Merge branch 'DRTVWR-591-maint-X' of https://github.com/secondlife/viewer
# Conflicts: # indra/llui/lltabcontainer.cpp # indra/newview/llinventorypanel.cpp # indra/newview/llviewerassetupload.cpp # indra/newview/llviewermessage.cpp # indra/newview/skins/default/xui/en/menu_viewer.xml # indra/newview/skins/default/xui/en/panel_main_inventory.xmlmaster
commit
e5fc96e299
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@ -229,7 +229,8 @@ LLTabContainer::Params::Params()
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tab_icon_ctrl_pad("tab_icon_ctrl_pad", 0),
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use_ellipses("use_ellipses"),
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label_shadow("label_shadow",false), // no drop shadowed labels by default -Zi
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font_halign("halign")
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font_halign("halign"),
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use_tab_offset("use_tab_offset", false)
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{}
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LLTabContainer::LLTabContainer(const LLTabContainer::Params& p)
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@ -273,6 +274,7 @@ LLTabContainer::LLTabContainer(const LLTabContainer::Params& p)
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mEnableTabsFlashing(p.enable_tabs_flashing),
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mTabsFlashingColor(p.tabs_flashing_color),
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mUseTabEllipses(p.use_ellipses),
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mUseTabOffset(p.use_tab_offset),
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mDropShadowedText(p.label_shadow) // <FS:Zi> support for drop shadowed tab labels
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{
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// AO: Treat the IM tab container specially
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@ -1153,11 +1155,10 @@ void LLTabContainer::addTabPanel(const TabPanelParams& panel)
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}
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else
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{
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tab_panel_rect = LLRect(LLPANEL_BORDER_WIDTH * 3,
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tab_panel_top,
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getRect().getWidth() - LLPANEL_BORDER_WIDTH * 2,
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tab_panel_bottom );
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}
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S32 left_offset = mUseTabOffset ? LLPANEL_BORDER_WIDTH * 3 : LLPANEL_BORDER_WIDTH;
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S32 right_offset = mUseTabOffset ? LLPANEL_BORDER_WIDTH * 2 : LLPANEL_BORDER_WIDTH;
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tab_panel_rect = LLRect(left_offset, tab_panel_top, getRect().getWidth() - right_offset, tab_panel_bottom);
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}
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child->setFollowsAll();
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child->translate( tab_panel_rect.mLeft - child->getRect().mLeft, tab_panel_rect.mBottom - child->getRect().mBottom);
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child->reshape( tab_panel_rect.getWidth(), tab_panel_rect.getHeight(), TRUE );
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@ -1657,25 +1658,23 @@ BOOL LLTabContainer::selectTab(S32 which)
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LLTabTuple* selected_tuple = getTab(which);
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if (!selected_tuple)
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{
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return FALSE;
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}
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LLSD cbdata;
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if (selected_tuple->mTabPanel)
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cbdata = selected_tuple->mTabPanel->getName();
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BOOL res = FALSE;
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if( !mValidateSignal || (*mValidateSignal)( this, cbdata ) )
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BOOL result = FALSE;
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if (!mValidateSignal || (*mValidateSignal)(this, cbdata))
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{
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res = setTab(which);
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if (res && mCommitSignal)
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result = setTab(which);
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if (result && mCommitSignal)
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{
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(*mCommitSignal)(this, cbdata);
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}
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}
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return res;
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return result;
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}
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// private
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@ -135,6 +135,8 @@ public:
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*/
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Optional<S32> tab_icon_ctrl_pad;
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Optional<bool> use_tab_offset;
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Params();
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};
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@ -354,6 +356,8 @@ private:
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S32 mTabIconCtrlPad;
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bool mUseTabEllipses;
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LLFrameTimer mMouseDownTimer;
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bool mUseTabOffset;
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};
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#endif // LL_TABCONTAINER_H
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@ -154,6 +154,13 @@ LLSLURL::LLSLURL(const std::string& slurl)
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if(slurl_uri.scheme() == LLSLURL::SLURL_SECONDLIFE_SCHEME)
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{
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LL_DEBUGS("SLURL") << "secondlife scheme" << LL_ENDL;
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if (path_array.size() == 0)
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{
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// um, we need a path...
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mType = EMPTY;
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return;
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}
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// parse a maingrid style slurl. We know the grid is maingrid
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// so grab it.
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// A location slurl for maingrid (with the special schemes) can be in the form
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@ -60,7 +60,8 @@ public:
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HOME_LOCATION,
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LAST_LOCATION,
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APP,
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HELP
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HELP,
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EMPTY
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};
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LLSLURL(): mType(INVALID) { }
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@ -1915,7 +1915,7 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
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}
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else if ("show_in_main_panel" == action)
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{
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LLInventoryPanel::openInventoryPanelAndSetSelection(TRUE, mUUID, TRUE);
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LLInventoryPanel::openInventoryPanelAndSetSelection(true, mUUID, true);
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return;
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}
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else if ("cut" == action)
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@ -3703,7 +3703,7 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
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// </FS:TT>
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else if ("show_in_main_panel" == action)
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{
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LLInventoryPanel::openInventoryPanelAndSetSelection(TRUE, mUUID, TRUE);
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LLInventoryPanel::openInventoryPanelAndSetSelection(true, mUUID, true);
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return;
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}
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else if ("cut" == action)
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@ -2135,62 +2135,68 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open)
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}
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//static
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void LLInventoryPanel::openInventoryPanelAndSetSelection(BOOL auto_open, const LLUUID& obj_id, BOOL use_main_panel, BOOL take_keyboard_focus, BOOL reset_filter)
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void LLInventoryPanel::openInventoryPanelAndSetSelection(bool auto_open, const LLUUID& obj_id,
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bool use_main_panel, bool take_keyboard_focus, bool reset_filter)
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{
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// <FS:Ansariel> Use correct inventory floater
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//LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
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//sidepanel_inventory->showInventoryPanel();
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// </FS:Ansariel>
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bool in_inbox = (gInventory.isObjectDescendentOf(obj_id, gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX)));
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LLUUID cat_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX);
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bool in_inbox = gInventory.isObjectDescendentOf(obj_id, cat_id);
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bool show_inbox = gSavedSettings.getBOOL("FSShowInboxFolder"); // <FS:Ansariel> Optional hiding of Received Items folder aka Inbox
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// <FS:Ansariel> FIRE-22167: Make "Show in Main View" work properly
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//if (!in_inbox && (use_main_panel || !sidepanel_inventory->getMainInventoryPanel()->isRecentItemsPanelSelected())) //if (main_panel && !in_inbox)
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//if (!in_inbox && use_main_panel)
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//{
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// sidepanel_inventory->selectAllItemsPanel();
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//}
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// </FS:Ansariel>
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LLFloater* inventory_floater = LLFloaterSidePanelContainer::getTopmostInventoryFloater();
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if(!auto_open && inventory_floater && inventory_floater->getVisible())
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if (!auto_open)
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{
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LLSidepanelInventory *inventory_panel = inventory_floater->findChild<LLSidepanelInventory>("main_panel");
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LLPanelMainInventory* main_panel = inventory_panel->getMainInventoryPanel();
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if(main_panel->isSingleFolderMode() && main_panel->isGalleryViewMode())
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LLFloater* inventory_floater = LLFloaterSidePanelContainer::getTopmostInventoryFloater();
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if (inventory_floater && inventory_floater->getVisible())
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{
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LL_DEBUGS("Inventory") << "Opening gallery panel for item" << obj_id << LL_ENDL;
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main_panel->setGallerySelection(obj_id);
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return;
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LLSidepanelInventory *inventory_panel = inventory_floater->findChild<LLSidepanelInventory>("main_panel");
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LLPanelMainInventory* main_panel = inventory_panel->getMainInventoryPanel();
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if (main_panel->isSingleFolderMode() && main_panel->isGalleryViewMode())
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{
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LL_DEBUGS("Inventory") << "Opening gallery panel for item" << obj_id << LL_ENDL;
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main_panel->setGallerySelection(obj_id);
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return;
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}
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}
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}
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// <FS:Ansariel> Use correct inventory floater
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//LLPanelMainInventory* main_inventory = sidepanel_inventory->getMainInventoryPanel();
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//if (main_inventory && main_inventory->isSingleFolderMode()
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// && use_main_panel)
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// <FS:Ansariel> Use correct inventory floater
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//if (use_main_panel)
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//{
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// const LLInventoryObject *obj = gInventory.getObject(obj_id);
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// if (obj)
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// LLPanelMainInventory* main_inventory = sidepanel_inventory->getMainInventoryPanel();
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// if (main_inventory && main_inventory->isSingleFolderMode())
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// {
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// LL_DEBUGS("Inventory") << "Opening main inventory panel for item" << obj_id << LL_ENDL;
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// main_inventory->setSingleFolderViewRoot(obj->getParentUUID(), false);
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// main_inventory->setGallerySelection(obj_id);
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// return;
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// const LLInventoryObject *obj = gInventory.getObject(obj_id);
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// if (obj)
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// {
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// LL_DEBUGS("Inventory") << "Opening main inventory panel for item" << obj_id << LL_ENDL;
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// main_inventory->setSingleFolderViewRoot(obj->getParentUUID(), false);
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// main_inventory->setGallerySelection(obj_id);
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// return;
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// }
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// }
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//}
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if (!inventory_floater)
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LLFloater* inv_floater = LLFloaterSidePanelContainer::getTopmostInventoryFloater();
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if (!inv_floater)
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{
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inventory_floater = LLFloaterReg::showInstance("inventory");
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inv_floater = LLFloaterReg::showInstance("inventory");
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}
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if (use_main_panel && inventory_floater)
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if (use_main_panel && inv_floater)
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{
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LLSidepanelInventory* inventory_panel = inventory_floater->findChild<LLSidepanelInventory>("main_panel");
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LLSidepanelInventory* inventory_panel = inv_floater->findChild<LLSidepanelInventory>("main_panel");
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LLPanelMainInventory* main_inventory = inventory_panel->getMainInventoryPanel();
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if (main_inventory && main_inventory->isSingleFolderMode())
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{
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const LLInventoryObject *obj = gInventory.getObject(obj_id);
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const LLInventoryObject* obj = gInventory.getObject(obj_id);
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if (obj)
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{
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main_inventory->setSingleFolderViewRoot(obj->getParentUUID(), false);
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@ -2202,7 +2208,6 @@ void LLInventoryPanel::openInventoryPanelAndSetSelection(BOOL auto_open, const L
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// </FS:Ansariel>
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LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open);
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if (active_panel)
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{
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LL_DEBUGS("Messaging", "Inventory") << "Highlighting" << obj_id << LL_ENDL;
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@ -2218,10 +2223,8 @@ void LLInventoryPanel::openInventoryPanelAndSetSelection(BOOL auto_open, const L
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// </FS:Ansariel>
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{
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LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory"); // <FS:Ansariel> Use correct inventory floater
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LLInventoryPanel * inventory_panel = NULL;
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sidepanel_inventory->openInbox();
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inventory_panel = sidepanel_inventory->getInboxPanel();
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LLInventoryPanel* inventory_panel = sidepanel_inventory->getInboxPanel();
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if (inventory_panel)
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{
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inventory_panel->setSelection(obj_id, take_keyboard_focus);
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@ -2254,7 +2257,6 @@ void LLInventoryPanel::openInventoryPanelAndSetSelection(BOOL auto_open, const L
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void LLInventoryPanel::setSFViewAndOpenFolder(const LLInventoryPanel* panel, const LLUUID& folder_id)
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{
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LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
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for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
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{
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@ -260,12 +260,12 @@ public:
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// "Auto_open" determines if we open an inventory panel if none are open.
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static LLInventoryPanel *getActiveInventoryPanel(BOOL auto_open = TRUE);
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static void openInventoryPanelAndSetSelection(BOOL auto_open,
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static void openInventoryPanelAndSetSelection(bool auto_open,
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const LLUUID& obj_id,
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BOOL use_main_panel = FALSE,
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BOOL take_keyboard_focus = TAKE_FOCUS_YES,
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BOOL reset_filter = FALSE);
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static void setSFViewAndOpenFolder(const LLInventoryPanel* panel, const LLUUID& folder_id);
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bool use_main_panel = false,
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bool take_keyboard_focus = true,
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bool reset_filter = false);
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static void setSFViewAndOpenFolder(const LLInventoryPanel* panel, const LLUUID& folder_id);
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void addItemID(const LLUUID& id, LLFolderViewItem* itemp);
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void removeItemID(const LLUUID& id);
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LLFolderViewItem* getItemByID(const LLUUID& id);
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@ -5705,7 +5705,7 @@ void on_new_single_inventory_upload_complete(
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}
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else
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{
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LLInventoryPanel::openInventoryPanelAndSetSelection(TRUE, server_response["new_inventory_item"].asUUID(), TRUE, TAKE_FOCUS_NO, TRUE);
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LLInventoryPanel::openInventoryPanelAndSetSelection(true, server_response["new_inventory_item"].asUUID(), true, false, true);
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}
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// restore keyboard focus
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|
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@ -116,6 +116,13 @@ LLSLURL::LLSLURL(const std::string& slurl)
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// and the slurl type (APP or LOCATION)
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if(slurl_uri.scheme() == LLSLURL::SLURL_SECONDLIFE_SCHEME)
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{
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if (path_array.size() == 0)
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||||
{
|
||||
// um, we need a path...
|
||||
mType = EMPTY;
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return;
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}
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|
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// parse a maingrid style slurl. We know the grid is maingrid
|
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// so grab it.
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||||
// A location slurl for maingrid (with the special schemes) can be in the form
|
||||
|
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@ -55,13 +55,14 @@ public:
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static const char* SLURL_REGION_PATH;
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// if you modify this enumeration, update typeName as well
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enum SLURL_TYPE {
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INVALID,
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enum SLURL_TYPE {
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INVALID,
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LOCATION,
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HOME_LOCATION,
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LAST_LOCATION,
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APP,
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HELP,
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EMPTY,
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NUM_SLURL_TYPES // must be last
|
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};
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||||
|
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@ -140,6 +140,11 @@ bool LLURLDispatcherImpl::dispatch(const LLSLURL& slurl,
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LLMediaCtrl* web,
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bool trusted_browser)
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{
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||||
// SL-20422 : Clicking the "Bring it back" link on Aditi displays a teleport alert
|
||||
// Stop further processing empty urls like [secondlife:/// Bring it back.]
|
||||
if (slurl.getType() == LLSLURL::EMPTY)
|
||||
return true;
|
||||
|
||||
const bool right_click = false;
|
||||
return dispatchCore(slurl, nav_type, right_click, web, trusted_browser);
|
||||
}
|
||||
|
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|
|||
|
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@ -904,9 +904,9 @@ void LLViewerAssetUpload::AssetInventoryUploadCoproc(LLCoreHttpUtil::HttpCorouti
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// </FS:Ansariel>
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||||
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||||
// <FS:Testy> FIRE-22943: Don't switch away from the "Recent Items" tab.
|
||||
//LLInventoryPanel::openInventoryPanelAndSetSelection(TRUE, serverInventoryItem, FALSE, TAKE_FOCUS_NO, (panel == NULL));
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BOOL show_main_panel = (!panel || panel->getName() != "Recent Items");
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LLInventoryPanel::openInventoryPanelAndSetSelection(TRUE, serverInventoryItem, show_main_panel, TAKE_FOCUS_NO, (panel == NULL));
|
||||
//LLInventoryPanel::openInventoryPanelAndSetSelection(true, serverInventoryItem, false, false, !panel);
|
||||
bool show_main_panel = (!panel || panel->getName() != "Recent Items");
|
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LLInventoryPanel::openInventoryPanelAndSetSelection(true, serverInventoryItem, show_main_panel, false, !panel);
|
||||
// </FS:Testy>
|
||||
|
||||
// restore keyboard focus
|
||||
|
|
|
|||
|
|
@ -1720,20 +1720,29 @@ void open_inventory_offer(const uuid_vec_t& objects, const std::string& from_nam
|
|||
}
|
||||
else
|
||||
{
|
||||
// Highlight item
|
||||
// <FS:Ansariel> Only show if either ShowInInventory is true OR it is an inventory
|
||||
// offer from an agent and the asset is not previewable
|
||||
const BOOL auto_open = gSavedSettings.getBOOL("ShowInInventory") || (from_agent_manual && !check_asset_previewable(asset_type));
|
||||
//gSavedSettings.getBOOL("ShowInInventory") && // don't open if showininventory is false
|
||||
//!from_name.empty(); // don't open if it's not from anyone.
|
||||
// <FS:Ansariel> Use correct inventory floater
|
||||
//if (auto_open)
|
||||
//{
|
||||
// LLFloaterReg::showInstance("inventory");
|
||||
//}
|
||||
// </FS:Ansariel>
|
||||
if (auto_open) // <FS:Ansariel> Don't mess with open inventory panels when ShowInInventory is FALSE
|
||||
LLInventoryPanel::openInventoryPanelAndSetSelection(auto_open, obj_id, true);
|
||||
// Highlight item
|
||||
// <FS:Ansariel> Only show if either ShowInInventory is true OR it is an inventory
|
||||
// offer from an agent and the asset is not previewable
|
||||
//bool show_in_inventory = gSavedSettings.get<bool>("ShowInInventory");
|
||||
//bool auto_open =
|
||||
// show_in_inventory && // don't open if ShowInInventory is FALSE
|
||||
// !from_name.empty(); // don't open if it's not from anyone
|
||||
|
||||
//// SL-20419 : Don't change active tab if floater is visible
|
||||
//LLFloater* instance = LLFloaterReg::findInstance("inventory");
|
||||
//bool use_main_panel = instance && instance->getVisible();
|
||||
|
||||
//if (auto_open)
|
||||
//{
|
||||
// LLFloaterReg::showInstance("inventory");
|
||||
//}
|
||||
|
||||
//LLInventoryPanel::openInventoryPanelAndSetSelection(auto_open, obj_id, use_main_panel);
|
||||
|
||||
const bool auto_open = gSavedSettings.getBOOL("ShowInInventory") || (from_agent_manual && !check_asset_previewable(asset_type));
|
||||
if (auto_open) // <FS:Ansariel> Don't mess with open inventory panels when ShowInInventory is FALSE
|
||||
LLInventoryPanel::openInventoryPanelAndSetSelection(auto_open, obj_id, true);
|
||||
// </FS:Ansariel>
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -995,7 +995,7 @@ void LLWearableItemsList::updateChangedItems(const uuid_vec_t& changed_items_uui
|
|||
if (!inv_item)
|
||||
continue;
|
||||
|
||||
LLUUID linked_uuid = inv_item->getLinkedUUID();
|
||||
const LLUUID& linked_uuid = inv_item->getLinkedUUID();
|
||||
if (std::find(uuids_begin, uuids_end, linked_uuid) != uuids_end)
|
||||
{
|
||||
item->setNeedsRefresh(true);
|
||||
|
|
|
|||
Loading…
Reference in New Issue