# Conflicts:
#	autobuild.xml
#	indra/cmake/LLPhysicsExtensions.cmake
#	indra/llprimitive/CMakeLists.txt
#	indra/newview/CMakeLists.txt
#	indra/newview/lltexturectrl.cpp
#	indra/newview/llviewerobject.cpp
#	indra/newview/llviewertexture.cpp
#	indra/newview/llviewerwindow.cpp
#	indra/newview/llvovolume.cpp
#	indra/newview/skins/default/xui/en/floater_marketplace.xml
#	indra/newview/skins/default/xui/en/floater_model_preview.xml
#	indra/newview/skins/default/xui/en/floater_search.xml
master
Ansariel 2025-10-11 18:51:03 +02:00
commit e7b3d68cab
70 changed files with 2634 additions and 291 deletions

View File

@ -1,6 +1,7 @@
name: Build
on:
workflow_dispatch:
pull_request:
push:
branches: ["main", "release/*", "project/*"]

View File

@ -185,54 +185,6 @@
<key>version</key>
<string>5.1.0</string>
</map>
<key>ndPhysicsStub</key>
<map>
<key>license</key>
<string>HACD/LGPL</string>
<key>license_file</key>
<string>LICENSES/ndPhysicsStub.txt</string>
<key>name</key>
<string>ndPhysicsStub</string>
<key>platforms</key>
<map>
<key>darwin</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>7d375112b162e32e37262da4a6c0a702</string>
<key>url</key>
<string>https://3p.firestormviewer.org/ndPhysicsStub-1.0-darwin-202330107.tar.bz2</string>
</map>
<key>name</key>
<string>darwin</string>
</map>
<key>linux64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>c266a8d6124fc11e41a82c288f2bf8e4</string>
<key>url</key>
<string>https://3p.firestormviewer.org/ndPhysicsStub-1.202321033-linux64-202321033.tar.bz2</string>
</map>
<key>name</key>
<string>linux64</string>
</map>
<key>windows64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>02f70159e14c7b7213b22a0225508c46</string>
<key>url</key>
<string>https://3p.firestormviewer.org/ndPhysicsStub-1.0-windows64-202121823.tar.bz2</string>
</map>
<key>name</key>
<string>windows64</string>
</map>
</map>
</map>
<key>glod</key>
<map>
<key>copyright</key>
@ -1758,41 +1710,19 @@
<map>
<key>platforms</key>
<map>
<key>darwin64</key>
<key>common</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>f290b000b31f9e36f2489946cbc99f5e</string>
<string>bc41438b10ac6474cf5560465a3662a64f9e65a81342e4c33f18f6694581c7ee28c9ee6f091c36e80a0b1e10c68205be71eb5f8e40fef115d2c744fc2bbfcb43</string>
<key>hash_algorithm</key>
<string>blake2b</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/59995/563653/llphysicsextensions_stub-1.0.542456-darwin64-542456.tar.bz2</string>
<string>https://github.com/AlchemyViewer/llphysicsextensions_stub/releases/download/v1.0-cb4900e/llphysicsextensions_stub-1.0-common-17836965684.tar.zst</string>
</map>
<key>name</key>
<string>darwin64</string>
</map>
<key>linux64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>711f4ec769e4b5f59ba25ee43c11bcbc</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/4724/14846/llphysicsextensions_stub-1.0.504712-linux64-504712.tar.bz2</string>
</map>
<key>name</key>
<string>linux64</string>
</map>
<key>windows64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>2e5f1f7046a49d8b0bc295aa878116bc</string>
<key>url</key>
<string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/60043/564063/llphysicsextensions_stub-1.0.542456-windows-542456.tar.bz2</string>
</map>
<key>name</key>
<string>windows64</string>
<string>common</string>
</map>
</map>
<key>license</key>
@ -1802,7 +1732,7 @@
<key>copyright</key>
<string>Copyright (c) 2010, Linden Research, Inc.</string>
<key>version</key>
<string>1.0.542456</string>
<string>1.0</string>
<key>name</key>
<string>llphysicsextensions_stub</string>
</map>
@ -3279,6 +3209,38 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>description</key>
<string>Discord Social SDK</string>
</map>
<key>vhacd</key>
<map>
<key>platforms</key>
<map>
<key>common</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>140d8fc952a10edb5f2d72ab405336019ef32cadfa64f0cfce76c9de4bc6268cbc87cc8cd89d3417fb78b531d441701afc8d016bafe4bd275df2707f7daf1387</string>
<key>hash_algorithm</key>
<string>blake2b</string>
<key>url</key>
<string>https://github.com/AlchemyViewer/3p-vhacd/releases/download/v4.1.0-r2/vhacd-4.1.0-r2-common-18166921729.tar.zst</string>
</map>
<key>name</key>
<string>common</string>
</map>
</map>
<key>license</key>
<string>BSD</string>
<key>license_file</key>
<string>LICENSES/vhacd.txt</string>
<key>copyright</key>
<string>Copyright (c) 2011, Khaled Mamou</string>
<key>version</key>
<string>4.1.0-r2</string>
<key>name</key>
<string>vhacd</string>
<key>description</key>
<string>Voxelized Hierarchical Approximate Convex Decomposition</string>
</map>
</map>
<key>package_description</key>
<map>

View File

@ -96,6 +96,7 @@ else (FS_PF_USER_AGENT)
message(STATUS "Compiling with standard Primfeed user-agent")
endif (FS_PF_USER_AGENT)
# </Beq>
# <FS:Ansariel> [AVX Optimization]
option(USE_AVX_OPTIMIZATION "AVX optimization support" OFF)
option(USE_AVX2_OPTIMIZATION "AVX2 optimization support" OFF)
@ -127,6 +128,9 @@ endif (USE_TRACY)
add_subdirectory(${LIBS_OPEN_PREFIX}llaudio)
add_subdirectory(${LIBS_OPEN_PREFIX}llappearance)
add_subdirectory(${LIBS_OPEN_PREFIX}llcharacter)
if (NOT HAVOK AND NOT HAVOK_TPV)
add_subdirectory(${LIBS_OPEN_PREFIX}llconvexdecomposition)
endif ()
add_subdirectory(${LIBS_OPEN_PREFIX}llcommon)
add_subdirectory(${LIBS_OPEN_PREFIX}llcorehttp)
add_subdirectory(${LIBS_OPEN_PREFIX}llimage)

View File

@ -64,6 +64,7 @@ set(cmake_SOURCE_FILES
UI.cmake
UnixInstall.cmake
Variables.cmake
VHACD.cmake
ViewerMiscLibs.cmake
VisualLeakDetector.cmake
LibVLCPlugin.cmake

View File

@ -3,7 +3,7 @@ include(Prebuilt)
# There are three possible solutions to provide the llphysicsextensions:
# - The full source package, selected by -DHAVOK:BOOL=ON
# - The stub source package, selected by -DHAVOK:BOOL=OFF
# - The stub source package, selected by -DHAVOK:BOOL=OFF
# - The prebuilt package available to those with sublicenses, selected by -DHAVOK_TPV:BOOL=ON
if (INSTALL_PROPRIETARY)
@ -23,32 +23,28 @@ if (HAVOK)
use_prebuilt_binary(llphysicsextensions_source)
set(LLPHYSICSEXTENSIONS_SRC_DIR ${LIBS_PREBUILT_DIR}/llphysicsextensions/src)
target_link_libraries( llphysicsextensions_impl INTERFACE llphysicsextensions)
target_compile_definitions( llphysicsextensions_impl INTERFACE LL_HAVOK=1 )
elseif (HAVOK_TPV)
use_prebuilt_binary(llphysicsextensions_tpv)
target_link_libraries( llphysicsextensions_impl INTERFACE llphysicsextensions_tpv)
# <FS:ND> include paths for LLs version and ours are different.
target_include_directories( llphysicsextensions_impl INTERFACE ${LIBS_PREBUILT_DIR}/include/llphysicsextensions)
# </FS:ND>
# <FS:ND> havok lib get installed to packages/lib
link_directories( ${LIBS_PREBUILT_DIR}/lib )
# </FS:ND>
if(WINDOWS)
target_link_libraries( llphysicsextensions_impl INTERFACE ${ARCH_PREBUILT_DIRS}/llphysicsextensions_tpv.lib)
else()
target_link_libraries( llphysicsextensions_impl INTERFACE ${ARCH_PREBUILT_DIRS}/libllphysicsextensions_tpv.a)
endif()
target_compile_definitions( llphysicsextensions_impl INTERFACE LL_HAVOK=1 )
else (HAVOK)
use_prebuilt_binary( ndPhysicsStub )
# <FS:ND> Don't set this variable, there is no need to build any stub source if using ndPhysicsStub
# set(LLPHYSICSEXTENSIONS_SRC_DIR ${LIBS_PREBUILT_DIR}/llphysicsextensions/stub)
# </FS:ND>
target_link_libraries( llphysicsextensions_impl INTERFACE nd_hacdConvexDecomposition hacd nd_Pathing )
# <FS:ND> include paths for LLs version and ours are different.
target_include_directories( llphysicsextensions_impl INTERFACE ${LIBS_PREBUILT_DIR}/include/ )
# </FS:ND>
use_prebuilt_binary(llphysicsextensions_stub)
set(LLPHYSICSEXTENSIONS_SRC_DIR ${LIBS_PREBUILT_DIR}/llphysicsextensions/stub)
target_link_libraries( llphysicsextensions_impl INTERFACE llphysicsextensionsstub)
# <FS:Ansariel> Hotfix pathing lib header and add missing BOOL typedef
file(READ ${LIBS_PREBUILT_DIR}/include/llphysicsextensions/llpathinglib.h PATHINGLIB_HEADER_CONTENTS)
string(FIND "${PATHINGLIB_HEADER_CONTENTS}" "typedef int BOOL;" BOOL_TYPEDEF_POS)
if (${BOOL_TYPEDEF_POS} EQUAL -1)
string(REPLACE "typedef int bool32;" "typedef int bool32;\ntypedef int BOOL;" PATHINGLIB_HEADER_CONTENTS "${PATHINGLIB_HEADER_CONTENTS}")
file(WRITE ${LIBS_PREBUILT_DIR}/include/llphysicsextensions/llpathinglib.h "${PATHINGLIB_HEADER_CONTENTS}")
endif()
# </FS:Ansariel>
endif (HAVOK)
# <FS:ND> include paths for LLs version and ours are different.
#target_include_directories( llphysicsextensions_impl INTERFACE ${LIBS_PREBUILT_DIR}/include/llphysicsextensions)
# </FS:ND>
target_include_directories( llphysicsextensions_impl INTERFACE ${LIBS_PREBUILT_DIR}/include/llphysicsextensions)

9
indra/cmake/VHACD.cmake Normal file
View File

@ -0,0 +1,9 @@
# -*- cmake -*-
include(Prebuilt)
add_library(ll::vhacd INTERFACE IMPORTED)
use_system_binary(vhacd)
use_prebuilt_binary(vhacd)
target_include_directories(ll::vhacd SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include/vhacd/)

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@ -200,11 +200,11 @@ set(USE_PRECOMPILED_HEADERS ON CACHE BOOL "Enable use of precompiled header dire
# <FS:ND> When using Havok, we have to turn OpenSim support off
if (HAVOK_TPV)
if (OPENSIM)
message("compiling with Havok libraries, disabling OpenSim support")
message(STATUS "Compiling with Havok libraries - disabling OpenSim support")
endif (OPENSIM)
if (LINUX)
message("compiling with Havok libraries is not supported on Linux - switching to HACD")
message(STATUS "Compiling with Havok libraries is not supported on Linux - switching to VHACD")
set(HAVOK_TPV OFF)
endif (LINUX)

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@ -0,0 +1,39 @@
# -*- cmake -*-
project(llconvexdecomposition)
include(00-Common)
include(LLCommon)
include(LLMath)
include(VHACD)
set(llconvexdecomposition_SOURCE_FILES
llconvexdecomposition.cpp
llconvexdecompositionvhacd.cpp
)
set(llconvexdecomposition_HEADER_FILES
CMakeLists.txt
llconvexdecomposition.h
llconvexdecompositionvhacd.h
)
set_source_files_properties(${llconvexdecomposition_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
list(APPEND llconvexdecomposition_SOURCE_FILES ${llconvexdecomposition_HEADER_FILES})
add_library (llconvexdecomposition ${llconvexdecomposition_SOURCE_FILES})
target_include_directories(llconvexdecomposition INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(llconvexdecomposition
llcommon
llmath
ll::vhacd)
if(WINDOWS)
target_compile_options(llconvexdecomposition PRIVATE /bigobj)
endif()
# Add tests

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@ -0,0 +1,83 @@
/**
* @file llconvexdecomposition.cpp
* @author falcon@lindenlab.com
* @brief Inner implementation of LLConvexDecomposition interface
*
* $LicenseInfo:firstyear=2011&license=lgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llconvexdecompositionvhacd.h"
#include "llconvexdecomposition.h"
bool LLConvexDecomposition::s_isInitialized = false;
// static
bool LLConvexDecomposition::isFunctional()
{
return LLConvexDecompositionVHACD::isFunctional();
}
// static
LLConvexDecomposition* LLConvexDecomposition::getInstance()
{
if ( !s_isInitialized )
{
return nullptr;
}
else
{
return LLConvexDecompositionVHACD::getInstance();
}
}
// static
LLCDResult LLConvexDecomposition::initSystem()
{
LLCDResult result = LLConvexDecompositionVHACD::initSystem();
if ( result == LLCD_OK )
{
s_isInitialized = true;
}
return result;
}
// static
LLCDResult LLConvexDecomposition::initThread()
{
return LLConvexDecompositionVHACD::initThread();
}
// static
LLCDResult LLConvexDecomposition::quitThread()
{
return LLConvexDecompositionVHACD::quitThread();
}
// static
LLCDResult LLConvexDecomposition::quitSystem()
{
return LLConvexDecompositionVHACD::quitSystem();
}

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@ -0,0 +1,231 @@
/**
* @file llconvexdecomposition.cpp
* @brief LLConvexDecomposition interface definition
*
* $LicenseInfo:firstyear=2011&license=lgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_CONVEX_DECOMPOSITION
#define LL_CONVEX_DECOMPOSITION
typedef int bool32;
#if defined(_WIN32) || defined(_WIN64)
#define LLCD_CALL __cdecl
#else
#define LLCD_CALL
#endif
struct LLCDParam
{
enum LLCDParamType
{
LLCD_INVALID = 0,
LLCD_INTEGER,
LLCD_FLOAT,
LLCD_BOOLEAN,
LLCD_ENUM
};
struct LLCDEnumItem
{
const char* mName;
int mValue;
};
union LLCDValue
{
float mFloat;
int mIntOrEnumValue;
bool32 mBool;
};
union LLCDParamDetails
{
struct {
LLCDValue mLow;
LLCDValue mHigh;
LLCDValue mDelta;
} mRange;
struct {
int mNumEnums;
LLCDEnumItem* mEnumsArray;
} mEnumValues;
};
const char* mName;
const char* mDescription;
LLCDParamType mType;
LLCDParamDetails mDetails;
LLCDValue mDefault;
int mStage;
// WARNING: Only the LLConvexDecomposition implementation
// should change this value
int mReserved;
};
struct LLCDStageData
{
const char* mName;
const char* mDescription;
bool32 mSupportsCallback;
};
struct LLCDMeshData
{
enum IndexType
{
INT_16,
INT_32
};
const float* mVertexBase;
int mVertexStrideBytes;
int mNumVertices;
const void* mIndexBase;
IndexType mIndexType;
int mIndexStrideBytes;
int mNumTriangles;
};
struct LLCDHull
{
const float* mVertexBase;
int mVertexStrideBytes;
int mNumVertices;
};
enum LLCDResult
{
LLCD_OK = 0,
LLCD_UNKOWN_ERROR,
LLCD_NULL_PTR,
LLCD_INVALID_STAGE,
LLCD_UNKNOWN_PARAM,
LLCD_BAD_VALUE,
LLCD_REQUEST_OUT_OF_RANGE,
LLCD_INVALID_MESH_DATA,
LLCD_INVALID_HULL_DATA,
LLCD_STAGE_NOT_READY,
LLCD_INVALID_THREAD,
LLCD_NOT_IMPLEMENTED
};
// This callback will receive a string describing the current subtask being performed
// as well as a pair of numbers indicating progress. (The values should not be interpreted
// as a completion percentage as 'current' may be greater than 'final'.)
// If the callback returns zero, the decomposition will be terminated
typedef int (LLCD_CALL *llcdCallbackFunc)(const char* description, int current_progress, int final_progress);
class LLConvexDecomposition
{
public:
// Obtain a pointer to the actual implementation
static LLConvexDecomposition* getInstance();
/// @returns false if this is the stub
static bool isFunctional();
static LLCDResult initSystem();
static LLCDResult initThread();
static LLCDResult quitThread();
static LLCDResult quitSystem();
// Generate a decomposition object handle
virtual void genDecomposition(int& decomp) = 0;
// Delete decomposition object handle
virtual void deleteDecomposition(int decomp) = 0;
// Bind given decomposition handle
// Commands operate on currently bound decomposition
virtual void bindDecomposition(int decomp) = 0;
// Sets *paramsOut to the address of the LLCDParam array and returns
// the number of parameters
virtual int getParameters(const LLCDParam** paramsOut) = 0;
// Sets *stagesOut to the address of the LLCDStageData array and returns
// the number of stages
virtual int getStages(const LLCDStageData** stagesOut) = 0;
// Set a parameter by name. Pass enum values as integers.
virtual LLCDResult setParam(const char* name, float val) = 0;
virtual LLCDResult setParam(const char* name, int val) = 0;
virtual LLCDResult setParam(const char* name, bool val) = 0;
// Set incoming mesh data. Data is copied to local buffers and will
// persist until the next setMeshData call
virtual LLCDResult setMeshData( const LLCDMeshData* data, bool vertex_based ) = 0;
// Register a callback to be called periodically during the specified stage
// See the typedef above for more information
virtual LLCDResult registerCallback( int stage, llcdCallbackFunc callback ) = 0;
// Execute the specified decomposition stage
virtual LLCDResult executeStage(int stage) = 0;
virtual LLCDResult buildSingleHull() = 0 ;
// Gets the number of hulls generated by the specified decompositions stage
virtual int getNumHullsFromStage(int stage) = 0;
// Populates hullOut to reference the internal copy of the requested hull
// The data will persist only until the next executeStage call for that stage.
virtual LLCDResult getHullFromStage( int stage, int hull, LLCDHull* hullOut ) = 0;
virtual LLCDResult getSingleHull( LLCDHull* hullOut ) = 0 ;
// TODO: Implement lock of some kind to disallow this call if data not yet ready
// Populates the meshDataOut to reference the utility's copy of the mesh geometry
// for the hull and stage specified.
// You must copy this data if you want to continue using it after the next executeStage
// call
virtual LLCDResult getMeshFromStage( int stage, int hull, LLCDMeshData* meshDataOut) = 0;
// Creates a mesh from hullIn and temporarily stores it internally in the utility.
// The mesh data persists only until the next call to getMeshFromHull
virtual LLCDResult getMeshFromHull( LLCDHull* hullIn, LLCDMeshData* meshOut ) = 0;
// Takes meshIn, generates a single convex hull from it, converts that to a mesh
// stored internally, and populates meshOut to reference the internally stored data.
// The data is persistent only until the next call to generateSingleHullMeshFromMesh
virtual LLCDResult generateSingleHullMeshFromMesh( LLCDMeshData* meshIn, LLCDMeshData* meshOut) = 0;
//
/// Debug
virtual void loadMeshData(const char* fileIn, LLCDMeshData** meshDataOut) = 0;
private:
static bool s_isInitialized;
};
#endif //LL_CONVEX_DECOMPOSITION

View File

@ -0,0 +1,492 @@
/**
* @file llconvexdecompositionvhacd.cpp
* @author rye@alchemyviewer.org
* @brief A VHACD based implementation of LLConvexDecomposition
*
* $LicenseInfo:firstyear=2025&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2025, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llmath.h"
#include "v3math.h"
#include <string.h>
#include <memory>
#define ENABLE_VHACD_IMPLEMENTATION 1
#include "VHACD.h"
#include "llconvexdecompositionvhacd.h"
constexpr S32 MAX_HULLS = 256;
constexpr S32 MAX_VERTICES_PER_HULL = 256;
bool LLConvexDecompositionVHACD::isFunctional()
{
return true;
}
LLConvexDecomposition* LLConvexDecompositionVHACD::getInstance()
{
return LLSimpleton::getInstance();
}
LLCDResult LLConvexDecompositionVHACD::initSystem()
{
createInstance();
return LLCD_OK;
}
LLCDResult LLConvexDecompositionVHACD::initThread()
{
return LLCD_OK;
}
LLCDResult LLConvexDecompositionVHACD::quitThread()
{
return LLCD_OK;
}
LLCDResult LLConvexDecompositionVHACD::quitSystem()
{
deleteSingleton();
return LLCD_OK;
}
LLConvexDecompositionVHACD::LLConvexDecompositionVHACD()
{
//Create our vhacd instance and setup default parameters
mVHACD = VHACD::CreateVHACD();
mVHACDParameters.m_callback = &mVHACDCallback;
mVHACDParameters.m_logger = &mVHACDLogger;
mDecompStages[0].mName = "Analyze";
mDecompStages[0].mDescription = nullptr;
LLCDParam param;
param.mName = "Fill Mode";
param.mDescription = nullptr;
param.mType = LLCDParam::LLCD_ENUM;
param.mDetails.mEnumValues.mNumEnums = 3;
static LLCDParam::LLCDEnumItem fill_enums[3];
fill_enums[(size_t)VHACD::FillMode::FLOOD_FILL].mName = "Flood";
fill_enums[(size_t)VHACD::FillMode::FLOOD_FILL].mValue = (int)VHACD::FillMode::FLOOD_FILL;
fill_enums[(size_t)VHACD::FillMode::SURFACE_ONLY].mName = "Surface Only";
fill_enums[(size_t)VHACD::FillMode::SURFACE_ONLY].mValue = (int)VHACD::FillMode::SURFACE_ONLY;
fill_enums[(size_t)VHACD::FillMode::RAYCAST_FILL].mName = "Raycast";
fill_enums[(size_t)VHACD::FillMode::RAYCAST_FILL].mValue = (int)VHACD::FillMode::RAYCAST_FILL;
param.mDetails.mEnumValues.mEnumsArray = fill_enums;
param.mDefault.mIntOrEnumValue = (int)VHACD::FillMode::FLOOD_FILL;
param.mStage = 0;
param.mReserved = -1;
mDecompParams.push_back(param);
enum EVoxelQualityLevels
{
E_LOW_QUALITY = 0,
E_NORMAL_QUALITY,
E_HIGH_QUALITY,
E_VERY_HIGH_QUALITY,
E_ULTRA_QUALITY,
E_MAX_QUALITY,
E_NUM_QUALITY_LEVELS
};
param.mName = "Voxel Resolution";
param.mDescription = nullptr;
param.mType = LLCDParam::LLCD_ENUM;
param.mDetails.mEnumValues.mNumEnums = E_NUM_QUALITY_LEVELS;
static LLCDParam::LLCDEnumItem voxel_quality_enums[E_NUM_QUALITY_LEVELS];
voxel_quality_enums[E_LOW_QUALITY].mName = "Low";
voxel_quality_enums[E_LOW_QUALITY].mValue = 200000;
voxel_quality_enums[E_NORMAL_QUALITY].mName = "Normal";
voxel_quality_enums[E_NORMAL_QUALITY].mValue = 400000;
voxel_quality_enums[E_HIGH_QUALITY].mName = "High";
voxel_quality_enums[E_HIGH_QUALITY].mValue = 800000;
voxel_quality_enums[E_VERY_HIGH_QUALITY].mName = "Very High";
voxel_quality_enums[E_VERY_HIGH_QUALITY].mValue = 1200000;
voxel_quality_enums[E_ULTRA_QUALITY].mName = "Ultra";
voxel_quality_enums[E_ULTRA_QUALITY].mValue = 1600000;
voxel_quality_enums[E_MAX_QUALITY].mName = "Maximum";
voxel_quality_enums[E_MAX_QUALITY].mValue = 2000000;
param.mDetails.mEnumValues.mEnumsArray = voxel_quality_enums;
param.mDefault.mIntOrEnumValue = 400000;
param.mStage = 0;
param.mReserved = -1;
mDecompParams.push_back(param);
param.mName = "Num Hulls";
param.mDescription = nullptr;
param.mType = LLCDParam::LLCD_FLOAT;
param.mDetails.mRange.mLow.mFloat = 1.f;
param.mDetails.mRange.mHigh.mFloat = MAX_HULLS;
param.mDetails.mRange.mDelta.mFloat = 1.f;
param.mDefault.mFloat = 8.f;
param.mStage = 0;
param.mReserved = -1;
mDecompParams.push_back(param);
param.mName = "Num Vertices";
param.mDescription = nullptr;
param.mType = LLCDParam::LLCD_FLOAT;
param.mDetails.mRange.mLow.mFloat = 3.f;
param.mDetails.mRange.mHigh.mFloat = MAX_VERTICES_PER_HULL;
param.mDetails.mRange.mDelta.mFloat = 1.f;
param.mDefault.mFloat = 32.f;
param.mStage = 0;
param.mReserved = -1;
mDecompParams.push_back(param);
param.mName = "Error Tolerance";
param.mDescription = nullptr;
param.mType = LLCDParam::LLCD_FLOAT;
param.mDetails.mRange.mLow.mFloat = 0.0001f;
param.mDetails.mRange.mHigh.mFloat = 99.f;
param.mDetails.mRange.mDelta.mFloat = 0.001f;
param.mDefault.mFloat = 1.f;
param.mStage = 0;
param.mReserved = -1;
mDecompParams.push_back(param);
for (const LLCDParam& param : mDecompParams)
{
const char* const name = param.mName;
switch (param.mType)
{
case LLCDParam::LLCD_FLOAT:
{
setParam(name, param.mDefault.mFloat);
break;
}
case LLCDParam::LLCD_ENUM:
case LLCDParam::LLCD_INTEGER:
{
setParam(name, param.mDefault.mIntOrEnumValue);
break;
}
case LLCDParam::LLCD_BOOLEAN:
{
setParam(name, (param.mDefault.mBool != 0));
break;
}
case LLCDParam::LLCD_INVALID:
default:
{
break;
}
}
}
}
LLConvexDecompositionVHACD::~LLConvexDecompositionVHACD()
{
mBoundDecomp = nullptr;
mDecompData.clear();
mVHACD->Release();
}
void LLConvexDecompositionVHACD::genDecomposition(int& decomp)
{
int new_decomp_id = static_cast<int>(mDecompData.size()) + 1;
mDecompData[new_decomp_id] = LLDecompData();
decomp = new_decomp_id;
}
void LLConvexDecompositionVHACD::deleteDecomposition(int decomp)
{
auto iter = mDecompData.find(decomp);
if (iter != mDecompData.end())
{
if (mBoundDecomp == &iter->second)
{
mBoundDecomp = nullptr;
}
mDecompData.erase(iter);
}
}
void LLConvexDecompositionVHACD::bindDecomposition(int decomp)
{
auto iter = mDecompData.find(decomp);
if (iter != mDecompData.end())
{
mBoundDecomp = &iter->second;
}
else
{
LL_WARNS() << "Failed to bind unknown decomposition: " << decomp << LL_ENDL;
mBoundDecomp = nullptr;
}
}
LLCDResult LLConvexDecompositionVHACD::setParam(const char* name, float val)
{
if (name == std::string("Num Hulls"))
{
mVHACDParameters.m_maxConvexHulls = llclamp(ll_round(val), 1, MAX_HULLS);
}
else if (name == std::string("Num Vertices"))
{
mVHACDParameters.m_maxNumVerticesPerCH = llclamp(ll_round(val), 3, MAX_VERTICES_PER_HULL);
}
else if (name == std::string("Error Tolerance"))
{
mVHACDParameters.m_minimumVolumePercentErrorAllowed = val;
}
return LLCD_OK;
}
LLCDResult LLConvexDecompositionVHACD::setParam(const char* name, bool val)
{
return LLCD_OK;
}
LLCDResult LLConvexDecompositionVHACD::setParam(const char* name, int val)
{
if (name == std::string("Fill Mode"))
{
mVHACDParameters.m_fillMode = (VHACD::FillMode)val;
}
else if (name == std::string("Voxel Resolution"))
{
mVHACDParameters.m_resolution = val;
}
return LLCD_OK;
}
LLCDResult LLConvexDecompositionVHACD::setMeshData( const LLCDMeshData* data, bool vertex_based )
{
if (!mBoundDecomp)
{
return LLCD_NULL_PTR;
}
return mBoundDecomp->mSourceMesh.from(data, vertex_based);
}
LLCDResult LLConvexDecompositionVHACD::registerCallback(int stage, llcdCallbackFunc callback )
{
if (stage == 0)
{
mVHACDCallback.setCallbackFunc(callback);
return LLCD_OK;
}
else
{
return LLCD_INVALID_STAGE;
}
}
LLCDResult LLConvexDecompositionVHACD::executeStage(int stage)
{
if (!mBoundDecomp)
{
return LLCD_NULL_PTR;
}
if (stage != 0)
{
return LLCD_INVALID_STAGE;
}
mBoundDecomp->mDecomposedHulls.clear();
const auto& decomp_mesh = mBoundDecomp->mSourceMesh;
if (!mVHACD->Compute((const double* const)decomp_mesh.mVertices.data(), static_cast<uint32_t>(decomp_mesh.mVertices.size()), (const uint32_t* const)decomp_mesh.mIndices.data(), static_cast<uint32_t>(decomp_mesh.mIndices.size()), mVHACDParameters))
{
return LLCD_INVALID_HULL_DATA;
}
uint32_t num_nulls = mVHACD->GetNConvexHulls();
if (num_nulls == 0)
{
return LLCD_INVALID_HULL_DATA;
}
for (uint32_t i = 0; num_nulls > i; ++i)
{
VHACD::IVHACD::ConvexHull ch;
if (!mVHACD->GetConvexHull(i, ch))
continue;
LLConvexMesh out_mesh;
out_mesh.setVertices(ch.m_points);
out_mesh.setIndices(ch.m_triangles);
mBoundDecomp->mDecomposedHulls.push_back(std::move(out_mesh));
}
mVHACD->Clean();
return LLCD_OK;
}
LLCDResult LLConvexDecompositionVHACD::buildSingleHull()
{
LL_INFOS() << "Building single hull mesh" << LL_ENDL;
if (!mBoundDecomp || mBoundDecomp->mSourceMesh.mVertices.empty())
{
return LLCD_NULL_PTR;
}
mBoundDecomp->mSingleHullMesh.clear();
VHACD::QuickHull quickhull;
uint32_t num_tris = quickhull.ComputeConvexHull(mBoundDecomp->mSourceMesh.mVertices, MAX_VERTICES_PER_HULL);
if (num_tris > 0)
{
mBoundDecomp->mSingleHullMesh.setVertices(quickhull.GetVertices());
mBoundDecomp->mSingleHullMesh.setIndices(quickhull.GetIndices());
return LLCD_OK;
}
return LLCD_INVALID_MESH_DATA;
}
int LLConvexDecompositionVHACD::getNumHullsFromStage(int stage)
{
if (!mBoundDecomp || stage != 0)
{
return 0;
}
return narrow(mBoundDecomp->mDecomposedHulls.size());
}
LLCDResult LLConvexDecompositionVHACD::getSingleHull( LLCDHull* hullOut )
{
memset( hullOut, 0, sizeof(LLCDHull) );
if (!mBoundDecomp)
{
return LLCD_NULL_PTR;
}
if (mBoundDecomp->mSingleHullMesh.vertices.empty())
{
return LLCD_INVALID_HULL_DATA;
}
mBoundDecomp->mSingleHullMesh.to(hullOut);
return LLCD_OK;
}
LLCDResult LLConvexDecompositionVHACD::getHullFromStage( int stage, int hull, LLCDHull* hullOut )
{
memset( hullOut, 0, sizeof(LLCDHull) );
if (!mBoundDecomp)
{
return LLCD_NULL_PTR;
}
if (stage != 0)
{
return LLCD_INVALID_STAGE;
}
if (mBoundDecomp->mDecomposedHulls.empty() || mBoundDecomp->mDecomposedHulls.size() <= hull)
{
return LLCD_REQUEST_OUT_OF_RANGE;
}
mBoundDecomp->mDecomposedHulls[hull].to(hullOut);
return LLCD_OK;
}
LLCDResult LLConvexDecompositionVHACD::getMeshFromStage( int stage, int hull, LLCDMeshData* meshDataOut )
{
memset( meshDataOut, 0, sizeof(LLCDMeshData));
if (!mBoundDecomp)
{
return LLCD_NULL_PTR;
}
if (stage != 0)
{
return LLCD_INVALID_STAGE;
}
if (mBoundDecomp->mDecomposedHulls.empty() || mBoundDecomp->mDecomposedHulls.size() <= hull)
{
return LLCD_REQUEST_OUT_OF_RANGE;
}
mBoundDecomp->mDecomposedHulls[hull].to(meshDataOut);
return LLCD_OK;
}
LLCDResult LLConvexDecompositionVHACD::getMeshFromHull( LLCDHull* hullIn, LLCDMeshData* meshOut )
{
memset(meshOut, 0, sizeof(LLCDMeshData));
LLVHACDMesh inMesh(hullIn);
VHACD::QuickHull quickhull;
uint32_t num_tris = quickhull.ComputeConvexHull(inMesh.mVertices, MAX_VERTICES_PER_HULL);
if (num_tris > 0)
{
mMeshFromHullData.setVertices(quickhull.GetVertices());
mMeshFromHullData.setIndices(quickhull.GetIndices());
mMeshFromHullData.to(meshOut);
return LLCD_OK;
}
return LLCD_INVALID_HULL_DATA;
}
LLCDResult LLConvexDecompositionVHACD::generateSingleHullMeshFromMesh(LLCDMeshData* meshIn, LLCDMeshData* meshOut)
{
memset( meshOut, 0, sizeof(LLCDMeshData) );
LLVHACDMesh inMesh(meshIn, true);
VHACD::QuickHull quickhull;
uint32_t num_tris = quickhull.ComputeConvexHull(inMesh.mVertices, MAX_VERTICES_PER_HULL);
if (num_tris > 0)
{
mSingleHullMeshFromMeshData.setVertices(quickhull.GetVertices());
mSingleHullMeshFromMeshData.setIndices(quickhull.GetIndices());
mSingleHullMeshFromMeshData.to(meshOut);
return LLCD_OK;
}
return LLCD_INVALID_MESH_DATA;
}
void LLConvexDecompositionVHACD::loadMeshData(const char* fileIn, LLCDMeshData** meshDataOut)
{
static LLCDMeshData meshData;
memset( &meshData, 0, sizeof(LLCDMeshData) );
*meshDataOut = &meshData;
}

View File

@ -0,0 +1,339 @@
/**
* @file llconvexdecompositionvhacd.h
* @author rye@alchemyviewer.org
* @brief A VHACD based implementation of LLConvexDecomposition
*
* $LicenseInfo:firstyear=2025&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2025, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_CONVEX_DECOMP_UTIL_VHACD_H
#define LL_CONVEX_DECOMP_UTIL_VHACD_H
#include "llconvexdecomposition.h"
#include "llsingleton.h"
#include "llmath.h"
#include <vector>
#include "VHACD.h"
class LLDecompDataVHACD;
class LLConvexDecompositionVHACD : public LLSimpleton<LLConvexDecompositionVHACD>, public LLConvexDecomposition
{
class VHACDCallback : public VHACD::IVHACD::IUserCallback
{
public:
void Update(const double overallProgress, const double stageProgress, const char* const stage, const char* operation) override
{
std::string out_msg = llformat("Stage: %s Operation: %s", stage, operation);
if (mCurrentStage != stage && mCurrentOperation != operation)
{
mCurrentStage = stage;
mCurrentOperation = operation;
LL_INFOS("VHACD") << out_msg << LL_ENDL;
}
if(mCallbackFunc)
{
mCallbackFunc(out_msg.c_str(), ll_round(static_cast<F32>(stageProgress)), ll_round(static_cast<F32>(overallProgress)));
}
}
void setCallbackFunc(llcdCallbackFunc func)
{
mCallbackFunc = func;
}
private:
std::string mCurrentStage;
std::string mCurrentOperation;
llcdCallbackFunc mCallbackFunc = nullptr;
};
class VHACDLogger : public VHACD::IVHACD::IUserLogger
{
void Log(const char* const msg) override
{
LL_INFOS("VHACD") << msg << LL_ENDL;
}
};
public:
LLConvexDecompositionVHACD();
virtual ~LLConvexDecompositionVHACD();
static bool isFunctional();
static LLConvexDecomposition* getInstance();
static LLCDResult initSystem();
static LLCDResult initThread();
static LLCDResult quitThread();
static LLCDResult quitSystem();
void genDecomposition(int& decomp);
void deleteDecomposition(int decomp);
void bindDecomposition(int decomp);
// Sets *paramsOut to the address of the LLCDParam array and returns
// the length of the array
int getParameters(const LLCDParam** paramsOut)
{
*paramsOut = mDecompParams.data();
return narrow(mDecompParams.size());
}
int getStages(const LLCDStageData** stagesOut)
{
*stagesOut = mDecompStages.data();
return narrow(mDecompStages.size());
}
// Set a parameter by name. Returns false if out of bounds or unsupported parameter
LLCDResult setParam(const char* name, float val);
LLCDResult setParam(const char* name, int val);
LLCDResult setParam(const char* name, bool val);
LLCDResult setMeshData( const LLCDMeshData* data, bool vertex_based );
LLCDResult registerCallback(int stage, llcdCallbackFunc callback );
LLCDResult executeStage(int stage);
LLCDResult buildSingleHull();
int getNumHullsFromStage(int stage);
LLCDResult getHullFromStage( int stage, int hull, LLCDHull* hullOut );
LLCDResult getSingleHull( LLCDHull* hullOut ) ;
// TODO: Implement lock of some kind to disallow this call if data not yet ready
LLCDResult getMeshFromStage( int stage, int hull, LLCDMeshData* meshDataOut);
LLCDResult getMeshFromHull( LLCDHull* hullIn, LLCDMeshData* meshOut );
// For visualizing convex hull shapes in the viewer physics shape display
LLCDResult generateSingleHullMeshFromMesh( LLCDMeshData* meshIn, LLCDMeshData* meshOut);
/// Debug
void loadMeshData(const char* fileIn, LLCDMeshData** meshDataOut);
private:
std::vector<LLCDParam> mDecompParams;
std::array<LLCDStageData, 1> mDecompStages;
struct LLVHACDMesh
{
using vertex_type = VHACD::Vertex;
using index_type = VHACD::Triangle;
using vertex_array_type = std::vector<vertex_type>;
using index_array_type = std::vector<index_type>;
LLVHACDMesh() = default;
LLVHACDMesh(const LLCDHull* hullIn)
{
if (hullIn)
{
from(hullIn);
}
};
LLVHACDMesh(const LLCDMeshData* meshIn, bool vertex_based)
{
if (meshIn)
{
from(meshIn, vertex_based);
}
};
void clear()
{
mVertices.clear();
mIndices.clear();
}
void setVertices(const float* data, int num_vertices, int vertex_stride_bytes)
{
vertex_array_type vertices;
vertices.reserve(num_vertices);
const int stride = vertex_stride_bytes / sizeof(float);
for (int i = 0; i < num_vertices; ++i)
{
vertices.emplace_back(data[i * stride + 0],
data[i * stride + 1],
data[i * stride + 2]);
}
mVertices = std::move(vertices);
}
void setIndices(const void* data, int num_indices, int index_stride_bytes, LLCDMeshData::IndexType type)
{
index_array_type indices;
indices.reserve(num_indices);
if (type == LLCDMeshData::INT_16)
{
const U16* index_data = static_cast<const U16*>(data);
const int stride = index_stride_bytes / sizeof(U16);
for (int i = 0; i < num_indices; ++i)
{
indices.emplace_back(index_data[i * stride + 0],
index_data[i * stride + 1],
index_data[i * stride + 2]);
}
}
else
{
const U32* index_data = static_cast<const U32*>(data);
const int stride = index_stride_bytes / sizeof(U32);
for (int i = 0; i < num_indices; ++i)
{
indices.emplace_back(index_data[i * stride + 0],
index_data[i * stride + 1],
index_data[i * stride + 2]);
}
}
mIndices = std::move(indices);
}
LLCDResult from(const LLCDHull* hullIn)
{
clear();
if (!hullIn || !hullIn->mVertexBase || (hullIn->mNumVertices < 3) || (hullIn->mVertexStrideBytes != 12 && hullIn->mVertexStrideBytes != 16))
{
return LLCD_INVALID_HULL_DATA;
}
setVertices(hullIn->mVertexBase, hullIn->mNumVertices, hullIn->mVertexStrideBytes);
return LLCD_OK;
}
LLCDResult from(const LLCDMeshData* meshIn, bool vertex_based)
{
clear();
if (!meshIn || !meshIn->mVertexBase || (meshIn->mNumVertices < 3) || (meshIn->mVertexStrideBytes != 12 && meshIn->mVertexStrideBytes != 16))
{
return LLCD_INVALID_MESH_DATA;
}
if (!vertex_based && ((meshIn->mNumTriangles < 1) || !meshIn->mIndexBase))
{
return LLCD_INVALID_MESH_DATA;
}
setVertices(meshIn->mVertexBase, meshIn->mNumVertices, meshIn->mVertexStrideBytes);
if(!vertex_based)
{
setIndices(meshIn->mIndexBase, meshIn->mNumTriangles, meshIn->mIndexStrideBytes, meshIn->mIndexType);
}
return LLCD_OK;
}
vertex_array_type mVertices;
index_array_type mIndices;
};
struct LLConvexMesh
{
using vertex_type = glm::vec3;
using index_type = glm::u32vec3;
using vertex_array_type = std::vector<vertex_type>;
using index_array_type = std::vector<index_type>;
LLConvexMesh() = default;
void clear()
{
vertices.clear();
indices.clear();
}
void setVertices(const std::vector<VHACD::Vertex>& in_vertices)
{
vertices.clear();
vertices.reserve(in_vertices.size());
for (const auto& vertex : in_vertices)
{
vertices.emplace_back(narrow(vertex.mX), narrow(vertex.mY), narrow(vertex.mZ));
}
}
void setIndices(const std::vector<VHACD::Triangle>& in_indices)
{
indices.clear();
indices.reserve(in_indices.size());
for (const auto& triangle : in_indices)
{
indices.emplace_back(narrow(triangle.mI0), narrow(triangle.mI1), narrow(triangle.mI2));
}
}
void to(LLCDHull* meshOut) const
{
meshOut->mVertexBase = (float*)vertices.data();
meshOut->mVertexStrideBytes = sizeof(vertex_type);
meshOut->mNumVertices = (int)vertices.size();
}
void to(LLCDMeshData* meshOut) const
{
meshOut->mVertexBase = (float*)vertices.data();
meshOut->mVertexStrideBytes = sizeof(vertex_type);
meshOut->mNumVertices = (int)vertices.size();
meshOut->mIndexType = LLCDMeshData::INT_32;
meshOut->mIndexBase = indices.data();
meshOut->mIndexStrideBytes = sizeof(index_type);
meshOut->mNumTriangles = (int)indices.size();
}
vertex_array_type vertices;
index_array_type indices;
};
struct LLDecompData
{
LLVHACDMesh mSourceMesh;
LLConvexMesh mSingleHullMesh;
std::vector<LLConvexMesh> mDecomposedHulls;
};
std::unordered_map<int, LLDecompData> mDecompData;
LLDecompData* mBoundDecomp = nullptr;
VHACD::IVHACD* mVHACD = nullptr;
VHACDCallback mVHACDCallback;
VHACDLogger mVHACDLogger;
VHACD::IVHACD::Parameters mVHACDParameters;
LLConvexMesh mMeshFromHullData;
LLConvexMesh mSingleHullMeshFromMeshData;
};
#endif //LL_CONVEX_DECOMP_UTIL_VHACD_H

View File

@ -5762,6 +5762,8 @@ bool LLVolumeFace::cacheOptimize(bool gen_tangents)
{
try
{
// providing mIndices should help avoid unused vertices
// but those should have been filtered out on upload
vert_count = static_cast<S32>(meshopt_generateVertexRemapMulti(&remap[0], nullptr, data.p.size(), data.p.size(), mos, stream_count));
}
catch (std::bad_alloc&)
@ -5771,10 +5773,16 @@ bool LLVolumeFace::cacheOptimize(bool gen_tangents)
}
}
if (vert_count < 65535 && vert_count != 0)
// Probably should be using meshopt_remapVertexBuffer instead of remaping manually
if (vert_count < 65535 && vert_count > 0)
{
//copy results back into volume
resizeVertices(vert_count);
if (mNumVertices == 0)
{
LLError::LLUserWarningMsg::showOutOfMemory();
LL_ERRS("LLCoros") << "Failed to allocate memory for resizeVertices(" << vert_count << ")" << LL_ENDL;
}
if (!data.w.empty())
{
@ -5787,13 +5795,27 @@ bool LLVolumeFace::cacheOptimize(bool gen_tangents)
{
U32 src_idx = i;
U32 dst_idx = remap[i];
if (dst_idx >= (U32)mNumVertices)
if (dst_idx == U32_MAX)
{
// Unused indices? Probably need to resize mIndices
dst_idx = mNumVertices - 1;
llassert(false);
LL_DEBUGS_ONCE("LLVOLUME") << "U32_MAX destination index, substituting" << LL_ENDL;
}
else if (dst_idx >= (U32)mNumVertices)
{
dst_idx = mNumVertices - 1;
// Shouldn't happen, figure out what gets returned in remap and why.
llassert(false);
LL_DEBUGS_ONCE("LLVOLUME") << "Invalid destination index, substituting" << LL_ENDL;
}
if (src_idx >= (U32)data.p.size())
{
// data.p.size() is supposed to be equal to mNumIndices
src_idx = (U32)(data.p.size() - 1);
llassert(false);
LL_DEBUGS_ONCE("LLVOLUME") << "Invalid source index, substituting" << LL_ENDL;
}
mIndices[i] = dst_idx;
mPositions[dst_idx].load3(data.p[src_idx].mV);
@ -5827,7 +5849,7 @@ bool LLVolumeFace::cacheOptimize(bool gen_tangents)
}
else
{
if (vert_count == 0)
if (vert_count <= 0)
{
LL_WARNS_ONCE("LLVOLUME") << "meshopt_generateVertexRemapMulti failed to process a model or model was invalid" << LL_ENDL;
}

View File

@ -138,7 +138,22 @@ LLCoprocedureManager::LLCoprocedureManager()
LLCoprocedureManager::~LLCoprocedureManager()
{
close();
try
{
close();
}
catch (const boost::fibers::fiber_error&)
{
LL_WARNS() << "Fiber error during ~LLCoprocedureManager()" << LL_ENDL;
}
catch (const std::exception& e)
{
// Shutting down, just log it
LL_WARNS() << "Exception during ~LLCoprocedureManager(): " << e.what() << LL_ENDL;
}
mPropertyQueryFn.clear();
mPropertyDefineFn.clear();
mPoolMap.clear();
}
void LLCoprocedureManager::initializePool(const std::string &poolName, size_t queue_size)
@ -365,6 +380,22 @@ LLCoprocedurePool::LLCoprocedurePool(const std::string &poolName, size_t size, s
LLCoprocedurePool::~LLCoprocedurePool()
{
try
{
close(); // should have been closed already, but shouldn't hurt
mStatusListener.disconnect();
mPendingCoprocs.reset();
mCoroMapping.clear();
}
catch (const boost::fibers::fiber_error&)
{
LL_WARNS() << "Fiber error during ~LLCoprocedurePool() " << mPoolName << LL_ENDL;
}
catch (const std::exception& e)
{
// Shutting down, just log it
LL_WARNS() << "Exception " << e.what() << " during ~LLCoprocedurePool() in " << mPoolName << LL_ENDL;
}
}
//-------------------------------------------------------------------------

View File

@ -71,6 +71,12 @@ target_link_libraries(llprimitive
ll::glm
)
if (TARGET llconvexdecomposition)
target_link_libraries(llprimitive
llconvexdecomposition
)
endif ()
if(LINUX)
# GLIB uses pcre, so we need to keep it for Linux
target_link_libraries(ll::pcre)

View File

@ -923,3 +923,34 @@ void LLGLTFMaterial::updateTextureTracking()
// setTEGLTFMaterialOverride is responsible for tracking
// for material overrides editor will set it
}
void LLGLTFMaterial::convertTextureTransformToPBR(
F32 tex_scale_s,
F32 tex_scale_t,
F32 tex_offset_s,
F32 tex_offset_t,
F32 tex_rotation,
LLVector2& pbr_scale,
LLVector2& pbr_offset,
F32& pbr_rotation)
{
pbr_scale.set(tex_scale_s, tex_scale_t);
pbr_rotation = -(tex_rotation) / 2.f;
const F32 adjusted_offset_s = tex_offset_s;
const F32 adjusted_offset_t = -tex_offset_t;
F32 center_adjust_s = 0.5f * (1.0f - tex_scale_s);
F32 center_adjust_t = 0.5f * (1.0f - tex_scale_t);
if (pbr_rotation != 0.0f)
{
const F32 c = cosf(pbr_rotation);
const F32 s = sinf(pbr_rotation);
const F32 tmp_s = center_adjust_s * c - center_adjust_t * s;
const F32 tmp_t = center_adjust_s * s + center_adjust_t * c;
center_adjust_s = tmp_s;
center_adjust_t = tmp_t;
}
pbr_offset.set(adjusted_offset_s + center_adjust_s,
adjusted_offset_t + center_adjust_t);
}

View File

@ -214,6 +214,14 @@ public:
bool hasLocalTextures() { return !mTrackingIdToLocalTexture.empty(); }
virtual bool replaceLocalTexture(const LLUUID& tracking_id, const LLUUID &old_id, const LLUUID& new_id);
virtual void updateTextureTracking();
// Convert legacy TE transform values to PBR transform values.
static void convertTextureTransformToPBR(F32 tex_scale_s, F32 tex_scale_t,
F32 tex_offset_s, F32 tex_offset_t,
F32 tex_rotation,
LLVector2& pbr_scale,
LLVector2& pbr_offset,
F32& pbr_rotation);
protected:
static LLVector2 vec2FromJson(const std::map<std::string, tinygltf::Value>& object, const char* key, const LLVector2& default_value);
static F32 floatFromJson(const std::map<std::string, tinygltf::Value>& object, const char* key, const F32 default_value);

View File

@ -1314,10 +1314,10 @@ LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos)
}
void LLModel::setConvexHullDecomposition(
const LLModel::convex_hull_decomposition& decomp)
const LLModel::convex_hull_decomposition& decomp, const std::vector<LLModel::PhysicsMesh>& decomp_mesh)
{
mPhysics.mHull = decomp;
mPhysics.mMesh.clear();
mPhysics.mMesh = decomp_mesh;
updateHullCenters();
}

View File

@ -307,7 +307,8 @@ public:
S32 mDecompID;
void setConvexHullDecomposition(
const convex_hull_decomposition& decomp);
const convex_hull_decomposition& decomp,
const std::vector<LLModel::PhysicsMesh>& decomp_mesh);
void updateHullCenters();
LLVector3 mCenterOfHullCenters;

View File

@ -2216,10 +2216,14 @@ void LLFolderViewFolder::setOpen(bool openitem)
{
// navigateToFolder can destroy this view
// delay it in case setOpen was called from click or key processing
doOnIdleOneTime([this]()
{
getViewModelItem()->navigateToFolder();
});
LLPointer<LLFolderViewModelItem> view_model_item = mViewModelItem;
doOnIdleOneTime([view_model_item]()
{
if (view_model_item.notNull())
{
view_model_item.get()->navigateToFolder();
}
});
}
else
{

View File

@ -374,8 +374,6 @@ void LLWebRTCImpl::terminate()
mSignalingThread->BlockingCall([this]() { mPeerConnectionFactory = nullptr; });
mPeerConnections.clear();
mWorkerThread->BlockingCall(
[this]()
{
@ -386,6 +384,14 @@ void LLWebRTCImpl::terminate()
mDeviceModule = nullptr;
mTaskQueueFactory = nullptr;
});
// In case peer connections still somehow have jobs in workers,
// only clear connections up after clearing workers.
mNetworkThread = nullptr;
mWorkerThread = nullptr;
mSignalingThread = nullptr;
mPeerConnections.clear();
webrtc::LogMessage::RemoveLogToStream(mLogSink);
}
@ -635,6 +641,13 @@ void LLWebRTCImpl::OnDevicesUpdated()
void LLWebRTCImpl::setTuningMode(bool enable)
{
mTuningMode = enable;
if (!mTuningMode
&& !mMute
&& mPeerCustomProcessor
&& mPeerCustomProcessor->getGain() != mGain)
{
mPeerCustomProcessor->setGain(mGain);
}
mWorkerThread->PostTask(
[this]
{
@ -766,6 +779,7 @@ void LLWebRTCImpl::freePeerConnection(LLWebRTCPeerConnectionInterface* peer_conn
std::find(mPeerConnections.begin(), mPeerConnections.end(), peer_connection);
if (it != mPeerConnections.end())
{
// Todo: make sure conection had no jobs in workers
mPeerConnections.erase(it);
if (mPeerConnections.empty())
{
@ -785,7 +799,8 @@ LLWebRTCPeerConnectionImpl::LLWebRTCPeerConnectionImpl() :
mWebRTCImpl(nullptr),
mPeerConnection(nullptr),
mMute(MUTE_INITIAL),
mAnswerReceived(false)
mAnswerReceived(false),
mPendingJobs(0)
{
}
@ -793,6 +808,10 @@ LLWebRTCPeerConnectionImpl::~LLWebRTCPeerConnectionImpl()
{
mSignalingObserverList.clear();
mDataObserverList.clear();
if (mPendingJobs > 0)
{
RTC_LOG(LS_ERROR) << __FUNCTION__ << "Destroying a connection that has " << std::to_string(mPendingJobs) << " unfinished jobs that might cause workers to crash";
}
}
//
@ -804,8 +823,10 @@ void LLWebRTCPeerConnectionImpl::init(LLWebRTCImpl * webrtc_impl)
mWebRTCImpl = webrtc_impl;
mPeerConnectionFactory = mWebRTCImpl->getPeerConnectionFactory();
}
void LLWebRTCPeerConnectionImpl::terminate()
{
mPendingJobs++;
mWebRTCImpl->PostSignalingTask(
[this]()
{
@ -848,7 +869,9 @@ void LLWebRTCPeerConnectionImpl::terminate()
observer->OnPeerConnectionClosed();
}
}
mPendingJobs--;
});
mPeerConnectionFactory.release();
}
void LLWebRTCPeerConnectionImpl::setSignalingObserver(LLWebRTCSignalingObserver *observer) { mSignalingObserverList.emplace_back(observer); }
@ -869,6 +892,7 @@ bool LLWebRTCPeerConnectionImpl::initializeConnection(const LLWebRTCPeerConnecti
RTC_DCHECK(!mPeerConnection);
mAnswerReceived = false;
mPendingJobs++;
mWebRTCImpl->PostSignalingTask(
[this,options]()
{
@ -890,6 +914,13 @@ bool LLWebRTCPeerConnectionImpl::initializeConnection(const LLWebRTCPeerConnecti
config.set_max_port(60100);
webrtc::PeerConnectionDependencies pc_dependencies(this);
if (mPeerConnectionFactory == nullptr)
{
RTC_LOG(LS_ERROR) << __FUNCTION__ << "Error creating peer connection, factory doesn't exist";
// Too early?
mPendingJobs--;
return;
}
auto error_or_peer_connection = mPeerConnectionFactory->CreatePeerConnectionOrError(config, std::move(pc_dependencies));
if (error_or_peer_connection.ok())
{
@ -902,6 +933,7 @@ bool LLWebRTCPeerConnectionImpl::initializeConnection(const LLWebRTCPeerConnecti
{
observer->OnRenegotiationNeeded();
}
mPendingJobs--;
return;
}
@ -964,6 +996,7 @@ bool LLWebRTCPeerConnectionImpl::initializeConnection(const LLWebRTCPeerConnecti
webrtc::PeerConnectionInterface::RTCOfferAnswerOptions offerOptions;
mPeerConnection->CreateOffer(this, offerOptions);
mPendingJobs--;
});
return true;
@ -1006,6 +1039,7 @@ void LLWebRTCPeerConnectionImpl::AnswerAvailable(const std::string &sdp)
{
RTC_LOG(LS_INFO) << __FUNCTION__ << " Remote SDP: " << sdp;
mPendingJobs++;
mWebRTCImpl->PostSignalingTask(
[this, sdp]()
{
@ -1015,6 +1049,7 @@ void LLWebRTCPeerConnectionImpl::AnswerAvailable(const std::string &sdp)
mPeerConnection->SetRemoteDescription(webrtc::CreateSessionDescription(webrtc::SdpType::kAnswer, sdp),
webrtc::scoped_refptr<webrtc::SetRemoteDescriptionObserverInterface>(this));
}
mPendingJobs--;
});
}
@ -1037,6 +1072,7 @@ void LLWebRTCPeerConnectionImpl::setMute(bool mute)
mMute = new_state;
mPendingJobs++;
mWebRTCImpl->PostSignalingTask(
[this, force_reset, enable]()
{
@ -1060,6 +1096,7 @@ void LLWebRTCPeerConnectionImpl::setMute(bool mute)
track->set_enabled(enable);
}
}
mPendingJobs--;
}
});
}
@ -1081,6 +1118,7 @@ void LLWebRTCPeerConnectionImpl::resetMute()
void LLWebRTCPeerConnectionImpl::setReceiveVolume(float volume)
{
mPendingJobs++;
mWebRTCImpl->PostSignalingTask(
[this, volume]()
{
@ -1099,11 +1137,13 @@ void LLWebRTCPeerConnectionImpl::setReceiveVolume(float volume)
}
}
}
mPendingJobs--;
});
}
void LLWebRTCPeerConnectionImpl::setSendVolume(float volume)
{
mPendingJobs++;
mWebRTCImpl->PostSignalingTask(
[this, volume]()
{
@ -1114,6 +1154,7 @@ void LLWebRTCPeerConnectionImpl::setSendVolume(float volume)
track->GetSource()->SetVolume(volume*5.0);
}
}
mPendingJobs--;
});
}
@ -1190,11 +1231,13 @@ void LLWebRTCPeerConnectionImpl::OnConnectionChange(webrtc::PeerConnectionInterf
{
case webrtc::PeerConnectionInterface::PeerConnectionState::kConnected:
{
mPendingJobs++;
mWebRTCImpl->PostWorkerTask([this]() {
for (auto &observer : mSignalingObserverList)
{
observer->OnAudioEstablished(this);
}
mPendingJobs--;
});
break;
}
@ -1452,11 +1495,13 @@ void LLWebRTCPeerConnectionImpl::sendData(const std::string& data, bool binary)
{
webrtc::CopyOnWriteBuffer cowBuffer(data.data(), data.length());
webrtc::DataBuffer buffer(cowBuffer, binary);
mPendingJobs++;
mWebRTCImpl->PostNetworkTask([this, buffer]() {
if (mDataChannel)
{
mDataChannel->Send(buffer);
}
mPendingJobs--;
});
}
}

View File

@ -422,6 +422,9 @@ class LLWebRTCImpl : public LLWebRTCDeviceInterface, public webrtc::AudioDeviceO
~LLWebRTCImpl()
{
delete mLogSink;
// Explicit cleanup for the sake of debugging and crash stacks
mPeerCustomProcessor = nullptr;
}
void init();
@ -669,6 +672,8 @@ class LLWebRTCPeerConnectionImpl : public LLWebRTCPeerConnectionInterface,
// data
std::vector<LLWebRTCDataObserver *> mDataObserverList;
webrtc::scoped_refptr<webrtc::DataChannelInterface> mDataChannel;
std::atomic<int> mPendingJobs;
};
}

View File

@ -2228,10 +2228,6 @@ if (WINDOWS)
list(APPEND viewer_SOURCE_FILES ${viewer_INSTALLER_FILES})
endif (WINDOWS)
if (HAVOK OR HAVOK_TPV)
set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_HAVOK")
endif (HAVOK OR HAVOK_TPV)
if( DEFINED LLSTARTUP_COMPILE_FLAGS )
# progress view disables/enables icons based on available packages
set_source_files_properties(llprogressview.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}")
@ -2601,6 +2597,10 @@ if( TARGET ll::nvapi )
target_link_libraries(${VIEWER_BINARY_NAME} ll::nvapi )
endif()
if ( TARGET llconvexdecomposition )
target_link_libraries(${VIEWER_BINARY_NAME} llconvexdecomposition )
endif ()
if (LINUX)
# <FS:Zi> put these additional libraries in the viewer build target here as it didn't
# work to put them in via their cmake/* files

View File

@ -11312,7 +11312,7 @@ Change of this parameter will affect the layout of buttons in notification toast
<key>RenderMaxOpenGLVersion</key>
<map>
<key>Comment</key>
<string>Maximum OpenGL version to attempt use (minimum 3.1 maximum 4.6). Requires restart.</string>
<string>Maximum OpenGL version to attempt use (minimum 3.1 maximum 4.6). Requires restart. Windows only.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>

View File

@ -412,17 +412,14 @@ void LLGLTFLoader::processNodeHierarchy(S32 node_idx, std::map<std::string, S32>
// Process this node's mesh if it has one
if (node.mMesh >= 0 && node.mMesh < mGLTFAsset.mMeshes.size())
{
LLMatrix4 transformation;
material_map mats;
LLModel* pModel = new LLModel(volume_params, 0.f);
const LL::GLTF::Mesh& mesh = mGLTFAsset.mMeshes[node.mMesh];
// Get base mesh name and track usage
std::string base_name = getLodlessLabel(mesh);
// Get base node name and track usage
// Potentially multiple nodes can reuse the same mesh and Collada used
// node name instead of mesh name, so for consistency use node name if
// avaliable, node index otherwise.
std::string base_name = getLodlessLabel(node);
if (base_name.empty())
{
base_name = "mesh_" + std::to_string(node.mMesh);
base_name = "node_" + std::to_string(node_idx);
}
S32 instance_count = mesh_name_counts[base_name]++;
@ -433,6 +430,12 @@ void LLGLTFLoader::processNodeHierarchy(S32 node_idx, std::map<std::string, S32>
base_name = base_name + "_copy_" + std::to_string(instance_count);
}
LLMatrix4 transformation;
material_map mats;
LLModel* pModel = new LLModel(volume_params, 0.f);
const LL::GLTF::Mesh& mesh = mGLTFAsset.mMeshes[node.mMesh];
if (populateModelFromMesh(pModel, base_name, mesh, node, mats) &&
(LLModel::NO_ERRORS == pModel->getStatus()) &&
validate_model(pModel))
@ -1818,13 +1821,13 @@ size_t LLGLTFLoader::getSuffixPosition(const std::string &label)
return -1;
}
std::string LLGLTFLoader::getLodlessLabel(const LL::GLTF::Mesh& mesh)
std::string LLGLTFLoader::getLodlessLabel(const LL::GLTF::Node& node)
{
size_t ext_pos = getSuffixPosition(mesh.mName);
size_t ext_pos = getSuffixPosition(node.mName);
if (ext_pos != -1)
{
return mesh.mName.substr(0, ext_pos);
return node.mName.substr(0, ext_pos);
}
return mesh.mName;
return node.mName;
}

View File

@ -170,7 +170,7 @@ private:
void notifyUnsupportedExtension(bool unsupported);
static size_t getSuffixPosition(const std::string& label);
static std::string getLodlessLabel(const LL::GLTF::Mesh& mesh);
static std::string getLodlessLabel(const LL::GLTF::Node& mesh);
// bool mPreprocessGLTF;

View File

@ -1542,6 +1542,27 @@ void wear_on_avatar_cb(const LLUUID& inv_item, bool do_replace = false)
}
}
bool needs_to_replace(LLViewerInventoryItem* item_to_wear, bool & first_for_object, std::vector<bool>& first_for_type, bool replace)
{
bool res = false;
LLAssetType::EType type = item_to_wear->getType();
if (type == LLAssetType::AT_OBJECT)
{
res = first_for_object && replace;
first_for_object = false;
}
else if (type == LLAssetType::AT_CLOTHING)
{
LLWearableType::EType wtype = item_to_wear->getWearableType();
if (wtype >= 0 && wtype < LLWearableType::WT_COUNT)
{
res = first_for_type[wtype] && replace;
first_for_type[wtype] = false;
}
}
return res;
}
void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
bool do_update,
bool replace,
@ -1550,7 +1571,8 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
LL_DEBUGS("UIUsage") << "wearItemsOnAvatar" << LL_ENDL;
LLUIUsage::instance().logCommand("Avatar.WearItem");
bool first = true;
bool first_for_object = true;
std::vector<bool> first_for_type(LLWearableType::WT_COUNT, true);
LLInventoryObject::const_object_list_t items_to_link;
@ -1558,9 +1580,6 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
it != item_ids_to_wear.end();
++it)
{
replace = first && replace;
first = false;
const LLUUID& item_id_to_wear = *it;
if (item_id_to_wear.isNull())
@ -1579,8 +1598,9 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID()))
{
LL_DEBUGS("Avatar") << "inventory item in library, will copy and wear "
<< item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL;
LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb,_1,replace));
<< item_to_wear->getName() << " id " << item_id_to_wear << LL_ENDL;
bool replace_item = needs_to_replace(item_to_wear, first_for_object, first_for_type, replace);
LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb, _1, replace_item));
copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(),
item_to_wear->getUUID(), LLUUID::null, std::string(), cb);
continue;
@ -1627,7 +1647,8 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
}
LLWearableType::EType type = item_to_wear->getWearableType();
S32 wearable_count = gAgentWearables.getWearableCount(type);
if ((replace && wearable_count != 0) || !gAgentWearables.canAddWearable(type))
bool replace_item = needs_to_replace(item_to_wear, first_for_object, first_for_type, replace);
if ((replace_item && wearable_count != 0) || !gAgentWearables.canAddWearable(type))
{
LLUUID item_id = gAgentWearables.getWearableItemID(item_to_wear->getWearableType(),
wearable_count-1);
@ -1659,7 +1680,13 @@ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
case LLAssetType::AT_OBJECT:
{
rez_attachment(item_to_wear, NULL, replace);
// Note that this will replace only first attachment regardless of attachment point,
// so if user is wearing two items over other two on different attachment points,
// only one will be replaced.
// Unfortunately we have no way to determine attachment point from inventory item.
// We might want to forbid wearing multiple objects with replace option in future.
bool replace_item = needs_to_replace(item_to_wear, first_for_object, first_for_type, replace);
rez_attachment(item_to_wear, NULL, replace_item);
}
break;

View File

@ -6462,7 +6462,10 @@ void LLAppViewer::idleNetwork()
add(LLStatViewer::NUM_NEW_OBJECTS, gObjectList.mNumNewObjects);
// Retransmit unacknowledged packets.
gXferManager->retransmitUnackedPackets();
if (gXferManager)
{
gXferManager->retransmitUnackedPackets();
}
gAssetStorage->checkForTimeouts();
gViewerThrottle.setBufferLoadRate(gMessageSystem->getBufferLoadRate());
gViewerThrottle.updateDynamicThrottle();

View File

@ -222,6 +222,14 @@ void LLFetchedGLTFMaterial::updateTextureTracking()
}
}
void LLFetchedGLTFMaterial::clearFetchedTextures()
{
mBaseColorTexture = nullptr;
mNormalTexture = nullptr;
mMetallicRoughnessTexture = nullptr;
mEmissiveTexture = nullptr;
}
void LLFetchedGLTFMaterial::materialBegin()
{
llassert(!mFetching);

View File

@ -67,6 +67,7 @@ public:
LLPointer<LLViewerFetchedTexture> mNormalTexture;
LLPointer<LLViewerFetchedTexture> mMetallicRoughnessTexture;
LLPointer<LLViewerFetchedTexture> mEmissiveTexture;
void clearFetchedTextures();
std::set<LLTextureEntry*> mTextureEntires;

View File

@ -134,12 +134,15 @@ void LLFloaterFixedEnvironment::onClose(bool app_quitting)
{
doCloseInventoryFloater(app_quitting);
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL);
LLEnvironment::instance().setCurrentEnvironmentSelection(LLEnvironment::ENV_LOCAL);
LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_EDIT);
if (!app_quitting)
{
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL);
LLEnvironment::instance().setCurrentEnvironmentSelection(LLEnvironment::ENV_LOCAL);
LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_EDIT);
mSettings.reset();
syncronizeTabs();
mSettings.reset();
syncronizeTabs();
}
}
void LLFloaterFixedEnvironment::refresh()

View File

@ -27,10 +27,11 @@
#include "llviewerprecompiledheaders.h"
#include "llfloatermarketplace.h"
#include "llviewercontrol.h"
#include "lluictrlfactory.h"
LLFloaterMarketplace::LLFloaterMarketplace(const LLSD& key)
: LLFloater(key)
: LLFloaterWebContent(key)
{
}
@ -38,10 +39,25 @@ LLFloaterMarketplace::~LLFloaterMarketplace()
{
}
// just to override LLFloaterWebContent
void LLFloaterMarketplace::onClose(bool app_quitting)
{
}
bool LLFloaterMarketplace::postBuild()
{
enableResizeCtrls(true, true, false);
LLFloaterWebContent::postBuild();
mWebBrowser = getChild<LLMediaCtrl>("marketplace_contents");
mWebBrowser->addObserver(this);
return true;
}
void LLFloaterMarketplace::openMarketplace()
{
std::string url = gSavedSettings.getString("MarketplaceURL");
if (mCurrentURL != url)
{
mWebBrowser->navigateTo(url, HTTP_CONTENT_TEXT_HTML);
}
}

View File

@ -27,14 +27,20 @@
#pragma once
#include "llfloater.h"
#include "llfloaterwebcontent.h"
class LLFloaterMarketplace:
public LLFloater
public LLFloaterWebContent
{
friend class LLFloaterReg;
public:
void openMarketplace();
private:
LLFloaterMarketplace(const LLSD& key);
~LLFloaterMarketplace();
bool postBuild() override;
void onClose(bool app_quitting) override;
};

View File

@ -328,7 +328,7 @@ bool LLFloaterModelPreview::postBuild()
// </Ansariel>
// <FS:CR> Show an alert dialog if using the Opensim viewer as functionality will be limited without Havok
#ifndef HAVOK_TPV
#if !LL_HAVOK
LLSD args;
args["FEATURE"] = getString("no_havok");
LLNotificationsUtil::add("NoHavok", args);
@ -1136,8 +1136,13 @@ void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data)
gMeshRepo.mDecompThread->submitRequest(request);
}
}
if (stage == "Decompose")
if (stage == "Analyze")
{
sInstance->setStatusMessage(sInstance->getString("decomposing"));
sInstance->childSetVisible("Analyze", false);
sInstance->childSetVisible("analyze_cancel", true);
}
else if (stage == "Decompose")
{
sInstance->setStatusMessage(sInstance->getString("decomposing"));
sInstance->childSetVisible("Decompose", false);
@ -1320,6 +1325,7 @@ void LLFloaterModelPreview::initDecompControls()
childSetCommitCallback("simplify_cancel", onPhysicsStageCancel, NULL);
childSetCommitCallback("decompose_cancel", onPhysicsStageCancel, NULL);
childSetCommitCallback("analyze_cancel", onPhysicsStageCancel, NULL);
childSetCommitCallback("physics_lod_combo", onPhysicsUseLOD, NULL);
childSetCommitCallback("physics_browse", onPhysicsBrowse, NULL);
@ -2214,7 +2220,7 @@ void LLFloaterModelPreview::DecompRequest::completed()
{ //called from the main thread
if (mContinue)
{
mModel->setConvexHullDecomposition(mHull);
mModel->setConvexHullDecomposition(mHull, mHullMesh);
if (sInstance)
{

View File

@ -69,7 +69,7 @@ class LLSearchHandler : public LLCommandHandler {
LLSearchHandler gSearchHandler;
LLFloaterSearch::LLFloaterSearch(const LLSD& key)
: LLFloater(key)
: LLFloaterWebContent(key)
{
mSearchType.insert("standard");
mSearchType.insert("land");
@ -89,6 +89,12 @@ LLFloaterSearch::~LLFloaterSearch()
void LLFloaterSearch::onOpen(const LLSD& tokens)
{
initiateSearch(tokens);
mWebBrowser->setFocus(true);
}
// just to override LLFloaterWebContent
void LLFloaterSearch::onClose(bool app_quitting)
{
}
void LLFloaterSearch::initiateSearch(const LLSD& tokens)
@ -179,7 +185,11 @@ void LLFloaterSearch::initiateSearch(const LLSD& tokens)
bool LLFloaterSearch::postBuild()
{
enableResizeCtrls(true, true, false);
LLFloaterWebContent::postBuild();
mWebBrowser = getChild<LLMediaCtrl>("search_contents");
mWebBrowser->addObserver(this);
getChildView("address")->setEnabled(false);
getChildView("popexternal")->setEnabled(false);
// This call is actioned by the preload code in llViewerWindow
// that creates the search floater during the login process

View File

@ -27,13 +27,15 @@
#pragma once
#include "llfloater.h"
#include "llfloaterwebcontent.h"
class LLFloaterSearch:
public LLFloater {
public LLFloaterWebContent {
friend class LLFloaterReg;
public:
void onOpen(const LLSD& key) override;
void onClose(bool app_quitting) override;
private:
LLFloaterSearch(const LLSD& key);

View File

@ -959,6 +959,10 @@ void LLIMModel::LLIMSession::initVoiceChannel(const LLSD& voiceChannelInfo)
{
if (mVoiceChannel)
{
if (!voiceChannelInfo.isMap())
{
LL_WARNS() << "initVoiceChannel called without voiceChannelInfo" << LL_ENDL;
}
if (mVoiceChannel->isThisVoiceChannel(voiceChannelInfo))
{
return;

View File

@ -261,6 +261,7 @@
// mDecompositionRequests mMutex rw.repo.mMutex, ro.repo.none [5]
// mPhysicsShapeRequests mMutex rw.repo.mMutex, ro.repo.none [5]
// mDecompositionQ mMutex rw.repo.mLoadedMutex, rw.main.mLoadedMutex [5] (was: [0])
// mPhysicsQ mMutex rw.repo.mLoadedMutex, rw.main.mLoadedMutex [5] (was: [0])
// mHeaderReqQ mMutex ro.repo.none [5], rw.repo.mMutex, rw.any.mMutex
// mLODReqQ mMutex ro.repo.none [5], rw.repo.mMutex, rw.any.mMutex
// mUnavailableQ mMutex rw.repo.none [0], ro.main.none [5], rw.main.mLoadedMutex
@ -1014,6 +1015,12 @@ LLMeshRepoThread::~LLMeshRepoThread()
mDecompositionQ.pop_front();
}
while (!mPhysicsQ.empty())
{
delete mPhysicsQ.front();
mPhysicsQ.pop_front();
}
delete mHttpRequest;
mHttpRequest = nullptr;
delete mMutex;
@ -2672,7 +2679,7 @@ EMeshProcessingResult LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_
{
LLMutexLock lock(mLoadedMutex);
mDecompositionQ.push_back(d);
mPhysicsQ.push_back(d);
}
return MESH_OK;
}
@ -3483,13 +3490,14 @@ void LLMeshRepoThread::notifyLoadedMeshes()
}
}
if (!mSkinInfoQ.empty() || !mSkinUnavailableQ.empty() || ! mDecompositionQ.empty())
if (!mSkinInfoQ.empty() || !mSkinUnavailableQ.empty() || !mDecompositionQ.empty() || !mPhysicsQ.empty())
{
if (mLoadedMutex->trylock())
{
std::deque<LLPointer<LLMeshSkinInfo>> skin_info_q;
std::deque<UUIDBasedRequest> skin_info_unavail_q;
std::list<LLModel::Decomposition*> decomp_q;
std::list<LLModel::Decomposition*> physics_q;
if (! mSkinInfoQ.empty())
{
@ -3506,6 +3514,11 @@ void LLMeshRepoThread::notifyLoadedMeshes()
decomp_q.swap(mDecompositionQ);
}
if (!mPhysicsQ.empty())
{
physics_q.swap(mPhysicsQ);
}
mLoadedMutex->unlock();
// Process the elements free of the lock
@ -3522,9 +3535,15 @@ void LLMeshRepoThread::notifyLoadedMeshes()
while (! decomp_q.empty())
{
gMeshRepo.notifyDecompositionReceived(decomp_q.front());
gMeshRepo.notifyDecompositionReceived(decomp_q.front(), false);
decomp_q.pop_front();
}
while (!physics_q.empty())
{
gMeshRepo.notifyDecompositionReceived(physics_q.front(), true);
physics_q.pop_front();
}
}
}
@ -4837,13 +4856,13 @@ void LLMeshRepository::notifySkinInfoUnavailable(const LLUUID& mesh_id)
}
}
void LLMeshRepository::notifyDecompositionReceived(LLModel::Decomposition* decomp)
void LLMeshRepository::notifyDecompositionReceived(LLModel::Decomposition* decomp, bool physics_mesh)
{
decomposition_map::iterator iter = mDecompositionMap.find(decomp->mMeshID);
LLUUID decomp_id = decomp->mMeshID; // Copy to avoid invalidation in below deletion
decomposition_map::iterator iter = mDecompositionMap.find(decomp_id);
if (iter == mDecompositionMap.end())
{ //just insert decomp into map
mDecompositionMap[decomp->mMeshID] = decomp;
mLoadingDecompositions.erase(decomp->mMeshID);
mDecompositionMap[decomp_id] = decomp;
sCacheBytesDecomps += decomp->sizeBytes();
}
else
@ -4851,10 +4870,17 @@ void LLMeshRepository::notifyDecompositionReceived(LLModel::Decomposition* decom
sCacheBytesDecomps -= iter->second->sizeBytes();
iter->second->merge(decomp);
sCacheBytesDecomps += iter->second->sizeBytes();
mLoadingDecompositions.erase(decomp->mMeshID);
delete decomp;
}
if (physics_mesh)
{
mLoadingPhysicsShapes.erase(decomp_id);
}
else
{
mLoadingDecompositions.erase(decomp_id);
}
}
void LLMeshRepository::notifyMeshLoaded(const LLVolumeParams& mesh_params, LLVolume* volume, S32 lod)
@ -5001,7 +5027,6 @@ void LLMeshRepository::fetchPhysicsShape(const LLUUID& mesh_id)
std::unordered_set<LLUUID>::iterator iter = mLoadingPhysicsShapes.find(mesh_id);
if (iter == mLoadingPhysicsShapes.end())
{ //no request pending for this skin info
// *FIXME: Nothing ever deletes entries, can't be right
mLoadingPhysicsShapes.insert(mesh_id);
mPendingPhysicsShapeRequests.push(mesh_id);
}

View File

@ -531,6 +531,9 @@ public:
// list of completed Decomposition info requests
std::list<LLModel::Decomposition*> mDecompositionQ;
// list of completed Physics Mesh info requests
std::list<LLModel::Decomposition*> mPhysicsQ;
//queue of requested headers
std::queue<HeaderRequest> mHeaderReqQ;
@ -902,7 +905,7 @@ public:
void notifyMeshUnavailable(const LLVolumeParams& mesh_params, S32 request_lod, S32 volume_lod);
void notifySkinInfoReceived(LLMeshSkinInfo* info);
void notifySkinInfoUnavailable(const LLUUID& info);
void notifyDecompositionReceived(LLModel::Decomposition* info);
void notifyDecompositionReceived(LLModel::Decomposition* info, bool physics_mesh);
S32 getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
static S32 getActualMeshLOD(LLMeshHeader& header, S32 lod);

View File

@ -3387,7 +3387,7 @@ void LLModelPreview::updateStatusMessages()
// physStatusIcon->setImage(img);
// }
//}
#ifndef HAVOK_TPV
#if !LL_HAVOK
has_physics_error |= PhysicsError::NOHAVOK;
#endif
@ -3627,7 +3627,16 @@ void LLModelPreview::updateStatusMessages()
//enable = enable && !use_hull && fmp->childGetValue("physics_optimize").asBoolean();
//enable/disable "analysis" UI
LLPanel* panel = fmp->getChild<LLPanel>("physics analysis");
#if LL_HAVOK
LLPanel* panel = fmp->getChild<LLPanel>("physics simplification");
panel->setVisible(true);
panel = fmp->getChild<LLPanel>("physics analysis havok");
panel->setVisible(true);
#else
LLPanel* panel = fmp->getChild<LLPanel>("physics analysis vhacd");
panel->setVisible(true);
#endif
LLView* child = panel->getFirstChild();
while (child)
{
@ -3651,6 +3660,8 @@ void LLModelPreview::updateStatusMessages()
fmp->childSetVisible("simplify_cancel", false);
fmp->childSetVisible("Decompose", true);
fmp->childSetVisible("decompose_cancel", false);
fmp->childSetVisible("Analyze", true);
fmp->childSetVisible("analyze_cancel", false);
if (phys_hulls > 0)
{
@ -3660,6 +3671,7 @@ void LLModelPreview::updateStatusMessages()
if (phys_tris || phys_hulls > 0)
{
fmp->childEnable("Decompose");
fmp->childEnable("Analyze");
}
}
else

View File

@ -230,11 +230,7 @@ LLPathfindingPathTool::EPathStatus LLPathfindingPathTool::getPathStatus() const
F32 LLPathfindingPathTool::getCharacterWidth() const
{
#ifdef HAVOK_TPV
return mFinalPathData.mCharacterWidth;
#else
return (F32)mFinalPathData.mCharacterWidth;
#endif
}
void LLPathfindingPathTool::setCharacterWidth(F32 pCharacterWidth)

View File

@ -2140,9 +2140,96 @@ bool LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id)
asset_id = BLANK_MATERIAL_ASSET_ID;
}
}
// If this face already has the target material ID, do nothing.
// This prevents re-sending the same ID on OK, which can cause the server
// to drop overrides when queueApply is invoked with the OLD id.
if (objectp->getRenderMaterialID(te) == asset_id)
{
return true;
}
// Preserve existing texture transforms when switching to PBR material
LLTextureEntry* tep = objectp->getTE(te);
bool should_preserve_transforms = false;
LLGLTFMaterial* preserved_override = nullptr;
if (tep && asset_id.notNull())
{
// Only preserve transforms from existing GLTF material override
// Do not fall back to texture entry transforms when switching between PBR materials
LLGLTFMaterial* existing_override = tep->getGLTFMaterialOverride();
if (existing_override)
{
// Check if existing override has non-default transforms
const LLGLTFMaterial::TextureTransform& existing_transform = existing_override->mTextureTransform[0];
const LLGLTFMaterial::TextureTransform& default_transform = LLGLTFMaterial::TextureTransform();
if (existing_transform.mScale != default_transform.mScale ||
existing_transform.mOffset != default_transform.mOffset ||
existing_transform.mRotation != default_transform.mRotation)
{
// Preserve non-default transforms from current PBR material
preserved_override = new LLGLTFMaterial();
for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i)
{
preserved_override->mTextureTransform[i].mScale = existing_transform.mScale;
preserved_override->mTextureTransform[i].mOffset = existing_transform.mOffset;
preserved_override->mTextureTransform[i].mRotation = existing_transform.mRotation;
}
should_preserve_transforms = true;
}
// If existing override has default transforms, don't preserve anything
}
else
{
// No existing PBR material override - check texture entry transforms
// This handles the case of switching from Blinn-Phong to PBR material
F32 existing_scale_s, existing_scale_t, existing_offset_s, existing_offset_t, existing_rotation;
tep->getScale(&existing_scale_s, &existing_scale_t);
tep->getOffset(&existing_offset_s, &existing_offset_t);
existing_rotation = tep->getRotation();
const LLGLTFMaterial::TextureTransform& default_transform = LLGLTFMaterial::TextureTransform();
if (existing_scale_s != default_transform.mScale.mV[0] || existing_scale_t != default_transform.mScale.mV[1] ||
existing_offset_s != default_transform.mOffset.mV[0] || existing_offset_t != default_transform.mOffset.mV[1] ||
existing_rotation != default_transform.mRotation)
{
// Preserve non-default transforms from texture entry
preserved_override = new LLGLTFMaterial();
for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i)
{
LLVector2 pbr_scale, pbr_offset;
F32 pbr_rotation;
LLGLTFMaterial::convertTextureTransformToPBR(
existing_scale_s, existing_scale_t,
existing_offset_s, existing_offset_t,
existing_rotation,
pbr_scale, pbr_offset, pbr_rotation);
preserved_override->mTextureTransform[i].mScale = pbr_scale;
preserved_override->mTextureTransform[i].mOffset = pbr_offset;
preserved_override->mTextureTransform[i].mRotation = pbr_rotation;
}
should_preserve_transforms = true;
}
}
}
objectp->clearTEWaterExclusion(te);
// Blank out most override data on the object and send to server
objectp->setRenderMaterialID(te, asset_id);
if (should_preserve_transforms && preserved_override)
{
// Apply material with preserved transforms
LLGLTFMaterialList::queueApply(objectp, te, asset_id, preserved_override);
// Update local state
objectp->setRenderMaterialID(te, asset_id, false, true);
tep->setGLTFMaterialOverride(preserved_override);
}
else
{
objectp->setRenderMaterialID(te, asset_id);
}
return true;
}

View File

@ -42,6 +42,7 @@
#include "llpanelpresetscamerapulldown.h"
#include "llpanelpresetspulldown.h"
#include "llpanelvolumepulldown.h"
#include "llfloatermarketplace.h"
#include "llfloaterregioninfo.h"
#include "llfloaterscriptdebug.h"
#include "llhints.h"
@ -971,7 +972,11 @@ void LLStatusBar::onClickBuyCurrency()
void LLStatusBar::onClickShop()
{
LLFloaterReg::toggleInstanceOrBringToFront("marketplace");
LLFloaterReg::showInstanceOrBringToFront("marketplace");
if (LLFloaterMarketplace* marketplace = LLFloaterReg::getTypedInstance<LLFloaterMarketplace>("marketplace"))
{
marketplace->openMarketplace();
}
}
void LLStatusBar::onMouseEnterPresetsCamera()

View File

@ -1866,9 +1866,17 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
mIsPreviewDisabled(false)
{
mCaptionHeight = p.show_caption ? BTN_HEIGHT_SMALL : 0; // <FS:Zi> leave some room underneath the image for the caption
// Default of defaults is white image for diff tex
//
setBlankImageAssetID(IMG_WHITE);
if (mInventoryPickType == PICK_MATERIAL)
{
setBlankImageAssetID(BLANK_MATERIAL_ASSET_ID);
}
else
{
// Default of defaults is white image for diff tex
//
setBlankImageAssetID(IMG_WHITE);
}
setAllowNoTexture(p.allow_no_texture);
setCanApplyImmediately(p.can_apply_immediately);

View File

@ -29,6 +29,8 @@
// library headers
#include "llnotificationsutil.h"
#include <vector>
#include <tuple>
// project headers
#include "llagent.h"
#include "llagentcamera.h"
@ -1311,7 +1313,89 @@ void LLToolDragAndDrop::dropMaterialOneFace(LLViewerObject* hit_obj,
asset_id = BLANK_MATERIAL_ASSET_ID;
}
hit_obj->setRenderMaterialID(hit_face, asset_id);
// Preserve existing texture transforms when switching to PBR material
LLTextureEntry* tep = hit_obj->getTE(hit_face);
F32 existing_scale_s = LLGLTFMaterial::TextureTransform().mScale.mV[0];
F32 existing_scale_t = LLGLTFMaterial::TextureTransform().mScale.mV[1];
F32 existing_offset_s = LLGLTFMaterial::TextureTransform().mOffset.mV[0];
F32 existing_offset_t = LLGLTFMaterial::TextureTransform().mOffset.mV[1];
F32 existing_rotation = LLGLTFMaterial::TextureTransform().mRotation;
bool should_preserve_transforms = false;
LLGLTFMaterial* preserved_override = nullptr;
if (tep && asset_id.notNull())
{
// Only preserve transforms from existing GLTF material override
// Do not fall back to texture entry transforms when switching between PBR materials
LLGLTFMaterial* existing_override = tep->getGLTFMaterialOverride();
if (existing_override)
{
// Check if existing override has non-default transforms
const LLGLTFMaterial::TextureTransform& existing_transform = existing_override->mTextureTransform[0];
const LLGLTFMaterial::TextureTransform& default_transform = LLGLTFMaterial::TextureTransform();
if (existing_transform.mScale != default_transform.mScale ||
existing_transform.mOffset != default_transform.mOffset ||
existing_transform.mRotation != default_transform.mRotation)
{
// Preserve non-default transforms from current PBR material
preserved_override = new LLGLTFMaterial();
for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i)
{
preserved_override->mTextureTransform[i].mScale = existing_transform.mScale;
preserved_override->mTextureTransform[i].mOffset = existing_transform.mOffset;
preserved_override->mTextureTransform[i].mRotation = existing_transform.mRotation;
}
should_preserve_transforms = true;
}
// If existing override has default transforms, don't preserve anything
}
else
{
// No existing PBR material override - check texture entry transforms
// This handles the case of switching from Blinn-Phong to PBR material
F32 existing_scale_s, existing_scale_t, existing_offset_s, existing_offset_t, existing_rotation;
tep->getScale(&existing_scale_s, &existing_scale_t);
tep->getOffset(&existing_offset_s, &existing_offset_t);
existing_rotation = tep->getRotation();
const LLGLTFMaterial::TextureTransform& default_transform = LLGLTFMaterial::TextureTransform();
if (existing_scale_s != default_transform.mScale.mV[0] || existing_scale_t != default_transform.mScale.mV[1] ||
existing_offset_s != default_transform.mOffset.mV[0] || existing_offset_t != default_transform.mOffset.mV[1] ||
existing_rotation != default_transform.mRotation)
{
// Preserve non-default transforms from texture entry
preserved_override = new LLGLTFMaterial();
for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i)
{
LLVector2 pbr_scale, pbr_offset;
F32 pbr_rotation;
LLGLTFMaterial::convertTextureTransformToPBR(
existing_scale_s, existing_scale_t,
existing_offset_s, existing_offset_t,
existing_rotation,
pbr_scale, pbr_offset, pbr_rotation);
preserved_override->mTextureTransform[i].mScale = pbr_scale;
preserved_override->mTextureTransform[i].mOffset = pbr_offset;
preserved_override->mTextureTransform[i].mRotation = pbr_rotation;
}
should_preserve_transforms = true;
}
}
}
if (should_preserve_transforms && preserved_override)
{
// Apply material with preserved transforms
LLGLTFMaterialList::queueApply(hit_obj, hit_face, asset_id, preserved_override);
// Update local state
hit_obj->setRenderMaterialID(hit_face, asset_id, false, true);
tep->setGLTFMaterialOverride(preserved_override);
}
else
{
hit_obj->setRenderMaterialID(hit_face, asset_id);
}
dialog_refresh_all();
@ -1347,7 +1431,134 @@ void LLToolDragAndDrop::dropMaterialAllFaces(LLViewerObject* hit_obj,
asset_id = BLANK_MATERIAL_ASSET_ID;
}
hit_obj->setRenderMaterialIDs(asset_id);
// Preserve existing texture transforms when switching to PBR material for all faces
std::vector<std::pair<bool, LLGLTFMaterial*>> preserved_transforms(hit_obj->getNumTEs());
if (asset_id.notNull())
{
for (S32 te = 0; te < hit_obj->getNumTEs(); ++te)
{
LLTextureEntry* tep = hit_obj->getTE(te);
if (!tep) continue;
bool should_preserve = false;
LLGLTFMaterial* preserved_override = nullptr;
// Only preserve transforms from existing GLTF material override
// Do not fall back to texture entry transforms when switching between PBR materials
LLGLTFMaterial* existing_override = tep->getGLTFMaterialOverride();
if (existing_override)
{
// Check if existing override has non-default transforms
const LLGLTFMaterial::TextureTransform& existing_transform = existing_override->mTextureTransform[0];
const LLGLTFMaterial::TextureTransform& default_transform = LLGLTFMaterial::TextureTransform();
if (existing_transform.mScale != default_transform.mScale ||
existing_transform.mOffset != default_transform.mOffset ||
existing_transform.mRotation != default_transform.mRotation)
{
// Preserve non-default transforms from current PBR material
preserved_override = new LLGLTFMaterial();
for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i)
{
preserved_override->mTextureTransform[i].mScale = existing_transform.mScale;
preserved_override->mTextureTransform[i].mOffset = existing_transform.mOffset;
preserved_override->mTextureTransform[i].mRotation = existing_transform.mRotation;
}
should_preserve = true;
}
else
{
// Existing override has default transforms, fall back to texture entry
F32 existing_scale_s, existing_scale_t, existing_offset_s, existing_offset_t, existing_rotation;
tep->getScale(&existing_scale_s, &existing_scale_t);
tep->getOffset(&existing_offset_s, &existing_offset_t);
existing_rotation = tep->getRotation();
if (existing_scale_s != default_transform.mScale.mV[0] || existing_scale_t != default_transform.mScale.mV[1] ||
existing_offset_s != default_transform.mOffset.mV[0] || existing_offset_t != default_transform.mOffset.mV[1] ||
existing_rotation != default_transform.mRotation)
{
// Preserve non-default transforms from texture entry
preserved_override = new LLGLTFMaterial();
for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i)
{
LLVector2 pbr_scale, pbr_offset;
F32 pbr_rotation;
LLGLTFMaterial::convertTextureTransformToPBR(
existing_scale_s, existing_scale_t,
existing_offset_s, existing_offset_t,
existing_rotation,
pbr_scale, pbr_offset, pbr_rotation);
preserved_override->mTextureTransform[i].mScale = pbr_scale;
preserved_override->mTextureTransform[i].mOffset = pbr_offset;
preserved_override->mTextureTransform[i].mRotation = pbr_rotation;
}
should_preserve = true;
}
}
}
else
{
// No existing PBR material override - check texture entry transforms
// This handles the case of switching from Blinn-Phong to PBR material
F32 existing_scale_s, existing_scale_t, existing_offset_s, existing_offset_t, existing_rotation;
tep->getScale(&existing_scale_s, &existing_scale_t);
tep->getOffset(&existing_offset_s, &existing_offset_t);
existing_rotation = tep->getRotation();
const LLGLTFMaterial::TextureTransform& default_transform = LLGLTFMaterial::TextureTransform();
if (existing_scale_s != default_transform.mScale.mV[0] || existing_scale_t != default_transform.mScale.mV[1] ||
existing_offset_s != default_transform.mOffset.mV[0] || existing_offset_t != default_transform.mOffset.mV[1] ||
existing_rotation != default_transform.mRotation)
{
// Preserve non-default transforms from texture entry
preserved_override = new LLGLTFMaterial();
for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i)
{
LLVector2 pbr_scale, pbr_offset;
F32 pbr_rotation;
LLGLTFMaterial::convertTextureTransformToPBR(
existing_scale_s, existing_scale_t,
existing_offset_s, existing_offset_t,
existing_rotation,
pbr_scale, pbr_offset, pbr_rotation);
preserved_override->mTextureTransform[i].mScale = pbr_scale;
preserved_override->mTextureTransform[i].mOffset = pbr_offset;
preserved_override->mTextureTransform[i].mRotation = pbr_rotation;
}
should_preserve = true;
}
}
preserved_transforms[te] = std::make_pair(should_preserve, preserved_override);
}
}
// Apply materials with preserved transforms
if (asset_id.notNull())
{
for (S32 te = 0; te < hit_obj->getNumTEs(); ++te)
{
LLGLTFMaterial* preserved_override = preserved_transforms[te].second;
if (preserved_override)
{
// Apply material with preserved transforms
LLGLTFMaterialList::queueApply(hit_obj, te, asset_id, preserved_override);
// Update local state
hit_obj->setRenderMaterialID(te, asset_id, false, true);
hit_obj->getTE(te)->setGLTFMaterialOverride(preserved_override);
}
else
{
hit_obj->setRenderMaterialID(te, asset_id, false, true);
}
}
}
else
{
hit_obj->setRenderMaterialIDs(asset_id);
}
dialog_refresh_all();
// send the update to the simulator
hit_obj->sendTEUpdate();

View File

@ -940,7 +940,23 @@ class LLFileUploadModel : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloaterModelPreview::showModelPreview();
if (LLConvexDecomposition::isFunctional())
{
LLFloaterModelPreview::showModelPreview();
}
else
{
if (gGLManager.mIsApple)
{
LLNotificationsUtil::add("ModelUploaderMissingPhysicsApple");
}
else
{
// TPV?
LLNotificationsUtil::add("ModelUploaderMissingPhysics");
LLFloaterModelPreview::showModelPreview();
}
}
return true;
}
};

View File

@ -5259,11 +5259,10 @@ void LLViewerObject::setNumTEs(const U8 num_tes)
if (base_material && override_material)
{
tep->setGLTFMaterialOverride(new LLGLTFMaterial(*override_material));
LLGLTFMaterial* render_material = new LLFetchedGLTFMaterial();
*render_material = *base_material;
render_material->applyOverride(*override_material);
tep->setGLTFRenderMaterial(render_material);
}
if (base_material)
{
initRenderMaterial(i);
}
}
}
@ -5449,6 +5448,9 @@ void LLViewerObject::updateTEMaterialTextures(U8 te)
});
}
getTE(te)->setGLTFMaterial(mat);
initRenderMaterial(te);
mat = (LLFetchedGLTFMaterial*) getTE(te)->getGLTFRenderMaterial();
llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(getTE(te)->getGLTFRenderMaterial()) != nullptr);
}
else if (mat_id.isNull() && mat != nullptr)
{
@ -5838,6 +5840,42 @@ S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMateri
return retval;
}
// Set render material if there are overrides or if the base material is has a
// baked texture. Otherwise, set it to null.
// If you are setting the material override and not sending an update message,
// you should probably call this function.
S32 LLViewerObject::initRenderMaterial(U8 te)
{
LL_PROFILE_ZONE_SCOPED;
LLTextureEntry* tep = getTE(te);
if (!tep) { return 0; }
const LLFetchedGLTFMaterial* base_material = static_cast<LLFetchedGLTFMaterial*>(tep->getGLTFMaterial());
llassert(base_material);
if (!base_material) { return 0; }
const LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride();
LLFetchedGLTFMaterial* render_material = nullptr;
bool need_render_material = override_material;
if (!need_render_material)
{
for (const LLUUID& texture_id : base_material->mTextureId)
{
if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(texture_id))
{
need_render_material = true;
break;
}
}
}
if (need_render_material)
{
render_material = new LLFetchedGLTFMaterial(*base_material);
if (override_material) { render_material->applyOverride(*override_material); }
render_material->clearFetchedTextures();
}
return tep->setGLTFRenderMaterial(render_material);
}
S32 LLViewerObject::setTEGLTFMaterialOverride(U8 te, LLGLTFMaterial* override_mat)
{
LL_PROFILE_ZONE_SCOPED;
@ -5871,22 +5909,13 @@ S32 LLViewerObject::setTEGLTFMaterialOverride(U8 te, LLGLTFMaterial* override_ma
if (retval)
{
retval = initRenderMaterial(te) | retval;
if (override_mat)
{
LLFetchedGLTFMaterial* render_mat = new LLFetchedGLTFMaterial(*src_mat);
render_mat->applyOverride(*override_mat);
tep->setGLTFRenderMaterial(render_mat);
retval = TEM_CHANGE_TEXTURE;
for (LLGLTFMaterial::local_tex_map_t::value_type &val : override_mat->mTrackingIdToLocalTexture)
{
LLLocalBitmapMgr::getInstance()->associateGLTFMaterial(val.first, override_mat);
}
}
else if (tep->setGLTFRenderMaterial(nullptr))
{
retval = TEM_CHANGE_TEXTURE;
}
}
@ -7824,26 +7853,16 @@ void LLViewerObject::setRenderMaterialID(S32 te_in, const LLUUID& id, bool updat
// the overrides have not changed due to being only texture
// transforms. Re-apply the overrides to the render material here,
// if present.
const LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride();
if (override_material)
// Also, sometimes, the material has baked textures, which requires
// a copy unique to this object.
// Currently, we do not deduplicate render materials.
new_material->onMaterialComplete([obj_id = getID(), te]()
{
new_material->onMaterialComplete([obj_id = getID(), te]()
{
LLViewerObject* obj = gObjectList.findObject(obj_id);
if (!obj) { return; }
LLTextureEntry* tep = obj->getTE(te);
if (!tep) { return; }
const LLGLTFMaterial* new_material = tep->getGLTFMaterial();
if (!new_material) { return; }
const LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride();
if (!override_material) { return; }
LLGLTFMaterial* render_material = new LLFetchedGLTFMaterial();
*render_material = *new_material;
render_material->applyOverride(*override_material);
tep->setGLTFRenderMaterial(render_material);
});
LLViewerObject* obj = gObjectList.findObject(obj_id);
if (!obj) { return; }
obj->initRenderMaterial(te);
});
}
}
// <FS> [FIRE-35138] Update the saved GLTF material since we got an update
if (material_changed)

View File

@ -413,6 +413,7 @@ public:
/*virtual*/ S32 setTEGlow(const U8 te, const F32 glow);
/*virtual*/ S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID);
/*virtual*/ S32 setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams);
S32 initRenderMaterial(const U8 te);
virtual S32 setTEGLTFMaterialOverride(U8 te, LLGLTFMaterial* mat);
// Used by Materials update functions to properly kick off rebuilds

View File

@ -2039,7 +2039,7 @@ LLViewerWindow::LLViewerWindow(const Params& p)
p.ignore_pixel_depth,
0,
max_core_count,
max_gl_version, //don't use window level anti-aliasing
max_gl_version, //don't use window level anti-aliasing, windows only
useLegacyCursors); // <FS:LO> Legacy cursor setting from main program
if (NULL == mWindow)

View File

@ -291,9 +291,8 @@ void LLWebRTCVoiceClient::terminate()
LL_INFOS("Voice") << "Terminating WebRTC" << LL_ENDL;
mVoiceEnabled = false;
sShuttingDown = true; // so that coroutines won't post more work.
llwebrtc::terminate();
sShuttingDown = true;
}
//---------------------------------------------------
@ -2669,6 +2668,11 @@ void LLVoiceWebRTCConnection::breakVoiceConnectionCoro(connectionPtr_t connectio
void LLVoiceWebRTCSpatialConnection::requestVoiceConnection()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOICE;
if (LLWebRTCVoiceClient::isShuttingDown())
{
mOutstandingRequests--;
return;
}
LLViewerRegion *regionp = LLWorld::instance().getRegionFromID(mRegionID);
@ -3276,6 +3280,12 @@ void LLVoiceWebRTCAdHocConnection::requestVoiceConnection()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOICE;
if (LLWebRTCVoiceClient::isShuttingDown())
{
mOutstandingRequests--;
return;
}
LLViewerRegion *regionp = LLWorld::instance().getRegionFromID(mRegionID);
LL_DEBUGS("Voice") << "Requesting voice connection." << LL_ENDL;

View File

@ -7088,7 +7088,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
&& te->getShiny()
&& can_be_shiny)
{ //shiny
if (tex && tex->getPrimaryFormat() == GL_ALPHA) // <FS:Beq/> [FIRE-34534] guard additional cases of tex == null
if (tex && tex->getPrimaryFormat() == GL_ALPHA)
{ //invisiprim+shiny
if (!facep->getViewerObject()->isAttachment() && !facep->getViewerObject()->isRiggedMesh())
{
@ -7128,7 +7128,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
}
else
{ //not alpha and not shiny
if (!is_alpha && tex && tex->getPrimaryFormat() == GL_ALPHA) // <FS:Beq/> FIRE-34540 bugsplat crash caused by tex==nullptr. This stops the crash, but should we continue and leave the face unregistered instead of falling through?
if (!is_alpha && tex && tex->getPrimaryFormat() == GL_ALPHA)
{ //invisiprim
if (!facep->getViewerObject()->isAttachment() && !facep->getViewerObject()->isRiggedMesh())
{

View File

@ -136,7 +136,7 @@
</combo_box>
<button label="İcmal..." name="physics_browse"/>
</panel>
<panel name="physics analysis">
<panel name="physics analysis havok">
<text name="method_label">Addım 2. Analiz</text>
<text name="analysis_method_label">Üsul:</text>
<text name="quality_label">Keyfiyyət:</text>

View File

@ -191,7 +191,7 @@
</combo_box>
<button label="Browse..." name="physics_browse"/>
</panel>
<panel name="physics analysis">
<panel name="physics analysis havok">
<slider label="Smooth:" name="Smooth"/>
<check_box label="Close Holes (slow)" name="Close Holes (Slow)"/>
<button label="Analyze" name="Decompose"/>

View File

@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="Marketplace" title="Marktplatz">
<layout_stack name="stack1">
<layout_panel name="nav_controls">
<button name="back" tool_tip="Rückwärts"/>
<button name="forward" tool_tip="Vorwärts"/>
<button name="stop" tool_tip="Navigation stoppen"/>
<button name="reload" tool_tip="Seite neu laden"/>
<combo_box name="address" tool_tip="URL hier eingeben"/>
<icon name="media_secure_lock_flag" tool_tip="Sicheres Browsen"/>
<button name="popexternal" tool_tip="Aktuelle URL im Desktop-Browser öffnen"/>
</layout_panel>
</layout_stack>
</floater>

View File

@ -282,7 +282,7 @@
</combo_box>
<button label="Auswählen" name="physics_browse"/>
</panel>
<panel name="physics analysis">
<panel name="physics analysis havok">
<text name="method_label">
Schritt 2: Zu Hüllen konvertieren (optional)
</text>
@ -299,6 +299,28 @@
<button label="Analysieren" name="Decompose"/>
<button label="Abbrechen" name="decompose_cancel"/>
</panel>
<panel name="physics analysis vhacd">
<text name="method_label">
Schritt 2: Zu Hüllen konvertieren (optional)
</text>
<text name="fill_mode_label">
Füllmodus:
</text>
<text name="resolution_label">
Aufösung:
</text>
<text name="hulls_per_mesh_label">
Hüllen pro Mesh:
</text>
<text name="vertices_per_hull_label">
Kanten pro Mesh:
</text>
<text name="tolerance_label">
Fehlertoleranz:
</text>
<button label="Analysieren" name="Decompose"/>
<button label="Abbrechen" name="decompose_cancel"/>
</panel>
<panel name="physics simplification">
<text name="second_step_label">
Schritt 3: Vereinfachen

View File

@ -1,2 +1,14 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_search" title="Suche"/>
<floater name="floater_search" title="Suche">
<layout_stack name="stack1">
<layout_panel name="nav_controls">
<button name="back" tool_tip="Rückwärts"/>
<button name="forward" tool_tip="Vorwärts"/>
<button name="stop" tool_tip="Navigation stoppen"/>
<button name="reload" tool_tip="Seite neu laden"/>
<combo_box name="address" tool_tip="URL hier eingeben"/>
<icon name="media_secure_lock_flag" tool_tip="Sicheres Browsen"/>
<button name="popexternal" tool_tip="Aktuelle URL im Desktop-Browser öffnen"/>
</layout_panel>
</layout_stack>
</floater>

View File

@ -881,6 +881,14 @@ Erwartet wurde [VALIDS]
Sounddatei konnte nicht hochgeladen werden:
[FILE]
</notification>
<notification name="ModelUploaderMissingPhysicsApple">
Das Hochladen von Modellen wird derzeit auf Apple Silicon-Systemen nicht verfügbar, wird jedoch in einem späteren Release unterstützt.
Workaround: Im Finder auf die [APP_NAME] App rechtsklicken, dann "Info anzeigen" wählen und anschließend "Mit Rosette öffnen" aktivieren.
</notification>
<notification name="ModelUploaderMissingPhysics">
Physik-Bibliothek ist nicht vorhanden - einzelne Funktionen für das Hochladen des Modells funktionieren möglicherweise nicht oder nicht korrekt.
</notification>
<notification name="SoundFileNotRIFF">
Die Datei ist anscheinend keine RIFF WAVE-Datei:
[FILE]

View File

@ -1,26 +1,201 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater
positioning="cascading"
legacy_header_height="225"
can_minimize="true"
can_close="true"
can_resize="true"
min_height="800"
min_width="800"
height="800"
layout="topleft"
name="Marketplace"
single_instance="true"
help_topic="marketplace"
save_rect="true"
save_visibility="true"
title="Marketplace"
width="800">
<web_browser
top="25"
height="775"
width="800"
follows="all"
name="marketplace_contents"
trusted_content="true"/>
legacy_header_height="18"
can_minimize="true"
can_close="true"
can_resize="true"
height="775"
layout="topleft"
min_height="500"
min_width="600"
name="Marketplace"
save_rect="true"
single_instance="true"
save_visibility="true"
title="Marketplace"
tab_stop="true"
width="780">
<layout_stack
bottom="775"
follows="left|right|top|bottom"
layout="topleft"
left="5"
animate="false"
name="stack1"
orientation="vertical"
top="20"
width="770">
<layout_panel
auto_resize="false"
default_tab_group="1"
height="22"
layout="topleft"
left="0"
min_height="20"
name="nav_controls"
top="400"
width="770">
<button
image_overlay="Arrow_Left_Off"
image_disabled="PushButton_Disabled"
image_disabled_selected="PushButton_Disabled"
image_selected="PushButton_Selected"
image_unselected="PushButton_Off"
chrome="true"
hover_glow_amount="0.15"
tool_tip="Navigate back"
follows="left|top"
height="22"
layout="topleft"
left="1"
name="back"
top="0"
width="22">
<button.commit_callback
function="WebContent.Back" />
</button>
<button
image_overlay="Arrow_Right_Off"
image_disabled="PushButton_Disabled"
image_disabled_selected="PushButton_Disabled"
image_selected="PushButton_Selected"
image_unselected="PushButton_Off"
chrome="true"
tool_tip="Navigate forward"
follows="left|top"
height="22"
layout="topleft"
left="27"
name="forward"
top_delta="0"
width="22">
<button.commit_callback
function="WebContent.Forward" />
</button>
<button
image_overlay="Stop_Off"
image_disabled="PushButton_Disabled"
image_disabled_selected="PushButton_Disabled"
image_selected="PushButton_Selected"
image_unselected="PushButton_Off"
chrome="true"
tool_tip="Stop navigation"
enabled="true"
follows="left|top"
height="22"
layout="topleft"
left="51"
name="stop"
top_delta="0"
width="22">
<button.commit_callback
function="WebContent.Stop" />
</button>
<button
image_overlay="Refresh_Off"
image_disabled="PushButton_Disabled"
image_disabled_selected="PushButton_Disabled"
image_selected="PushButton_Selected"
image_unselected="PushButton_Off"
chrome="true"
tool_tip="Reload page"
follows="left|top"
height="22"
layout="topleft"
left="51"
name="reload"
top_delta="0"
width="22">
<button.commit_callback
function="WebContent.Reload" />
</button>
<combo_box
allow_text_entry="true"
follows="left|top|right"
tab_group="1"
height="22"
layout="topleft"
left_pad="4"
max_chars="1024"
name="address"
combo_editor.select_on_focus="true"
tool_tip="Enter URL here"
top_delta="0"
width="672">
<combo_box.commit_callback
function="WebContent.EnterAddress" />
</combo_box>
<icon
name="media_secure_lock_flag"
height="16"
follows="top|left"
image_name="Lock2"
layout="topleft"
left_delta="2"
top_delta="2"
visible="false"
tool_tip="Secured Browsing"
width="16" />
<button
image_overlay="ExternalBrowser_Off"
image_disabled="PushButton_Disabled"
image_disabled_selected="PushButton_Disabled"
image_selected="PushButton_Selected"
image_unselected="PushButton_Off"
chrome="true"
tool_tip="Open current URL in your desktop browser"
follows="right|top"
enabled="true"
height="22"
layout="topleft"
name="popexternal"
right="770"
top_delta="-2"
width="22">
<button.commit_callback
function="WebContent.PopExternal" />
</button>
</layout_panel>
<layout_panel
height="40"
layout="topleft"
left_delta="0"
name="external_controls"
top_delta="0"
auto_resize="true"
width="585">
<web_browser
bottom="-2"
follows="all"
layout="topleft"
left="0"
name="marketplace_contents"
top="0"/>
</layout_panel>
<layout_panel name="status_bar"
height="23"
auto_resize="false">
<text
type="string"
length="200"
follows="bottom|left"
height="20"
layout="topleft"
left_delta="0"
name="statusbartext"
parse_urls="false"
text_color="0.4 0.4 0.4 1"
top_pad="3"
width="495"/>
<progress_bar
color_bar="0.3 1.0 0.3 1"
follows="bottom|right"
height="16"
top_delta="-1"
left_pad="24"
layout="topleft"
name="statusbarprogress"
width="64"/>
</layout_panel>
</layout_stack>
</floater>

View File

@ -45,7 +45,7 @@
<string name="simplifying">Simplifying...</string>
<string name="tbd">TBD</string>
<string name="ModelTextureScaling">One or more textures in this model were scaled to be within the allowed limits.</string>
<!-- Warnings and info from model loader-->
<string name="TooManyJoint">Skinning disabled due to too many joints: [JOINTS], maximum: [MAX]</string>
<string name="UnrecognizedJoint">Rigged to unrecognized joint name [NAME]</string>
@ -831,7 +831,7 @@
help_topic="upload_model_physics"
label="Physics"
name="physics_panel">
<!-- ==== STEP 1: Level of Detail ==== -->
<view_border
bevel_style="none"
@ -900,7 +900,7 @@
<!-- <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/>
<check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/> -->
</panel>
<!-- ==== STEP 2: Analyze ==== -->
<view_border
bevel_style="none"
@ -917,9 +917,9 @@
height="65"
follows="top|left"
left="18"
name="physics analysis"
name="physics analysis havok"
top_pad="10"
visible="true"
visible="false"
width="589">
<text
follows="left|top"
@ -1007,7 +1007,131 @@
visible="false"
width="90"/>
</panel>
<panel
bg_alpha_color="0 0 0 0"
bg_opaque_color="0 0 0 0.3"
height="65"
follows="top|left"
left="18"
name="physics analysis vhacd"
top_delta="0"
visible="false"
width="589">
<text
follows="left|top"
font="SansSerif"
height="20"
layout="topleft"
left="0"
name="method_label"
text_color="White"
top_pad="0">
Step 2: Convert to hulls (optional)
</text>
<text
follows="top|left"
height="15"
layout="topleft"
name="fill_mode_label"
top_pad="10"
width="100">
Fill Mode:
</text>
<text
follows="top|left"
height="15"
name="resolution_label"
layout="topleft"
left_pad="5"
width="85">
Resolution:
</text>
<text
follows="top|left"
height="15"
name="hulls_per_mesh_label"
layout="topleft"
left_pad="25"
width="95">
Hulls per Mesh:
</text>
<text
follows="top|left"
height="15"
name="vertices_per_hull_label"
layout="topleft"
left_pad="5"
width="95">
Vertices per hull:
</text>
<text
follows="top|left"
height="15"
name="tolerance_label"
layout="topleft"
left_pad="5"
width="100">
Error tolerance:
</text>
<combo_box
follows="top|left"
layout="topleft"
left="0"
name="Fill Mode"
top_pad="0"
height="20"
width="100"/>
<combo_box
follows="top|left"
layout="topleft"
left_pad="5"
name="Voxel Resolution"
height="20"
width="100"/>
<spinner
follows="top|left"
name="Num Hulls"
height="20"
left_pad="10"
width="60"
decimal_digits="0"
allow_digits_only="true"/>
<spinner
follows="top|left"
name="Num Vertices"
height="20"
left_pad="40"
width="60"
decimal_digits="0"
allow_digits_only="true"/>
<spinner
follows="top|left"
name="Error Tolerance"
height="20"
left_pad="40"
width="60"
decimal_digits="4"
allow_digits_only="true"/>
<button
bottom="1"
follows="top|right"
height="20"
label="Analyze"
layout="bottomleft"
name="Analyze"
right="-1"
width="90"/>
<button
follows="top|left"
height="20"
label="Cancel"
layout="topleft"
left_delta="0"
name="analyze_cancel"
visible="false"
width="90"/>
</panel>
<!-- ==== STEP 3: Simplify ==== -->
<view_border
bevel_style="none"
@ -1026,7 +1150,8 @@
left="18"
name="physics simplification"
top_pad="10"
width="589">
width="589"
visible="false">
<text
text_color="White"
follows="left|top"
@ -1115,7 +1240,7 @@
name="simplify_cancel"
width="90"/>
</panel>
<!-- ==== Results ==== -->
<view_border
bevel_style="none"
@ -1988,7 +2113,7 @@ Model:
[MODEL]
</text>
</panel>
<!--
<!--
Streaming breakdown numbers are available but not fully understood
uncommenting the following sections will display the numbers for debugging purposes
<text

View File

@ -1,26 +1,202 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater
positioning="cascading"
legacy_header_height="225"
can_minimize="true"
can_close="true"
can_resize="true"
min_height="800"
min_width="800"
height="800"
layout="topleft"
name="Search"
single_instance="true"
help_topic="search"
save_rect="true"
save_visibility="true"
title="Search"
width="800">
<web_browser
top="25"
height="775"
width="800"
follows="all"
name="search_contents"
trusted_content="true"/>
legacy_header_height="18"
can_minimize="true"
can_close="true"
can_resize="true"
height="775"
layout="topleft"
min_height="500"
min_width="600"
name="Search"
save_rect="true"
single_instance="true"
save_visibility="true"
title="Search"
tab_stop="true"
width="780">
<layout_stack
bottom="775"
follows="left|right|top|bottom"
layout="topleft"
left="5"
animate="false"
name="stack1"
orientation="vertical"
top="20"
width="770">
<layout_panel
auto_resize="false"
default_tab_group="1"
height="22"
layout="topleft"
left="0"
min_height="20"
name="nav_controls"
top="400"
width="770">
<button
image_overlay="Arrow_Left_Off"
image_disabled="PushButton_Disabled"
image_disabled_selected="PushButton_Disabled"
image_selected="PushButton_Selected"
image_unselected="PushButton_Off"
chrome="true"
hover_glow_amount="0.15"
tool_tip="Navigate back"
follows="left|top"
height="22"
layout="topleft"
left="1"
name="back"
top="0"
width="22">
<button.commit_callback
function="WebContent.Back" />
</button>
<button
image_overlay="Arrow_Right_Off"
image_disabled="PushButton_Disabled"
image_disabled_selected="PushButton_Disabled"
image_selected="PushButton_Selected"
image_unselected="PushButton_Off"
chrome="true"
tool_tip="Navigate forward"
follows="left|top"
height="22"
layout="topleft"
left="27"
name="forward"
top_delta="0"
width="22">
<button.commit_callback
function="WebContent.Forward" />
</button>
<button
image_overlay="Stop_Off"
image_disabled="PushButton_Disabled"
image_disabled_selected="PushButton_Disabled"
image_selected="PushButton_Selected"
image_unselected="PushButton_Off"
chrome="true"
tool_tip="Stop navigation"
enabled="true"
follows="left|top"
height="22"
layout="topleft"
left="51"
name="stop"
top_delta="0"
width="22">
<button.commit_callback
function="WebContent.Stop" />
</button>
<button
image_overlay="Refresh_Off"
image_disabled="PushButton_Disabled"
image_disabled_selected="PushButton_Disabled"
image_selected="PushButton_Selected"
image_unselected="PushButton_Off"
chrome="true"
tool_tip="Reload page"
follows="left|top"
height="22"
layout="topleft"
left="51"
name="reload"
top_delta="0"
width="22">
<button.commit_callback
function="WebContent.Reload" />
</button>
<combo_box
allow_text_entry="true"
follows="left|top|right"
tab_group="1"
height="22"
layout="topleft"
left_pad="4"
max_chars="1024"
name="address"
combo_editor.select_on_focus="true"
tool_tip="Enter URL here"
top_delta="0"
width="672">
<combo_box.commit_callback
function="WebContent.EnterAddress" />
</combo_box>
<icon
name="media_secure_lock_flag"
height="16"
follows="top|left"
image_name="Lock2"
layout="topleft"
left_delta="2"
top_delta="2"
visible="false"
tool_tip="Secured Browsing"
width="16" />
<button
image_overlay="ExternalBrowser_Off"
image_disabled="PushButton_Disabled"
image_disabled_selected="PushButton_Disabled"
image_selected="PushButton_Selected"
image_unselected="PushButton_Off"
chrome="true"
tool_tip="Open current URL in your desktop browser"
follows="right|top"
enabled="true"
height="22"
layout="topleft"
name="popexternal"
right="770"
top_delta="-2"
width="22">
<button.commit_callback
function="WebContent.PopExternal" />
</button>
</layout_panel>
<layout_panel
height="40"
layout="topleft"
left_delta="0"
name="external_controls"
top_delta="0"
auto_resize="true"
width="585">
<web_browser
bottom="-2"
follows="all"
layout="topleft"
left="0"
trusted_content="true"
name="search_contents"
top="0"/>
</layout_panel>
<layout_panel name="status_bar"
height="23"
auto_resize="false">
<text
type="string"
length="200"
follows="bottom|left"
height="20"
layout="topleft"
left_delta="0"
name="statusbartext"
parse_urls="false"
text_color="0.4 0.4 0.4 1"
top_pad="3"
width="495"/>
<progress_bar
color_bar="0.3 1.0 0.3 1"
follows="bottom|right"
height="16"
top_delta="-1"
left_pad="24"
layout="topleft"
name="statusbarprogress"
width="64"/>
</layout_panel>
</layout_stack>
</floater>

View File

@ -2331,6 +2331,25 @@ Could not open uploaded sound file for reading:
<tag>fail</tag>
</notification>
<notification
icon="alertmodal.tga"
name="ModelUploaderMissingPhysicsApple"
type="alertmodal">
Model upload is not yet available on Apple Silicon, but will be supported in an upcoming release.
Workaround: Right-click the [APP_NAME] app in Finder, select
"Get Info", then check "Open using Rosetta"
<tag>fail</tag>
</notification>
<notification
icon="alertmodal.tga"
name="ModelUploaderMissingPhysics"
type="alertmodal">
Physics library is not present, some of the model uploader's functionality might not work or might not work correctly.
<tag>fail</tag>
</notification>
<notification
icon="alertmodal.tga"
name="SoundFileNotRIFF"

View File

@ -178,7 +178,7 @@
</combo_box>
<button label="Buscar..." name="physics_browse"/>
</panel>
<panel name="physics analysis">
<panel name="physics analysis havok">
<text name="method_label">
Paso 2: Analizar
</text>

View File

@ -200,7 +200,7 @@
</combo_box>
<button label="Parcourir..." name="physics_browse"/>
</panel>
<panel name="physics analysis">
<panel name="physics analysis havok">
<text name="method_label">
Étape 2 : Analyser
</text>

View File

@ -256,7 +256,7 @@
</combo_box>
<button label="Scegli..." name="physics_browse"/>
</panel>
<panel name="physics analysis">
<panel name="physics analysis havok">
<text name="method_label">
Passaggio 2: Analizza
</text>

View File

@ -335,7 +335,7 @@
-->
</panel>
<!-- ==== STEP 2: Analyze ==== -->
<panel name="physics analysis">
<panel name="physics analysis havok">
<text name="method_label">
ステップ2:分析
</text>

View File

@ -158,7 +158,7 @@
</combo_box>
<button name="physics_browse" label="Przeglądaj"/>
</panel>
<panel name="physics analysis">
<panel name="physics analysis havok">
<text name="method_label">
Krok 2: Konwersja na powłoki (opcjonalne)
</text>

View File

@ -179,7 +179,7 @@
</combo_box>
<button label="Procurar..." name="physics_browse"/>
</panel>
<panel name="physics analysis">
<panel name="physics analysis havok">
<text name="method_label">
Etapa 2: Analisar
</text>

View File

@ -139,7 +139,7 @@
</combo_box>
<button label="Обзор..." name="physics_browse"/>
</panel>
<panel name="physics analysis">
<panel name="physics analysis havok">
<text name="method_label">2 этап. Анализ</text>
<text name="analysis_method_label">Метод:</text>
<text name="quality_label">Качество:</text>

View File

@ -179,7 +179,7 @@
</combo_box>
<button label="Gözat..." name="physics_browse"/>
</panel>
<panel name="physics analysis">
<panel name="physics analysis havok">
<text name="method_label">
2. Adım: Çözümle
</text>

View File

@ -341,7 +341,7 @@
</combo_box>
<button label="瀏覽…" name="physics_browse" />
</panel>
<panel name="physics analysis">
<panel name="physics analysis havok">
<text name="method_label">
步驟 2分析
</text>