FIRE-10125: Textures can be dragged into sculpt texture picker for meshes
parent
2d8ec87d94
commit
e91b232f11
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@ -301,6 +301,8 @@ BOOL LLPanelObject::postBuild()
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mCtrlSculptTexture->setOnCancelCallback( boost::bind(&LLPanelObject::onCancelSculpt, this, _2 ));
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mCtrlSculptTexture->setOnSelectCallback( boost::bind(&LLPanelObject::onSelectSculpt, this, _2 ));
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mCtrlSculptTexture->setDropCallback( boost::bind(&LLPanelObject::onDropSculpt, this, _2 ));
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// <FS:Ansariel> FIRE-10125: Textures can be dragged into sculpt texture picker for meshes
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mCtrlSculptTexture->setDragCallback( boost::bind(&LLPanelObject::onDragSculpt, this));
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// Don't allow (no copy) or (no transfer) textures to be selected during immediate mode
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mCtrlSculptTexture->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER);
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mCtrlSculptTexture->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
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@ -623,6 +625,10 @@ void LLPanelObject::getState( )
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// BUG? Check for all objects being editable?
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S32 roots_selected = LLSelectMgr::getInstance()->getSelection()->getRootObjectCount();
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BOOL editable = root_objectp->permModify();
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// <FS:Ansariel> FIRE-10125: Textures can be dragged into sculpt texture picker for meshes
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mIsEditable = editable;
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mIsMesh = false;
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// </FS:Ansariel>
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// Select Single Message
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// <FS:Ansariel> We don't have those in FS (2013-04-28)
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@ -1358,6 +1364,8 @@ void LLPanelObject::getState( )
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BOOL sculpt_invert = sculpt_type & LL_SCULPT_FLAG_INVERT;
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BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR;
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isMesh = (sculpt_stitching == LL_SCULPT_TYPE_MESH);
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// <FS:Ansariel> FIRE-10125: Textures can be dragged into sculpt texture picker for meshes
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mIsMesh = isMesh;
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LLTextureCtrl* mTextureCtrl = getChild<LLTextureCtrl>("sculpt texture control");
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if(mTextureCtrl)
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@ -2400,6 +2408,12 @@ BOOL LLPanelObject::onDropSculpt(LLInventoryItem* item)
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return TRUE;
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}
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// <FS:Ansariel> FIRE-10125: Textures can be dragged into sculpt texture picker for meshes
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BOOL LLPanelObject::onDragSculpt()
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{
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return (mIsEditable && !mIsMesh);
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}
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// </FS:Ansariel>
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void LLPanelObject::onCancelSculpt(const LLSD& data)
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{
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@ -88,6 +88,8 @@ public:
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void onSelectSculpt(const LLSD& data);
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BOOL onDropSculpt(LLInventoryItem* item);
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static void onCommitSculptType( LLUICtrl *ctrl, void* userdata);
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// <FS:Ansariel> FIRE-10125: Textures can be dragged into sculpt texture picker for meshes
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BOOL onDragSculpt();
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protected:
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void getState();
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@ -225,6 +227,11 @@ protected:
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LLPointer<LLViewerObject> mObject;
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LLPointer<LLViewerObject> mRootObject;
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// <FS:Ansariel> FIRE-10125: Textures can be dragged into sculpt texture picker for meshes
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bool mIsMesh;
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bool mIsEditable;
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// </FS:Ansariel>
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};
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#endif
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