SL-17701 Fix for crash on AMD WHQL drivers.

meow-7.2.2
Dave Parks 2022-09-14 18:53:16 -05:00
parent afb7efbfcc
commit e61b6570b1
2 changed files with 6 additions and 16 deletions

View File

@ -977,8 +977,11 @@ BOOL LLGLSLShader::mapUniforms(const vector<LLStaticHashedString> * uniforms)
static const GLuint BLOCKBINDING = 1; //picked by us
//Get the index, similar to a uniform location
GLuint UBOBlockIndex = glGetUniformBlockIndex(mProgramObject, "ReflectionProbes");
//Set this index to a binding index
glUniformBlockBinding(mProgramObject, UBOBlockIndex, BLOCKBINDING);
if (UBOBlockIndex != GL_INVALID_INDEX)
{
//Set this index to a binding index
glUniformBlockBinding(mProgramObject, UBOBlockIndex, BLOCKBINDING);
}
}
unbind();

View File

@ -268,20 +268,7 @@ void main()
vec3 light = vec3(0);
// Punctual lights
#define LIGHT_LOOP(i) light += calcPointLightOrSpotLight( \
reflect0, \
reflect90, \
alphaRough, \
c_diff, \
light_diffuse[i].rgb, \
base.rgb, \
pos.xyz, \
v, \
n, \
light_position[i], \
light_direction[i].xyz, \
light_deferred_attenuation[i].x, light_deferred_attenuation[i].y, \
light_attenuation[i].z, light_attenuation[i].w );
#define LIGHT_LOOP(i) light += calcPointLightOrSpotLight( reflect0, reflect90, alphaRough, c_diff, light_diffuse[i].rgb, base.rgb, pos.xyz, v, n, light_position[i], light_direction[i].xyz, light_deferred_attenuation[i].x, light_deferred_attenuation[i].y, light_attenuation[i].z, light_attenuation[i].w );
LIGHT_LOOP(1)
LIGHT_LOOP(2)