For MAINT-755 Fix for unbinding cubemap causing false alarm in tex type checking code (OS X RenderDebugGL crash) Code review: Dav3p
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543500c585
commit
eb41cf7f76
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@ -449,9 +449,6 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32&
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LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
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if( cube_map )
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{
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cube_map->disable();
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cube_map->restoreMatrix();
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if (!invisible && shader_level > 1)
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{
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shader->disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
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@ -464,6 +461,10 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32&
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}
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}
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}
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// Moved below shader->disableTexture call to avoid false alarms from auto-re-enable of textures on stage 0
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// MAINT-755
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cube_map->disable();
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cube_map->restoreMatrix();
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}
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if (!LLGLSLShader::sNoFixedFunction)
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