MAINT-6336: Better retry and timeout logic when logging in to the vivox server and connecting to a session.
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9418e8b876
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@ -80,39 +80,49 @@
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extern LLMenuBarGL* gMenuBarView;
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extern void handle_voice_morphing_subscribe();
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const F32 VOLUME_SCALE_VIVOX = 0.01f;
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namespace {
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const F32 VOLUME_SCALE_VIVOX = 0.01f;
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const F32 SPEAKING_TIMEOUT = 1.f;
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const F32 SPEAKING_TIMEOUT = 1.f;
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static const std::string VOICE_SERVER_TYPE = "Vivox";
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static const std::string VOICE_SERVER_TYPE = "Vivox";
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// Don't retry connecting to the daemon more frequently than this:
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const F32 CONNECT_THROTTLE_SECONDS = 1.0f;
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// Don't retry connecting to the daemon more frequently than this:
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const F32 CONNECT_THROTTLE_SECONDS = 1.0f;
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// Don't send positional updates more frequently than this:
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const F32 UPDATE_THROTTLE_SECONDS = 0.5f;
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// Don't send positional updates more frequently than this:
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const F32 UPDATE_THROTTLE_SECONDS = 0.5f;
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const F32 LOGIN_RETRY_SECONDS = 10.0f;
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const int MAX_LOGIN_RETRIES = 12;
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const F32 LOGIN_ATTEMPT_TIMEOUT = 5.0f;
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const int LOGIN_RETRY_MAX = 5;
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const F32 LOGIN_RETRY_TIMEOUT = 4.0f;
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// Cosine of a "trivially" small angle
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const F32 MINUSCULE_ANGLE_COS = 0.999f;
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const int PROVISION_RETRY_MAX = 5;
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const F32 PROVISION_RETRY_TIMEOUT = 2.0;
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// Defines the maximum number of times(in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine()
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// which is treated as normal. The is the number of frames to wait for a channel join before giving up. This was changed
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// from the original count of 50 for two reason. Modern PCs have higher frame rates and sometimes the SLVoice process
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// backs up processing join requests. There is a log statement that records when channel joins take longer than 100 frames.
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const int MAX_NORMAL_JOINING_SPATIAL_NUM = 1500;
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// Cosine of a "trivially" small angle
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const F32 MINUSCULE_ANGLE_COS = 0.999f;
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// How often to check for expired voice fonts in seconds
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const F32 VOICE_FONT_EXPIRY_INTERVAL = 10.f;
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// Time of day at which Vivox expires voice font subscriptions.
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// Used to replace the time portion of received expiry timestamps.
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static const std::string VOICE_FONT_EXPIRY_TIME = "T05:00:00Z";
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const F32 SESSION_JOIN_TIMEOUT = 10.0f;
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// Maximum length of capture buffer recordings in seconds.
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const F32 CAPTURE_BUFFER_MAX_TIME = 10.f;
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// Defines the maximum number of times(in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine()
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// which is treated as normal. The is the number of frames to wait for a channel join before giving up. This was changed
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// from the original count of 50 for two reason. Modern PCs have higher frame rates and sometimes the SLVoice process
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// backs up processing join requests. There is a log statement that records when channel joins take longer than 100 frames.
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const int MAX_NORMAL_JOINING_SPATIAL_NUM = 1500;
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// How often to check for expired voice fonts in seconds
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const F32 VOICE_FONT_EXPIRY_INTERVAL = 10.f;
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// Time of day at which Vivox expires voice font subscriptions.
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// Used to replace the time portion of received expiry timestamps.
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static const std::string VOICE_FONT_EXPIRY_TIME = "T05:00:00Z";
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// Maximum length of capture buffer recordings in seconds.
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const F32 CAPTURE_BUFFER_MAX_TIME = 10.f;
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const int ERROR_VIVOX_OBJECT_NOT_FOUND = 1001;
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const int ERROR_VIVOX_NOT_LOGGED_IN = 1007;
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}
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static int scale_mic_volume(float volume)
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{
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@ -129,8 +139,6 @@ static int scale_speaker_volume(float volume)
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}
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const int ERROR_VIVOX_OBJECT_NOT_FOUND = 1001;
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const int ERROR_VIVOX_NOT_LOGGED_IN = 1007;
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///////////////////////////////////////////////////////////////////////////////////////////////
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@ -546,7 +554,7 @@ void LLVivoxVoiceClient::voiceControlCoro()
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// if we hit this and mRelogRequested is true, that indicates
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// that we attempted to relog into Vivox and were rejected.
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// Rather than just quit out of voice, we will tear it down (above)
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// and then reconstruct the voice connecino from scratch.
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// and then reconstruct the voice connecion from scratch.
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if (mRelogRequested)
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{
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while (isGatewayRunning())
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@ -784,13 +792,15 @@ bool LLVivoxVoiceClient::provisionVoiceAccount()
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if (status == LLCore::HttpStatus(404))
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{
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if (++retryCount > 5)
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if (++retryCount > PROVISION_RETRY_MAX)
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{
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LL_WARNS("Voice") << "Could not access voice provision cap after 5 attempts." << LL_ENDL;
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LL_WARNS("Voice") << "Could not access voice provision cap after " << PROVISION_RETRY_MAX << " attempts." << LL_ENDL;
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return false;
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}
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LL_WARNS("Voice") << "Provision CAP 404. Retrying in 1.0" << LL_ENDL;
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llcoro::suspendUntilTimeout(1.0);
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F32 timeout = pow(PROVISION_RETRY_TIMEOUT, static_cast<float>(retryCount));
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LL_WARNS("Voice") << "Provision CAP 404. Retrying in " << timeout << " seconds." << LL_ENDL;
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llcoro::suspendUntilTimeout(timeout);
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continue;
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}
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@ -888,21 +898,29 @@ bool LLVivoxVoiceClient::breakVoiceConnection(bool corowait)
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bool LLVivoxVoiceClient::loginToVivox()
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{
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int loginRetryCount(0);
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LLEventPump &voicePump = LLEventPumps::instance().obtain("vivoxClientPump");
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LLSD timeoutResult;
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timeoutResult["login"] = LLSD::String("timeout");
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LLEventTimeout voicePumpTimeout(voicePump);
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int loginRetryCount(0);
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bool response_ok(false);
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bool account_login(false);
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bool send_login(true);
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do
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{
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mIsLoggingIn = true;
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if (send_login)
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loginSendMessage();
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send_login = false;
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voicePumpTimeout.eventAfter(LOGIN_ATTEMPT_TIMEOUT, timeoutResult);
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LLSD result = llcoro::suspendUntilEventOn(voicePump);
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LL_DEBUGS("Voice") << "event=" << ll_pretty_print_sd(result) << LL_ENDL;
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@ -910,16 +928,16 @@ bool LLVivoxVoiceClient::loginToVivox()
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{
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std::string loginresp = result["login"];
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if (loginresp == "retry")
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if ((loginresp == "retry") || (loginresp == "timeout"))
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{
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if (!loginRetryCount)
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if ((!loginRetryCount) && (loginresp != "timeout"))
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{ // on first retry notify user
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notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGIN_RETRY);
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}
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if ((++loginRetryCount > MAX_LOGIN_RETRIES) || (!result["login_retry"]))
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if ((++loginRetryCount > LOGIN_RETRY_MAX) || (loginresp == "timeout"))
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{
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LL_WARNS("Voice") << "too many login retries, giving up." << LL_ENDL;
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LL_WARNS("Voice") << "too many login retries or timeout connecting, giving up." << LL_ENDL;
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LLSD args;
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std::stringstream errs;
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errs << mVoiceAccountServerURI << "\n:UDP: 3478, 3479, 5060, 5062, 12000-17000";
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@ -942,8 +960,10 @@ bool LLVivoxVoiceClient::loginToVivox()
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account_login = false;
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send_login = true;
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LL_INFOS("Voice") << "will retry login in " << LOGIN_RETRY_SECONDS << " seconds." << LL_ENDL;
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llcoro::suspendUntilTimeout(LOGIN_RETRY_SECONDS);
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F32 timeout = pow(LOGIN_RETRY_TIMEOUT, static_cast<float>(loginRetryCount)) - 1.0f;
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LL_INFOS("Voice") << "will retry login in " << timeout << " seconds." << LL_ENDL;
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llcoro::suspendUntilTimeout(timeout);
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}
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else if (loginresp == "failed")
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{
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@ -982,7 +1002,6 @@ bool LLVivoxVoiceClient::loginToVivox()
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void LLVivoxVoiceClient::logoutOfVivox(bool wait)
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{
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LLEventPump &voicePump = LLEventPumps::instance().obtain("vivoxClientPump");
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if (!mIsLoggedIn)
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return;
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@ -995,7 +1014,14 @@ void LLVivoxVoiceClient::logoutOfVivox(bool wait)
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if (wait)
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{
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LLSD result = llcoro::suspendUntilEventOn(voicePump);
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LLEventPump &voicePump = LLEventPumps::instance().obtain("vivoxClientPump");
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LLSD timeoutResult;
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timeoutResult["logout"] = LLSD::String("timeout");
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LLEventTimeout voicePumpTimeout(voicePump);
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voicePumpTimeout.eventAfter(LOGIN_ATTEMPT_TIMEOUT, timeoutResult);
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LLSD result = llcoro::suspendUntilEventOn(voicePumpTimeout);
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LL_DEBUGS("Voice") << "event=" << ll_pretty_print_sd(result) << LL_ENDL;
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@ -1194,13 +1220,20 @@ bool LLVivoxVoiceClient::addAndJoinSession(const sessionStatePtr_t &nextSession)
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bool added(true);
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bool joined(false);
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LLSD timeoutResult;
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timeoutResult["session"] = LLSD::String("timeout");
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LLEventTimeout voicePumpTimeout(voicePump);
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// It appears that I need to wait for BOTH the SessionGroup.AddSession response and the SessionStateChangeEvent with state 4
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// before continuing from this state. They can happen in either order, and if I don't wait for both, things can get stuck.
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// For now, the SessionGroup.AddSession response handler sets mSessionHandle and the SessionStateChangeEvent handler transitions to stateSessionJoined.
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// This is a cheap way to make sure both have happened before proceeding.
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do
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{
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result = llcoro::suspendUntilEventOn(voicePump);
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voicePumpTimeout.eventAfter(SESSION_JOIN_TIMEOUT, timeoutResult);
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result = llcoro::suspendUntilEventOn(voicePumpTimeout);
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LL_DEBUGS("Voice") << "event=" << ll_pretty_print_sd(result) << LL_ENDL;
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if (result.has("session"))
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@ -1219,10 +1252,10 @@ bool LLVivoxVoiceClient::addAndJoinSession(const sessionStatePtr_t &nextSession)
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added = true;
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else if (message == "joined")
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joined = true;
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else if ((message == "failed") || (message == "removed"))
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else if ((message == "failed") || (message == "removed") || (message == "timeout"))
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{ // we will get a removed message if a voice call is declined.
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if (message == "failed")
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if (message == "failed")
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{
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int reason = result["reason"].asInteger();
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LL_WARNS("Voice") << "Add and join failed for reason " << reason << LL_ENDL;
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@ -1638,8 +1671,8 @@ int LLVivoxVoiceClient::voiceRecordBuffer()
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LLSD result;
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captureBufferRecordStartSendMessage();
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notifyVoiceFontObservers();
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do
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{
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result = llcoro::suspendUntilEventOn(voicePump);
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@ -1667,11 +1700,11 @@ int LLVivoxVoiceClient::voicePlaybackBuffer()
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LLEventPump &voicePump = LLEventPumps::instance().obtain("vivoxClientPump");
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LLEventTimeout timeout(voicePump);
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timeout.eventAfter(CAPTURE_BUFFER_MAX_TIME, timeoutResult);
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LLSD result;
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do
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{
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timeout.eventAfter(CAPTURE_BUFFER_MAX_TIME, timeoutResult);
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captureBufferPlayStartSendMessage(mPreviewVoiceFont);
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// Store the voice font being previewed, so that we know to restart if it changes.
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@ -1682,7 +1715,7 @@ int LLVivoxVoiceClient::voicePlaybackBuffer()
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// Update UI, should really use a separate callback.
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notifyVoiceFontObservers();
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result = llcoro::suspendUntilEventOn(voicePump);
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result = llcoro::suspendUntilEventOn(timeout);
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LL_DEBUGS("Voice") << "event=" << ll_pretty_print_sd(result) << LL_ENDL;
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} while (!result.has("recplay"));
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