUID(LLDataPackerBinaryBuffer* dp, LLUUID& value, std::string name);

View File

@ -3235,6 +3235,12 @@ bool LLViewerRegion::meshUploadEnabled() const
mSimulatorFeatures["MeshUploadEnabled"].asBoolean());
}
bool LLViewerRegion::bakesOnMeshEnabled() const
{
return (mSimulatorFeatures.has("BakesOnMeshEnabled") &&
mSimulatorFeatures["BakesOnMeshEnabled"].asBoolean());
}
bool LLViewerRegion::meshRezEnabled() const
{
return (mSimulatorFeatures.has("MeshRezEnabled") &&

View File

@ -304,6 +304,8 @@ public:
bool meshRezEnabled() const;
bool meshUploadEnabled() const;
bool bakesOnMeshEnabled() const;
// has region received its simulator features list? Requires an additional query after caps received.
void requestSimulatorFeatures();
void setSimulatorFeaturesReceived(bool);

View File

@ -58,6 +58,8 @@ LLViewerTexLayerSetBuffer::LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner,
mNeedsUpdate(TRUE),
mNumLowresUpdates(0)
{
mGLTexturep->setNeedsAlphaAndPickMask(FALSE);
LLViewerTexLayerSetBuffer::sGLByteCount += getSize();
mNeedsUpdateTimer.start();
}

File diff suppressed because it is too large Load Diff

View File

@ -617,6 +617,7 @@ public:
public:
/*virtual*/ LLTexLayerSet* createTexLayerSet(); // Return LLViewerTexLayerSet
void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY !
protected:
static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
static void onInitialBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
@ -701,6 +702,9 @@ public:
void updateSexDependentLayerSets();
virtual void dirtyMesh(); // Dirty the avatar mesh
void updateMeshData();
void updateMeshVisibility();
LLViewerTexture* getBakedTexture(const U8 te);
protected:
void releaseMeshData();
virtual void restoreMeshData();

View File

@ -85,6 +85,7 @@
#include "llviewerinventory.h"
#include "llcallstack.h"
#include "llsculptidsize.h"
#include "llavatarappearancedefines.h"
const F32 FORCE_SIMPLE_RENDER_AREA = 512.f;
const F32 FORCE_CULL_AREA = 8.f;
@ -2445,7 +2446,13 @@ S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialPa
case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE:
case LLMaterial::DIFFUSE_ALPHA_MODE_MASK:
{ //all of them modes available only for 32 bit textures
if(GL_RGBA != img_diffuse->getPrimaryFormat())
LLTextureEntry* tex_entry = getTE(te);
bool bIsBakedImageId = false;
if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID()))
{
bIsBakedImageId = true;
}
if (GL_RGBA != img_diffuse->getPrimaryFormat() && !bIsBakedImageId)
{
bSetDiffuseNone = true;
}

View File

@ -455,6 +455,7 @@ clothing_to_string_map_t init_clothing_string_map()
w_map.insert(std::make_pair(LLWearableType::WT_SKIRT, "skirt_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_ALPHA, "alpha_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_TATTOO, "tattoo_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_UNIVERSAL, "universal_not_worn"));
w_map.insert(std::make_pair(LLWearableType::WT_PHYSICS, "physics_not_worn"));
return w_map;
}

View File

@ -337,14 +337,19 @@ void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight)
setStarBrightness((1 - weight) * (F32) src.getStarBrightness()
+ weight * (F32) dest.getStarBrightness());
/*llassert(src.getSunAngle() >= - F_PI &&
src.getSunAngle() <= 3 * F_PI);
llassert(dest.getSunAngle() >= - F_PI &&
dest.getSunAngle() <= 3 * F_PI);
llassert(src.getEastAngle() >= 0 &&
src.getEastAngle() <= 4 * F_PI);
llassert(dest.getEastAngle() >= 0 &&
dest.getEastAngle() <= 4 * F_PI);*/
// FIXME: we have established that this assert fails
// frequently. Someone who understands the code needs to figure
// out if it matters. In the meantime, disabling the checks so we
// can stop interfering with other development.
//llassert(src.getSunAngle() >= - F_PI &&
// src.getSunAngle() <= 3 * F_PI);
//llassert(dest.getSunAngle() >= - F_PI &&
// dest.getSunAngle() <= 3 * F_PI);
//llassert(src.getEastAngle() >= 0 &&
// src.getEastAngle() <= 4 * F_PI);
//llassert(dest.getEastAngle() >= 0 &&
// dest.getEastAngle() <= 4 * F_PI);
// sun angle and east angle require some handling to make sure
// they go in circles. Yes quaternions would work better.

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@ -316,6 +316,7 @@ with the same filename but different name
<texture name="Inv_SysClosed" file_name="icons/Inv_SysClosed.png" preload="false" />
<texture name="Inv_SysOpen" file_name="icons/Inv_SysOpen.png" preload="false" />
<texture name="Inv_Tattoo" file_name="icons/Inv_Tattoo.png" preload="false" />
<texture name="Inv_Universal" file_name="icons/Inv_Universal.png" preload="false" />
<texture name="Inv_Physics" file_name="icons/Inv_Physics.png" preload="false" />
<texture name="Inv_Texture" file_name="icons/Inv_Texture.png" preload="false" />
<texture name="Inv_TrashClosed" file_name="icons/Inv_TrashClosed.png" preload="false" />

View File

@ -52,7 +52,7 @@
control_name="mode_selection"
height="20"
layout="topleft"
left="18"
left="0"
top_pad="80"
name="mode_selection"
follows="left|top">
@ -64,7 +64,7 @@
height="16"
left="0"
value="0"
width="80" />
width="70" />
<radio_item
label="Local"
left_pad="0"
@ -73,7 +73,16 @@
height="16"
name="local"
value="1"
width="75" />
width="50" />
<radio_item
label="Bake"
left_pad="0"
layout="topleft"
top_delta="0"
height="16"
name="bake"
value="2"
width="50" />
</radio_group>
<!-- -->
@ -83,7 +92,7 @@
follows="left|top"
height="14"
layout="topleft"
left_delta="-12"
left_delta="12"
name="unknown"
top_pad="4">
Size: [DIMENSIONS]
@ -225,7 +234,80 @@
<column name="unit_name" label="Name" dynamicwidth="true" />
<column name="unit_id_HIDDEN" label="ID" width="0" />
</scroll_list>
<!-- middle: bake mode -->
<combo_box
left="180"
top="30"
height="19"
top_delta="15"
layout="topleft"
follows="left|top"
name="l_bake_use_texture_combo_box"
tool_tip="Choose the bake texture"
width="118"
visible="false">
<combo_box.item
label="None"
name="None"
value="-1" />
<combo_box.item
label="BAKED_HEAD"
name="BAKED_HEAD"
value="0" />
<combo_box.item
label="BAKED_UPPER"
name="BAKED_UPPER"
value="1" />
<combo_box.item
label="BAKED_LOWER"
name="BAKED_LOWER"
value="2" />
<combo_box.item
label="BAKED_EYES"
name="BAKED_EYES"
value="3" />
<combo_box.item
label="BAKED_SKIRT"
name="BAKED_SKIRT"
value="4" />
<combo_box.item
label="BAKED_HAIR"
name="BAKED_HAIR"
value="5" />
<combo_box.item
label="BAKED_LEFTARM"
name="BAKED_LEFTARM"
value="6" />
<combo_box.item
label="BAKED_LEFTLEG"
name="BAKED_LEFTLEG"
value="7" />
<combo_box.item
label="BAKED_AUX1"
name="BAKED_AUX1"
value="8" />
<combo_box.item
label="BAKED_AUX2"
name="BAKED_AUX2"
value="9" />
<combo_box.item
label="BAKED_AUX3"
name="BAKED_AUX3"
value="10" />
</combo_box>
<check_box
follows="left|top"
height="20"
initial_value="false"
label="Hide Base Mesh Region"
layout="topleft"
name="hide_base_mesh_region"
left_delta="0"
top_pad="10"
top_delta="0"
width="120"
visible="false"/>
<!-- bottom static -->
<button
follows="bottom"

View File

@ -267,6 +267,14 @@
function="Inventory.DoCreate"
parameter="tattoo" />
</menu_item_call>
<menu_item_call
label="New Universal"
layout="topleft"
name="New Universal">
<menu_item_call.on_click
function="Inventory.DoCreate"
parameter="universal" />
</menu_item_call>
<menu_item_call
label="New Physics"
layout="topleft"

View File

@ -194,6 +194,14 @@
function="Inventory.DoCreate"
parameter="tattoo" />
</menu_item_call>
<menu_item_call
label="New Universal"
layout="topleft"
name="New Universal">
<menu_item_call.on_click
function="Inventory.DoCreate"
parameter="universal" />
</menu_item_call>
<menu_item_call
label="New Physics"
layout="topleft"

View File

@ -175,6 +175,14 @@
function="Gear.Create"
parameter="tattoo" />
</menu_item_call>
<menu_item_call
label="New Universal"
layout="topleft"
name="New Universal">
<menu_item_call.on_click
function="Gear.Create"
parameter="universal" />
</menu_item_call>
</menu>
<menu
height="85"

View File

@ -1507,8 +1507,7 @@
</menu_item_call>
<menu_item_call
label="Set UI Size to Default"
name="Set UI Size to Default"
shortcut="control|alt|shift|R">
name="Set UI Size to Default" shortcut="control|alt|shift|R">
<menu_item_call.on_click
function="View.DefaultUISize" />
</menu_item_call>
@ -4012,6 +4011,16 @@
function="Edit.EnableTakeOff"
parameter="tattoo" />
</menu_item_call>
<menu_item_call
label="Universal"
name="Universal">
<menu_item_call.on_click
function="Edit.TakeOff"
parameter="tattoo" />
<menu_item_call.on_enable
function="Edit.EnableTakeOff"
parameter="universal" />
</menu_item_call>
<menu_item_call
label="Physics"
name="Physics">

View File

@ -1,85 +1,98 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
background_visible="true"
follows="all"
height="400"
layout="topleft"
left="0"
name="edit_tattoo_panel"
top_pad="10"
width="333" >
<panel
border="false"
bg_alpha_color="DkGray2"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true"
follows="all"
height="400"
left="10"
layout="topleft"
name="avatar_tattoo_color_panel"
top="0"
width="313" >
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Head Tattoo"
layout="topleft"
left="20"
name="Head Tattoo"
tool_tip="Click to choose a picture"
top="10"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Upper Tattoo"
layout="topleft"
left_pad="30"
name="Upper Tattoo"
tool_tip="Click to choose a picture"
top="10"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Lower Tattoo"
layout="topleft"
left="20"
name="Lower Tattoo"
tool_tip="Click to choose a picture"
top_pad="10"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<color_swatch
can_apply_immediately="true"
follows="left|top"
height="115"
label="Color/Tint"
layout="topleft"
left_pad="30"
name="Color/Tint"
tool_tip="Click to open color picker"
top_delta="0"
width="115" >
<color_swatch.commit_callback
function="ColorSwatch.Commit" />
</color_swatch>
</panel>
<panel
background_visible="true"
follows="all"
height="400"
layout="topleft"
left="0"
name="edit_tattoo_panel"
top_pad="10"
width="333" >
<scroll_container
color="DkGray2"
follows="all"
height="400"
layout="topleft"
left="9"
name="avatar_tattoo_scroll"
opaque="true"
top_pad="10"
width="314">
<panel
border="false"
bg_alpha_color="DkGray2"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true"
follows="all"
height="800"
left="10"
layout="topleft"
name="avatar_tattoo_color_panel"
top="0"
width="313" >
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Head Tattoo"
layout="topleft"
left="20"
name="Head Tattoo"
tool_tip="Click to choose a picture"
top="10"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Upper Tattoo"
layout="topleft"
left_pad="30"
name="Upper Tattoo"
tool_tip="Click to choose a picture"
top="10"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Lower Tattoo"
layout="topleft"
left="20"
name="Lower Tattoo"
tool_tip="Click to choose a picture"
top_pad="10"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<color_swatch
can_apply_immediately="true"
follows="left|top"
height="115"
label="Color/Tint"
layout="topleft"
left_pad="30"
name="Color/Tint"
tool_tip="Click to open color picker"
top_delta="0"
width="115" >
<color_swatch.commit_callback
function="ColorSwatch.Commit" />
</color_swatch>
</panel>
</scroll_container>
</panel>

View File

@ -0,0 +1,231 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
background_visible="true"
follows="all"
height="400"
layout="topleft"
left="0"
name="edit_universal_panel"
top_pad="10"
width="333" >
<scroll_container
color="DkGray2"
follows="all"
height="380"
layout="topleft"
left="9"
name="avatar_universal_scroll"
opaque="true"
top_pad="10"
width="323">
<panel
border="false"
bg_alpha_color="DkGray2"
bg_opaque_color="DkGray2"
background_visible="true"
background_opaque="true"
follows="all"
height="800"
left="10"
layout="topleft"
name="avatar_universal_color_panel"
top="0"
width="313" >
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Head Tattoo"
layout="topleft"
left="20"
top_pad="10"
name="Head Universal Tattoo"
tool_tip="Click to choose a picture"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Upper Tattoo"
layout="topleft"
left_pad="30"
top_delta="0"
name="Upper Universal Tattoo"
tool_tip="Click to choose a picture"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Lower Tattoo"
layout="topleft"
left="20"
top_pad="10"
name="Lower Universal Tattoo"
tool_tip="Click to choose a picture"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Skirt Tattoo"
layout="topleft"
left_pad="30"
top_delta="0"
name="Skirt Tattoo"
tool_tip="Click to choose a picture"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Hair Tattoo"
layout="topleft"
left="20"
top_pad="10"
name="Hair Tattoo"
tool_tip="Click to choose a picture"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Eyes Tattoo"
layout="topleft"
left_pad="30"
top_delta="0"
name="Eyes Tattoo"
tool_tip="Click to choose a picture"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Left Arm Tattoo"
layout="topleft"
left="20"
top_pad="10"
name="Left Arm Tattoo"
tool_tip="Click to choose a picture"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Left Leg Tattoo"
layout="topleft"
left_pad="30"
top_delta="0"
name="Left Leg Tattoo"
tool_tip="Click to choose a picture"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Aux1 Tattoo"
layout="topleft"
left="20"
top_pad="10"
name="Aux1 Tattoo"
tool_tip="Click to choose a picture"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Aux2 Tattoo"
layout="topleft"
left_pad="30"
top_delta="0"
name="Aux2 Tattoo"
tool_tip="Click to choose a picture"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<texture_picker
can_apply_immediately="true"
default_image_name="Default"
follows="left|top"
height="115"
label="Aux3 Tattoo"
layout="topleft"
left="20"
top_pad="10"
name="Aux3 Tattoo"
tool_tip="Click to choose a picture"
width="115" >
<texture_picker.commit_callback
function="TexturePicker.Commit" />
</texture_picker>
<color_swatch
can_apply_immediately="true"
follows="left|top"
height="115"
label="Color/Tint"
layout="topleft"
left_pad="30"
top_delta="0"
name="Color/Tint"
tool_tip="Click to open color picker"
width="115" >
<color_swatch.commit_callback
function="ColorSwatch.Commit" />
</color_swatch>
</panel>
</scroll_container>
</panel>

View File

@ -71,6 +71,10 @@
name="edit_tattoo_title">
Editing Tattoo
</string>
<string
name="edit_universal_title">
Editing Universal
</string>
<string
name="edit_physics_title">
Editing Physics
@ -135,6 +139,10 @@
name="tattoo_desc_text">
Tattoo:
</string>
<string
name="universal_desc_text">
Universal:
</string>
<string
name="physics_desc_text">
Physics:
@ -418,6 +426,16 @@
top="8"
visible="false"
width="333" />
<panel
filename="panel_edit_universal.xml"
follows="all"
height="425"
layout="topleft"
left="0"
name="edit_universal_panel"
top="8"
visible="false"
width="333" />
<panel
filename="panel_edit_physics.xml"
follows="all"

View File

@ -2209,6 +2209,7 @@ For AI Character: Get the closest navigable point to the point provided.
<string name="skirt">Skirt</string>
<string name="alpha">Alpha</string>
<string name="tattoo">Tattoo</string>
<string name="universal">Universal</string>
<string name="physics">Physics</string>
<string name="invalid">invalid</string>
<string name="none">none</string>
@ -2225,6 +2226,7 @@ For AI Character: Get the closest navigable point to the point provided.
<string name="skirt_not_worn">Skirt not worn</string>
<string name="alpha_not_worn">Alpha not worn</string>
<string name="tattoo_not_worn">Tattoo not worn</string>
<string name="universal_not_worn">Universal not worn</string>
<string name="physics_not_worn">Physics not worn</string>
<string name="invalid_not_worn">invalid</string>
@ -2244,6 +2246,7 @@ For AI Character: Get the closest navigable point to the point provided.
<string name="create_new_skirt">Create new skirt</string>
<string name="create_new_alpha">Create new alpha</string>
<string name="create_new_tattoo">Create new tattoo</string>
<string name="create_new_universal">Create new universal</string>
<string name="create_new_physics">Create new physics</string>
<string name="create_new_invalid">invalid</string>
@ -3809,6 +3812,7 @@ Abuse Report</string>
<string name="New Skirt">New Skirt</string>
<string name="New Alpha">New Alpha</string>
<string name="New Tattoo">New Tattoo</string>
<string name="New Universal">New Universal</string>
<string name="New Physics">New Physics</string>
<string name="Invalid Wearable">Invalid Wearable</string>
<string name="New Gesture">New Gesture</string>