Merge conflict: restored lost part of SL-13479

meow-7.2.2
Andrey Kleshchev 2021-04-01 21:55:19 +03:00
parent 4c889f7e52
commit e8d95d0a9d
1 changed files with 17 additions and 100 deletions

View File

@ -65,107 +65,24 @@
function="Floater.ToggleOrBringToFront"
parameter="camera" />
</menu_item_call>
<menu
create_jump_keys="true"
label="Movement"
name="Movement"
tear_off="true">
<menu_item_call
label="Sit Down"
layout="topleft"
shortcut="alt|shift|S"
name="Sit Down Here">
<menu_item_call.on_click
function="Self.SitDown"/>
<menu_item_call.on_visible
function="Self.ShowSitDown"/>
<menu_item_call.on_enable
function="Self.EnableSitDown" />
</menu_item_call>
<menu_item_call
label="Stand Up"
layout="topleft"
shortcut="alt|shift|S"
name="Stand up">
<menu_item_call.on_click
function="Self.StandUp"/>
<menu_item_call.on_visible
function="Self.EnableStandUp"/>
<menu_item_call.on_enable
function="Self.EnableStandUp" />
</menu_item_call>
<menu_item_check
label="Fly"
name="Fly"
shortcut="HOME">
<menu_item_check.on_check
function="Agent.getFlying" />
<menu_item_check.on_click
function="Agent.toggleFlying" />
<menu_item_check.on_enable
function="Agent.enableFlying" />
</menu_item_check>
<menu_item_call
label="Stop flying"
name="Stop flying"
shortcut="HOME">
<menu_item_call.on_click
function="Agent.toggleFlying" />
<menu_item_call.on_enable
function="Agent.getFlying" />
</menu_item_call>
<menu_item_check
label="Always Run"
name="Always Run"
shortcut="control|R">
<menu_item_check.on_check
function="World.CheckAlwaysRun" />
<menu_item_check.on_click
function="World.AlwaysRun" />
</menu_item_check>
<menu_item_call
label="Stop Animating Me"
name="Stop Animating My Avatar"
allow_key_repeat="true"
shortcut="alt|shift|A">
<menu_item_call.on_click
function="Tools.StopAllAnimations" />
</menu_item_call>
<menu_item_check
label="Walk / run / fly..."
name="WalkRunFly">
<menu_item_check.on_check
function="Floater.Visible"
parameter="moveview" />
<menu_item_check.on_click
function="Floater.ToggleOrBringToFront"
parameter="moveview" />
</menu_item_check>
</menu>
<menu
create_jump_keys="true"
label="Status"
name="Status"
tear_off="true">
<menu_item_check
name="Away"
label="Away">
<menu_item_check.on_check
function="View.Status.CheckAway" />
<menu_item_check.on_click
function="World.SetAway" />
</menu_item_check>
<menu_item_check
name="Do Not Disturb"
label="Do Not Disturb">
<menu_item_check.on_check
function="View.Status.CheckDoNotDisturb" />
<menu_item_check.on_click
function="World.SetDoNotDisturb"/>
</menu_item_check>
</menu>
<menu_item_separator/>
<menu_item_check
name="Away"
label="Away">
<menu_item_check.on_check
function="View.Status.CheckAway" />
<menu_item_check.on_click
function="World.SetAway" />
</menu_item_check>
<menu_item_check
name="Do Not Disturb"
label="Do Not Disturb">
<menu_item_check.on_check
function="View.Status.CheckDoNotDisturb" />
<menu_item_check.on_click
function="World.SetDoNotDisturb"/>
</menu_item_check>
<menu_item_separator/>